7538 lines
173 KiB
C++
7538 lines
173 KiB
C++
/**
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* @file llvolume.cpp
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*
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* $LicenseInfo:firstyear=2002&license=viewergpl$
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*
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* Copyright (c) 2002-2009, Linden Research, Inc.
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*
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* Second Life Viewer Source Code
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* The source code in this file ("Source Code") is provided by Linden Lab
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* to you under the terms of the GNU General Public License, version 2.0
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* ("GPL"), unless you have obtained a separate licensing agreement
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* ("Other License"), formally executed by you and Linden Lab. Terms of
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* the GPL can be found in doc/GPL-license.txt in this distribution, or
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* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
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*
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* There are special exceptions to the terms and conditions of the GPL as
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* it is applied to this Source Code. View the full text of the exception
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* in the file doc/FLOSS-exception.txt in this software distribution, or
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* online at
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* http://secondlifegrid.net/programs/open_source/licensing/flossexception
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*
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* By copying, modifying or distributing this software, you acknowledge
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* that you have read and understood your obligations described above,
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* and agree to abide by those obligations.
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*
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* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
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* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
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* COMPLETENESS OR PERFORMANCE.
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* $/LicenseInfo$
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*/
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#include "linden_common.h"
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#include "llmemory.h"
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#include "llmath.h"
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#include <set>
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#include "llerror.h"
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#include "llmemtype.h"
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#include "llvolumemgr.h"
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#include "v2math.h"
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#include "v3math.h"
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#include "v4math.h"
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#include "m4math.h"
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#include "m3math.h"
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#include "llmatrix3a.h"
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#include "lloctree.h"
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#include "lldarray.h"
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#include "llvolume.h"
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#include "llvolumeoctree.h"
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#include "llstl.h"
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#include "llsdserialize.h"
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#include "llvector4a.h"
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#include "llmatrix4a.h"
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#include "lltimer.h"
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#define DEBUG_SILHOUETTE_BINORMALS 0
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#define DEBUG_SILHOUETTE_NORMALS 0 // TomY: Use this to display normals using the silhouette
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#define DEBUG_SILHOUETTE_EDGE_MAP 0 // DaveP: Use this to display edge map using the silhouette
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const F32 CUT_MIN = 0.f;
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const F32 CUT_MAX = 1.f;
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const F32 MIN_CUT_DELTA = 0.02f;
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const F32 HOLLOW_MIN = 0.f;
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const F32 HOLLOW_MAX = 0.99f;
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const F32 HOLLOW_MAX_SQUARE = 0.7f;
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const F32 TWIST_MIN = -1.f;
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const F32 TWIST_MAX = 1.f;
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const F32 RATIO_MIN = 0.f;
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const F32 RATIO_MAX = 2.f; // Tom Y: Inverted sense here: 0 = top taper, 2 = bottom taper
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const F32 HOLE_X_MIN= 0.01f;
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const F32 HOLE_X_MAX= 1.0f;
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const F32 HOLE_Y_MIN= 0.01f;
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const F32 HOLE_Y_MAX= 0.5f;
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const F32 SHEAR_MIN = -0.5f;
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const F32 SHEAR_MAX = 0.5f;
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const F32 REV_MIN = 1.f;
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const F32 REV_MAX = 4.f;
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const F32 TAPER_MIN = -1.f;
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const F32 TAPER_MAX = 1.f;
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const F32 SKEW_MIN = -0.95f;
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const F32 SKEW_MAX = 0.95f;
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const F32 SCULPT_MIN_AREA = 0.002f;
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const S32 SCULPT_MIN_AREA_DETAIL = 1;
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extern BOOL gDebugGL;
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void assert_aligned(void* ptr, uintptr_t alignment)
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{
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#if 0
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uintptr_t t = (uintptr_t) ptr;
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if (t%alignment != 0)
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{
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llerrs << "Alignment check failed." << llendl;
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}
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#endif
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}
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BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
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{
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LLVector3 test = (pt2-pt1)%(pt3-pt2);
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//answer
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if(test * norm < 0)
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{
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return FALSE;
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}
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else
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{
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return TRUE;
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}
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}
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BOOL LLLineSegmentBoxIntersect(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size)
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{
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return LLLineSegmentBoxIntersect(start.mV, end.mV, center.mV, size.mV);
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}
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BOOL LLLineSegmentBoxIntersect(const F32* start, const F32* end, const F32* center, const F32* size)
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{
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F32 fAWdU[3];
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F32 dir[3];
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F32 diff[3];
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for (U32 i = 0; i < 3; i++)
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{
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dir[i] = 0.5f * (end[i] - start[i]);
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diff[i] = (0.5f * (end[i] + start[i])) - center[i];
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fAWdU[i] = fabsf(dir[i]);
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if(fabsf(diff[i])>size[i] + fAWdU[i]) return false;
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}
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float f;
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f = dir[1] * diff[2] - dir[2] * diff[1]; if(fabsf(f)>size[1]*fAWdU[2] + size[2]*fAWdU[1]) return false;
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f = dir[2] * diff[0] - dir[0] * diff[2]; if(fabsf(f)>size[0]*fAWdU[2] + size[2]*fAWdU[0]) return false;
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f = dir[0] * diff[1] - dir[1] * diff[0]; if(fabsf(f)>size[0]*fAWdU[1] + size[1]*fAWdU[0]) return false;
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return true;
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}
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// intersect test between triangle vert0, vert1, vert2 and a ray from orig in direction dir.
