Siana Gearz
7774fe7f04
Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
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Conflicts:
indra/newview/lldynamictexture.cpp
2012-03-31 01:54:53 +02:00
Shyotl
86c65e492d
Use FBO for dynamic textures if possible. ( https://bitbucket.org/simon_linden/viewmaster/changeset/24cdc2fee3d9 )
2012-03-28 19:40:37 -05:00
Siana Gearz
be9f3178c0
Fixies, missed files
2012-03-28 01:45:10 +02:00
Siana Gearz
ce1607cf17
Plugging the mesh crash - thanks FS team!
2012-03-26 22:58:05 +02:00
Siana Gearz
caaba76921
Firestorm workaround for alloc failure
2012-03-26 15:05:35 +02:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Siana Gearz
459751f206
Catching up with Lindies part 1
2012-03-25 09:31:03 +02:00
Siana Gearz
b67fa864ff
First shot at fixing font fallback
2012-03-05 18:18:37 +01:00
Siana Gearz
28f73d1037
Fix large chat font being same as medium
2012-02-15 04:41:51 +01:00
Siana Gearz
c542c7bdbb
Work around pink textures on ATI with 3.1<=GL<=3.2
2012-02-15 01:01:11 +01:00
Shyotl
d10724ae6f
Remove some dead savedsettings.
2012-02-10 11:20:28 -06:00
Shyotl
f7b2139e81
Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge)
2012-02-09 14:26:21 -06:00
Shyotl
d15ed9ed34
I borked up the sUseStreamDraw logic earlier. When its a stream type, and sUseStreamDraw is false, don't use a vbo at all (I mistakenly had it use a dynamic vbo instead). Also, removed an unused (due to being renamed) setting from settings.xml
2012-01-31 02:54:42 -06:00
Shyotl
eaecc9a4d0
RenderVBOEnable was completely broken by ll, so I fixed it.
2012-01-30 19:50:41 -06:00
Shyotl
9453c2c2e9
Memory tracking system updated.
2012-01-29 01:33:14 -06:00
Shyotl
afed6dad84
Fix deferred on mac. VBO cleanup. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/853c76596bdb
2012-01-26 16:09:47 -06:00
Shyotl
f9d802f832
SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/56ac56c3cc9a
2012-01-26 12:55:24 -06:00
Shyotl
6374f012de
new fasttimers, including ui.
2012-01-23 18:30:54 -06:00
Shyotl
b338506229
VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe.
2012-01-19 19:01:44 -06:00
Shyotl
7805508e8d
SH-2827 crashfix. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/806c10f621af
2012-01-19 10:36:56 -06:00
Shyotl
ad3a16fd3b
Merge branch 'master' of https://github.com/Lirusaito/SingularityViewer.git
2012-01-12 23:30:17 -06:00
Shyotl
21b6b89577
If this assert hits then I want your callstack, and so does Bao Linden. SH-2827
2012-01-12 23:28:38 -06:00
Lirusaito
61beedd3d9
Changed style of comments with asterisks to avoid highlighting errors on //* with weak highlighters, change is to all files that could potentially break highlights
...
Most were needed, though some were just for possible problems with highlighting, should not affect performance whatsoever.
2012-01-09 05:40:03 -05:00
Siana Gearz
d66074d2ea
Merge branch 'master' of git://github.com/Shyotl/SingularityViewer
2012-01-07 21:36:24 +01:00
Siana Gearz
b911e86b02
Merge branch 'future' of git://github.com/Shyotl/SingularityViewer
2012-01-06 10:40:05 +01:00
Shyotl
54bfdb7704
Stippling removed. Emulated with a texture and some texcoord manipluation. (looks identical, and works with and without shaders)
2012-01-06 00:53:18 -06:00
Shyotl
dff195d120
Several transparent ui-related components were writing to the depthbuffer for some silly reason. Don't do that since it messes with occlusion.
2011-12-30 19:15:21 -06:00
Shyotl
48552e3027
Set blendtype back to BT_ALPHA after postprocess, because ui assumes such [aka: glBlendFunc(GL_SOURCE_ALPHA, GL_ONE_MINUS_SOURCE_ALPHA)]. Also, line-ending fixup.. again.
2011-12-30 17:19:23 -06:00
Shyotl
ca96e00135
Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2.
