Commit Graph

55 Commits

Author SHA1 Message Date
Shyotl
8aa4d0fd27 Removed fasttimer that was hurting perf a tiny bit. 2013-11-18 09:58:21 -06:00
Shyotl
af8f8bb040 Mats. 2013-11-02 01:20:05 -05:00
Siana Gearz
19625ea6b8 MAINT-2968 disable client GL namegen, go spec 2013-10-13 17:07:45 +02:00
Shyotl
f25eb07fab Unstaged changes cleanup. Further vectorization. Change in binormal/bitangent calculation. 2013-10-09 15:43:23 -05:00
Shyotl
2bdd695d5f Updated LLVertexBuffer to match v3 a bit better. Let's see how it fares. 2013-05-16 01:42:45 -05:00
Drake Arconis
3fac86158c General cleanup of unused variable warnings 2013-03-04 16:04:05 -05:00
Drake Arconis
b800320a49 Remove LLMemType and related files 2013-03-04 12:02:01 -05:00
Shyotl
f25ca2ac80 Fixed small #if/#ifdef typo. Also fixed formatting error in strings.xml 2012-11-12 00:12:39 -06:00
Shyotl
d54daa19a0 Allow trial of trasform feedback (for testing/benchmark) on hardware that declares support for GL_EXT_transform_feedback. Performance is far less than satisfactory on my hd4870(ogl3.3 gpu), however. Also messes up texcoords. Don't add RenderUseTransformFeedback to settings.xml. 2012-11-09 18:10:39 -06:00
Siana Gearz
29adc28d80 ivec4 still needed as texture index on some SONY VAIO and Toshiba ATI drivers.
This reverts commit b8b235df09.
2012-09-02 19:26:28 +02:00
Shyotl
b8b235df09 And suddeny the texture index attrib(for batching) is now an integer! (Changing switch to an if block on nividia hardware seems like the real solution to pink textures... not the index datatype) 2012-07-20 12:03:41 -05:00
Lirusaito
44b69f3d3e Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear
Conflicts:
	indra/llrender/llvertexbuffer.h Chose Shyotl's.
2012-07-11 23:23:31 -04:00
Shyotl
bca4cf8584 Revert LLs recent VBO alterations, as they aren't proving to be all that great.. 2012-07-11 17:13:37 -05:00
Lirusaito
80e44fe414 Merge branch 'V2MultiWear' of git://github.com/Shyotl/SingularityViewer into V2MultiWear 2012-07-08 20:05:17 -04:00
Shyotl
42c7a30280 Attempt to dodge some known vbo issues (VAO quriks, and VBO mapping being wonky). Will investigate the issues further, soon. 2012-07-08 19:04:33 -05:00
Drake Arconis
8eb319d3ba Merge remote-tracking branch 'aleric/V2MultiWear' into AltCompilers 2012-07-02 21:08:04 +00:00
Shyotl
67e1a3b004 Lindie viewer-dev catchup regarding rendering pipeline. 2012-06-30 20:05:31 -05:00
Aleric Inglewood
eb7615ad57 Merge branch 'master' into V2MultiWear 2012-06-27 04:26:44 +02:00
Aleric Inglewood
7234e63ce1 Merge remote-tracking branch 'siana/master'
Conflicts:
	indra/llrender/llvertexbuffer.cpp

