Shyotl
574022ed2c
Made a few more fullbright face types occlude any glow behind them.
2013-10-26 18:01:36 -05:00
Inusaito Sayori
8f3fe5dfae
File mode fixes for some exe, plist, and glsl files.
2013-05-18 11:45:27 -04:00
Shyotl
0742610674
Updated gObjectPreviewProgram shader (simple lighting)
2013-02-12 14:59:02 -06:00
Siana Gearz
29adc28d80
ivec4 still needed as texture index on some SONY VAIO and Toshiba ATI drivers.
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This reverts commit b8b235df09 .
2012-09-02 19:26:28 +02:00
Shyotl
b8b235df09
And suddeny the texture index attrib(for batching) is now an integer! (Changing switch to an if block on nividia hardware seems like the real solution to pink textures... not the index datatype)
2012-07-20 12:03:41 -05:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
1fd908b2c4
Removed maximum_alpha uniform (as it's always 1.0 anyhow)
2011-11-19 15:13:16 -06:00
Shyotl
53f5957b92
Animated faces with bumpmapping now behave as expected.
2011-10-21 15:03:46 -05:00
Shyotl
f551294e66
Alphamasking migrated to shaders instead of using fixed-function. Very early code. Hasn't even made it into viewer-development yet.
2011-08-12 19:20:11 -05:00
Shyotl
ca328aec72
Replaced some opengl fixed functions with shaders. Temporary ShyotlUseLegacyRenderPath setting to debug if this change actually improves framerate at all (setting not tied to callbacks. Have to toggle shaders to have stuff pick up the setting change)
2011-08-10 03:53:49 -05:00
Shyotl
9bda97786f
Batch indexing/no-fixed-function WIP.
2011-08-09 01:11:05 -05:00
Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00
Shyotl
0193173e46
Added #version string to many shaders. Added a few to-be-implemented shader files
2011-05-18 14:58:57 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00