Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
This commit is contained in:
@@ -290,8 +290,10 @@ set(viewer_SOURCE_FILES
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llinventorybackup.cpp
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llinventorybridge.cpp
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llinventoryclipboard.cpp
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llinventoryfunctions.cpp
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llinventoryicon.cpp
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llinventorymodel.cpp
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llinventoryobserver.cpp
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llinventoryview.cpp
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lljoystickbutton.cpp
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lllandmarklist.cpp
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@@ -759,8 +761,10 @@ set(viewer_HEADER_FILES
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llinventorybackup.h
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llinventorybridge.h
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llinventoryclipboard.h
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llinventoryfunctions.h
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llinventoryicon.h
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llinventorymodel.h
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llinventoryobserver.h
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llinventoryview.h
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lljoystickbutton.h
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lllandmarklist.h
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@@ -20,6 +20,8 @@
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#include "llagentwearables.h"
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#include "llcommonutils.h"
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#include "llerror.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryobserver.h"
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#include "llvoavatarself.h"
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#include "rlvviewer2.h"
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@@ -25,6 +25,7 @@
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#include "llfirstuse.h"
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#include "llinventory.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryview.h"
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#include "roles_constants.h"
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#include "llviewerregion.h"
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@@ -52,7 +52,8 @@
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#include "llsliderctrl.h"
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#include "lltabcontainervertical.h"
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#include "llviewerwindow.h"
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryobserver.h"
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#include "llinventoryicon.h"
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#include "lltextbox.h"
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#include "lllineeditor.h"
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@@ -1041,7 +1042,7 @@ void LLPanelEditWearable::draw()
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std::string path;
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const LLUUID& item_id = gAgentWearables.getWearableItemID( wearable->getType() );
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gInventory.appendPath(item_id, path);
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append_path(item_id, path);
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childSetVisible("path", TRUE);
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childSetTextArg("path", "[PATH]", path);
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@@ -1054,7 +1055,7 @@ void LLPanelEditWearable::draw()
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std::string path;
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const LLUUID& item_id = gAgentWearables.getWearableItemID( wearable->getType() );
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gInventory.appendPath(item_id, path);
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append_path(item_id, path);
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childSetVisible("path", TRUE);
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childSetTextArg("path", "[PATH]", path);
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@@ -2785,7 +2786,7 @@ public:
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void LLFloaterCustomize::fetchInventory()
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{
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// Fetch currently worn items
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LLInventoryFetchObserver::item_ref_t ids;
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uuid_vec_t ids;
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LLUUID item_id;
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for(S32 type = (S32)LLWearableType::WT_SHAPE; type < (S32)LLWearableType::WT_COUNT; ++type)
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{
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@@ -40,7 +40,7 @@
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#include "llviewerparcelmgr.h"
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#include "llfolderview.h"
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#include "llinventory.h"
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryview.h"
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#include "llviewerinventory.h"
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#include "llpermissions.h"
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@@ -70,6 +70,7 @@
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#include "llappviewer.h"
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#include "llmapimagetype.h"
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#include "llweb.h"
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#include "llinventoryfunctions.h"
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#include "llglheaders.h"
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@@ -53,7 +53,7 @@
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#include "llagent.h"
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#include "llchatbar.h"
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#include "lldelayedgestureerror.h"
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#include "llinventorymodel.h"
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#include "llinventoryobserver.h"
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#include "llviewermessage.h"
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#include "llvoavatarself.h"
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#include "llviewerstats.h"
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@@ -53,7 +53,7 @@
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#include "llfloatergroupinfo.h"
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#include "llimview.h"
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#include "llinventory.h"
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryview.h"
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#include "llfloateractivespeakers.h"
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#include "llfloateravatarinfo.h"
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@@ -60,7 +60,7 @@
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#include "llfolderview.h"
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#include "llgesturemgr.h"
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#include "lliconctrl.h"
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#include "llinventorymodel.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryclipboard.h"
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#include "lllineeditor.h"
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#include "llmenugl.h"
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@@ -37,6 +37,7 @@
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#include "llinventoryview.h"
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#include "llinventorybridge.h"
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#include "llinventorydefines.h"
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#include "llinventoryfunctions.h"
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#include "llinventoryicon.h"
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#include "message.h"
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@@ -182,39 +183,6 @@ struct LLWearInfo
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BOOL mReplace;
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};
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BOOL get_is_item_worn(const LLInventoryItem *item)
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{
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if (!item)
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return FALSE;
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switch(item->getType())
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{
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case LLAssetType::AT_OBJECT:
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{
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if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
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return TRUE;
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break;
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}
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case LLAssetType::AT_BODYPART:
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case LLAssetType::AT_CLOTHING:
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if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
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return TRUE;
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break;
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case LLAssetType::AT_GESTURE:
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if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
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return TRUE;
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break;
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default:
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break;
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}
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return FALSE;
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}
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BOOL get_is_item_worn(const LLUUID& id)
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{
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return get_is_item_worn(gInventory.getItem(id));
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||||
}
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||||
// [RLVa:KB] - Made this part of LLWearableHoldingPattern
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||||
//BOOL gAddToOutfit = FALSE;
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// [/RLVa:KB]
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@@ -4664,7 +4632,7 @@ void LLOutfitFetch::done()
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||||
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||||
LLOutfitObserver* outfit;
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||||
outfit = new LLOutfitObserver(mCompleteFolders.front(), mCopyItems, mAppend);
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||||
LLInventoryFetchObserver::item_ref_t ids;
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||||
uuid_vec_t ids;
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||||
for(S32 i = 0; i < count; ++i)
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||||
{
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||||
ids.push_back(item_array.get(i)->getUUID());
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@@ -37,6 +37,7 @@
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||||
#include "llfloaterproperties.h"
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||||
#include "llfolderview.h"
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||||
#include "llinventorymodel.h"
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||||
#include "llinventoryobserver.h"
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||||
//#include "llinventoryview.h"
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#include "llviewercontrol.h"
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#include "llwearable.h"
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477
indra/newview/llinventoryfunctions.cpp
Normal file
477
indra/newview/llinventoryfunctions.cpp
Normal file
@@ -0,0 +1,477 @@
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||||
/**
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||||
* @file llinventoryfunctions.cpp
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* @brief Implementation of the inventory view and associated stuff.
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*
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* $LicenseInfo:firstyear=2001&license=viewerlgpl$
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||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
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||||
*
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||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
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||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
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* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
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*/
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#include "llviewerprecompiledheaders.h"
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#include <utility> // for std::pair<>
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#include "llinventoryfunctions.h"
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// library includes
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#include "llagent.h"
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#include "llagentwearables.h"
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#include "llcallingcard.h"
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#include "llinventorydefines.h"
|
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#include "llsdserialize.h"
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#include "llspinctrl.h"
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#include "llui.h"
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#include "message.h"
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// newview includes
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#include "llappviewer.h"
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//#include "llfirstuse.h"
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#include "llfocusmgr.h"
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||||
#include "llfolderview.h"
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||||
#include "llgesturemgr.h"
|
||||
#include "lliconctrl.h"
|
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#include "llimview.h"
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#include "llinventorybridge.h"
|
||||
#include "llinventoryclipboard.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryview.h"
|
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#include "lllineeditor.h"
|
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#include "llmenugl.h"
|
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#include "llnotificationsutil.h"
|
||||
#include "llpreviewanim.h"
|
||||
#include "llpreviewgesture.h"
|
||||
#include "llpreviewnotecard.h"
|
||||
#include "llpreviewscript.h"
|
||||
#include "llpreviewsound.h"
|
||||
#include "llpreviewtexture.h"
|
||||
#include "llresmgr.h"
|
||||
#include "llscrollbar.h"
|
||||
#include "llscrollcontainer.h"
|
||||
#include "llselectmgr.h"
|
||||
#include "lltabcontainer.h"
|
||||
#include "lltooldraganddrop.h"
|
||||
#include "lluictrlfactory.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerobjectlist.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llviewerwindow.h"
|
||||
#include "llvoavatarself.h"
|
||||
#include "llwearablelist.h"
|
||||
|
||||
#include "cofmgr.h"
|
||||
|
||||
BOOL LLInventoryState::sWearNewClothing = FALSE;
|
||||
LLUUID LLInventoryState::sWearNewClothingTransactionID;
|
||||
|
||||
// Generates a string containing the path to the item specified by
|
||||
// item_id.
|
||||
void append_path(const LLUUID& id, std::string& path)
|
||||
{
|
||||
std::string temp;
|
||||
LLInventoryObject* obj = gInventory.getObject(id);
|
||||
LLUUID parent_id;
|
||||
if(obj) parent_id = obj->getParentUUID();
|
||||
std::string forward_slash("/");
|
||||
while(obj)
|
||||
{
|
||||
obj = gInventory.getCategory(parent_id);
|
||||
if(obj)
|
||||
{
|
||||
temp.assign(forward_slash + obj->getName() + temp);
|
||||
parent_id = obj->getParentUUID();
|
||||
}
|
||||
}
|
||||
path.append(temp);
|
||||
}
|
||||
|
||||
void change_item_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryItem* item,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp)
|
||||
{
|
||||
if (item->getParentUUID() != new_parent_id)
|
||||
{
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
gInventory.accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
||||
new_item->setParent(new_parent_id);
|
||||
new_item->updateParentOnServer(restamp);
|
||||
model->updateItem(new_item);
|
||||
model->notifyObservers();
|
||||
}
|
||||
}
|
||||
|
||||
void change_category_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryCategory* cat,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp)
|
||||
{
|
||||
if (!model || !cat)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Can't move a folder into a child of itself.
