Lirusaito
fb713226a0
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
2012-10-12 13:50:56 -04:00
Shyotl
88482a2431
An extra rendertarget is needed when fxaa dof are used in conjunction. mDeferredScreens color attachment was being used for both input and output when doing DoF combine, which is undefined behavior. Using mDeferredScreen for this works as it's no longer needed after lighting has been applied.
2012-09-26 20:45:47 -05:00
Lirusaito
cb0c13a1a1
Merge branch 'master' of https://github.com/LightDrake/SingularityViewer
2012-09-23 10:25:22 -04:00
Shyotl
9bb9292a41
Attempt to catch octree node manipulation while iterating over said nodes
2012-09-19 15:34:25 -05:00
Drake Arconis
f50d23a0d4
Fast Timers brought up to linden equiv
2012-09-14 00:30:52 -04:00
Shyotl
fefb40bda2
MAINT-675: Fix for DoF focal point being incorrect when alt-zooming on terrain. http://hg.secondlife.com/viewer-development/changeset/4e362886866692fa904a88adcf3e11b7518802f3
2012-09-02 08:47:20 +02:00
Siana Gearz
c84e145557
Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
...
Conflicts:
indra/llrender/llrendertarget.cpp
indra/newview/lloverlaybar.cpp
2012-08-09 02:11:14 +02:00
Siana Gearz
de74443d76
Merge branch 'master' of https://github.com/Shyotl/SingularityViewer
...
Conflicts:
indra/newview/llvovolume.cpp
indra/newview/skins/default/xui/fr/panel_overlaybar.xml
2012-08-09 00:42:23 +02:00
Shyotl
aca3e8f6c4
Cleanup. Removal of dead code. Added/renamed object flag accessors.
2012-08-04 18:18:22 -05:00
Shyotl
1d1947c51a
Reworked LLPostProcess and implemented FBO support (much faster if multiple post shaders are enabled, or need a lot of passes).
...
Tweaked LLRenderTarget to support depth textures if FBO support is lacking.
Prefer LLRenderTarget::getFBO() over LLRenderTarget::sUseFBO when determining how to handle a specific LLRenderTarget object. (Decoupling to simplify logic without having to track a global)
2012-07-29 04:28:11 -05:00
Shyotl
701230b49c
Added LLRenderTarget::resize and did a little cleanup.
2012-07-26 03:05:22 -05:00
Siana Gearz
1ad4597d7a
Fix alpha flicker when Show Updates is enabled
2012-07-23 12:00:33 +02:00
Siana Gearz
b2f513caae
Safer settings, EOL fix
2012-07-23 04:02:20 +02:00
Siana Gearz
a967f2b037
Updated 'Show Updates'
2012-07-22 22:36:40 +02:00
Shyotl
a1e714dce7
mDeferredVB only needs allocated when rendering in deferred mode. mCubeVB only needs allocated when occlusion is working. Let them be lazy-allocated on an as-needed basis.
2012-07-21 03:43:30 -05:00
Shyotl
7b23aece00
Missed a couple LLCullResult::drawable_list_t -> LLCullResult::drawable_iterator replacements, albeit in #if'd out code blocks.
2012-07-20 11:37:01 -05:00
Shyotl
a56ad597d4
MAINT-646: Factor std::set out of lloctree https://bitbucket.org/davep/viewer-development/changeset/52b6c9168974
2012-07-18 00:54:52 -05:00
Shyotl
b101bb0001
MAINT-646: Faster traversal of render batch lists. https://bitbucket.org/davep/viewer-development/changeset/38b7779af5f9
2012-07-17 23:38:34 -05:00
Shyotl
46f7250f08
Fixup multisample rbos. Samplecount validation all done in LLMultisampleBuffer::allocate, and falls back to non-multisample safely if multisampled rbos cannot/shouldn't be used.
2012-07-15 21:12:31 -05:00
Shyotl
10fe67f4a6
FBO tweaks. Release multisample fbo in LLPipeline::releaseScreenBuffers, and fixed LLRenderBuffer::mInternalFormat falling out of sync with LLRenderBuffer::mTex.
2012-07-15 16:41:31 -05:00
Shyotl
bca4cf8584
Revert LLs recent VBO alterations, as they aren't proving to be all that great..
