Shyotl
85cb3cb0d0
Clean up deferred shaders by moving common methods into shared glsl file
2018-02-04 23:08:31 -06:00
Shyotl
d42e380698
Minor cleanup.
2017-03-13 23:54:56 -05:00
Shyotl
5e501b9611
Removed TT_RECT_TEXTURE and removed unnecessary shaders.
2017-02-17 23:37:46 -06:00
Siana Gearz
749d0eec28
Merge https://github.com/abaph/SingularityViewer
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Brings in support for MESA accelerators.
2013-11-17 16:38:06 +01:00
Shyotl
3ed249cba5
Retain cubemap reflection on shiny faces while in shadowed, but don't bloom the sun reflection.
2013-11-13 01:35:31 -06:00
Andros Baphomet
fe0a761ce6
Merge remote-tracking branch 'upstream/master'
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Conflicts:
indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedNoColorF.glsl
indra/newview/app_settings/shaders/class1/deferred/fullbrightShinyF.glsl
indra/newview/app_settings/shaders/class1/deferred/fxaaF.glsl
indra/newview/app_settings/shaders/class1/deferred/giF.glsl
indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl
indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl
indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
2013-11-03 12:17:50 -05:00
Shyotl
378dd14ade
Return to our nice ssao.
2013-11-02 03:29:32 -05:00
Shyotl
af8f8bb040
Mats.
2013-11-02 01:20:05 -05:00
Andros Baphomet
f6861cd5ba
Fix shader compilation/out-of-spec issues
2013-10-05 17:33:34 -04:00
Shyotl
7eda762c28
Cheapo sun bloom contribution in deferred.
2012-12-19 02:30:44 -06:00
Shyotl
9a6568f5e8
A little bit of bloom on indirect shiny reflections in deferred.
2012-12-10 20:00:57 -06:00
Shyotl
6b05022530
Applied Tofu Linden's SSAO improvements. e189d55a7b
2012-12-08 16:51:38 -06:00
Shyotl
e8ec81bf04
Experimentation with normalpacking and component precision.
2012-10-14 04:00:02 -05:00
Shyotl
67e1a3b004
Lindie viewer-dev catchup regarding rendering pipeline.
2012-06-30 20:05:31 -05:00
Siana Gearz
70438fa06f
Catching up with Lindies part 3
2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76
Catching up with Lindies part 2
2012-03-25 10:47:20 +02:00
Shyotl
f7b2139e81
Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge)
2012-02-09 14:26:21 -06:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
8e7733b2ce
Lazy shader update. attribute -> ATTRIBUTE, varying -> VARYING. Moved some shader preprocessor stuff from llviewershadermgr.cpp to llshadermgr.cpp to match LL (although it looks more messy)
2011-11-24 01:03:03 -06:00
Shyotl
c9860f7b66
Massive deferred update...
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Plus renamed setupViewport to setup[2|3]DViewport.
Migrated mWindowRect to mWindowRectRaw, mVirtualWindowRect to mWindowRectScaled.
Slowly updating getwindow/getworldview calls to new v2 variants as I run across them.
Cleaned up ascent-related code in llmanip.cpp.
Impostor update tweaks.
Edgepatch water occlusion changes. (no patch flickering on edges of screen while moving camera)
2011-08-11 03:16:17 -05:00
Shyotl
9bda97786f
Batch indexing/no-fixed-function WIP.
2011-08-09 01:11:05 -05:00
Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00