Warnings fixes, mostly signed/unsigned mismatch
This commit is contained in:
@@ -252,7 +252,7 @@ namespace
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asset_id_matches);
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// See if any of the inventory items matching this sculpt id are exportable
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for (S32 i = 0; i < items.size(); i++)
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for (U32 i = 0; i < items.size(); i++)
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{
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const LLPermissions item_permissions = items[i]->getPermissions();
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if (item_permissions.allowExportBy(gAgentID, LFSimFeatureHandler::instance().exportPolicy()))
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@@ -110,7 +110,7 @@ void LLAgentPilot::save(const std::string& filename)
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file << mActions.size() << '\n';
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S32 i;
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U32 i;
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for (i = 0; i < mActions.size(); i++)
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{
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file << mActions[i].mTime << "\t" << mActions[i].mType << "\t";
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@@ -184,7 +184,7 @@ void LLAgentPilot::updateTarget()
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{
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if (mPlaying)
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{
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if (mCurrentAction < mActions.size())
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if (mCurrentAction < (S32)mActions.size())
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{
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if (0 == mCurrentAction)
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{
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@@ -209,7 +209,7 @@ void LLAgentPilot::updateTarget()
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//gAgent.stopAutoPilot();
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mCurrentAction++;
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if (mCurrentAction < mActions.size())
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if (mCurrentAction < (S32)mActions.size())
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{
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gAgent.startAutoPilotGlobal(mActions[mCurrentAction].mTarget);
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}
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@@ -1775,7 +1775,7 @@ void LLAgentWearables::findAttachmentsAddRemoveInfo(LLInventoryModel::item_array
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std::set<LLUUID> requested_item_ids;
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std::set<LLUUID> current_item_ids;
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for (S32 i=0; i<obj_item_array.size(); i++)
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for (U32 i=0; i<obj_item_array.size(); i++)
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{
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const LLUUID & requested_id = obj_item_array[i].get()->getLinkedUUID();
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//LL_INFOS() << "Requested attachment id " << requested_id << LL_ENDL;
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@@ -1630,7 +1630,7 @@ void LLAppearanceMgr::takeOffOutfit(const LLUUID& cat_id)
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// deactivate all gestures in the outfit folder
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LLInventoryModel::item_array_t gest_items;
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getDescendentsOfAssetType(cat_id, gest_items, LLAssetType::AT_GESTURE, true);
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for(S32 i = 0; i < gest_items.size(); ++i)
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for(U32 i = 0; i < gest_items.size(); ++i)
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{
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LLViewerInventoryItem *gest_item = gest_items[i];
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if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
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@@ -1961,7 +1961,7 @@ void LLAppearanceMgr::purgeBaseOutfitLink(const LLUUID& category, LLPointer<LLIn
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LLInventoryModel::item_array_t items;
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gInventory.collectDescendents(category, cats, items,
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LLInventoryModel::EXCLUDE_TRASH);
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for (S32 i = 0; i < items.size(); ++i)
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for (U32 i = 0; i < items.size(); ++i)
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{
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LLViewerInventoryItem *item = items.at(i);
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if (item->getActualType() != LLAssetType::AT_LINK_FOLDER)
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@@ -1983,7 +1983,7 @@ void LLAppearanceMgr::purgeCategory(const LLUUID& category, bool keep_outfit_lin
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LLInventoryModel::item_array_t items;
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gInventory.collectDescendents(category, cats, items,
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LLInventoryModel::EXCLUDE_TRASH);
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for (S32 i = 0; i < items.size(); ++i)
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for (U32 i = 0; i < items.size(); ++i)
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{
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LLViewerInventoryItem *item = items.at(i);
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if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
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@@ -2001,7 +2001,7 @@ void LLAppearanceMgr::filterWearableItems(
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LLInventoryModel::item_array_t& items, S32 max_per_type, S32 max_total)
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{
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// Restrict by max total items first.