Resolved: needed two casts for 64bit warning.
2012-06-27 04:10:20 +02:00
Shyotl
e1d243272f V3 merge part 1 / 2. 2012-04-13 22:39:39 -05:00
Siana Gearz
ce1607cf17 Plugging the mesh crash - thanks FS team! 2012-03-26 22:58:05 +02:00
Siana Gearz
caaba76921 Firestorm workaround for alloc failure 2012-03-26 15:05:35 +02:00
Siana Gearz
70438fa06f Catching up with Lindies part 3 2012-03-26 15:01:53 +02:00
Siana Gearz
3f0f955a76 Catching up with Lindies part 2 2012-03-25 10:47:20 +02:00
Aleric Inglewood
1023088c0d Fix 64-bit compile warning. 2012-03-13 16:34:45 +01:00
Shyotl
f7b2139e81 Renderer update. Incl mac fixes, DoF improvements, windlight floater code cleanup. (shining-fixes merge) 2012-02-09 14:26:21 -06:00
Shyotl
d15ed9ed34 I borked up the sUseStreamDraw logic earlier. When its a stream type, and sUseStreamDraw is false, don't use a vbo at all (I mistakenly had it use a dynamic vbo instead). Also, removed an unused (due to being renamed) setting from settings.xml 2012-01-31 02:54:42 -06:00
Shyotl
eaecc9a4d0 RenderVBOEnable was completely broken by ll, so I fixed it. 2012-01-30 19:50:41 -06:00
Shyotl
9453c2c2e9 Memory tracking system updated. 2012-01-29 01:33:14 -06:00
Shyotl
afed6dad84 Fix deferred on mac. VBO cleanup. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/853c76596bdb 2012-01-26 16:09:47 -06:00
Shyotl
f9d802f832 SH-2565 Move resetVertexBuffer operation to a consistent location (also avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer. https://bitbucket.org/VirLinden/viewer-development-shining-fixes/changeset/56ac56c3cc9a 2012-01-26 12:55:24 -06:00
Shyotl
6374f012de new fasttimers, including ui. 2012-01-23 18:30:54 -06:00
Shyotl
b338506229 VBO updates from Vir Lindens shining fixes. VBO mapping perf improvement. Alpha rigged attachments render fix, hopefully. Crashfix in void pushWireframe. 2012-01-19 19:01:44 -06:00
Shyotl
ca96e00135 Enable gl sync fence. Missed a vertexbuffer flush. moved LLMultiFloater out of llfloater.(h|cpp) and into its own header and source file, matching v2. 2011-12-26 23:40:18 -06:00
Shyotl
ffb285c6ff Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
174c1800cc llgl/llglext updated. TODO: repackage glext from ll's viewer-development branch so this will compile. (I manually extracted glext-68-windows-20110406.tar.bz2 in my build environment just for now.) 2011-08-27 04:49:51 -05:00
Shyotl
9bda97786f Batch indexing/no-fixed-function WIP. 2011-08-09 01:11:05 -05:00
Shyotl
7bcd259821 Added ShyotlRenderVBOStrideMode to toggle between strided and unstrided VBOs. 2011-08-05 19:24:17 -05:00
Shyotl
b75a28ec15 Cleanup. Applied http://hg.secondlife.com/mesh-development/changeset/3031f266784a 2011-08-05 01:18:27 -05:00
Shyotl
48ef9904c1 A pass at cleaning up LLVertexBuffer a bit. Also removing extra unbinds that caused synchronization issues with mapped vbos. 2011-07-21 01:48:46 -05:00
Shyotl
cc19a4c2da Aligned strided vertexbuffers. 2011-07-20 23:54:16 -05:00
Shyotl
95ea174d43 Spatial partition updated. Seems to run smoother for me, but may want to test on other systems. 2011-05-29 16:28:56 -05:00
Shyotl
71eec1caed Improved error handling (introduced debugsession commandline argument). Startup/shutdown now more verbose. SSE checks if project was compiled with SSE(2)... not sure if windows would reach it if hardware lacked support, but linux/mac may (from V2). Fixed Mac crashes in deferred. 2011-05-28 01:46:11 -05:00
Shyotl
62e3aa10c1 Reasonably safe changes.
Using accessor for vertexbuffer in LLFace
Extra occlusion query lookup in llgl (unused)
Const changes.
2011-05-18 14:35:27 -05:00
Siana Gearz
e3f9b4dbbe Help me keep track of VBOs 2011-05-07 05:47:13 +02:00
Shyotl
4f264f0359 Testing potential fix for http://code.google.com/p/singularity-viewer/issues/detail?id=5 2011-04-25 19:59:50 -05:00
Shyotl
a8ef46888e More STORM-1026 LL fixes. 2011-03-14 17:03:34 -05:00
Shyotl
1b039a1be6 Deferred has sky and water textures now. Underwater is still borked.
Deferred fastalpha behaves a bit better.
Pulled over patch for https://jira.secondlife.com/browse/STORM-336 and https://jira.secondlife.com/browse/STORM-1011 from linden repo
Sky rendered using new LL method. Assuming this fixes issues on AMD cards(works on cat 11.2)
Added a few things missed related to spatial-parition updating.
Added 'SkipReflectOcclusionUpdates' setting that prevents occlusion updates for reflection pass. Less taxing on CPU.
2011-03-10 23:06:46 -06:00
Shyotl
58edba5129 V2 llrender merge, sans freetype and LLTexture 2011-02-24 18:08:17 -06:00
Siana Gearz
5717f779fa Let mac users choose their VBO fate 2011-02-06 00:35:18 +01:00