|
||||
if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
model->accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
||||
new_cat->setParent(new_parent_id);
|
||||
new_cat->updateParentOnServer(restamp);
|
||||
model->updateCategory(new_cat);
|
||||
model->notifyObservers();
|
||||
}
|
||||
|
||||
class LLInventoryCollectAllItems : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
BOOL get_is_parent_to_worn_item(const LLUUID& id)
|
||||
{
|
||||
const LLViewerInventoryCategory* cat = gInventory.getCategory(id);
|
||||
if (!cat)
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
LLInventoryModel::cat_array_t cats;
|
||||
LLInventoryModel::item_array_t items;
|
||||
LLInventoryCollectAllItems collect_all;
|
||||
gInventory.collectDescendentsIf(LLCOFMgr::instance().getCOF(), cats, items, LLInventoryModel::EXCLUDE_TRASH, collect_all);
|
||||
|
||||
for (LLInventoryModel::item_array_t::const_iterator it = items.begin(); it != items.end(); ++it)
|
||||
{
|
||||
const LLViewerInventoryItem * const item = *it;
|
||||
|
||||
llassert(item->getIsLinkType());
|
||||
|
||||
LLUUID linked_id = item->getLinkedUUID();
|
||||
const LLViewerInventoryItem * const linked_item = gInventory.getItem(linked_id);
|
||||
|
||||
if (linked_item)
|
||||
{
|
||||
LLUUID parent_id = linked_item->getParentUUID();
|
||||
|
||||
while (!parent_id.isNull())
|
||||
{
|
||||
LLInventoryCategory * parent_cat = gInventory.getCategory(parent_id);
|
||||
|
||||
if (cat == parent_cat)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
parent_id = parent_cat->getParentUUID();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
BOOL get_is_item_worn(const LLInventoryItem *item)
|
||||
{
|
||||
if (!item)
|
||||
return FALSE;
|
||||
|
||||
// Consider the item as worn if it has links in COF.
|
||||
if (LLCOFMgr::instance().isLinkInCOF(item->getUUID()))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
switch(item->getType())
|
||||
{
|
||||
case LLAssetType::AT_OBJECT:
|
||||
{
|
||||
if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
|
||||
return TRUE;
|
||||
break;
|
||||
}
|
||||
case LLAssetType::AT_BODYPART:
|
||||
case LLAssetType::AT_CLOTHING:
|
||||
if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
|
||||
return TRUE;
|
||||
break;
|
||||
case LLAssetType::AT_GESTURE:
|
||||
if (LLGestureMgr::instance().isGestureActive(item->getLinkedUUID()))
|
||||
return TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL get_is_item_worn(const LLUUID& id)
|
||||
{
|
||||
return get_is_item_worn(gInventory.getItem(id));
|
||||
}
|
||||
|
||||
BOOL get_can_item_be_worn(const LLUUID& id)
|
||||
{
|
||||
const LLViewerInventoryItem* item = gInventory.getItem(id);
|
||||
if (!item)
|
||||
return FALSE;
|
||||
|
||||
if (LLCOFMgr::instance().isLinkInCOF(item->getLinkedUUID()))
|
||||
{
|
||||
// an item having links in COF (i.e. a worn item)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (gInventory.isObjectDescendentOf(id, LLCOFMgr::instance().getCOF()))
|
||||
{
|
||||
// a non-link object in COF (should not normally happen)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
const LLUUID trash_id = gInventory.findCategoryUUIDForType(
|
||||
LLFolderType::FT_TRASH);
|
||||
|
||||
// item can't be worn if base obj in trash, see EXT-7015
|
||||
if (gInventory.isObjectDescendentOf(item->getLinkedUUID(),
|
||||
trash_id))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(item->getType())
|
||||
{
|
||||
case LLAssetType::AT_OBJECT:
|
||||
{
|
||||
if (isAgentAvatarValid() && gAgentAvatarp->isWearingAttachment(item->getLinkedUUID()))
|
||||
{
|
||||
// Already being worn
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Not being worn yet.
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case LLAssetType::AT_BODYPART:
|
||||
case LLAssetType::AT_CLOTHING:
|
||||
if(gAgentWearables.isWearingItem(item->getLinkedUUID()))
|
||||
{
|
||||
// Already being worn
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Not being worn yet.
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
///----------------------------------------------------------------------------
|
||||
/// LLInventoryCollectFunctor implementations
|
||||
///----------------------------------------------------------------------------
|
||||
|
||||
// static
|
||||
bool LLInventoryCollectFunctor::itemTransferCommonlyAllowed(const LLInventoryItem* item)
|
||||
{
|
||||
if (!item)
|
||||
return false;
|
||||
|
||||
switch(item->getType())
|
||||
{
|
||||
case LLAssetType::AT_OBJECT:
|
||||
case LLAssetType::AT_BODYPART:
|
||||
case LLAssetType::AT_CLOTHING:
|
||||
if (!get_is_item_worn(item->getUUID()))
|
||||
return true;
|
||||
break;
|
||||
default:
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LLIsType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
if(mType == LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
if(cat) return TRUE;
|
||||
}
|
||||
if(item)
|
||||
{
|
||||
if(item->getType() == mType) return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool LLIsNotType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
if(mType == LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
if(cat) return FALSE;
|
||||
}
|
||||
if(item)
|
||||
{
|
||||
if(item->getType() == mType) return FALSE;
|
||||
else return TRUE;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
if(mType == LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
if(cat) return TRUE;
|
||||
}
|
||||
if(item)
|
||||
{
|
||||
if(item->getActualType() == mType) return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool LLIsTypeWithPermissions::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
if(mType == LLAssetType::AT_CATEGORY)
|
||||
{
|
||||
if(cat)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
if(item)
|
||||
{
|
||||
if(item->getType() == mType)
|
||||
{
|
||||
LLPermissions perm = item->getPermissions();
|
||||
if ((perm.getMaskBase() & mPerm) == mPerm)
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
bool LLBuddyCollector::operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
if(item)
|
||||
{
|
||||
if((LLAssetType::AT_CALLINGCARD == item->getType())
|
||||
&& (!item->getCreatorUUID().isNull())
|
||||
&& (item->getCreatorUUID() != gAgent.getID()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool LLUniqueBuddyCollector::operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
if(item)
|
||||
{
|
||||
if((LLAssetType::AT_CALLINGCARD == item->getType())
|
||||
&& (item->getCreatorUUID().notNull())
|
||||
&& (item->getCreatorUUID() != gAgent.getID()))
|
||||
{
|
||||
mSeen.insert(item->getCreatorUUID());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
bool LLParticularBuddyCollector::operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
if(item)
|
||||
{
|
||||
if((LLAssetType::AT_CALLINGCARD == item->getType())
|
||||
&& (item->getCreatorUUID() == mBuddyID))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
||||
bool LLNameCategoryCollector::operator()(
|
||||
LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
if(cat)
|
||||
{
|
||||
if (!LLStringUtil::compareInsensitive(mName, cat->getName()))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
///----------------------------------------------------------------------------
|
||||
/// LLAssetIDMatches
|
||||
///----------------------------------------------------------------------------
|
||||
bool LLAssetIDMatches ::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
return (item && item->getAssetUUID() == mAssetID);
|
||||
}
|
||||
|
||||
///----------------------------------------------------------------------------
|
||||
/// LLLinkedItemIDMatches
|
||||
///----------------------------------------------------------------------------
|
||||
bool LLLinkedItemIDMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
|
||||
{
|
||||
return (item &&
|
||||
(item->getIsLinkType()) &&
|
||||
(item->getLinkedUUID() == mBaseItemID)); // A linked item's assetID will be the compared-to item's itemID.
|
||||
}
|
||||
267
indra/newview/llinventoryfunctions.h
Normal file
267
indra/newview/llinventoryfunctions.h
Normal file
@@ -0,0 +1,267 @@
|
||||
/**
|
||||
* @file llinventoryfunctions.h
|
||||
* @brief Miscellaneous inventory-related functions and classes
|
||||
* class definition
|
||||
*
|
||||
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLINVENTORYFUNCTIONS_H
|
||||
#define LL_LLINVENTORYFUNCTIONS_H
|
||||
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventory.h"
|
||||
#include "llwearabletype.h"
|
||||
|
||||
/********************************************************************************
|
||||
** **
|
||||
** MISCELLANEOUS GLOBAL FUNCTIONS
|
||||
**/
|
||||
|
||||
// Is this a parent folder to a worn item
|
||||
BOOL get_is_parent_to_worn_item(const LLUUID& id);
|
||||
|
||||
// Is this item or its baseitem is worn, attached, etc...
|
||||
BOOL get_is_item_worn(const LLInventoryItem *item);
|
||||
BOOL get_is_item_worn(const LLUUID& id);
|
||||
|
||||
// Could this item be worn (correct type + not already being worn)
|
||||
BOOL get_can_item_be_worn(const LLUUID& id);
|
||||
|
||||
|
||||
void change_item_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryItem* item,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
|
||||
void change_category_parent(LLInventoryModel* model,
|
||||
LLViewerInventoryCategory* cat,
|
||||
const LLUUID& new_parent_id,
|
||||
BOOL restamp);
|
||||
// Generates a string containing the path to the item specified by item_id.