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// returns TRUE if intersecting and returns barycentric coordinates in intersection_a, intersection_b,
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// and returns the intersection point along dir in intersection_t.
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// Moller-Trumbore algorithm
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BOOL LLTriangleRayIntersect(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
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F32& intersection_a, F32& intersection_b, F32& intersection_t)
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{
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/* find vectors for two edges sharing vert0 */
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LLVector4a edge1;
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edge1.setSub(vert1, vert0);
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LLVector4a edge2;
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edge2.setSub(vert2, vert0);
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/* begin calculating determinant - also used to calculate U parameter */
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LLVector4a pvec;
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pvec.setCross3(dir, edge2);
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/* if determinant is near zero, ray lies in plane of triangle */
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LLVector4a det;
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det.setAllDot3(edge1, pvec);
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if (det.greaterEqual(LLVector4a::getEpsilon()).getGatheredBits() & 0x7)
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{
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/* calculate distance from vert0 to ray origin */
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LLVector4a tvec;
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tvec.setSub(orig, vert0);
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/* calculate U parameter and test bounds */
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LLVector4a u;
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u.setAllDot3(tvec,pvec);
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if ((u.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7) &&
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(u.lessEqual(det).getGatheredBits() & 0x7))
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{
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/* prepare to test V parameter */
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LLVector4a qvec;
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qvec.setCross3(tvec, edge1);
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/* calculate V parameter and test bounds */
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LLVector4a v;
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v.setAllDot3(dir, qvec);
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//if (!(v < 0.f || u + v > det))
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LLVector4a sum_uv;
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sum_uv.setAdd(u, v);
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S32 v_gequal = v.greaterEqual(LLVector4a::getZero()).getGatheredBits() & 0x7;
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S32 sum_lequal = sum_uv.lessEqual(det).getGatheredBits() & 0x7;
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if (v_gequal && sum_lequal)
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{
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/* calculate t, scale parameters, ray intersects triangle */
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LLVector4a t;
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t.setAllDot3(edge2,qvec);
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t.div(det);
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u.div(det);
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v.div(det);
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intersection_a = u[0];
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intersection_b = v[0];
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intersection_t = t[0];
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return TRUE;
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}
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}
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}
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return FALSE;
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}
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BOOL LLTriangleRayIntersectTwoSided(const LLVector4a& vert0, const LLVector4a& vert1, const LLVector4a& vert2, const LLVector4a& orig, const LLVector4a& dir,
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F32& intersection_a, F32& intersection_b, F32& intersection_t)
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{
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F32 u, v, t;
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/* find vectors for two edges sharing vert0 */
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LLVector4a edge1;
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edge1.setSub(vert1, vert0);
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LLVector4a edge2;
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edge2.setSub(vert2, vert0);
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/* begin calculating determinant - also used to calculate U parameter */
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LLVector4a pvec;
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pvec.setCross3(dir, edge2);
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/* if determinant is near zero, ray lies in plane of triangle */
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F32 det = edge1.dot3(pvec).getF32();
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if (det > -F_APPROXIMATELY_ZERO && det < F_APPROXIMATELY_ZERO)
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{
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return FALSE;
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}
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F32 inv_det = 1.f / det;
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/* calculate distance from vert0 to ray origin */
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LLVector4a tvec;
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tvec.setSub(orig, vert0);
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/* calculate U parameter and test bounds */
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u = (tvec.dot3(pvec).getF32()) * inv_det;
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if (u < 0.f || u > 1.f)
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{
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return FALSE;
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}
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/* prepare to test V parameter */
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tvec.sub(edge1);
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/* calculate V parameter and test bounds */
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v = (dir.dot3(tvec).getF32()) * inv_det;
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if (v < 0.f || u + v > 1.f)
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{
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return FALSE;
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}
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/* calculate t, ray intersects triangle */
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t = (edge2.dot3(tvec).getF32()) * inv_det;
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intersection_a = u;
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intersection_b = v;
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intersection_t = t;
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return TRUE;
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}
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//helper for non-aligned vectors
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BOOL LLTriangleRayIntersect(const LLVector3& vert0, const LLVector3& vert1, const LLVector3& vert2, const LLVector3& orig, const LLVector3& dir,
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F32& intersection_a, F32& intersection_b, F32& intersection_t, BOOL two_sided)
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{
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LLVector4a vert0a, vert1a, vert2a, origa, dira;
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vert0a.load3(vert0.mV);
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vert1a.load3(vert1.mV);
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vert2a.load3(vert2.mV);
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origa.load3(orig.mV);
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dira.load3(dir.mV);
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if (two_sided)
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{
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return LLTriangleRayIntersectTwoSided(vert0a, vert1a, vert2a, origa, dira,
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intersection_a, intersection_b, intersection_t);
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}
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else
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{
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return LLTriangleRayIntersect(vert0a, vert1a, vert2a, origa, dira,
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intersection_a, intersection_b, intersection_t);
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}
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}
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class LLVolumeOctreeRebound : public LLOctreeTravelerDepthFirst<LLVolumeTriangle>
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{
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public:
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const LLVolumeFace* mFace;
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LLVolumeOctreeRebound(const LLVolumeFace* face)
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{
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mFace = face;
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}
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virtual void visit(const LLOctreeNode<LLVolumeTriangle>* branch)
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{ //this is a depth first traversal, so it's safe to assum all children have complete
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//bounding data
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LLVolumeOctreeListener* node = (LLVolumeOctreeListener*) branch->getListener(0);
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LLVector4a& min = node->mExtents[0];
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LLVector4a& max = node->mExtents[1];
