Commit Graph

28 Commits

Author SHA1 Message Date
Shyotl
7eda762c28 Cheapo sun bloom contribution in deferred. 2012-12-19 02:30:44 -06:00
Shyotl
9a6568f5e8 A little bit of bloom on indirect shiny reflections in deferred. 2012-12-10 20:00:57 -06:00
Shyotl
6b05022530 Applied Tofu Linden's SSAO improvements. e189d55a7b 2012-12-08 16:51:38 -06:00
Shyotl
4fe84efafd Unbork shadow shaders by tweaking normal unpack. 2012-10-22 02:51:28 -05:00
Shyotl
e8ec81bf04 Experimentation with normalpacking and component precision. 2012-10-14 04:00:02 -05:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Siana Gearz
70438fa06f Catching up with Lindies part 3 2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Shyotl
f7b2139e81 Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge) 2012-02-09 14:26:21 -06:00
Shyotl
afed6dad84 Fix deferred on mac. VBO cleanup. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/853c76596bdb 2012-01-26 16:09:47 -06:00
Shyotl
1bfa72fa7c V3 merge. Slight update. Fixes lighting oddities. 2011-12-16 01:50:57 -06:00
Shyotl
0030ca3af7 Fixed extra post-process shaders. Cleaned up and no longer using deprecated functions. 2011-12-16 01:46:20 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
8e7733b2ce Lazy shader update. attribute -> ATTRIBUTE, varying -> VARYING. Moved some shader preprocessor stuff from llviewershadermgr.cpp to llshadermgr.cpp to match LL (although it looks more messy) 2011-11-24 01:03:03 -06:00
Shyotl
1fd908b2c4 Removed maximum_alpha uniform (as it's always 1.0 anyhow) 2011-11-19 15:13:16 -06:00
Shyotl
f551294e66 Alphamasking migrated to shaders instead of using fixed-function. Very early code. Hasn't even made it into viewer-development yet. 2011-08-12 19:20:11 -05:00
Shyotl
c9860f7b66 Massive deferred update...
Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
2011-08-11 03:16:17 -05:00
Shyotl
9bda97786f Batch indexing/no-fixed-function WIP. 2011-08-09 01:11:05 -05:00
Shyotl
b258b71e07 Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head. 2011-07-30 20:30:07 -05:00
Shyotl
e80cff77f0 Hack hackity hack... I mean fixed water-fog sign-error when cam approaches 0 z when using shaders. 2011-07-10 19:38:43 -05:00
Shyotl
4ee4d52b2f Added bokeh DoF. Fixed some several SSAO and shadow combinations. Fixed GI crash bug. Enabled several fasttimers. Updated shaders. 2011-05-24 20:31:17 -05:00
Shyotl
0193173e46 Added #version string to many shaders. Added a few to-be-implemented shader files 2011-05-18 14:58:57 -05:00
Shyotl
ba8e62841f Deferred class2 alpha shader should actually compile now. 2011-05-12 00:13:44 -05:00
Shyotl
d1d6994419 Full v2.6 renderer. 2011-05-12 00:13:38 -05:00
Shyotl
41f42fc741 Nuking some glsl warnings, and fixing relwithdebug compile(and prolly gcc too) 2011-04-23 03:02:56 -05:00
Shyotl
d0feea7ed7 Re-added gamma setting to color filter shader
Fixed issue with setting default values of sliders for gauss shader
2011-02-10 14:57:00 -06:00
Shyotl
a579663eb9 Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00