|
||||
void append_path(const LLUUID& id, std::string& path);
|
||||
|
||||
/********************************************************************************
|
||||
** **
|
||||
** INVENTORY COLLECTOR FUNCTIONS
|
||||
**/
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryCollectFunctor
|
||||
//
|
||||
// Base class for LLInventoryModel::collectDescendentsIf() method
|
||||
// which accepts an instance of one of these objects to use as the
|
||||
// function to determine if it should be added. Derive from this class
|
||||
// and override the () operator to return TRUE if you want to collect
|
||||
// the category or item passed in.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
virtual ~LLInventoryCollectFunctor(){};
|
||||
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
|
||||
|
||||
static bool itemTransferCommonlyAllowed(const LLInventoryItem* item);
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLAssetIDMatches
|
||||
//
|
||||
// This functor finds inventory items pointing to the specified asset
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLViewerInventoryItem;
|
||||
|
||||
class LLAssetIDMatches : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
|
||||
virtual ~LLAssetIDMatches() {}
|
||||
bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
LLUUID mAssetID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLLinkedItemIDMatches
|
||||
//
|
||||
// This functor finds inventory items linked to the specific inventory id.
|
||||
// Assumes the inventory id is itself not a linked item.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
|
||||
virtual ~LLLinkedItemIDMatches() {}
|
||||
bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
LLUUID mBaseItemID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsType
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns TRUE if
|
||||
// the type is the type passed in during construction.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLIsType : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsType(LLAssetType::EType type) : mType(type) {}
|
||||
virtual ~LLIsType() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsNotType
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns FALSE if the
|
||||
// type is the type passed in during construction, otherwise false.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLIsNotType : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsNotType(LLAssetType::EType type) : mType(type) {}
|
||||
virtual ~LLIsNotType() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsOfAssetType
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns TRUE if
|
||||
// the item or category is of asset type passed in during construction.
|
||||
// Link types are treated as links, not as the types they point to.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLIsOfAssetType : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsOfAssetType(LLAssetType::EType type) : mType(type) {}
|
||||
virtual ~LLIsOfAssetType() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
};
|
||||
|
||||
class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
|
||||
: mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
|
||||
virtual ~LLIsTypeWithPermissions() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
PermissionBit mPerm;
|
||||
LLUUID mAgentID;
|
||||
LLUUID mGroupID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that are not null, and not
|
||||
// the agent. Duplicates are possible.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLBuddyCollector() {}
|
||||
virtual ~LLBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLUniqueBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that are not null, and not
|
||||
// the agent. Duplicates are discarded.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLUniqueBuddyCollector() {}
|
||||
virtual ~LLUniqueBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
std::set<LLUUID> mSeen;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLParticularBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that match a particular uuid
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLParticularBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
|
||||
virtual ~LLParticularBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLUUID mBuddyID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLNameCategoryCollector
|
||||
//
|
||||
// Collects categories based on case-insensitive match of prefix
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLNameCategoryCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLNameCategoryCollector(const std::string& name) : mName(name) {}
|
||||
virtual ~LLNameCategoryCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
std::string mName;
|
||||
};
|
||||
class LLInventoryState
|
||||
{
|
||||
public:
|
||||
// HACK: Until we can route this info through the instant message hierarchy
|
||||
static BOOL sWearNewClothing;
|
||||
static LLUUID sWearNewClothingTransactionID; // wear all clothing in this transaction
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_LLINVENTORYFUNCTIONS_H
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -36,44 +36,20 @@
|
||||
#include "llassettype.h"
|
||||
#include "llfoldertype.h"
|
||||
#include "lldarray.h"
|
||||
#include "llhttpclient.h"
|
||||
#include "lluuid.h"
|
||||
#include "llpermissionsflags.h"
|
||||
#include "llstring.h"
|
||||
#include "llhttpclient.h"
|
||||
|
||||
#include "llmd5.h"
|
||||
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryObserver
|
||||
//
|
||||
// This class is designed to be a simple abstract base class which can
|
||||
// relay messages when the inventory changes.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryObserver;
|
||||
|
||||
class LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
// This enumeration is a way to refer to what changed in a more
|
||||
// human readable format. You can mask the value provided by
|
||||
// chaged() to see if the observer is interested in the change.
|
||||
enum
|
||||
{
|
||||
NONE = 0,
|
||||
LABEL = 1, // name changed
|
||||
INTERNAL = 2, // internal change, eg, asset uuid different
|
||||
ADD = 4, // something added
|
||||
REMOVE = 8, // something deleted
|
||||
STRUCTURE = 16, // structural change, eg, item or folder moved
|
||||
CALLING_CARD = 32, // online, grant status, cancel, etc change
|
||||
ALL = 0xffffffff
|
||||
};
|
||||
virtual ~LLInventoryObserver() {};
|
||||
virtual void changed(U32 mask) = 0;
|
||||
std::string mMessageName; // used by Agent Inventory Service only. [DEV-20328]
|
||||
};
|
||||
class LLInventoryObject;
|
||||
class LLInventoryItem;
|
||||
class LLInventoryCategory;
|
||||
@@ -223,6 +199,9 @@ public:
|
||||
void getDirectDescendentsOf(const LLUUID& cat_id,
|
||||
cat_array_t*& categories) const;
|
||||
|
||||
// Compute a hash of direct descendent names (for detecting child name changes)
|
||||
LLMD5 hashDirectDescendentNames(const LLUUID& cat_id) const;
|
||||
|
||||
// Starting with the object specified, add its descendents to the
|
||||
// array provided, but do not add the inventory object specified
|
||||
// by id. There is no guaranteed order.
|
||||
@@ -381,10 +360,6 @@ public:
|
||||
//void requestFromServer(const LLUUID& agent_id);
|
||||
|
||||
|
||||
// Generates a string containing the path to the item specified by
|
||||
// item_id.
|
||||
void appendPath(const LLUUID& id, std::string& path);
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Creation
|
||||
//--------------------------------------------------------------------
|
||||
@@ -524,6 +499,9 @@ public:
|
||||
// Callbacks
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
// Trigger a notification and empty the folder type (FT_TRASH or FT_LOST_AND_FOUND) if confirmed
|
||||
void emptyFolderType(const std::string notification, LLFolderType::EType folder_type);
|
||||
bool callbackEmptyFolderType(const LLSD& notification, const LLSD& response, LLFolderType::EType preferred_type);
|
||||
static void registerCallbacks(LLMessageSystem* msg);
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
@@ -544,9 +522,12 @@ protected:
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
static void processUpdateCreateInventoryItem(LLMessageSystem* msg, void**);
|
||||
static void removeInventoryItem(LLUUID agent_id, LLMessageSystem* msg, const char* msg_label);
|
||||
static void processRemoveInventoryItem(LLMessageSystem* msg, void**);
|
||||
static void processUpdateInventoryFolder(LLMessageSystem* msg, void**);
|
||||
static void removeInventoryFolder(LLUUID agent_id, LLMessageSystem* msg);
|
||||
static void processRemoveInventoryFolder(LLMessageSystem* msg, void**);
|
||||
static void processRemoveInventoryObjects(LLMessageSystem* msg, void**);
|
||||
static void processSaveAssetIntoInventory(LLMessageSystem* msg, void**);
|
||||
static void processBulkUpdateInventory(LLMessageSystem* msg, void**);
|
||||
static void processInventoryDescendents(LLMessageSystem* msg, void**);
|
||||
@@ -597,384 +578,5 @@ public:
|
||||
// a special inventory model for the agent
|
||||
extern LLInventoryModel gInventory;
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryCollectFunctor
|
||||
//
|
||||
// Base class for LLInventoryModel::collectDescendentsIf() method
|
||||
// which accepts an instance of one of these objects to use as the
|
||||
// function to determine if it should be added. Derive from this class
|
||||
// and override the () operator to return TRUE if you want to collect
|
||||
// the category or item passed in.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
virtual ~LLInventoryCollectFunctor(){};
|
||||
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item) = 0;
|
||||
|
||||
static bool itemTransferCommonlyAllowed(LLInventoryItem* item);
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLAssetIDMatches
|
||||
//
|
||||
// This functor finds inventory items pointing to the specified asset
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLViewerInventoryItem;
|
||||
|
||||
class LLAssetIDMatches : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLAssetIDMatches(const LLUUID& asset_id) : mAssetID(asset_id) {}
|
||||
virtual ~LLAssetIDMatches() {}
|
||||
bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
LLUUID mAssetID;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLLinkedItemIDMatches
|
||||
//
|
||||
// This functor finds inventory items linked to the specific inventory id.
|
||||
// Assumes the inventory id is itself not a linked item.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLLinkedItemIDMatches : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLLinkedItemIDMatches(const LLUUID& item_id) : mBaseItemID(item_id) {}
|
||||
virtual ~LLLinkedItemIDMatches() {}
|
||||
bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
LLUUID mBaseItemID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsType
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns TRUE if
|
||||
// the type is the type passed in during construction.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLIsType : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsType(LLAssetType::EType type) : mType(type) {}
|
||||
virtual ~LLIsType() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsNotType
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns FALSE if the
|
||||
// type is the type passed in during construction, otherwise false.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLIsNotType : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsNotType(LLAssetType::EType type) : mType(type) {}
|
||||
virtual ~LLIsNotType() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
};
|
||||
|
||||
class LLIsTypeWithPermissions : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLIsTypeWithPermissions(LLAssetType::EType type, const PermissionBit perms, const LLUUID &agent_id, const LLUUID &group_id)
|
||||
: mType(type), mPerm(perms), mAgentID(agent_id), mGroupID(group_id) {}
|
||||
virtual ~LLIsTypeWithPermissions() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLAssetType::EType mType;
|
||||
PermissionBit mPerm;
|
||||
LLUUID mAgentID;
|
||||
LLUUID mGroupID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLIsClone
|
||||
//
|
||||
// Implementation of a LLInventoryCollectFunctor which returns TRUE if
|
||||
// the object is a clone of the item passed in during
|
||||
// construction.