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if (!branch->getData().empty())
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{ //node has data, find AABB that binds data set
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const LLVolumeTriangle* tri = *(branch->getData().begin());
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//initialize min/max to first available vertex
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min = *(tri->mV[0]);
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max = *(tri->mV[0]);
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for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
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branch->getData().begin(); iter != branch->getData().end(); ++iter)
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{ //for each triangle in node
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//stretch by triangles in node
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tri = *iter;
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min.setMin(min, *tri->mV[0]);
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min.setMin(min, *tri->mV[1]);
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min.setMin(min, *tri->mV[2]);
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max.setMax(max, *tri->mV[0]);
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max.setMax(max, *tri->mV[1]);
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max.setMax(max, *tri->mV[2]);
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}
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}
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else if (!branch->getChildren().empty())
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{ //no data, but child nodes exist
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LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
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//initialize min/max to extents of first child
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min = child->mExtents[0];
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max = child->mExtents[1];
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}
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else
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{
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llerrs << "Empty leaf" << llendl;
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}
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for (U32 i = 0; i < branch->getChildCount(); ++i)
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{ //stretch by child extents
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LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(i)->getListener(0);
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min.setMin(min, child->mExtents[0]);
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max.setMax(max, child->mExtents[1]);
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}
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node->mBounds[0].setAdd(min, max);
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node->mBounds[0].mul(0.5f);
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node->mBounds[1].setSub(max,min);
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node->mBounds[1].mul(0.5f);
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}
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};
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//-------------------------------------------------------------------
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// statics
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//-------------------------------------------------------------------
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//----------------------------------------------------
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LLProfile::Face* LLProfile::addCap(S16 faceID)
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{
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LLMemType m1(LLMemType::MTYPE_VOLUME);
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Face *face = vector_append(mFaces, 1);
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face->mIndex = 0;
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face->mCount = mTotal;
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face->mScaleU= 1.0f;
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face->mCap = TRUE;
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face->mFaceID = faceID;
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return face;
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}
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LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BOOL flat)
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{
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LLMemType m1(LLMemType::MTYPE_VOLUME);
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Face *face = vector_append(mFaces, 1);
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face->mIndex = i;
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face->mCount = count;
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face->mScaleU= scaleU;
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face->mFlat = flat;
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face->mCap = FALSE;
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face->mFaceID = faceID;
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return face;
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}
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//static
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S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
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{ // this is basically LLProfile::genNGon stripped down to only the operations that influence the number of points
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LLMemType m1(LLMemType::MTYPE_VOLUME);
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S32 np = 0;
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// Generate an n-sided "circular" path.
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// 0 is (1,0), and we go counter-clockwise along a circular path from there.
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F32 t, t_step, t_first, t_fraction;
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F32 begin = params.getBegin();
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F32 end = params.getEnd();
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t_step = 1.0f / sides;
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t_first = floor(begin * sides) / (F32)sides;
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// pt1 is the first point on the fractional face.
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// Starting t and ang values for the first face
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t = t_first;
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// Increment to the next point.
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// pt2 is the end point on the fractional face
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t += t_step;
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t_fraction = (begin - t_first)*sides;
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// Only use if it's not almost exactly on an edge.
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if (t_fraction < 0.9999f)
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{
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np++;
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}
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// There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
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while (t < end)
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{
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// Iterate through all the integer steps of t.
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np++;
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t += t_step;
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}
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t_fraction = (end - (t - t_step))*sides;
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// Find the fraction that we need to add to the end point.
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t_fraction = (end - (t - t_step))*sides;
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if (t_fraction > 0.0001f)
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{
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np++;
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}
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// If we're sliced, the profile is open.
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if ((end - begin)*ang_scale < 0.99f)
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{
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if (params.getHollow() <= 0)
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{
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// put center point if not hollow.
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np++;
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}
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}
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return np;
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}
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// What is the bevel parameter used for? - DJS 04/05/02
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// Bevel parameter is currently unused but presumedly would support
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// filleted and chamfered corners
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void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
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{
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LLMemType m1(LLMemType::MTYPE_VOLUME);
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// Generate an n-sided "circular" path.
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// 0 is (1,0), and we go counter-clockwise along a circular path from there.
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const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
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F32 scale = 0.5f;
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F32 t, t_step, t_first, t_fraction, ang, ang_step;
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LLVector3 pt1,pt2;
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F32 begin = params.getBegin();
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F32 end = params.getEnd();
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t_step = 1.0f / sides;
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ang_step = 2.0f*F_PI*t_step*ang_scale;
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// Scale to have size "match" scale. Compensates to get object to generally fill bounding box.
