Logo
Explore Help
Sign In
Singularity-Viewer/SingularityViewer
1
0
Fork 0
You've already forked SingularityViewer
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
2,307 Commits 20 Branches 51 Tags
b4bdb7ca36a7f8a00a2c1e9d1008dd4f98ac57f2
Commit Graph

5 Commits

Author SHA1 Message Date
Shyotl
e1cbeb7e02 Oopsies. Undoing a change that shouldn't have made it into the previous commits. Was simply a part of an experiment. 2011-12-24 11:30:09 -06:00
Shyotl
a2fb56bf48 Removed soundgroups. Unneeded and redundant. Any potential usefulness is ursuped by LLAudioEngine's channel management, which I do not want to alter. 2011-12-23 18:29:13 -06:00
Shyotl
37095dc2cd Provide FMOD Ex with format hints. Use software mixing only. Fixed issue with channels being silently stolen due to maxchannels being too low (Wind and streaming audio + 30 sound sources were exceeding max channel count) 2011-12-23 18:00:54 -06:00
Shyotl
b4dad425aa Fixed wind not mixing with other audio. Play no more than 30 world sounds at once (new sounds just muted until channels free up). Add fmod profiler support (SHEnableFMODExProfiler). Use FMOD_UNICODE on windows instead of loading files manually and sending raw data to fmod. Incl other misc cleanup. 2011-12-23 02:29:49 -06:00
Shyotl
c73414f1a1 A stab at fmodex support on windows. To use, install 'FMOD Ex Programmers API' to its defualt program files directory, and run develop.py with -DFMODEX:BOOL=ON set. That /should/ be all it takes. 2011-12-22 18:01:07 -06:00
Powered by Gitea Version: 1.24.7 Page: 30ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API