|
||||
//
|
||||
// *NOTE: Since clone information is determined based off of asset id
|
||||
// (or creator with calling cards), if the id is NULL, it has no
|
||||
// clones - even itself.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
//class LLIsClone : public LLInventoryCollectFunctor
|
||||
//{
|
||||
//public:
|
||||
// LLIsClone(LLViewerInventoryItem* item) : mItem(item) {}
|
||||
// virtual ~LLIsClone() {}
|
||||
// virtual bool operator()(LLViewerInventoryCategory* cat,
|
||||
// LLViewerInventoryItem* item);
|
||||
//protected:
|
||||
// LLPointer<LLViewerInventoryItem> mItem;
|
||||
//};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that are not null, and not
|
||||
// the agent. Duplicates are possible.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLBuddyCollector() {}
|
||||
virtual ~LLBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLUniqueBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that are not null, and not
|
||||
// the agent. Duplicates are discarded.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLUniqueBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLUniqueBuddyCollector() {}
|
||||
virtual ~LLUniqueBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
|
||||
protected:
|
||||
std::set<LLUUID> mSeen;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLParticularBuddyCollector
|
||||
//
|
||||
// Simple class that collects calling cards that match a particular uuid
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLParticularBuddyCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLParticularBuddyCollector(const LLUUID& id) : mBuddyID(id) {}
|
||||
virtual ~LLParticularBuddyCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
LLUUID mBuddyID;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLNameCategoryCollector
|
||||
//
|
||||
// Collects categories based on case-insensitive match of prefix
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLNameCategoryCollector : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLNameCategoryCollector(const std::string& name) : mName(name) {}
|
||||
virtual ~LLNameCategoryCollector() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
protected:
|
||||
std::string mName;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryCompletionObserver
|
||||
//
|
||||
// Class which can be used as a base class for doing something when
|
||||
// when all observed items are locally complete. This class implements
|
||||
// the changed() method of LLInventoryObserver and declares a new
|
||||
// method named done() which is called when all watched items have
|
||||
// complete information in the inventory model.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryCompletionObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryCompletionObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
void watchItem(const LLUUID& id);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
item_ref_t mComplete;
|
||||
item_ref_t mIncomplete;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchObserver
|
||||
//
|
||||
// This class is much like the LLInventoryCompletionObserver, except
|
||||
// that it handles all the the fetching necessary. Override the done()
|
||||
// method to do the thing you want.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryFetchObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
|
||||
bool isEverythingComplete() const;
|
||||
void fetchItems(const item_ref_t& ids);
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
item_ref_t mComplete;
|
||||
item_ref_t mIncomplete;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchDescendentsObserver
|
||||
//
|
||||
// This class is much like the LLInventoryCompletionObserver, except
|
||||
// that it handles fetching based on category. Override the done()
|
||||
// method to do the thing you want.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryFetchDescendentsObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchDescendentsObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
void fetchDescendents(const folder_ref_t& ids);
|
||||
bool isEverythingComplete() const;
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
bool isComplete(LLViewerInventoryCategory* cat);
|
||||
folder_ref_t mIncompleteFolders;
|
||||
folder_ref_t mCompleteFolders;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchComboObserver
|
||||
//
|
||||
// This class does an appropriate combination of fetch descendents and
|
||||
// item fetches based on completion of categories and items. Much like
|
||||
// the fetch and fetch descendents, this will call done() when everything
|
||||
// has arrived.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryFetchComboObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchComboObserver() : mDone(false) {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
void fetch(const folder_ref_t& folder_ids, const item_ref_t& item_ids);
|
||||
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
bool mDone;
|
||||
folder_ref_t mCompleteFolders;
|
||||
folder_ref_t mIncompleteFolders;
|
||||
item_ref_t mCompleteItems;
|
||||
item_ref_t mIncompleteItems;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryExistenceObserver
|
||||
//
|
||||
// This class is used as a base class for doing somethign when all the
|
||||
// observed item ids exist in the inventory somewhere. You can derive
|
||||
// a class from this class and implement the done() method to do
|
||||
// something useful.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryExistenceObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryExistenceObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
void watchItem(const LLUUID& id);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
item_ref_t mExist;
|
||||
item_ref_t mMIA;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryAddedObserver
|
||||
//
|
||||
// This class is used as a base class for doing something when
|
||||
// a new item arrives in inventory.
|
||||
// It does not watch for a certain UUID, rather it acts when anything is added
|
||||
// Derive a class from this class and implement the done() method to do
|
||||
// something useful.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryAddedObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryAddedObserver() : mAdded() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
item_ref_t mAdded;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryTransactionObserver
|
||||
//
|
||||
// Class which can be used as a base class for doing something when an
|
||||
// inventory transaction completes.
|
||||
//
|
||||
// *NOTE: This class is not quite complete. Avoid using unless you fix up it's
|
||||
// functionality gaps.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryTransactionObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryTransactionObserver(const LLTransactionID& transaction_id);
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
protected:
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
virtual void done(const folder_ref_t& folders, const item_ref_t& items) = 0;
|
||||
|
||||
LLTransactionID mTransactionID;
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_LLINVENTORYMODEL_H
|
||||
|
||||
|
||||
679
indra/newview/llinventoryobserver.cpp
Normal file
679
indra/newview/llinventoryobserver.cpp
Normal file
@@ -0,0 +1,679 @@
|
||||
/**
|
||||
* @file llinventoryobserver.cpp
|
||||
* @brief Implementation of the inventory observers used to track agent inventory.
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llinventoryobserver.h"
|
||||
|
||||
#include "llassetstorage.h"
|
||||
#include "llcrc.h"
|
||||
#include "lldir.h"
|
||||
#include "llsys.h"
|
||||
#include "llxfermanager.h"
|
||||
#include "message.h"
|
||||
|
||||
#include "llagent.h"
|
||||
#include "llagentwearables.h"
|
||||
#include "llfloater.h"
|
||||
#include "llfocusmgr.h"
|
||||
#include "llinventorybridge.h"
|
||||
//#include "llinventoryfunctions.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llviewermessage.h"
|
||||
#include "llviewerwindow.h"
|
||||
#include "llviewerregion.h"
|
||||
#include "llappviewer.h"
|
||||
#include "lldbstrings.h"
|
||||
#include "llviewerstats.h"
|
||||
#include "llnotificationsutil.h"
|
||||
#include "llcallbacklist.h"
|
||||
#include "llpreview.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "llvoavatarself.h"
|
||||
#include "llsdutil.h"
|
||||
#include <deque>
|
||||
|
||||
const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f;
|
||||
|
||||
void fetch_items_from_llsd(const LLSD& items_llsd);
|
||||
|
||||
void LLInventoryCompletionObserver::changed(U32 mask)
|
||||
{
|
||||
// scan through the incomplete items and move or erase them as
|
||||
// appropriate.
|
||||
if(!mIncomplete.empty())
|
||||
{
|
||||
for(uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if(!item)
|
||||
{
|
||||
it = mIncomplete.erase(it);
|
||||
continue;
|
||||
}
|
||||
if(item->isComplete())
|
||||
{
|
||||
mComplete.push_back(*it);
|
||||
it = mIncomplete.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
if(mIncomplete.empty())
|
||||
{
|
||||
done();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryCompletionObserver::watchItem(const LLUUID& id)
|
||||
{
|
||||
if(id.notNull())
|
||||
{
|
||||
mIncomplete.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id)
|
||||
{
|
||||
mIDs.clear();
|
||||
if (item_id != LLUUID::null)
|
||||
{
|
||||
mIDs.push_back(item_id);
|
||||
}
|
||||
}
|
||||
|
||||
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids)
|
||||
: mIDs(item_ids)
|
||||
{
|
||||
}
|
||||
|
||||
BOOL LLInventoryFetchItemsObserver::isFinished() const
|
||||
{
|
||||
return mIncomplete.empty();
|
||||
}
|
||||
|
||||
void LLInventoryFetchItemsObserver::changed(U32 mask)
|
||||
{
|
||||
lldebugs << this << " remaining incomplete " << mIncomplete.size()
|
||||
<< " complete " << mComplete.size()
|
||||
<< " wait period " << mFetchingPeriod.getRemainingTimeF32()
|
||||
<< llendl;
|
||||
|
||||
// scan through the incomplete items and move or erase them as
|
||||
// appropriate.
|
||||
if (!mIncomplete.empty())
|
||||
{
|
||||
// Have we exceeded max wait time?
|
||||
bool timeout_expired = mFetchingPeriod.hasExpired();
|
||||
|
||||
for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
|
||||
{
|
||||
const LLUUID& item_id = (*it);
|
||||
LLViewerInventoryItem* item = gInventory.getItem(item_id);
|
||||
if (item && item->isComplete())
|
||||
{
|
||||
mComplete.push_back(item_id);
|
||||
it = mIncomplete.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (timeout_expired)
|
||||
{
|
||||
// Just concede that this item hasn't arrived in reasonable time and continue on.
|
||||
llwarns << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
|
||||
it = mIncomplete.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Keep trying.
