Commit Graph

103 Commits

Author SHA1 Message Date
Liru Færs
f5fd05a1e4 Remove unused gPopupMenuView and MENU_BAR_WIDTH and other associated code 2019-10-20 01:32:56 -04:00
Lirusaito
1193f9bb65 Fix Torric's no copy texture crash
Thanks for the research and textures, Cheesy
2019-05-05 20:09:31 -04:00
Lirusaito
1ef5dc2c5d Merge branch 'animesh' of git://github.com/Shyotl/SingularityViewer into animesh 2019-04-09 02:30:24 -04:00
Shyotl
e2cc2d600b Update event poll to work with expected server changes. Timeout now behaves like status 502 (which is being removed by LL). Keeping 502 handling as well to maintain opensim support. 2019-04-08 15:18:10 -05:00
Lirusaito
a1d06e682e Switch to using typedef'd uuid types everywhere and auto for iterators
Oh, and some related opts.
2019-04-04 22:20:21 -04:00
Lirusaito
c5329968f7 Merge branch 'animesh' of git://github.com/Shyotl/SingularityViewer
# Conflicts:
#	indra/llcommon/llstring.h
#	indra/newview/llviewermenu.cpp
#	indra/newview/llviewerregion.cpp
2019-03-18 17:30:34 -04:00
Shyotl
b81373366b Animesh test changes. Also stop screwing with my commit messages, github. 2019-03-17 02:35:07 -05:00
Shyotl
aa37a0b539 Intermediary commit #3 2019-03-17 01:08:34 -05:00
Shyotl
3a78568a6f Intermediary commit #2. 2019-03-16 21:35:33 -05:00
Lirusaito
58ba9e3617 Merge branch 'master' of git://github.com/Shyotl/SingularityViewer 2019-03-02 19:01:49 -05:00
Lirusaito
b4cf0b429b Sync LLSelectMgr with upstream Alchemy 2019-01-23 05:05:36 -05:00
Shyotl
736696ac36 Track glEnable states via static refs instead of map lookups.
Sync light state, bound shader, and various gl context states similarly to render matrices.
Texture handles now refcounted, as multiple viewer textures could ref the same handle (cubemaps do this)
Clean up gl extension loading a bit. Not necessary, but only look for ARB variants if not included in current core version. Removed unused extensions.
Use core shader api if supported, else use ARB. (FN signatures are identical. Just doing some pointer substitution to ARB if not core.)
Attempt at improving VBO update batching. Subdata updates better batched to gether per-frame.
There's probably other stuff I forgot that is in this changeset, too.

Todo: Fix lightstate assertion when toggling fullscreen with shaders off.
2018-11-19 00:37:48 -06:00
Shyotl
92eb988f2a Pull in vertex buffer changes from alch. 2018-02-05 00:06:54 -06:00
Shyotl
f26a5e9d62 Added FTType to texture fetch methods. Baked texture fetch now uses dynamic retry policy. 2016-05-01 19:44:06 -05:00
Inusaito Sayori
773a2a3855 There are no grids that don't support links.
Conflicts:
	indra/newview/llinventorybridge.cpp
2015-08-12 14:58:42 -04:00
Shyotl
1c627317ec No longer include llerrorlegacy.h. Updated llstl to include deletion utilites. 2015-06-19 03:54:20 -05:00
Inusaito Sayori
728434e8ef Feature Request: Allow bulk edit for objects' descriptions and names
Translators need to translate the multiple_objects_selected string in floater_tools.xml
2015-02-26 22:56:53 -05:00
Shyotl
9da87128f1 Disable usage of glFog when drawing selected objects, if using shaders. 2015-01-29 17:47:39 -06:00
Inusaito Sayori
6863eb6651 Be sure the object's inventory serial is incorrect before dirtying the inventory
Thanks to Ubit for pointing this out
2014-09-11 16:02:54 -04:00
Shyotl
e975e389df Merge branch 'master' of https://github.com/singularity-viewer/SingularityViewer.git
Conflicts:
	indra/newview/llnetmap.cpp
2014-08-05 18:17:13 -05:00
Shyotl
061178ad82 Migrated gl matrix stack to LLMatrix4a 2014-06-22 03:34:51 -05:00
Shyotl
8f6a578ec0 Migration to LLMatrix4a instead of glh::matrix4f 2014-06-15 22:42:32 -05:00
Shyotl
24ca32f9f7 Replace gluProjectf/gluUnprojectf with own versions. Also changed gGLModelView/gGLProjection and other related matrices to LLMatrix4a. 2014-06-06 01:59:04 -05:00
Inusaito Sayori
f63de0d0cc Feature Request: Make Inspect button a toggler~ 2014-06-05 23:54:15 -04:00
Aleric Inglewood
4d2517d163 Freeze also synchronized avatars when editing an attachment.
On the removal of permYouOwner():

