SHFMODExStreamBufferSize added. Determines stream buffer size in ms. (stream restart required)
SHFMODExDecodeBufferSize added. Determines decode buffer size in ms. (stream restart required)
Streams will mute themselves if they are starving, until they are free of starvation for 5 full seconds.
Streams that fail to accumulate any buffer progress while starving for 10 full updates will be stopped.
Stream buffer progress(buffer percent) is llinfos spewed every update. (temporary)
Doubled default stream buffer size
Increased default decode buffer size to 1000ms (from 400)
Temporarily using FMOD::Memory_Initialize to display raw stream/decode buffer sizes via llinfos.
Added llwarns messages for SigmaTel hardware or bad audio acceleration configuration.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
ScriptsCanShowUI:false disables LLMapDestination (from V2)
SH_SpamHandler, derived from Cryogenic's spam blocking:
If flooded by an object, all objects of same owner get blocked.
If flooded by an avatar, avatar will be blocked.
Dialog flood prevention. (Objects only)
Calling card flood prevention (Avatar only)
Chat flood prevention. (Avatar and objects)
IM/Inventory offer flood prevention (Avatar and objects)
See additions to settings_sh.xml for details on new settings pertaining to anti-spam.