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (mIncomplete.empty())
|
||||
{
|
||||
lldebugs << this << " done at remaining incomplete "
|
||||
<< mIncomplete.size() << " complete " << mComplete.size() << llendl;
|
||||
done();
|
||||
}
|
||||
//llinfos << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << llendl;
|
||||
//llinfos << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
|
||||
}
|
||||
|
||||
void LLInventoryFetchItemsObserver::startFetch()
|
||||
{
|
||||
LLUUID owner_id;
|
||||
LLSD items_llsd;
|
||||
for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if (item)
|
||||
{
|
||||
if (item->isComplete())
|
||||
{
|
||||
// It's complete, so put it on the complete container.
|
||||
mComplete.push_back(*it);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
owner_id = item->getPermissions().getOwner();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume it's agent inventory.
|
||||
owner_id = gAgent.getID();
|
||||
}
|
||||
|
||||
// Ignore categories since they're not items. We
|
||||
// could also just add this to mComplete but not sure what the
|
||||
// side-effects would be, so ignoring to be safe.
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
||||
if (cat)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// It's incomplete, so put it on the incomplete container, and
|
||||
// pack this on the message.
|
||||
mIncomplete.push_back(*it);
|
||||
|
||||
// Prepare the data to fetch
|
||||
LLSD item_entry;
|
||||
item_entry["owner_id"] = owner_id;
|
||||
item_entry["item_id"] = (*it);
|
||||
items_llsd.append(item_entry);
|
||||
}
|
||||
|
||||
mFetchingPeriod.reset();
|
||||
mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
|
||||
|
||||
fetch_items_from_llsd(items_llsd);
|
||||
}
|
||||
|
||||
void LLInventoryFetchObserver::changed(U32 mask)
|
||||
{
|
||||
// scan through the incomplete items and move or erase them as
|
||||
// appropriate.
|
||||
if(!mIncomplete.empty())
|
||||
{
|
||||
for(uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if(!item)
|
||||
{
|
||||
// BUG: This can cause done() to get called prematurely below.
|
||||
// This happens with the LLGestureInventoryFetchObserver that
|
||||
// loads gestures at startup. JC
|
||||
it = mIncomplete.erase(it);
|
||||
continue;
|
||||
}
|
||||
if(item->isComplete())
|
||||
{
|
||||
mComplete.push_back(*it);
|
||||
it = mIncomplete.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
if(mIncomplete.empty())
|
||||
{
|
||||
done();
|
||||
}
|
||||
}
|
||||
//llinfos << "LLInventoryFetchObserver::changed() mComplete size " << mComplete.size() << llendl;
|
||||
//llinfos << "LLInventoryFetchObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
|
||||
}
|
||||
|
||||
bool LLInventoryFetchObserver::isEverythingComplete() const
|
||||
{
|
||||
return mIncomplete.empty();
|
||||
}
|
||||
|
||||
void fetch_items_from_llsd(const LLSD& items_llsd)
|
||||
{
|
||||
if (!items_llsd.size() || gDisconnected) return;
|
||||
LLSD body;
|
||||
body[0]["cap_name"] = "FetchInventory";
|
||||
body[1]["cap_name"] = "FetchLib";
|
||||
for (S32 i=0; i<items_llsd.size();i++)
|
||||
{
|
||||
if (items_llsd[i]["owner_id"].asString() == gAgent.getID().asString())
|
||||
{
|
||||
body[0]["items"].append(items_llsd[i]);
|
||||
continue;
|
||||
}
|
||||
else if (items_llsd[i]["owner_id"].asString() == ALEXANDRIA_LINDEN_ID.asString())
|
||||
{
|
||||
body[1]["items"].append(items_llsd[i]);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
for (S32 i=0; i<body.size(); i++)
|
||||
{
|
||||
if (!gAgent.getRegion())
|
||||
{
|
||||
llwarns << "Agent's region is null" << llendl;
|
||||
break;
|
||||
}
|
||||
|
||||
if (0 == body[i]["items"].size()) {
|
||||
lldebugs << "Skipping body with no items to fetch" << llendl;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string url = gAgent.getRegion()->getCapability(body[i]["cap_name"].asString());
|
||||
if (!url.empty())
|
||||
{
|
||||
body[i]["agent_id"] = gAgent.getID();
|
||||
LLHTTPClient::post(url, body[i], new LLInventoryModel::fetchInventoryResponder(body[i]));
|
||||
continue;
|
||||
}
|
||||
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
BOOL start_new_message = TRUE;
|
||||
for (S32 j=0; j<body[i]["items"].size(); j++)
|
||||
{
|
||||
LLSD item_entry = body[i]["items"][j];
|
||||
if(start_new_message)
|
||||
{
|
||||
start_new_message = FALSE;
|
||||
msg->newMessageFast(_PREHASH_FetchInventory);
|
||||
msg->nextBlockFast(_PREHASH_AgentData);
|
||||
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
}
|
||||
msg->nextBlockFast(_PREHASH_InventoryData);
|
||||
msg->addUUIDFast(_PREHASH_OwnerID, item_entry["owner_id"].asUUID());
|
||||
msg->addUUIDFast(_PREHASH_ItemID, item_entry["item_id"].asUUID());
|
||||
if(msg->isSendFull(NULL))
|
||||
{
|
||||
start_new_message = TRUE;
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
}
|
||||
if(!start_new_message)
|
||||
{
|
||||
gAgent.sendReliableMessage();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryFetchObserver::fetchItems(
|
||||
const uuid_vec_t& ids)
|
||||
{
|
||||
LLUUID owner_id;
|
||||
LLSD items_llsd;
|
||||
for(uuid_vec_t::const_iterator it = ids.begin(); it < ids.end(); ++it)
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if(item)
|
||||
{
|
||||
if(item->isComplete())
|
||||
{
|
||||
// It's complete, so put it on the complete container.
|
||||
mComplete.push_back(*it);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
owner_id = item->getPermissions().getOwner();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume it's agent inventory.
|
||||
owner_id = gAgent.getID();
|
||||
}
|
||||
|
||||
// It's incomplete, so put it on the incomplete container, and
|
||||
// pack this on the message.
|
||||
mIncomplete.push_back(*it);
|
||||
|
||||
// Prepare the data to fetch
|
||||
LLSD item_entry;
|
||||
item_entry["owner_id"] = owner_id;
|
||||
item_entry["item_id"] = (*it);
|
||||
items_llsd.append(item_entry);
|
||||
}
|
||||
fetch_items_from_llsd(items_llsd);
|
||||
}
|
||||
// virtual
|
||||
void LLInventoryFetchDescendentsObserver::changed(U32 mask)
|
||||
{
|
||||
for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
||||
if(!cat)
|
||||
{
|
||||
it = mIncompleteFolders.erase(it);
|
||||
continue;
|
||||
}
|
||||
if(isComplete(cat))
|
||||
{
|
||||
mCompleteFolders.push_back(*it);
|
||||
it = mIncompleteFolders.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
if(mIncompleteFolders.empty())
|
||||
{
|
||||
done();
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryFetchDescendentsObserver::fetchDescendents(
|
||||
const folder_ref_t& ids)
|
||||
{
|
||||
for(folder_ref_t::const_iterator it = ids.begin(); it != ids.end(); ++it)
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
||||
if(!cat) continue;
|
||||
if(!isComplete(cat))
|
||||
{
|
||||
cat->fetchDescendents(); //blindly fetch it without seeing if anything else is fetching it.
|
||||
mIncompleteFolders.push_back(*it); //Add to list of things being downloaded for this observer.
|
||||
}
|
||||
else
|
||||
{
|
||||
mCompleteFolders.push_back(*it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool LLInventoryFetchDescendentsObserver::isEverythingComplete() const
|
||||
{
|
||||
return mIncompleteFolders.empty();
|
||||
}
|
||||
|
||||
bool LLInventoryFetchDescendentsObserver::isComplete(LLViewerInventoryCategory* cat)
|
||||
{
|
||||
S32 version = cat->getVersion();
|
||||
S32 descendents = cat->getDescendentCount();
|
||||
if((LLViewerInventoryCategory::VERSION_UNKNOWN == version)
|
||||
|| (LLViewerInventoryCategory::DESCENDENT_COUNT_UNKNOWN == descendents))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
// it might be complete - check known descendents against
|
||||
// currently available.
|
||||
LLInventoryModel::cat_array_t* cats;
|
||||
LLInventoryModel::item_array_t* items;
|
||||
gInventory.getDirectDescendentsOf(cat->getUUID(), cats, items);
|
||||
if(!cats || !items)
|
||||
{
|
||||
// bit of a hack - pretend we're done if they are gone or
|
||||
// incomplete. should never know, but it would suck if this
|
||||
// kept tight looping because of a corrupt memory state.
|
||||
return true;
|
||||
}
|
||||
S32 known = cats->count() + items->count();
|
||||
if(descendents == known)
|
||||
{
|
||||
// hey - we're done.