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if ((max_total > 0) && (items.size() > max_total))
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if ((max_total > 0) && ((S32)items.size() > max_total))
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{
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LLInventoryModel::item_array_t items_to_keep;
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for (S32 i=0; i<max_total; i++)
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@@ -2081,7 +2081,7 @@ void LLAppearanceMgr::updateCOF(LLInventoryModel::item_array_t& body_items_new,
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{
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LLInventoryModel::item_array_t gest_items;
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getDescendentsOfAssetType(cof, gest_items, LLAssetType::AT_GESTURE);
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for(S32 i = 0; i < gest_items.size(); ++i)
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for(U32 i = 0; i < gest_items.size(); ++i)
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{
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LLViewerInventoryItem *gest_item = gest_items.at(i);
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if ( LLGestureMgr::instance().isGestureActive( gest_item->getLinkedUUID()) )
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@@ -2634,7 +2634,7 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool enforce_item_restrictions,
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// callback will be called (and this object deleted)
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// before the final getNextData().
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for(S32 i = 0; i < wear_items.size(); ++i)
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for(U32 i = 0; i < wear_items.size(); ++i)
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{
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LLViewerInventoryItem *item = wear_items.at(i);
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LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
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@@ -3796,7 +3796,7 @@ void RequestAgentUpdateAppearanceResponder::debugCOF(const LLSD& content)
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LLInventoryModel::item_array_t item_array;
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gInventory.collectDescendents(LLAppearanceMgr::instance().getCOF(),
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cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH);
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for (S32 i=0; i<item_array.size(); i++)
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for (U32 i=0; i<item_array.size(); i++)
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{
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const LLViewerInventoryItem* inv_item = item_array.at(i).get();
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local_items.insert(inv_item->getUUID());
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@@ -3904,7 +3904,7 @@ LLSD LLAppearanceMgr::dumpCOF() const
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LLInventoryModel::cat_array_t cat_array;
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LLInventoryModel::item_array_t item_array;
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gInventory.collectDescendents(getCOF(),cat_array,item_array,LLInventoryModel::EXCLUDE_TRASH);
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for (S32 i=0; i<item_array.size(); i++)
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for (U32 i=0; i<item_array.size(); i++)
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{
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const LLViewerInventoryItem* inv_item = item_array.at(i).get();
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LLSD item;
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@@ -4686,7 +4686,7 @@ void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg)
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void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items,
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const std::string& msg)
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{
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for (S32 i=0; i<items.size(); i++)
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for (U32 i=0; i<items.size(); i++)
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{
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LLViewerInventoryItem *item = items.at(i);
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LLViewerInventoryItem *linked_item = item ? item->getLinkedItem() : NULL;
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@@ -1235,7 +1235,7 @@ void LLFloaterAvatarList::sendKeys() const
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std::ostringstream ids;
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U32 num_ids = 0;
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for (S32 i = 0; i < regionp->mMapAvatarIDs.size(); ++i)
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for (U32 i = 0; i < regionp->mMapAvatarIDs.size(); ++i)
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{
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ids << "," << regionp->mMapAvatarIDs.at(i);
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++num_ids;
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@@ -247,7 +247,7 @@ const LLUUID& LLFloaterLandmark::findItemID(const LLUUID& asset_id, BOOL copyabl
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if (items.size())
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{
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// search for copyable version first
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for (S32 i = 0; i < items.size(); i++)
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for (U32 i = 0; i < items.size(); i++)
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{
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LLInventoryItem* itemp = items[i];
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LLPermissions item_permissions = itemp->getPermissions();
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@@ -617,7 +617,7 @@ void LLFloaterWorldMap::trackLandmark( const LLUUID& landmark_item_id )
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buildLandmarkIDLists();
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BOOL found = FALSE;
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S32 idx;
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U32 idx;
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for (idx = 0; idx < mLandmarkItemIDList.size(); idx++)
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{
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if ( mLandmarkItemIDList.at(idx) == landmark_item_id)
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@@ -195,7 +195,7 @@ void LLFrameStats::dump()