2012-07-11 17:13:37 -05:00
Shyotl
4f3f503953
Recreate mDeferredVB on vertexbuffer reset.
...
Shuffled some code from LLVOPartGroup::restoreGL() to LLVOPartGroup::destroyGL(), as it makes more sense there.
Bind the correct shader in wireframe..
glLineStipple call managed to sneak into no-fixed-function mode.
LLViewerWindow::initFonts was called frequently and redundantly during destroygl->restoregl transition.
2012-07-11 17:12:40 -05:00
Shyotl
42c7a30280
Attempt to dodge some known vbo issues (VAO quriks, and VBO mapping being wonky). Will investigate the issues further, soon.
2012-07-08 19:04:33 -05:00
Shyotl
399d93cc36
Compiler fixes and a crashfix.
2012-06-30 20:06:48 -05:00
Shyotl
67e1a3b004
Lindie viewer-dev catchup regarding rendering pipeline.
2012-06-30 20:05:31 -05:00
Shyotl
5b4700a8ee
Added RenderAutoHideSurfaceAreaLimit setting, and tweaked hud rendering(lighting issues)
2012-06-12 02:10:22 -05:00
Shyotl
eb562c2470
Updated deferred rendering (STORM-1819 Ternary/Graded shadows)
2012-05-22 23:36:38 -05:00
Shyotl
b49ad1cd34
RLVa impl updated to that used in v3. Hooked RLVa restrictions back into wearables. New RLVa floater: 'Locks...' Also updated 'Restrictions...' floater.
2012-04-12 10:29:45 -05:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Siana Gearz
83a3bbb48e
Fixies from viewer-development
2012-03-06 09:01:01 +01:00
Siana Gearz
fe579d6e4b
Activity/spam radar enhancement, from Avination
2012-02-15 14:07:03 +01:00
Shyotl
f7b2139e81
Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge)
2012-02-09 14:26:21 -06:00
Shyotl
e18e051bfc
sDelayedVBOEnable is still required to prevent framerates from getting clobbered on gl context change.
2012-02-03 14:25:51 -06:00
Shyotl
bf44d3f98e
Prevent using multisample FBOs if FBOs are not enabled, or multisample FBOs are unsupported
2012-02-03 14:12:36 -06:00
Shyotl
1747d529d8
Stall object updates (including flexi) while tiling. Also fix matrix stack breakage
2012-02-02 18:05:07 -06:00
Shyotl
e327e7a15e
Converted some frequent setting lookups to LLCachedControl
2012-01-30 03:49:52 -06:00
Shyotl
9453c2c2e9
Memory tracking system updated.
2012-01-29 01:33:14 -06:00
Shyotl
9dd8f1b8ab
Temporarily disable RenderDelayVBUpdate, as it's completely broken.
2012-01-27 21:40:34 -06:00
Shyotl
fc65380f2a
Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views.
2012-01-27 02:36:26 -06:00
Shyotl
f9d802f832
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/56ac56c3cc9a
2012-01-26 12:55:24 -06:00
Siana Gearz
7d9299d870
Merge branch 'master' of git://github.com/AlericInglewood/SingularityViewer
2012-01-25 22:18:21 +01:00
Siana Gearz
7fec659979
Update RLVa to 1.4.0-compatible
2012-01-25 21:11:33 +01:00
Shyotl
6374f012de
new fasttimers, including ui.
2012-01-23 18:30:54 -06:00
Aleric Inglewood
c4e55464c9
Resolved collisions of merge with siana/master
2012-01-22 01:32:52 +01:00
Shyotl
7805508e8d
SH-2827 crashfix. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/806c10f621af
2012-01-19 10:36:56 -06:00
Shyotl
dff195d120
Several transparent ui-related components were writing to the depthbuffer for some silly reason. Don't do that since it messes with occlusion.
2011-12-30 19:15:21 -06:00
Shyotl
1bfa72fa7c
V3 merge. Slight update. Fixes lighting oddities.
2011-12-16 01:50:57 -06:00
Shyotl
a726de0e99
LLTexLayer now using shaders if applicable. Also added misc tidbits missed earlier.
2011-12-10 22:51:52 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
...
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00