Color people right from the Radar!
Mark button on Radar now uses Red.
Removes "Radar.Mark" and its associated code
Thanks for the help on linux, Router!
Links for teleport offers, show autoresponded with item to muted in local,
autounmute notification (so you can remute easily :P).
Cleanup redundant strings
Move menu code from scroll list into there
Separate out interface for getting IDs
No longer bother with the focus manager, for menus where not necessary,
this ensures that if focus suddenly changes, it won't break menu UX flow.
Clean up all the static functions by using new static class functions
Teleport To is now available whenever a user is nearby, regardless of list
The local avs menu's Moderation submenu, Focus, and Track/Untrack has been
adopted into the main avs list menu making the only difference submenuing
Fix track/untrack not working, since it requires the radar to work right
Remove the derpy stuff lindens like to do
Wide strings aren't normal strings
Make it all a bit better~
Redid the Duration floater because it was kinda icky,
gave it more flexibility~<3
Display parcel ban and access durations as dates instead of text, sortable!
Reworked the rather icky lookin' Access panel control ordering
Enabled lowering parcel ban time without needing to find and remove first
Adds RadarAlertFlood and RadarAlertFloodLeaving
RadarAlertFloodLeaving requires RadarAlertFlood
Radar uses new announcements for these events.
These settings are off by default,
Find them in your local debug settings!
Estate Kick button now offers choice between Kicking Home and Kicking Out.
Estate Ban always kicks out
Translators: Please update SV-2103 in notifications.xml appropriately
Without first populating the list, this was pretty much nothing doing, now the list will populate initially.
Previously, it could be that opening and closing the radar (when not in announce even when closed mode) would yield an empty radar should the sim have been stingy or the connection been rather latent.
Normally we cut back on refreshAvatarList calls to avoid work when not visible.
When we reopen, there needs to be a call to refreshAvatarList so the user isn't waiting for position updates to see correct data.
No more dead state, death is instant when you disappear
No more dependency on frame or life time, updates come from the sims.
No need to rate control anymore, ui removed.
RIP: My headphones, you were shortlived, but you served my ears well.
This hides name tags and names whenever possible, except from chat.. when not possible, falls back on anonyms
Changed: Radar no longer hidess based on @shownames, that's silly.. now radar hides names when @shownames
Radar will alert when @shownames restricted, but not when @shownametags restricted
Radar will not offer menu when @shownames or @shownametags restricted, and the IM and Profile buttons will disable.
Hopefully fixed broken RLVa logic in llfloaterobjectiminfo.cpp
Fix slightly broken RLVa logic code in llpanelpermissions.cpp
Changed: Range Finder now disallowed when minimap disabled, show loc restriction doesn't change it anymore.
Fix broken hiding of names when offering teleports; rlv_shownames param doesn't seem to always pass, work around those situations...
^-This causes some false positives, I suppose, if you offer teleport from friends list to someone in the region, but better safe than sorry.