Commit Graph

15 Commits

Author SHA1 Message Date
Inusaito Sayori
8f7e96e2a5 Minimap enhancements!!
Much of this patch comes from upstream and Kitty Barnett, or is inspired from their works
This commit applies the World-Minimap patches from Catznip.

Catznip stuffs:
- Issue 1383: Parcel lines on mini map
 - Show parcels on the minimap
 - Minimap menu: "Show" submenu: "Property Lines" "Parcels for Sale"
- Option to have world map textures on the minimap
 - Minimap menu: "World Map Textures"
 - Singular touch: Made this comply with hypergridding.

The minimap will now scroll zoom based on where your mouse is if centering on camera is off.

A lot of cruft was cleaned up in this merge, a lot of gSavedSettings lookups in draw were converted to LLCachedControls, some license updates were performed.

Finally: By myself, but inspired by upstream and requested in the group before:
- Option to show tracking circles around people selected on the radar while the radar is visible
 - Minimap menu: "Show" submenu: "Radar Tracking Circles"
2014-02-08 18:26:18 -05:00
Latif Khalifa
ad8ea07a7a Aurora var region support
Firestorm patch by Cinders
Adopted from Angstrom viewer with assistance of nhede Core
and Revolution Smythe.
2013-09-27 03:14:51 +02:00
Shyotl
e1d243272f V3 merge part 1 / 2. 2012-04-13 22:39:39 -05:00
Siana Gearz
20ab55752d Remove megaregion support 2012-01-14 06:46:16 +01:00
Shyotl
dff195d120 Several transparent ui-related components were writing to the depthbuffer for some silly reason. Don't do that since it messes with occlusion. 2011-12-30 19:15:21 -06:00
Shyotl
83e8a9076b Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Shyotl
008bebd817 Merge with siana/future 2011-10-13 00:03:56 -05:00
Shyotl
36600462d1 Merge branch 'future' of git://github.com/siana/SingularityViewer.git into BatchIndexing
Conflicts:
	indra/newview/hippopanelgrids.cpp
	indra/newview/llstartup.cpp
	indra/newview/llsurface.cpp
	indra/newview/llviewermessage.cpp
	indra/newview/llviewerparceloverlay.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworld.cpp
2011-09-09 16:53:12 -05:00
Shyotl
fd317a4092 newview V3 partial merge. 2011-08-30 01:05:59 -05:00
Siana Gearz
174a33beb3 Variable size region support, by RevolutionSmythe 2011-08-04 22:20:25 +02:00
Shyotl
6ad9367c24 Trying out new LLCachedControl implementation. 2011-07-16 23:36:56 -05:00
Shyotl
a07e399801 LLAgentCamera transition (1/2) 2011-06-07 21:35:10 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
996aaf6345 V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
2011-03-10 23:05:04 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00