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|
|
|
S32 total_sides = llround(sides / ang_scale); // Total number of sides all around
|
|
|
|
if (total_sides < 8)
|
|
{
|
|
scale = tableScale[total_sides];
|
|
}
|
|
|
|
t_first = floor(begin * sides) / (F32)sides;
|
|
|
|
// pt1 is the first point on the fractional face.
|
|
// Starting t and ang values for the first face
|
|
t = t_first;
|
|
ang = 2.0f*F_PI*(t*ang_scale + offset);
|
|
pt1.setVec(cos(ang)*scale,sin(ang)*scale, t);
|
|
|
|
// Increment to the next point.
|
|
// pt2 is the end point on the fractional face
|
|
t += t_step;
|
|
ang += ang_step;
|
|
pt2.setVec(cos(ang)*scale,sin(ang)*scale,t);
|
|
|
|
t_fraction = (begin - t_first)*sides;
|
|
|
|
// Only use if it's not almost exactly on an edge.
|
|
if (t_fraction < 0.9999f)
|
|
{
|
|
LLVector3 new_pt = lerp(pt1, pt2, t_fraction);
|
|
mProfile.push_back(new_pt);
|
|
}
|
|
|
|
// There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02
|
|
while (t < end)
|
|
{
|
|
// Iterate through all the integer steps of t.
|
|
pt1.setVec(cos(ang)*scale,sin(ang)*scale,t);
|
|
|
|
if (mProfile.size() > 0) {
|
|
LLVector3 p = mProfile[mProfile.size()-1];
|
|
for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
|
|
mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1));
|
|
}
|
|
}
|
|
mProfile.push_back(pt1);
|
|
|
|
t += t_step;
|
|
ang += ang_step;
|
|
}
|
|
|
|
t_fraction = (end - (t - t_step))*sides;
|
|
|
|
// pt1 is the first point on the fractional face
|
|
// pt2 is the end point on the fractional face
|
|
pt2.setVec(cos(ang)*scale,sin(ang)*scale,t);
|
|
|
|
// Find the fraction that we need to add to the end point.
|
|
t_fraction = (end - (t - t_step))*sides;
|
|
if (t_fraction > 0.0001f)
|
|
{
|
|
LLVector3 new_pt = lerp(pt1, pt2, t_fraction);
|
|
|
|
if (mProfile.size() > 0) {
|
|
LLVector3 p = mProfile[mProfile.size()-1];
|
|
for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
|
|
mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1));
|
|
}
|
|
}
|
|
mProfile.push_back(new_pt);
|
|
}
|
|
|
|
// If we're sliced, the profile is open.
|
|
if ((end - begin)*ang_scale < 0.99f)
|
|
{
|
|
if ((end - begin)*ang_scale > 0.5f)
|
|
{
|
|
mConcave = TRUE;
|
|
}
|
|
else
|
|
{
|
|
mConcave = FALSE;
|
|
}
|
|
mOpen = TRUE;
|
|
if (params.getHollow() <= 0)
|
|
{
|
|
// put center point if not hollow.
|
|
mProfile.push_back(LLVector3(0,0,0));
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// The profile isn't open.
|
|
mOpen = FALSE;
|
|
mConcave = FALSE;
|
|
}
|
|
|
|
mTotal = mProfile.size();
|
|
}
|
|
|
|
void LLProfile::genNormals(const LLProfileParams& params)
|
|
{
|
|
S32 count = mProfile.size();
|
|
|
|
S32 outer_count;
|
|
if (mTotalOut)
|
|
{
|
|
outer_count = mTotalOut;
|
|
}
|
|
else
|
|
{
|
|
outer_count = mTotal / 2;
|
|
}
|
|
|
|
mEdgeNormals.resize(count * 2);
|
|
mEdgeCenters.resize(count * 2);
|
|
mNormals.resize(count);
|
|
|
|
LLVector2 pt0,pt1;
|
|
|
|
BOOL hollow = (params.getHollow() > 0);
|
|
|
|
S32 i0, i1, i2, i3, i4;
|
|
|
|
// Parametrically generate normal
|
|
for (i2 = 0; i2 < count; i2++)
|
|
{
|
|
mNormals[i2].mV[0] = mProfile[i2].mV[0];
|
|
mNormals[i2].mV[1] = mProfile[i2].mV[1];
|
|
if (hollow && (i2 >= outer_count))
|
|
{
|
|
mNormals[i2] *= -1.f;
|
|
}
|
|
if (mNormals[i2].magVec() < 0.001)
|
|
{
|
|
// Special case for point at center, get adjacent points.