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fprintf(fp, "Time\tNumTriangles\t");
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S32 i;
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U32 i;
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for (i = 0; i < NUM_STATS; i++)
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{
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fprintf(fp, "%s\t", sStatLabels[i].c_str());
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@@ -66,7 +66,7 @@ static LLFastTimer::DeclareTimer FTM_HUD_EFFECTS("Hud Effects");
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void LLHUDManager::updateEffects()
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{
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LLFastTimer ftm(FTM_HUD_EFFECTS);
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S32 i;
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U32 i;
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for (i = 0; i < mHUDEffects.size(); i++)
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{
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LLHUDEffect *hep = mHUDEffects[i];
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@@ -141,7 +141,7 @@ void LLHUDManager::shutdownClass()
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void LLHUDManager::cleanupEffects()
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{
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S32 i = 0;
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U32 i = 0;
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while (i < mHUDEffects.size())
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{
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@@ -194,7 +194,7 @@ void LLHUDManager::processViewerEffect(LLMessageSystem *mesgsys, void **user_dat
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{
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effectp = NULL;
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LLHUDEffect::getIDType(mesgsys, k, effect_id, effect_type);
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S32 i;
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U32 i;
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for (i = 0; i < LLHUDManager::getInstance()->mHUDEffects.size(); i++)
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{
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LLHUDEffect *cur_effectp = LLHUDManager::getInstance()->mHUDEffects[i];
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@@ -318,8 +318,8 @@ void LLInvFVBridge::removeBatch(std::vector<LLFolderViewEventListener*>& batch)
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LLViewerInventoryCategory* cat = NULL;
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LLInventoryModel::cat_array_t descendent_categories;
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LLInventoryModel::item_array_t descendent_items;
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S32 count = batch.size();
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S32 i,j;
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U32 count = batch.size();
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U32 i,j;
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for(i = 0; i < count; ++i)
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{
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bridge = (LLInvFVBridge*)(batch.at(i));
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@@ -2319,7 +2319,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
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if (is_movable)
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{
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model->collectDescendents(cat_id, descendent_categories, descendent_items, FALSE);
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for (S32 i=0; i < descendent_categories.size(); ++i)
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for (U32 i=0; i < descendent_categories.size(); ++i)
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{
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LLInventoryCategory* category = descendent_categories[i];
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if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
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@@ -2354,7 +2354,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
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}
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if (is_movable && move_is_into_trash)
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{
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for (S32 i=0; i < descendent_items.size(); ++i)
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for (U32 i=0; i < descendent_items.size(); ++i)
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{
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LLInventoryItem* item = descendent_items[i];
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if (get_is_item_worn(item->getUUID()))
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@@ -2366,7 +2366,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
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}
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if (is_movable && move_is_into_landmarks)
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{
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for (S32 i=0; i < descendent_items.size(); ++i)
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for (U32 i=0; i < descendent_items.size(); ++i)
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{
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LLViewerInventoryItem* item = descendent_items[i];
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@@ -2482,7 +2482,7 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
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// Look for any gestures and deactivate them
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if (move_is_into_trash)
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{
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for (S32 i=0; i < descendent_items.size(); i++)
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for (U32 i=0; i < descendent_items.size(); i++)
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{
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LLInventoryItem* item = descendent_items[i];
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if (item->getType() == LLAssetType::AT_GESTURE
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@@ -2303,9 +2303,9 @@ void LLInventoryModel::buildParentChildMap()
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// Now we have a structure with all of the categories that we can
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// iterate over and insert into the correct place in the child
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// category tree.