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void LLInventoryFetchComboObserver::changed(U32 mask)
|
||||
{
|
||||
if(!mIncompleteItems.empty())
|
||||
{
|
||||
for(item_ref_t::iterator it = mIncompleteItems.begin(); it < mIncompleteItems.end(); )
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if(!item)
|
||||
{
|
||||
it = mIncompleteItems.erase(it);
|
||||
continue;
|
||||
}
|
||||
if(item->isComplete())
|
||||
{
|
||||
mCompleteItems.push_back(*it);
|
||||
it = mIncompleteItems.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
if(!mIncompleteFolders.empty())
|
||||
{
|
||||
for(folder_ref_t::iterator it = mIncompleteFolders.begin(); it < mIncompleteFolders.end();)
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
||||
if(!cat)
|
||||
{
|
||||
it = mIncompleteFolders.erase(it);
|
||||
continue;
|
||||
}
|
||||
if(gInventory.isCategoryComplete(*it))
|
||||
{
|
||||
mCompleteFolders.push_back(*it);
|
||||
it = mIncompleteFolders.erase(it);
|
||||
continue;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
}
|
||||
if(!mDone && mIncompleteItems.empty() && mIncompleteFolders.empty())
|
||||
{
|
||||
mDone = true;
|
||||
done();
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryFetchComboObserver::fetch(
|
||||
const folder_ref_t& folder_ids,
|
||||
const item_ref_t& item_ids)
|
||||
{
|
||||
lldebugs << "LLInventoryFetchComboObserver::fetch()" << llendl;
|
||||
for(folder_ref_t::const_iterator fit = folder_ids.begin(); fit != folder_ids.end(); ++fit)
|
||||
{
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*fit);
|
||||
if(!cat) continue;
|
||||
if(!gInventory.isCategoryComplete(*fit))
|
||||
{
|
||||
cat->fetchDescendents();
|
||||
lldebugs << "fetching folder " << *fit <<llendl;
|
||||
mIncompleteFolders.push_back(*fit);
|
||||
}
|
||||
else
|
||||
{
|
||||
mCompleteFolders.push_back(*fit);
|
||||
lldebugs << "completing folder " << *fit <<llendl;
|
||||
}
|
||||
}
|
||||
|
||||
// Now for the items - we fetch everything which is not a direct
|
||||
// descendent of an incomplete folder because the item will show
|
||||
// up in an inventory descendents message soon enough so we do not
|
||||
// have to fetch it individually.
|
||||
LLSD items_llsd;
|
||||
LLUUID owner_id;
|
||||
for(item_ref_t::const_iterator iit = item_ids.begin(); iit != item_ids.end(); ++iit)
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*iit);
|
||||
if(!item)
|
||||
{
|
||||
lldebugs << "uanble to find item " << *iit << llendl;
|
||||
continue;
|
||||
}
|
||||
if(item->isComplete())
|
||||
{
|
||||
// It's complete, so put it on the complete container.
|
||||
mCompleteItems.push_back(*iit);
|
||||
lldebugs << "completing item " << *iit << llendl;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
mIncompleteItems.push_back(*iit);
|
||||
owner_id = item->getPermissions().getOwner();
|
||||
}
|
||||
if(std::find(mIncompleteFolders.begin(), mIncompleteFolders.end(), item->getParentUUID()) == mIncompleteFolders.end())
|
||||
{
|
||||
LLSD item_entry;
|
||||
item_entry["owner_id"] = owner_id;
|
||||
item_entry["item_id"] = (*iit);
|
||||
items_llsd.append(item_entry);
|
||||
}
|
||||
else
|
||||
{
|
||||
lldebugs << "not worrying about " << *iit << llendl;
|
||||
}
|
||||
}
|
||||
fetch_items_from_llsd(items_llsd);
|
||||
}
|
||||
|
||||
void LLInventoryExistenceObserver::watchItem(const LLUUID& id)
|
||||
{
|
||||
if(id.notNull())
|
||||
{
|
||||
mMIA.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
void LLInventoryExistenceObserver::changed(U32 mask)
|
||||
{
|
||||
// scan through the incomplete items and move or erase them as
|
||||
// appropriate.
|
||||
if(!mMIA.empty())
|
||||
{
|
||||
for(uuid_vec_t::iterator it = mMIA.begin(); it < mMIA.end(); )
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if(!item)
|
||||
{
|
||||
++it;
|
||||
continue;
|
||||
}
|
||||
mExist.push_back(*it);
|
||||
it = mMIA.erase(it);
|
||||
}
|
||||
if(mMIA.empty())
|
||||
{
|
||||
done();
|
||||
}
|
||||
}
|
||||
}
|
||||
void LLInventoryAddedObserver::changed(U32 mask)
|
||||
{
|
||||
if(!(mask & LLInventoryObserver::ADD))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// *HACK: If this was in response to a packet off
|
||||
// the network, figure out which item was updated.
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
|
||||
std::string msg_name = msg->getMessageName();
|
||||
if (msg_name.empty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// We only want newly created inventory items. JC
|
||||
if ( msg_name != "UpdateCreateInventoryItem")
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem;
|
||||
S32 num_blocks = msg->getNumberOfBlocksFast(_PREHASH_InventoryData);
|
||||
for(S32 i = 0; i < num_blocks; ++i)
|
||||
{
|
||||
titem->unpackMessage(msg, _PREHASH_InventoryData, i);
|
||||
if (!(titem->getUUID().isNull()))
|
||||
{
|
||||
//we don't do anything with null keys
|
||||
mAdded.push_back(titem->getUUID());
|
||||
}
|
||||
}
|
||||
if (!mAdded.empty())
|
||||
{
|
||||
done();
|
||||
}
|
||||
}
|
||||
|
||||
LLInventoryTransactionObserver::LLInventoryTransactionObserver(const LLTransactionID& transaction_id) :
|
||||
mTransactionID(transaction_id)
|
||||
{
|
||||
}
|
||||
|
||||
void LLInventoryTransactionObserver::changed(U32 mask)
|
||||
{
|
||||
if(mask & LLInventoryObserver::ADD)
|
||||
{
|
||||
// This could be it - see if we are processing a bulk update
|
||||
LLMessageSystem* msg = gMessageSystem;
|
||||
if(msg->getMessageName()
|
||||
&& (0 == strcmp(msg->getMessageName(), "BulkUpdateInventory")))
|
||||
{
|
||||
// we have a match for the message - now check the
|
||||
// transaction id.
|
||||
LLUUID id;
|
||||
msg->getUUIDFast(_PREHASH_AgentData, _PREHASH_TransactionID, id);
|
||||
if(id == mTransactionID)
|
||||
{
|
||||
// woo hoo, we found it
|
||||
uuid_vec_t folders;
|
||||
uuid_vec_t items;
|
||||
S32 count;
|
||||
count = msg->getNumberOfBlocksFast(_PREHASH_FolderData);
|
||||
S32 i;
|
||||
for(i = 0; i < count; ++i)
|
||||
{
|
||||
msg->getUUIDFast(_PREHASH_FolderData, _PREHASH_FolderID, id, i);
|
||||
if(id.notNull())
|
||||
{
|
||||
folders.push_back(id);
|
||||
}
|
||||
}
|
||||
count = msg->getNumberOfBlocksFast(_PREHASH_ItemData);
|
||||
for(i = 0; i < count; ++i)
|
||||
{
|
||||
msg->getUUIDFast(_PREHASH_ItemData, _PREHASH_ItemID, id, i);
|
||||
if(id.notNull())
|
||||
{
|
||||
items.push_back(id);
|
||||
}
|
||||
}
|
||||
|
||||
// call the derived class the implements this method.
|
||||
done(folders, items);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
257
indra/newview/llinventoryobserver.h
Normal file
257
indra/newview/llinventoryobserver.h
Normal file
@@ -0,0 +1,257 @@
|
||||
/**
|
||||
* @file llinventoryobserver.h
|
||||
* @brief LLInventoryObserver class header file
|
||||
*
|
||||
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2010, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LLINVENTORYOBSERVERS_H
|
||||
#define LL_LLINVENTORYOBSERVERS_H
|
||||
|
||||
#include "lluuid.h"
|
||||
#include "llmd5.h"
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
class LLViewerInventoryCategory;
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryObserver
|
||||
//
|
||||
// A simple abstract base class that can relay messages when the inventory
|
||||
// changes.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
// This enumeration is a way to refer to what changed in a more
|
||||
// human readable format. You can mask the value provided by
|
||||
// chaged() to see if the observer is interested in the change.
|
||||
enum
|
||||
{
|
||||
NONE = 0,
|
||||
LABEL = 1, // name changed
|
||||
INTERNAL = 2, // internal change, eg, asset uuid different
|
||||
ADD = 4, // something added
|
||||
REMOVE = 8, // something deleted
|
||||
STRUCTURE = 16, // structural change, eg, item or folder moved
|
||||
CALLING_CARD = 32, // online, grant status, cancel, etc change
|
||||
ALL = 0xffffffff
|
||||
};
|
||||
virtual ~LLInventoryObserver() {};
|
||||
virtual void changed(U32 mask) = 0;
|
||||
};
|
||||
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchObserver
|
||||
//
|
||||
// This class is much like the LLInventoryCompletionObserver, except
|
||||
// that it handles all the the fetching necessary. Override the done()
|
||||
// method to do the thing you want.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryFetchObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
bool isEverythingComplete() const;
|
||||
void fetchItems(const uuid_vec_t& ids);
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
uuid_vec_t mComplete;
|
||||
uuid_vec_t mIncomplete;
|
||||
};
|
||||
|
||||
class LLInventoryFetchItemsObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchItemsObserver(const LLUUID& item_id = LLUUID::null);
|
||||
LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids);
|
||||
|
||||
BOOL isFinished() const;
|
||||
|
||||
virtual void startFetch();
|
||||
virtual void changed(U32 mask);
|
||||
virtual void done() {};
|
||||
protected:
|
||||
uuid_vec_t mComplete;
|
||||
uuid_vec_t mIncomplete;
|
||||
uuid_vec_t mIDs;
|
||||
private:
|
||||
LLTimer mFetchingPeriod;
|
||||
|
||||
/**
|
||||
* Period of waiting a notification when requested items get added into inventory.