|
|
i1 = (i2 - 1) >= 0 ? i2 - 1 : count - 1;
|
|
i0 = (i1 - 1) >= 0 ? i1 - 1 : count - 1;
|
|
i3 = (i2 + 1) < count ? i2 + 1 : 0;
|
|
i4 = (i3 + 1) < count ? i3 + 1 : 0;
|
|
|
|
pt0.setVec(mProfile[i1].mV[VX] + mProfile[i1].mV[VX] - mProfile[i0].mV[VX],
|
|
mProfile[i1].mV[VY] + mProfile[i1].mV[VY] - mProfile[i0].mV[VY]);
|
|
pt1.setVec(mProfile[i3].mV[VX] + mProfile[i3].mV[VX] - mProfile[i4].mV[VX],
|
|
mProfile[i3].mV[VY] + mProfile[i3].mV[VY] - mProfile[i4].mV[VY]);
|
|
|
|
mNormals[i2] = pt0 + pt1;
|
|
mNormals[i2] *= 0.5f;
|
|
}
|
|
mNormals[i2].normVec();
|
|
}
|
|
|
|
S32 num_normal_sets = isConcave() ? 2 : 1;
|
|
for (S32 normal_set = 0; normal_set < num_normal_sets; normal_set++)
|
|
{
|
|
S32 point_num;
|
|
for (point_num = 0; point_num < mTotal; point_num++)
|
|
{
|
|
LLVector3 point_1 = mProfile[point_num];
|
|
point_1.mV[VZ] = 0.f;
|
|
|
|
LLVector3 point_2;
|
|
|
|
if (isConcave() && normal_set == 0 && point_num == (mTotal - 1) / 2)
|
|
{
|
|
point_2 = mProfile[mTotal - 1];
|
|
}
|
|
else if (isConcave() && normal_set == 1 && point_num == mTotal - 1)
|
|
{
|
|
point_2 = mProfile[(mTotal - 1) / 2];
|
|
}
|
|
else
|
|
{
|
|
LLVector3 delta_pos;
|
|
S32 neighbor_point = (point_num + 1) % mTotal;
|
|
while(delta_pos.magVecSquared() < 0.01f * 0.01f)
|
|
{
|
|
point_2 = mProfile[neighbor_point];
|
|
delta_pos = point_2 - point_1;
|
|
neighbor_point = (neighbor_point + 1) % mTotal;
|
|
if (neighbor_point == point_num)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
point_2.mV[VZ] = 0.f;
|
|
LLVector3 face_normal = (point_2 - point_1) % LLVector3::z_axis;
|
|
face_normal.normVec();
|
|
mEdgeNormals[normal_set * count + point_num] = face_normal;
|
|
mEdgeCenters[normal_set * count + point_num] = lerp(point_1, point_2, 0.5f);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Hollow is percent of the original bounding box, not of this particular
|
|
// profile's geometry. Thus, a swept triangle needs lower hollow values than
|
|
// a swept square.
|
|
LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split)
|
|
{
|
|
// Note that addHole will NOT work for non-"circular" profiles, if we ever decide to use them.
|
|
|
|
// Total add has number of vertices on outside.
|
|
mTotalOut = mTotal;
|
|
|
|
// Why is the "bevel" parameter -1? DJS 04/05/02
|
|
genNGon(params, llfloor(sides),offset,-1, ang_scale, split);
|
|
|
|
Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat);
|
|
|
|
std::vector<LLVector3> pt;
|
|
pt.resize(mTotal) ;
|
|
|
|
for (S32 i=mTotalOut;i<mTotal;i++)
|
|
{
|
|
pt[i] = mProfile[i] * box_hollow;
|
|
}
|
|
|
|
S32 j=mTotal-1;
|
|
for (S32 i=mTotalOut;i<mTotal;i++)
|
|
{
|
|
mProfile[i] = pt[j--];
|
|
}
|
|
|
|
for (S32 i=0;i<(S32)mFaces.size();i++)
|
|
{
|
|
if (mFaces[i].mCap)
|
|
{
|
|
mFaces[i].mCount *= 2;
|
|
}
|
|
}
|
|
|
|
return face;
|
|
}
|
|
|
|
//static
|
|
S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
|
|
BOOL is_sculpted, S32 sculpt_size)
|
|
{ // this is basically LLProfile::generate stripped down to only operations that influence the number of points
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if (detail < MIN_LOD)
|
|
{
|
|
detail = MIN_LOD;
|
|
}
|
|
|
|
// Generate the face data
|
|
F32 hollow = params.getHollow();
|
|
|
|
S32 np = 0;
|
|
|
|
switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
|
|
{
|
|
case LL_PCODE_PROFILE_SQUARE:
|
|
{
|
|
np = getNumNGonPoints(params, 4,-0.375, 0, 1, split);
|
|
|
|
if (hollow)
|
|
{
|
|
np *= 2;
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_ISOTRI:
|
|
case LL_PCODE_PROFILE_RIGHTTRI:
|
|
case LL_PCODE_PROFILE_EQUALTRI:
|
|
{
|
|
np = getNumNGonPoints(params, 3,0, 0, 1, split);
|
|
|
|
if (hollow)
|
|
{
|
|
np *= 2;
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_CIRCLE:
|
|
{
|
|
// If this has a square hollow, we should adjust the
|
|
// number of faces a bit so that the geometry lines up.
|
|
U8 hole_type=0;
|
|
F32 circle_detail = MIN_DETAIL_FACES * detail;
|
|
if (hollow)
|
|
{
|
|
hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
|
|
if (hole_type == LL_PCODE_HOLE_SQUARE)
|
|
{
|
|
// Snap to the next multiple of four sides,
|
|
// so that corners line up.
|
|
circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
|
|
}
|
|
}
|
|
|
|
S32 sides = (S32)circle_detail;
|
|
|
|
if (is_sculpted)
|
|
sides = sculpt_size;
|
|
|
|
np = getNumNGonPoints(params, sides);
|
|
|
|
if (hollow)
|
|
{
|
|
np *= 2;
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_CIRCLE_HALF:
|
|
{
|
|
// If this has a square hollow, we should adjust the
|
|
// number of faces a bit so that the geometry lines up.
|
|
U8 hole_type=0;
|
|
// Number of faces is cut in half because it's only a half-circle.
|
|
F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
|
|
if (hollow)
|
|
{
|
|
hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
|
|
if (hole_type == LL_PCODE_HOLE_SQUARE)
|
|
{
|
|
// Snap to the next multiple of four sides (div 2),
|
|
// so that corners line up.
