Removed AICurlEasyRequestStateMachine_added and
AICurlEasyRequestStateMachine_finished because the state machine is not
taking any action there anyway, and those states might be skipped all
together even, so they make no sense / shouldn't exist.
Also fixes a Dout line and initializes mState to 0 so
that if ever set_state would be called first from
a non-main thread then it will be larger (probably
not needed currently).
This reverts commit ef35aa7954
because it contained too much wrong things that I won't be
using. I'll re-commit stuff from it after that that I do
want to keep.
This work extends AIStateMachine to run multiplex() in the thread
that calls run(), cont() or set_state(). Note that all three
eventually call locked_cont(), so thats where multiplex() is called
from. Calling multiplex() means "running the state machine", as in
"calling multiplex_impl".
Currently only LLURLRequest uses this feature, and then only
for the HTTPGetResponder, and well only for the initializing,
start up and normal finish states.
A current/remaining problem is that we run into a situation where
the curl thread runs a statemachine to it's finish and kills it,
while the main thread is also 'running' it and tries to call
multiplex while the statemachine isn't running anymore.
Adds Texture Bandwidth slider
Adds Use HTTP for Inventory and Textures checkboxes.
Also, swaps out the bandwidth slider for a new Z Offset slider on quick settings, as bandwidth sliders should be set and forget, there is no modern need for them to be changed so frequently.
[Note to translators: please examine the network preferences after this update, controls have been moved and may now overlap.]
This causes LLSnapshotLivePreview::getAspectSizeProblem to never return
CANNOT_CROP_HORIZONTALLY or CANNOT_CROP_VERTICALLY anymore, making
the chance to successfully upload or save to a different target larger.
Minor update and cleanup to llpanelpermissions.cpp
Hide the You can modify this object text properly when Debugging Permissions
Show Debug Permissions on the same line on the build panel.
mTotalBytes had the meaning of "the sum of all elements in the vector",
but was reset to 0 at the start of a transaction. The meaning is now
changed to "total number of bytes in the vector that belong to the
current transaction".