Calling permYouOwner() to determine if an attachment is yours is
not correct: grid gods (and that includes BEFORE requesting admin
status) are marked as owner of everything in their sim.

The reason for that is that otherwise,
  <Melanie_T> if they only had it when actually godding u, the viewer
  would have to have an option to either show the proper menus (it
  doesn't) or allow the sim to refresh the object flags without full
  object updates (it hasn't).
  <Melanie_T> gods often have to act fast, for instance with griefers.
  Having transition to god mode take as long as a full rez just isn't an
  option, apart from the sim load caused by resending all objects.
  <Melanie_T> Then i tried resending only the object that was selected
  but there the arriving object update would close the pie menu.
  So you right-click a prim and the pie menu would close again.

The result has always been that if you are on your own sim, in opensim,
and select an attachment on another avatar, then YOU would freeze, not
the selected avatar. This patch fixes that "opensim related" bug as
well.
2014-04-04 15:19:50 +02:00
Lirusaito
30f5a3a162 Update qtoolalign (Fixes issue 704)
- Removes shortcut ctrl-a for align tool
-- to avoid ctrl-a for select all text in UI controls messing up prim selection
- Adds llselectmgr select all function
-- to replace ctrl-a select all prims functionality that was a side effect of qtoolalign having this shortcut
- Adds toggle button (up/down arrow) to build floater for toggling display of the lower tab container area
-- This is to satisfy users who relied on ctrl-a to use align while the build floater was minimized and out of the way
- Syncs qtoolalign from Alchemy
2014-03-09 19:00:52 -04:00
Inusaito Sayori
02753bfc7d [RLVa] gRlvHandler.canStand --> RlvActions::canStand 2014-01-28 04:31:34 -05:00
Inusaito Sayori
cb0cc571ee Mats UI.
Includes Chalice Yao's pause agent on attachment selection in LLSelectMgr::updateSelectionCenter()
Includes some of Cinder Roxley's enhancements to the build floater for materials (flip buttons, sync materials, consistent control hiding)
Includes Ansariel Hiller's fix for FIRE-8298 [BUG-869] [MAINT-1961], since this updates lltexturectrl.* to have related behaviors.
Switches from using MIN_MANHATTAN_DIST for threshold in LLToolDragAndDrop to using the existing DragAndDropDistanceThreshold debug, like upstream.

Translators:
panel_tools_texture.xml should now be translated, floater_tools.xml should have the old panel removed.
strings.xml now has "use_texture" string.
notifications.xml Now has "LivePreviewUnavailable" alert. (don't forget to translate the ignoretext)
2013-11-06 17:39:04 -05:00
Inusaito Sayori
ec5aaa2af8 Modernize LLSelectMgr and fix leaks 2013-10-18 08:20:19 -04:00
Aleric Inglewood
be6699198f Revert "Handle PERM_EXPORT in LLPermissions."
This reverts commit 9c71afe73e.
2013-07-22 19:49:00 +02:00
Aleric Inglewood
9c71afe73e Handle PERM_EXPORT in LLPermissions.
This moves all export test code to where it belongs:
in LLPermissions.

Added LLPermissions::allowExportBy, next to
allowModifyBy, allowCopyBy and allowMoveBy.
Then changed all code to use this call.

Because LLPermissions is part of llinventory, I had
to add a proxy for LFSimFeatureHandler.
Added a new class LFSimFeatureHandlerInterface that can be
used by LLPermissions to check simulator features by
accessing the LFSimFeatureHandler singleton.