|
|
circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
|
|
}
|
|
}
|
|
np = getNumNGonPoints(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
|
|
|
|
if (hollow)
|
|
{
|
|
np *= 2;
|
|
}
|
|
|
|
// Special case for openness of sphere
|
|
if ((params.getEnd() - params.getBegin()) < 1.f)
|
|
{
|
|
}
|
|
else if (!hollow)
|
|
{
|
|
np++;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
};
|
|
|
|
|
|
return np;
|
|
}
|
|
|
|
|
|
BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split,
|
|
BOOL is_sculpted, S32 sculpt_size)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if ((!mDirty) && (!is_sculpted))
|
|
{
|
|
return FALSE;
|
|
}
|
|
mDirty = FALSE;
|
|
|
|
if (detail < MIN_LOD)
|
|
{
|
|
llinfos << "Generating profile with LOD < MIN_LOD. CLAMPING" << llendl;
|
|
detail = MIN_LOD;
|
|
}
|
|
|
|
mProfile.clear();
|
|
mFaces.clear();
|
|
|
|
// Generate the face data
|
|
S32 i;
|
|
F32 begin = params.getBegin();
|
|
F32 end = params.getEnd();
|
|
F32 hollow = params.getHollow();
|
|
|
|
// Quick validation to eliminate some server crashes.
|
|
if (begin > end - 0.01f)
|
|
{
|
|
llwarns << "LLProfile::generate() assertion failed (begin >= end)" << llendl;
|
|
return FALSE;
|
|
}
|
|
|
|
S32 face_num = 0;
|
|
|
|
switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
|
|
{
|
|
case LL_PCODE_PROFILE_SQUARE:
|
|
{
|
|
genNGon(params, 4,-0.375, 0, 1, split);
|
|
if (path_open)
|
|
{
|
|
addCap (LL_FACE_PATH_BEGIN);
|
|
}
|
|
|
|
for (i = llfloor(begin * 4.f); i < llfloor(end * 4.f + .999f); i++)
|
|
{
|
|
addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
|
|
}
|
|
|
|
for (i = 0; i <(S32) mProfile.size(); i++)
|
|
{
|
|
// Scale by 4 to generate proper tex coords.
|
|
mProfile[i].mV[2] *= 4.f;
|
|
}
|
|
|
|
if (hollow)
|
|
{
|
|
switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
|
|
{
|
|
case LL_PCODE_HOLE_TRIANGLE:
|
|
// This offset is not correct, but we can't change it now... DK 11/17/04
|
|
addHole(params, TRUE, 3, -0.375f, hollow, 1.f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_CIRCLE:
|
|
// TODO: Compute actual detail levels for cubes
|
|
addHole(params, FALSE, MIN_DETAIL_FACES * detail, -0.375f, hollow, 1.f);
|
|
break;
|
|
case LL_PCODE_HOLE_SAME:
|
|
case LL_PCODE_HOLE_SQUARE:
|
|
default:
|
|
addHole(params, TRUE, 4, -0.375f, hollow, 1.f, split);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (path_open) {
|
|
mFaces[0].mCount = mTotal;
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_ISOTRI:
|
|
case LL_PCODE_PROFILE_RIGHTTRI:
|
|
case LL_PCODE_PROFILE_EQUALTRI:
|
|
{
|
|
genNGon(params, 3,0, 0, 1, split);
|
|
for (i = 0; i <(S32) mProfile.size(); i++)
|
|
{
|
|
// Scale by 3 to generate proper tex coords.
|
|
mProfile[i].mV[2] *= 3.f;
|
|
}
|
|
|
|
if (path_open)
|
|
{
|
|
addCap(LL_FACE_PATH_BEGIN);
|
|
}
|
|
|
|
for (i = llfloor(begin * 3.f); i < llfloor(end * 3.f + .999f); i++)
|
|
{
|
|
addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
|
|
}
|
|
if (hollow)
|
|
{
|
|
// Swept triangles need smaller hollowness values,
|
|
// because the triangle doesn't fill the bounding box.
|
|
F32 triangle_hollow = hollow / 2.f;
|
|
|
|
switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
|
|
{
|
|
case LL_PCODE_HOLE_CIRCLE:
|
|
// TODO: Actually generate level of detail for triangles
|
|
addHole(params, FALSE, MIN_DETAIL_FACES * detail, 0, triangle_hollow, 1.f);
|
|
break;
|
|
case LL_PCODE_HOLE_SQUARE:
|
|
addHole(params, TRUE, 4, 0, triangle_hollow, 1.f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_SAME:
|
|
case LL_PCODE_HOLE_TRIANGLE:
|
|
default:
|
|
addHole(params, TRUE, 3, 0, triangle_hollow, 1.f, split);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_CIRCLE:
|
|
{
|
|
// If this has a square hollow, we should adjust the
|
|
// number of faces a bit so that the geometry lines up.
|
|
U8 hole_type=0;
|
|
F32 circle_detail = MIN_DETAIL_FACES * detail;
|
|
if (hollow)
|
|
{
|
|
hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
|
|
if (hole_type == LL_PCODE_HOLE_SQUARE)
|
|
{
|
|
// Snap to the next multiple of four sides,
|
|
// so that corners line up.
