Commit Graph

9 Commits

Author SHA1 Message Date
Shyotl
88df625096 Occluding voidwater again, as not doing such drastically lowers peak framerates. (100+ to ~50 on my hardware) 2011-08-13 03:30:51 -05:00
Shyotl
c9860f7b66 Massive deferred update...
Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
2011-08-11 03:16:17 -05:00
Shyotl
a994df7265 A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze. 2011-07-20 06:07:13 -05:00
Shyotl
285c19090e Slightly smarter flexi update handling, plus extra nullchecks. 2011-05-20 16:07:47 -05:00
Shyotl
62e3aa10c1 Reasonably safe changes.
Using accessor for vertexbuffer in LLFace
Extra occlusion query lookup in llgl (unused)
Const changes.
2011-05-18 14:35:27 -05:00
Shyotl
d1d6994419 Full v2.6 renderer. 2011-05-12 00:13:38 -05:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
996aaf6345 V2 spatial partition, and all the pipeline changes that go with it.
Note: Deferred mode is not finished, and thus broken. Don't use!
2011-03-10 23:05:04 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00