Several parts of the code ignored the PERM_EXPORT but
and still did demand that things are full perm next
to being a creator. This has now changed the export
rules are the same for everything as they were for mesh:
you need to be the owner and the creator for every element
that is exported (not just the root prim, of course).

Export rules can now be easily made a function on
simulator features. If different rules apply for different
types (wearables, objects, mesh etc) then an extra variable
indicating the type will have to be passed though.
2013-07-22 02:22:21 +02:00
Lirusaito
f9304faaec Merge branch 'master' of https://github.com/LightDrake/SingularityViewer 2013-07-16 09:50:58 -04:00
Lirusaito
cf2f455430 Update LLFloaterInspect, updates RLVa code, fixes inspect not always working at first 2013-07-13 15:40:45 -04:00
Shyotl
e4da971026 Hooked up underlying material fetching mechanism and added material-related structures. Not integrated into rendering pipeline. 2013-07-12 13:56:31 -05:00
Shyotl
ef3e918558 Initial moap commit. /VERY/ WIP. Primarily committed to clean up unstaged changes. Do not run this, even if it may compile, as it will NOT work (for a myriad of reasons)! 2013-05-31 05:33:41 -05:00
Aleric Inglewood
a8880983c4 Fix WARNING: addData: Type mismatch in LLMsgVarData::addData for Set 2013-05-25 22:07:50 +02:00
Inusaito Sayori
5c9286f460 Modernize and improve upon LLFloaterReporter to fix Issue 822: Report Abuse does not populate Region Name or screenshot correctly
Cleans up related bits in xmls/translations
2013-05-20 09:09:03 -04:00
Shyotl
b16bb264cc Added an experimental new alphamask detection method(set SHUseRMSEAutoMask to TRUE to use. Adjust SHAlphaMaskMaxRMSE to tweak cutoff). Fixed per-frame sky updates hammering analyzeAlpha. 2013-04-06 02:04:46 -05:00
Drake Arconis
3fac86158c General cleanup of unused variable warnings 2013-03-04 16:04:05 -05:00
Latif Khalifa
5e799b1f81 Respect always rez under owned land group setting for objects
duplicated by shift-dragging or duplicating.

Based on Phoenix changeset 5b50018c63d4 by Kadah
2013-01-23 12:02:04 +01:00
Latif Khalifa
18816ae146 Merge remote-tracking branch 'shyotl/sunshine' 2013-01-21 11:25:10 +01:00
Lirusaito
795f70a0b0 d520053 - MAINT-852 / VWR-8761 : Cannot delete object description. Now you can. 2013-01-17 01:11:59 -05:00
Shyotl
1083d7e0ef Added LLGLTexture. Virtually completely virtual for now. Also added LLTextureManagerBridge, although not yet utilized. 2012-12-22 23:58:42 -06:00
Inusaito Sayori
38f59e640c We canUndo and canRedo when we have a MoveableObject, not necessarily an EditableObject 2012-12-14 11:30:56 -05:00
Shyotl
9fb4e677a6 Updates to LLScrollListCtrl and related inter-dependencies. Also added ability to set face texture to 'None' (LLUUID::null). 2012-12-08 00:56:58 -06:00
Shyotl
794dbacea3 Merge branch 'master' of https://github.com/AlericInglewood/SingularityViewer.git into testpit
Conflicts:
	indra/newview/lldrawpoolavatar.cpp
	indra/newview/llviewertexturelist.cpp
	indra/newview/llworldmap.cpp
	indra/newview/pipeline.cpp
2012-11-29 11:54:41 -06:00
Shyotl
71deb8925e Added some nullchecks, removed some dead code, and cleaned up a few small things. 2012-11-04 21:16:53 -06:00
Siana Gearz
71d2bd83aa Fix inconsistent link/unlink checking 2012-10-17 13:41:30 +02:00
Shyotl
53fd33604d Apparently blendstate needs to be set back to alpha after finishing drawing wireframe. 2012-09-14 03:42:16 +02:00
Shyotl
8f9c8ee293 Disabled reundant mesh wireframe passes. Outline wireframe pass not needed if sRenderHiddenSelections is set. Also enabled backface culling for outline pass. While these changes do improve performance a bit, they also seem to fix an atioglxx.dll crash (driver bug?) 2012-09-14 02:49:28 +02:00