|
|
circle_detail = llceil(circle_detail / 4.0f) * 4.0f;
|
|
}
|
|
}
|
|
|
|
S32 sides = (S32)circle_detail;
|
|
|
|
if (is_sculpted)
|
|
sides = sculpt_size;
|
|
|
|
genNGon(params, sides);
|
|
|
|
if (path_open)
|
|
{
|
|
addCap (LL_FACE_PATH_BEGIN);
|
|
}
|
|
|
|
if (mOpen && !hollow)
|
|
{
|
|
addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
|
|
}
|
|
else
|
|
{
|
|
addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
|
|
}
|
|
|
|
if (hollow)
|
|
{
|
|
switch (hole_type)
|
|
{
|
|
case LL_PCODE_HOLE_SQUARE:
|
|
addHole(params, TRUE, 4, 0, hollow, 1.f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_TRIANGLE:
|
|
addHole(params, TRUE, 3, 0, hollow, 1.f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_CIRCLE:
|
|
case LL_PCODE_HOLE_SAME:
|
|
default:
|
|
addHole(params, FALSE, circle_detail, 0, hollow, 1.f);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_CIRCLE_HALF:
|
|
{
|
|
// If this has a square hollow, we should adjust the
|
|
// number of faces a bit so that the geometry lines up.
|
|
U8 hole_type=0;
|
|
// Number of faces is cut in half because it's only a half-circle.
|
|
F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
|
|
if (hollow)
|
|
{
|
|
hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
|
|
if (hole_type == LL_PCODE_HOLE_SQUARE)
|
|
{
|
|
// Snap to the next multiple of four sides (div 2),
|
|
// so that corners line up.
|
|
circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
|
|
}
|
|
}
|
|
genNGon(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
|
|
if (path_open)
|
|
{
|
|
addCap(LL_FACE_PATH_BEGIN);
|
|
}
|
|
if (mOpen && !params.getHollow())
|
|
{
|
|
addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
|
|
}
|
|
else
|
|
{
|
|
addFace(0,mTotal,0,LL_FACE_OUTER_SIDE_0, FALSE);
|
|
}
|
|
|
|
if (hollow)
|
|
{
|
|
switch (hole_type)
|
|
{
|
|
case LL_PCODE_HOLE_SQUARE:
|
|
addHole(params, TRUE, 2, 0.5f, hollow, 0.5f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_TRIANGLE:
|
|
addHole(params, TRUE, 3, 0.5f, hollow, 0.5f, split);
|
|
break;
|
|
case LL_PCODE_HOLE_CIRCLE:
|
|
case LL_PCODE_HOLE_SAME:
|
|
default:
|
|
addHole(params, FALSE, circle_detail, 0.5f, hollow, 0.5f);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Special case for openness of sphere
|
|
if ((params.getEnd() - params.getBegin()) < 1.f)
|
|
{
|
|
mOpen = TRUE;
|
|
}
|
|
else if (!hollow)
|
|
{
|
|
mOpen = FALSE;
|
|
mProfile.push_back(mProfile[0]);
|
|
mTotal++;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
llerrs << "Unknown profile: getCurveType()=" << params.getCurveType() << llendl;
|
|
break;
|
|
};
|
|
|
|
if (path_open)
|
|
{
|
|
addCap(LL_FACE_PATH_END); // bottom
|
|
}
|
|
|
|
if ( mOpen) // interior edge caps
|
|
{
|
|
addFace(mTotal-1, 2,0.5,LL_FACE_PROFILE_BEGIN, TRUE);
|
|
|
|
if (hollow)
|
|
{
|
|
addFace(mTotalOut-1, 2,0.5,LL_FACE_PROFILE_END, TRUE);
|
|
}
|
|
else
|
|
{
|
|
addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE);
|
|
}
|
|
}
|
|
|
|
//genNormals(params);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
BOOL LLProfileParams::importFile(LLFILE *fp)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
const S32 BUFSIZE = 16384;
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
// *NOTE: changing the size or type of these buffers will require
|
|
// changing the sscanf below.
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
char valuestr[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
valuestr[0] = 0;
|
|
F32 tempF32;
|
|
U32 tempU32;
|
|
|
|
while (!feof(fp))
|
|
{
|
|
if (fgets(buffer, BUFSIZE, fp) == NULL)
|
|
{
|
|
buffer[0] = '\0';
|
|
}
|
|
|
|
sscanf( /* Flawfinder: ignore */
|
|
buffer,
|
|
" %255s %255s",
|
|
keyword, valuestr);
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("curve", keyword))
|
|
{
|
|
sscanf(valuestr,"%d",&tempU32);
|
|
setCurveType((U8) tempU32);
|
|
}
|
|
else if (!strcmp("begin",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setBegin(tempF32);
|
|
}
|
|
else if (!strcmp("end",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setEnd(tempF32);
|
|
}
|
|
else if (!strcmp("hollow",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setHollow(tempF32);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << keyword << " in profile import" << llendl;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLProfileParams::exportFile(LLFILE *fp) const
|
|
{
|
|
fprintf(fp,"\t\tprofile 0\n");
|
|
fprintf(fp,"\t\t{\n");
|
|
fprintf(fp,"\t\t\tcurve\t%d\n", getCurveType());
|
|
fprintf(fp,"\t\t\tbegin\t%g\n", getBegin());
|
|
fprintf(fp,"\t\t\tend\t%g\n", getEnd());
|
|
fprintf(fp,"\t\t\thollow\t%g\n", getHollow());
|
|
fprintf(fp, "\t\t}\n");
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLProfileParams::importLegacyStream(std::istream& input_stream)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
const S32 BUFSIZE = 16384;
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
// *NOTE: changing the size or type of these buffers will require
|
|
// changing the sscanf below.