|
||||
*/
|
||||
static const F32 FETCH_TIMER_EXPIRY;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchDescendentsObserver
|
||||
//
|
||||
// This class is much like the LLInventoryCompletionObserver, except
|
||||
// that it handles fetching based on category. Override the done()
|
||||
// method to do the thing you want.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryFetchDescendentsObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchDescendentsObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
void fetchDescendents(const folder_ref_t& ids);
|
||||
bool isEverythingComplete() const;
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
bool isComplete(LLViewerInventoryCategory* cat);
|
||||
folder_ref_t mIncompleteFolders;
|
||||
folder_ref_t mCompleteFolders;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryFetchComboObserver
|
||||
//
|
||||
// This class does an appropriate combination of fetch descendents and
|
||||
// item fetches based on completion of categories and items. Much like
|
||||
// the fetch and fetch descendents, this will call done() when everything
|
||||
// has arrived.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryFetchComboObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchComboObserver() : mDone(false) {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
void fetch(const folder_ref_t& folder_ids, const item_ref_t& item_ids);
|
||||
|
||||
virtual void done() = 0;
|
||||
|
||||
protected:
|
||||
bool mDone;
|
||||
folder_ref_t mCompleteFolders;
|
||||
folder_ref_t mIncompleteFolders;
|
||||
item_ref_t mCompleteItems;
|
||||
item_ref_t mIncompleteItems;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryExistenceObserver
|
||||
//
|
||||
// This class is used as a base class for doing somethign when all the
|
||||
// observed item ids exist in the inventory somewhere. You can derive
|
||||
// a class from this class and implement the done() method to do
|
||||
// something useful.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryExistenceObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryExistenceObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
void watchItem(const LLUUID& id);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
uuid_vec_t mExist;
|
||||
uuid_vec_t mMIA;
|
||||
};
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryAddedObserver
|
||||
//
|
||||
// This class is used as a base class for doing something when
|
||||
// a new item arrives in inventory.
|
||||
// It does not watch for a certain UUID, rather it acts when anything is added
|
||||
// Derive a class from this class and implement the done() method to do
|
||||
// something useful.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryAddedObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryAddedObserver() : mAdded() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
item_ref_t mAdded;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryTransactionObserver
|
||||
//
|
||||
// Class which can be used as a base class for doing something when an
|
||||
// inventory transaction completes.
|
||||
//
|
||||
// *NOTE: This class is not quite complete. Avoid using unless you fix up it's
|
||||
// functionality gaps.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
class LLInventoryTransactionObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryTransactionObserver(const LLTransactionID& transaction_id);
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
protected:
|
||||
typedef std::vector<LLUUID> folder_ref_t;
|
||||
typedef std::vector<LLUUID> item_ref_t;
|
||||
virtual void done(const folder_ref_t& folders, const item_ref_t& items) = 0;
|
||||
|
||||
LLTransactionID mTransactionID;
|
||||
};
|
||||
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
// Class LLInventoryCompletionObserver
|
||||
//
|
||||
// Class which can be used as a base class for doing something when
|
||||
// when all observed items are locally complete. This class implements
|
||||
// the changed() method of LLInventoryObserver and declares a new
|
||||
// method named done() which is called when all watched items have
|
||||
// complete information in the inventory model.
|
||||
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
class LLInventoryCompletionObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryCompletionObserver() {}
|
||||
virtual void changed(U32 mask);
|
||||
|
||||
void watchItem(const LLUUID& id);
|
||||
|
||||
protected:
|
||||
virtual void done() = 0;
|
||||
|
||||
uuid_vec_t mComplete;
|
||||
uuid_vec_t mIncomplete;
|
||||
};
|
||||
|
||||
#endif // LL_LLINVENTORYOBSERVERS_H
|
||||
@@ -57,7 +57,7 @@
|
||||
#include "llfolderview.h"
|
||||
#include "llgesturemgr.h"
|
||||
#include "lliconctrl.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryclipboard.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llmenugl.h"
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "llinventory.h"
|
||||
#include "llfolderview.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include "llmemberlistener.h"
|
||||
#include "llcombobox.h"
|
||||
#include "lluictrlfactory.h"
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
#include "llcolorswatch.h"
|
||||
#include "llcombobox.h"
|
||||
#include "llfocusmgr.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llmanipscale.h"
|
||||
#include "llnotificationsutil.h"
|
||||
#include "llpanelinventory.h"
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include "llviewerinventory.h"
|
||||
#include "lltabcontainer.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include <map>
|
||||
|
||||
class LLLineEditor;
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
#include "lldelayedgestureerror.h"
|
||||
#include "llfloatergesture.h" // for some label constants
|
||||
#include "llgesturemgr.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llkeyboard.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llnotificationsutil.h"
|
||||
@@ -95,8 +95,8 @@ protected:
|
||||
void LLInventoryGestureAvailable::done()
|
||||
{
|
||||
LLPreview* preview = NULL;
|
||||
item_ref_t::iterator it = mComplete.begin();
|
||||
item_ref_t::iterator end = mComplete.end();
|
||||
uuid_vec_t::iterator it = mComplete.begin();
|
||||
uuid_vec_t::iterator end = mComplete.end();
|
||||
for(; it < end; ++it)
|
||||
{
|
||||
preview = LLPreview::find((*it));
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
#include "llhttpclient.h"
|
||||
#include "llimagebmp.h"
|
||||
#include "llimview.h" // for gIMMgr
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llkeyboard.h"
|
||||
#include "llloginhandler.h" // gLoginHandler, SLURL support
|
||||
|
||||
@@ -45,7 +45,7 @@
|
||||
#include "llfocusmgr.h"
|
||||
#include "llfolderview.h"
|
||||
#include "llinventory.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "lllineeditor.h"
|
||||
#include "llui.h"
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
#include "llhudmanager.h"
|
||||
#include "llinventorybridge.h"
|
||||
#include "llinventorydefines.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llmutelist.h"
|
||||
#include "llnotify.h"
|
||||
@@ -287,8 +287,8 @@ void LLCategoryDropObserver::done()
|
||||
{
|
||||
// *FIX: coalesce these...
|
||||
LLInventoryItem* item = NULL;
|
||||
item_ref_t::iterator it = mComplete.begin();
|
||||
item_ref_t::iterator end = mComplete.end();
|
||||
uuid_vec_t::iterator it = mComplete.begin();
|
||||
uuid_vec_t::iterator end = mComplete.end();
|
||||
for(; it < end; ++it)
|
||||
{
|
||||
item = gInventory.getItem(*it);
|
||||
@@ -346,8 +346,8 @@ void LLCategoryDropDescendentsObserver::done()
|
||||
{
|
||||
unique_ids.insert(items.get(i)->getUUID());
|
||||
}
|
||||
LLInventoryFetchObserver::item_ref_t ids;
|
||||
std::back_insert_iterator<LLInventoryFetchObserver::item_ref_t> copier(ids);
|
||||
uuid_vec_t ids;
|
||||
std::back_insert_iterator<uuid_vec_t> copier(ids);
|
||||
std::copy(unique_ids.begin(), unique_ids.end(), copier);
|
||||
LLCategoryDropObserver* dropper;
|
||||
dropper = new LLCategoryDropObserver(mObjectID, mSource);
|
||||
@@ -2812,7 +2812,7 @@ EAcceptance LLToolDragAndDrop::dad3dUpdateInventoryCategory(
|
||||
if(drop && (ACCEPT_YES_COPY_SINGLE <= rv))
|
||||
{
|
||||
S32 count = items.count();
|
||||
LLInventoryFetchObserver::item_ref_t ids;
|
||||
uuid_vec_t ids;
|
||||
for(i = 0; i < count; ++i)
|
||||
{
|
||||
//dropInventory(root_object, items.get(i), mSource, mSourceID);
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
#include "llhudtext.h"
|
||||
#include "llhudview.h"
|
||||
#include "llinventorydefines.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include "lllandmarklist.h"
|
||||
#include "llprogressview.h"
|
||||
#include "llsky.h"
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
#include "llimagej2c.h"
|
||||
#include "llimagetga.h"
|
||||
#include "llinventorydefines.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llkeyboard.h"
|
||||
#include "llpanellogin.h"
|
||||
@@ -7179,7 +7179,7 @@ class LLAttachmentEnableDrop : public view_listener_t
|
||||
// if a fetch is already out there (being sent from a slow sim)
|
||||
// we refetch and there are 2 fetches
|
||||
LLWornItemFetchedObserver* wornItemFetched = new LLWornItemFetchedObserver();
|
||||
LLInventoryFetchObserver::item_ref_t items; //add item to the inventory item to be fetched
|
||||
uuid_vec_t items; //add item to the inventory item to be fetched
|
||||
|
||||
items.push_back((*attachment_iter)->getAttachmentItemID());
|
||||
|
||||
|
||||