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S32 count = cats.size();
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S32 i;
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S32 lost = 0;
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U32 count = cats.size();
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U32 i;
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U32 lost = 0;
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cat_array_t lost_cats;
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for(i = 0; i < count; ++i)
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{
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@@ -3745,7 +3745,7 @@ bool LLInventoryModel::validate() const
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{
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item_lock++;
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}
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for (S32 i = 0; i<items->size(); i++)
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for (U32 i = 0; i<items->size(); i++)
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{
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LLViewerInventoryItem *item = items->at(i);
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@@ -3823,7 +3823,7 @@ bool LLInventoryModel::validate() const
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else
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{
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bool found = false;
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for (S32 i = 0; i<cats->size(); i++)
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for (U32 i = 0; i<cats->size(); i++)
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{
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LLViewerInventoryCategory *kid_cat = cats->at(i);
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if (kid_cat == cat)
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@@ -3869,7 +3869,7 @@ bool LLInventoryModel::validate() const
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else
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{
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bool found = false;
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for (S32 i=0; i<items->size(); ++i)
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for (U32 i=0; i<items->size(); ++i)
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{
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if (items->at(i) == item)
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{
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@@ -407,7 +407,7 @@ const LLUUID& LLPanelObject::findItemID(const LLUUID& asset_id)
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if (items.size())
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{
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// search for copyable version first
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for (S32 i = 0; i < items.size(); i++)
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for (U32 i = 0; i < items.size(); i++)
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{
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LLInventoryItem* itemp = items[i];
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LLPermissions item_permissions = itemp->getPermissions();
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@@ -1882,7 +1882,7 @@ void LLPanelObjectInventory::createViewsForCategory(LLInventoryObject::object_li
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}
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// now, for each category, do the second pass
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for(S32 i = 0; i < child_categories.size(); i++)
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for(U32 i = 0; i < child_categories.size(); i++)
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{
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createViewsForCategory(inventory, child_categories[i]->first,
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child_categories[i]->second );
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@@ -92,7 +92,7 @@ bool is_asset_exportable(const LLUUID& asset_id)
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LLAssetIDMatches asset_id_matches(asset_id);
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gInventory.collectDescendentsIf(LLUUID::null, cats, items, true, asset_id_matches, false);
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for (int i = 0; i < items.size(); ++i)
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for (U32 i = 0; i < items.size(); ++i)
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{
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if (perms_allow_export(items[i]->getPermissions())) return true;
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}
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@@ -754,7 +754,7 @@ const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL co
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if (items.size())
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{
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// search for copyable version first
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for (S32 i = 0; i < items.size(); i++)
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for (U32 i = 0; i < items.size(); i++)
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{
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LLInventoryItem* itemp = items[i];
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LLPermissions item_permissions = itemp->getPermissions();
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@@ -1932,7 +1932,7 @@ void remove_folder_contents(const LLUUID& category, bool keep_outfit_links,
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LLInventoryModel::item_array_t items;
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gInventory.collectDescendents(category, cats, items,
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LLInventoryModel::EXCLUDE_TRASH);
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for (S32 i = 0; i < items.size(); ++i)
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for (U32 i = 0; i < items.size(); ++i)
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{
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LLViewerInventoryItem *item = items.at(i);
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if (keep_outfit_links && (item->getActualType() == LLAssetType::AT_LINK_FOLDER))
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@@ -4513,7 +4513,7 @@ static void derez_objects(
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msg->addU8Fast(_PREHASH_PacketCount, packet_count);
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msg->addU8Fast(_PREHASH_PacketNumber, packet_number);
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objects_in_packet = 0;
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while((object_index < objectsp->size())
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while((object_index < (S32)objectsp->size())
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&& (objects_in_packet++ < MAX_ROOTS_PER_PACKET))
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{
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@@ -46,7 +46,7 @@ LLVLManager gVLManager;
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LLVLManager::~LLVLManager()
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{
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S32 i;
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U32 i;
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for (i = 0; i < mPacketData.size(); i++)
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{
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delete mPacketData[i];
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@@ -95,7 +95,7 @@ void LLVLManager::unpackData(const S32 num_packets)
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{
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static LLFrameTimer decode_timer;
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S32 i;
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U32 i;
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for (i = 0; i < mPacketData.size(); i++)
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{
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LLVLData *datap = mPacketData[i];
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@@ -163,7 +163,7 @@ S32 LLVLManager::getTotalBytes() const
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void LLVLManager::cleanupData(LLViewerRegion *regionp)
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{
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S32 cur = 0;
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U32 cur = 0;
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while (cur < mPacketData.size())
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{
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if (mPacketData[cur]->mRegionp == regionp)
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@@ -2648,7 +2648,7 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const
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if (items.size())
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{
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// search for full permissions version
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for (S32 i = 0; i < items.size(); i++)
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for (U32 i = 0; i < items.size(); i++)
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{
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LLViewerInventoryItem* itemp = items[i];
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if (itemp->getIsFullPerm())
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@@ -135,7 +135,7 @@ void AIFetchInventoryFolder::multiplex_impl(state_type run_state)
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// Look up UUID by name.
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LLInventoryModel::cat_array_t* categories;
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gInventory.getDirectDescendentsOf(mParentFolder, categories);
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for (S32 i = 0; i < categories->size(); ++i)
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for (U32 i = 0; i < categories->size(); ++i)
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{
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LLPointer<LLViewerInventoryCategory> const& category(categories->at(i));
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if (category->getName() == mFolderName)
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