2011-12-26 23:40:18 -06:00
Siana Gearz
fd22d80dfd
Merge branch 'future' of https://github.com/Shyotl/SingularityViewer
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Conflicts:
indra/newview/app_settings/shaders/class2/effects/gaussBlurF.glsl
indra/newview/llmanipscale.cpp
indra/newview/llmeshrepository.cpp
indra/newview/llviewerregion.cpp
indra/newview/llvovolume.cpp
2011-12-24 20:12:12 +01:00
Shyotl
1bfa72fa7c
V3 merge. Slight update. Fixes lighting oddities.
2011-12-16 01:50:57 -06:00
Shyotl
0030ca3af7
Fixed extra post-process shaders. Cleaned up and no longer using deprecated functions.
2011-12-16 01:46:20 -06:00
Shyotl
a53e08032f
Prep for UI matrices.
2011-12-11 01:13:47 -06:00
Shyotl
14f2248ea1
LLRenderTarget::copyContents more lenient to errors.
2011-12-10 22:46:26 -06:00
Shyotl
81499fc6ea
-Font init cleanup. Now has a dedicated position in startup initilization.
2011-12-10 22:45:42 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
TighMacFanatic
2565caf62a
Merge branch 'master' of https://github.com/siana/SingularityViewer
2011-12-03 11:52:29 -05:00
Siana Gearz
697dd7e929
Preparing to add mesh upload.
2011-12-03 03:43:23 +01:00
TighMacFanatic
f5a08b1c12
Merge branch 'master' of https://github.com/siana/SingularityViewer
2011-12-01 12:13:56 -05:00
Siana Gearz
cd67046b33
Silly way to clear stringstream on GCC
2011-12-01 17:41:50 +01:00
Shyotl
0b5a2cd6a3
Un-break for compilers that don't yet support stringstream copying ala C++0x's MoveConstructible
2011-12-01 02:21:23 -06:00
Shyotl
8e7733b2ce
Lazy shader update. attribute -> ATTRIBUTE, varying -> VARYING. Moved some shader preprocessor stuff from llviewershadermgr.cpp to llshadermgr.cpp to match LL (although it looks more messy)
2011-11-24 01:03:03 -06:00
Shyotl
08d2c17c65
Alphamask detection tweakage.
2011-11-24 00:31:45 -06:00
Shyotl
9f9daba33d
Missed some glRotatef -> gGL.rotatef conversions.
2011-11-23 23:39:42 -06:00
Shyotl
5d8d402403
Fix shader error dumping. (the error file was not being written to.) Also catch exceptions if shader log dir is inaccessable or otherwise unable to be cleared.
2011-11-23 21:29:42 -06:00
Shyotl
e46c906a8b
Invalid texure indexes now display as pink to better assist debugging.
2011-11-21 15:56:24 -06:00
Shyotl
83e8a9076b
Several gl calls now wrapped via LLRender (gGL) as prep for future changes:
...
glMatrixMode -> gGL.matrixMode
..GL_MODELVIEW -> LLRender::MM_MODELVIEW
..GL_POJECTION -> LLRender::MM_PROJECTION
..GL_TEXTURE -> LLRender::MM_TEXTURE
glMultMatrix -> gGL.multMatrix
glLoadMatrixf -> gGL.loadMatrix
glPushMatrix -> gGL.pushMatrix
glPopMatrix -> gGL.popMatrix
glLoadIdentity -> gGL.loadIdentity
glRotatef -> gGL.rotatef
glTransformf -> gGL.transformf
glOrtho -> gGL.ortho
glColor3f -> gGL.diffuseColor3f
glColor3fv -> gGL.diffuseColor3fv
glColor4f -> gGL.diffuseColor4f
glColor4fv -> gGL.diffuseColor4fv
glColor4ubv -> gGL.diffuseColor4ubv
glLightModelfv(GL_LIGHT_MODEL_AMBIENT -> gGL.
2011-11-21 15:55:44 -06:00
Shyotl
70909f86c8
Changed some GL matricies to single precision.
2011-11-19 19:05:19 -06:00
Shyotl
1fd908b2c4
Removed maximum_alpha uniform (as it's always 1.0 anyhow)
2011-11-19 15:13:16 -06:00