Shyotl
bf3e605d3b
MAINT-646: Factor std::vector out of lloctree https://bitbucket.org/davep/viewer-development/changeset/efcec3eb374f
2012-07-18 01:03:54 -05:00
Shyotl
a56ad597d4
MAINT-646: Factor std::set out of lloctree https://bitbucket.org/davep/viewer-development/changeset/52b6c9168974
2012-07-18 00:54:52 -05:00
Drake Arconis
ece9dda7b4
Initial support for the Clang compiler and numerous warning fixes
2012-07-02 19:45:41 +00:00
Shyotl
ae0804beea
Trival V3 llmath merge.
2012-05-21 20:23:42 -05:00
Shyotl
fc65380f2a
Added auto avatar muting(appearance only) based on avatar complexity (disabled by default). Added several missing debug views.
2012-01-27 02:36:26 -06:00
Lirusaito
61beedd3d9
Changed style of comments with asterisks to avoid highlighting errors on //* with weak highlighters, change is to all files that could potentially break highlights
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Most were needed, though some were just for possible problems with highlighting, should not affect performance whatsoever.
2012-01-09 05:40:03 -05:00
Shyotl
ffb285c6ff
Huge renderer update (WIP). Still plenty to do, especially pertaining to UI.
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-Nametag bubble visbility is oddly inconsistent. May vanish with future planned UI merges...
-VBOs are PAINFULLY slow on ATI hardware. This repos self-compiled davep/shining-fixes branch, so I'll leave the ball in LL's court for now regarding that.
2011-12-09 14:02:29 -06:00
Shyotl
dc3831c86b
llmath v3 merge.
2011-11-23 23:04:54 -06:00
Shyotl
3c4f012480
LLVOVolume::lineSegmentIntersect crashfix. http://hg.secondlife.com/mesh-development/changeset/741175a108d1
2011-09-02 06:56:32 -05:00
Shyotl
48abb8280f
SH-2188. Invalid VBO updates for rigged attachments.
2011-08-18 00:28:42 -05:00
Shyotl
b258b71e07
Flipped the MESH_ENABLED switch. Added missing components and updated stuff to be closer to mesh-development head.
2011-07-30 20:30:07 -05:00
Shyotl
1e92e734d8
Bulk of mesh. Excluded via #if MESH_ENABLED. LLModel still needs updated for strided vbos, Collada SDK needs to be wrangled, and misc pieces need to be found and brought over. Skipping inventory stuff until meshes are at least displayable.
2011-07-23 03:26:30 -05:00
Shyotl
179193d173
Some minor cleanup. Bringing stuff in-line with current to ensure it all works before mesh is actually plugged in.
2011-07-23 03:24:10 -05:00
Shyotl
07c892480a
Vectorized llvolumeface while maintining strided vertexbuffers.
2011-07-22 04:29:19 -05:00
Shyotl
dfa850931a
Fleshed out llvolume a bit more. Added some utility functions.
2011-07-20 23:53:09 -05:00
Shyotl
fe0cd9f702
Bugfixes. Should fix bizarre cam behavior and lighting issues on carved/hollowed prims.
2011-07-20 15:07:58 -05:00
Shyotl
a994df7265
A majority of vectorization done. Note that it's INCOMPLETE. LLVolumeFace and LLVertexBuffer haven't been updated, so it's very dirty(and buggy) at those transitions. Compiles on windoze.
2011-07-20 06:07:13 -05:00
Siana Gearz
630059a74f
Merge git://github.com/AlericInglewood/SingularityViewer
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Conflicts:
indra/newview/llpaneldisplay.cpp
indra/newview/skins/default/xui/en-us/panel_preferences_ascent_system.xml
2011-06-05 19:56:46 +02:00
Siana Gearz
1473486f23
Apply hollow size patch by Zauber Paracelsus
2011-06-05 19:09:43 +02:00
Shyotl
5f6fc78706
llmath and llcommon updates. Marginal.
2011-05-18 14:36:05 -05:00
Shyotl
e756140e1d
Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
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Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Siana Gearz
685e388d7f
Picking crash fix
2011-03-01 18:43:50 +01:00
Shyotl
7deee9336c
V2 llmath merge
2011-02-22 21:44:04 -06:00
unknown
b2bd45eed8
-Screwed around with SSE2.
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-Added ReleaseSSE2 as a build target.
-LL_VECTORIZE is silly and breaks things...
-Small little tweaks.
I have not tested if the cmake alterations work under linux and darwin. Hollar if broken.
2010-10-02 02:13:17 -05:00
Hazim Gazov
7a86d01598
Imported existing code
2010-04-02 02:48:44 -03:00