Modernizes LLTextureControl(, LLFloaterTexturePicker) and LLColorSwatch
Updates LLPanelVolume, LLPanelObject, and LLPanelFace to prevent related crashes and compile.
Adds translation string InventoryNoTexture to strings.xml (added to all existing translations from upstream translation)
Also improves the related code.
It seems the main problem was calling updateVolume before setting sculpt params because this call relies on the isSculpted()
Cleans up some related code, probably looks nicer with space changes off.. though this is a pretty straightforward change.
Comments out code that still exists in xmls or might likely be added in future.
Each piece tested quite a bit.
Adds mClipboardFlexiParams, mClipboardLightParams, mClipboardSculptParams, and mClipboardLightImageParams to LLPanelObject.
Corrects the tooltip on the the copy button.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
g++ 4.2 (and possibly earlier) apparently call a copy
constructor when passing a temporary to a function
that takes a const reference. Added code to allow
copy-constructing the AI*Access classes for this
compiler.
g++-4.2.x also bails out when it encounters files that
do not end on a newline. So, also added those where
they were missing.
We need something to show the list - Preferably a bit better than the popup that they use, I'm thinking maybe an expanding sidebar on the build menu?
Oh, minor changes - Texture repeats go up to 1000 now because it has numbers, and I tweaked the primitive params section so it doesn't fall off the window.
Signed-off-by: Beeks <HgDelirium@gmail.com>
Link and unlink buttons are now in the build menu. To facilitate this, some minor elements were adjusted, and the edit boxes were re-aligned. Emerald's layout was pretty sloppy anyway.
More fiddling with the windlight menu, and more dead ends.
Expect at least one more update before night's end to implement the features coming in from the merge.
Signed-off-by: Beeks <HgDelirium@gmail.com>