@@ -1309,7 +1309,7 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD&
|
||||
#endif // RLV_EXTENSION_GIVETORLV_A2A
|
||||
// [/RLVa:KB]
|
||||
|
||||
LLInventoryFetchObserver::item_ref_t items;
|
||||
uuid_vec_t items;
|
||||
items.push_back(mObjectID);
|
||||
LLOpenAgentOffer* open_agent_offer = new LLOpenAgentOffer(from_string);
|
||||
open_agent_offer->fetchItems(items);
|
||||
|
||||
@@ -62,6 +62,7 @@
|
||||
#include "llfloaternamedesc.h"
|
||||
#include "llfloatersnapshot.h"
|
||||
#include "llinventorymodel.h" // gInventory
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llnotificationsutil.h"
|
||||
#include "llresourcedata.h"
|
||||
#include "llselectmgr.h"
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
#include "llhudmanager.h"
|
||||
#include "llinventorybridge.h"
|
||||
#include "llinventoryview.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llhudnametag.h"
|
||||
#include "llhudtext.h" // for mText/mDebugText
|
||||
#include "llkeyframefallmotion.h"
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
#include "llassetuploadresponders.h"
|
||||
#include "llviewerwindow.h"
|
||||
#include "llfloatercustomize.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include "llviewertexturelist.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llviewerregion.h"
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "llagent.h"
|
||||
#include "llboost.h"
|
||||
#include "llgesturemgr.h"
|
||||
#include "llinventorymodel.h"
|
||||
#include "llinventoryobserver.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llvoavatar.h"
|
||||
#include "llwlparamset.h"
|
||||
|
||||
@@ -178,7 +178,7 @@ void RlvInventory::fetchWornItem(const LLUUID& idItem)
|
||||
{
|
||||
if (idItem.notNull())
|
||||
{
|
||||
LLInventoryFetchObserver::item_ref_t idItems;
|
||||
uuid_vec_t idItems;
|
||||
idItems.push_back(idItem);
|
||||
RlvItemFetcher itemFetcher;
|
||||
itemFetcher.fetchItems(idItems);
|
||||
|
||||
@@ -19,6 +19,7 @@
|
||||
|
||||
#include "llmemory.h"
|
||||
#include "llviewerinventory.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
|
||||
#include "rlvhelper.h"
|
||||
#include "rlvlocks.h"
|
||||
|
||||
@@ -27,181 +27,3 @@
|
||||
#include "rlvviewer2.h"
|
||||
|
||||
// ============================================================================
|
||||
// From llinventoryobserver.cpp
|
||||
|
||||
void fetch_items_from_llsd(const LLSD& items_llsd);
|
||||
|
||||
const F32 LLInventoryFetchItemsObserver::FETCH_TIMER_EXPIRY = 60.0f;
|
||||
|
||||
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const LLUUID& item_id)
|
||||
{
|
||||
mIDs.clear();
|
||||
if (item_id != LLUUID::null)
|
||||
{
|
||||
mIDs.push_back(item_id);
|
||||
}
|
||||
}
|
||||
|
||||
LLInventoryFetchItemsObserver::LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids)
|
||||
: mIDs(item_ids)
|
||||
{
|
||||
}
|
||||
|
||||
BOOL LLInventoryFetchItemsObserver::isFinished() const
|
||||
{
|
||||
return mIncomplete.empty();
|
||||
}
|
||||
|
||||
void LLInventoryFetchItemsObserver::changed(U32 mask)
|
||||
{
|
||||
lldebugs << this << " remaining incomplete " << mIncomplete.size()
|
||||
<< " complete " << mComplete.size()
|
||||
<< " wait period " << mFetchingPeriod.getRemainingTimeF32()
|
||||
<< llendl;
|
||||
|
||||
// scan through the incomplete items and move or erase them as
|
||||
// appropriate.
|
||||
if (!mIncomplete.empty())
|
||||
{
|
||||
// Have we exceeded max wait time?
|
||||
bool timeout_expired = mFetchingPeriod.hasExpired();
|
||||
|
||||
for (uuid_vec_t::iterator it = mIncomplete.begin(); it < mIncomplete.end(); )
|
||||
{
|
||||
const LLUUID& item_id = (*it);
|
||||
LLViewerInventoryItem* item = gInventory.getItem(item_id);
|
||||
if (item && item->isComplete())
|
||||
{
|
||||
mComplete.push_back(item_id);
|
||||
it = mIncomplete.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (timeout_expired)
|
||||
{
|
||||
// Just concede that this item hasn't arrived in reasonable time and continue on.
|
||||
llwarns << "Fetcher timed out when fetching inventory item UUID: " << item_id << LL_ENDL;
|
||||
it = mIncomplete.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Keep trying.
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (mIncomplete.empty())
|
||||
{
|
||||
lldebugs << this << " done at remaining incomplete "
|
||||
<< mIncomplete.size() << " complete " << mComplete.size() << llendl;
|
||||
done();
|
||||
}
|
||||
//llinfos << "LLInventoryFetchItemsObserver::changed() mComplete size " << mComplete.size() << llendl;
|
||||
//llinfos << "LLInventoryFetchItemsObserver::changed() mIncomplete size " << mIncomplete.size() << llendl;
|
||||
}
|
||||
|
||||
void LLInventoryFetchItemsObserver::startFetch()
|
||||
{
|
||||
LLUUID owner_id;
|
||||
LLSD items_llsd;
|
||||
for (uuid_vec_t::const_iterator it = mIDs.begin(); it < mIDs.end(); ++it)
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(*it);
|
||||
if (item)
|
||||
{
|
||||
if (item->isComplete())
|
||||
{
|
||||
// It's complete, so put it on the complete container.
|
||||
mComplete.push_back(*it);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
owner_id = item->getPermissions().getOwner();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// assume it's agent inventory.
|
||||
owner_id = gAgent.getID();
|
||||
}
|
||||
|
||||
// Ignore categories since they're not items. We
|
||||
// could also just add this to mComplete but not sure what the
|
||||
// side-effects would be, so ignoring to be safe.
|
||||
LLViewerInventoryCategory* cat = gInventory.getCategory(*it);
|
||||
if (cat)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// It's incomplete, so put it on the incomplete container, and
|
||||
// pack this on the message.
|
||||
mIncomplete.push_back(*it);
|
||||
|
||||
// Prepare the data to fetch
|
||||
LLSD item_entry;
|
||||
item_entry["owner_id"] = owner_id;
|
||||
item_entry["item_id"] = (*it);
|
||||
items_llsd.append(item_entry);
|
||||
}
|
||||
|
||||
mFetchingPeriod.reset();
|
||||
mFetchingPeriod.setTimerExpirySec(FETCH_TIMER_EXPIRY);
|
||||
|
||||
fetch_items_from_llsd(items_llsd);
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// From llinventoryfunctions.cpp
|
||||
|
||||
void change_item_parent(LLInventoryModel* model, LLViewerInventoryItem* item, const LLUUID& new_parent_id, BOOL restamp)
|
||||
{
|
||||
if (item->getParentUUID() != new_parent_id)
|
||||
{
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
gInventory.accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
|
||||
new_item->setParent(new_parent_id);
|
||||
new_item->updateParentOnServer(restamp);
|
||||
model->updateItem(new_item);
|
||||
model->notifyObservers();
|
||||
}
|
||||
}
|
||||
|
||||
void change_category_parent(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& new_parent_id, BOOL restamp)
|
||||
{
|
||||
if (!model || !cat)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Can't move a folder into a child of itself.
|
||||
if (model->isObjectDescendentOf(new_parent_id, cat->getUUID()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLInventoryModel::update_list_t update;
|
||||
LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
|
||||
update.push_back(old_folder);
|
||||
LLInventoryModel::LLCategoryUpdate new_folder(new_parent_id, 1);
|
||||
update.push_back(new_folder);
|
||||
model->accountForUpdate(update);
|
||||
|
||||
LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
|
||||
new_cat->setParent(new_parent_id);
|
||||
new_cat->updateParentOnServer(restamp);
|
||||
model->updateCategory(new_cat);
|
||||
model->notifyObservers();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
|
||||
@@ -25,43 +25,9 @@
|
||||
#define RLV_VIEWER2_H
|
||||
|
||||
#include "llcallbacklist.h"
|
||||
#include "llinventorymodel.h"
|
||||
|
||||
#include "boost/function.hpp"
|
||||
|
||||
// ============================================================================
|
||||
// From llinventoryobserver.h
|
||||
|
||||
class LLInventoryFetchItemsObserver : public LLInventoryObserver
|
||||
{
|
||||
public:
|
||||
LLInventoryFetchItemsObserver(const LLUUID& item_id = LLUUID::null);
|
||||
LLInventoryFetchItemsObserver(const uuid_vec_t& item_ids);
|
||||
|
||||
BOOL isFinished() const;
|
||||
|
||||
virtual void startFetch();
|
||||
virtual void changed(U32 mask);
|
||||
virtual void done() {};
|
||||
protected:
|
||||
uuid_vec_t mComplete;
|
||||
uuid_vec_t mIncomplete;
|
||||
uuid_vec_t mIDs;
|
||||
private:
|
||||
LLTimer mFetchingPeriod;
|
||||
|
||||
/**
|
||||
* Period of waiting a notification when requested items get added into inventory.
|
||||
*/
|
||||
static const F32 FETCH_TIMER_EXPIRY;
|
||||
};
|
||||
|
||||
// ============================================================================
|
||||
// From llinventoryfunctions.cpp
|
||||
|
||||
void change_item_parent(LLInventoryModel* model, LLViewerInventoryItem* item, const LLUUID& new_parent_id, BOOL restamp);
|
||||
void change_category_parent(LLInventoryModel* model, LLViewerInventoryCategory* cat, const LLUUID& new_parent_id, BOOL restamp);
|
||||
|
||||
// ============================================================================
|
||||
|
||||
#endif // RLV_VIEWER2_H
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include "aifetchinventoryfolder.h"
|
||||
#include "aievent.h"
|
||||
#include "llagent.h"
|
||||
#include "llinventoryobserver.h"
|
||||
|
||||
enum fetchinventoryfolder_state_type {
|
||||
AIFetchInventoryFolder_checkFolderExists = AIStateMachine::max_state,
|
||||
|
||||
Reference in New Issue
Block a user