Commit Graph

12 Commits

Author SHA1 Message Date
Shyotl
b0240320ee Inv menus appear now. Still need to update llmenugl and its variants, since our current version is buggy. Also need to look into why inventory postfixes aren't appearing. 2012-02-18 01:59:02 -06:00
Siana Gearz
3d40cd86ac Merge branch 'master' of https://github.com/Shyotl/SingularityViewer 2012-02-05 15:14:53 +01:00
Siana Gearz
4ffa06ae07 More reliable preview perm checks 2012-02-02 09:52:34 +01:00
Siana Gearz
071745007a Partial port of Phoenix Windlight parts 2012-02-01 06:36:10 +01:00
Shyotl
a0c549534f Pulled apart LLInventoryPanel and LLInventoryView. TODO: LLInventoryView needs to be chopped apart into a floater (LLFloaterInventory) and a panel (LLPanelMainInventory). 2012-01-29 17:10:04 -06:00
Shyotl
74dc875a27 Beginning to pull LLVOAvatarSelf out from LLVOAvatar. 2011-10-02 02:51:10 -05:00
Aleric Inglewood
b852a77a79 AIFilePicker related bug fixes.
Bug fix in LLPreviewAnim::gotAssetForSave_continued: the if()
that tests if the result from the filepicker can be used was
accidently negated, mostly causing a crash when cancelling an
animation preview download (open animation, File -> Save Texture As..),
and canceling the save when a filename is picked.

The lifetime of AIFileUpload is actually till the very end
of the main(), causing it's member mPicker to be reused.
This leads to problems. When someone tries to open a file picker
for a file upload of the same time before the previous filepicker
called the callback function (ie, when two filepickers are
opened at the same time, or when the plugin crashes).
With this fix it is possible to open any number of file pickers.

Finally, for linux, LLFastTimers was using assembly with gives
rather random results on multicore machines. Since AIStateMachine
is using this for wait timing, it had a negative effect on
how well the file picker worked (the last message wasn't flushed
for several seconds).
2011-06-21 02:49:34 +02:00
Aleric Inglewood
e1fb1fa6b7 API change of AIFilePicker.
Call AIFilePicker::create() instead of new AIFilePicker.
Renamed deleteMe() to kill() and bs_deleted to bs_killed.
Only default to auto destruct when created with create(true),
otherwise kill() has to be called explicitely.
2011-05-18 03:52:15 +02:00
Aleric Inglewood
e0b0fa4f58 Use AIFilePicker everywhere.
Also upgrade the file picker filters with the new extensions found
in the orginal file picker code of Singularity.

Also improve AIFilePicker a bit: added hasFilename() and now
deleting the statemachine automatically by default: it's no longer
needed to call deleteMe from the callback.
2011-05-10 04:27:57 +02:00
Beeks
d3cb5edf2c HonK hOnk hoNK
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-26 23:05:08 -04:00
phr0z3nt04st
c0ad0f82a9 Added some debugging tools to the preview assets. 2010-07-08 13:24:10 -05:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00