Shyotl
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85cb3cb0d0
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Clean up deferred shaders by moving common methods into shared glsl file
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2018-02-04 23:08:31 -06:00 |
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Shyotl
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97a6f3a7b2
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noisemap tweaks and cleanup.
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2017-03-27 23:13:56 -05:00 |
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Shyotl
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d42e380698
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Minor cleanup.
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2017-03-13 23:54:56 -05:00 |
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Shyotl
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5e501b9611
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Removed TT_RECT_TEXTURE and removed unnecessary shaders.
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2017-02-17 23:37:46 -06:00 |
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Shyotl
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7da8b012e6
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Pulled SSAO out into its own shader to support running at a lower-than-native framebuffer resolution (defaults at half-resolution [SHRenderSSAOResolutionScale=.5] ). This doesn't improve the slow ssao/shadow softening, however, as that bit remains unchanged.
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2013-12-13 02:19:57 -06:00 |
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