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
char valuestr[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
valuestr[0] = 0;
|
|
F32 tempF32;
|
|
U32 tempU32;
|
|
|
|
while (input_stream.good())
|
|
{
|
|
input_stream.getline(buffer, BUFSIZE);
|
|
sscanf( /* Flawfinder: ignore */
|
|
buffer,
|
|
" %255s %255s",
|
|
keyword,
|
|
valuestr);
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("curve", keyword))
|
|
{
|
|
sscanf(valuestr,"%d",&tempU32);
|
|
setCurveType((U8) tempU32);
|
|
}
|
|
else if (!strcmp("begin",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setBegin(tempF32);
|
|
}
|
|
else if (!strcmp("end",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setEnd(tempF32);
|
|
}
|
|
else if (!strcmp("hollow",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setHollow(tempF32);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << keyword << " in profile import" << llendl;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLProfileParams::exportLegacyStream(std::ostream& output_stream) const
|
|
{
|
|
output_stream <<"\t\tprofile 0\n";
|
|
output_stream <<"\t\t{\n";
|
|
output_stream <<"\t\t\tcurve\t" << (S32) getCurveType() << "\n";
|
|
output_stream <<"\t\t\tbegin\t" << getBegin() << "\n";
|
|
output_stream <<"\t\t\tend\t" << getEnd() << "\n";
|
|
output_stream <<"\t\t\thollow\t" << getHollow() << "\n";
|
|
output_stream << "\t\t}\n";
|
|
return TRUE;
|
|
}
|
|
|
|
LLSD LLProfileParams::asLLSD() const
|
|
{
|
|
LLSD sd;
|
|
|
|
sd["curve"] = getCurveType();
|
|
sd["begin"] = getBegin();
|
|
sd["end"] = getEnd();
|
|
sd["hollow"] = getHollow();
|
|
return sd;
|
|
}
|
|
|
|
bool LLProfileParams::fromLLSD(LLSD& sd)
|
|
{
|
|
setCurveType(sd["curve"].asInteger());
|
|
setBegin((F32)sd["begin"].asReal());
|
|
setEnd((F32)sd["end"].asReal());
|
|
setHollow((F32)sd["hollow"].asReal());
|
|
return true;
|
|
}
|
|
|
|
void LLProfileParams::copyParams(const LLProfileParams ¶ms)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
setCurveType(params.getCurveType());
|
|
setBegin(params.getBegin());
|
|
setEnd(params.getEnd());
|
|
setHollow(params.getHollow());
|
|
}
|
|
|
|
|
|
LLPath::~LLPath()
|
|
{
|
|
}
|
|
|
|
S32 LLPath::getNumNGonPoints(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
|
|
{ //this is basically LLPath::genNGon stripped down to only operations that influence the number of points added
|
|
S32 ret = 0;
|
|
|
|
F32 step= 1.0f / sides;
|
|
F32 t = params.getBegin();
|
|
ret = 1;
|
|
|
|
t+=step;
|
|
|
|
// Snap to a quantized parameter, so that cut does not
|
|
// affect most sample points.
|
|
t = ((S32)(t * sides)) / (F32)sides;
|
|
|
|
// Run through the non-cut dependent points.
|
|
while (t < params.getEnd())
|
|
{
|
|
ret++;
|
|
t+=step;
|
|
}
|
|
|
|
ret++;
|
|
|
|
return ret;
|
|
}
|
|
|
|
void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
|
|
{
|
|
// Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane.
|
|
const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
|
|
|
|
F32 revolutions = params.getRevolutions();
|
|
F32 skew = params.getSkew();
|
|
F32 skew_mag = fabs(skew);
|
|
F32 hole_x = params.getScaleX() * (1.0f - skew_mag);
|
|
F32 hole_y = params.getScaleY();
|
|
|
|
// Calculate taper begin/end for x,y (Negative means taper the beginning)
|
|
F32 taper_x_begin = 1.0f;
|
|
F32 taper_x_end = 1.0f - params.getTaperX();
|
|
F32 taper_y_begin = 1.0f;
|
|
F32 taper_y_end = 1.0f - params.getTaperY();
|
|
|
|
if ( taper_x_end > 1.0f )
|
|
{
|
|
// Flip tapering.
|
|
taper_x_begin = 2.0f - taper_x_end;
|
|
taper_x_end = 1.0f;
|
|
}
|
|
if ( taper_y_end > 1.0f )
|
|
{
|
|
// Flip tapering.
|
|
taper_y_begin = 2.0f - taper_y_end;
|
|
taper_y_end = 1.0f;
|
|
}
|
|
|
|
// For spheres, the radius is usually zero.
|
|
F32 radius_start = 0.5f;
|
|
if (sides < 8)
|
|
{
|
|
radius_start = tableScale[sides];
|
|
}
|
|
|
|
// Scale the radius to take the hole size into account.
|
|
radius_start *= 1.0f - hole_y;
|
|
|
|
// Now check the radius offset to calculate the start,end radius. (Negative means
|
|
// decrease the start radius instead).
|
|
F32 radius_end = radius_start;
|
|
F32 radius_offset = params.getRadiusOffset();
|
|
if (radius_offset < 0.f)
|
|
{
|
|
radius_start *= 1.f + radius_offset;
|
|
}
|
|
else
|
|
{
|
|
radius_end *= 1.f - radius_offset;
|
|
}
|
|
|
|
// Is the path NOT a closed loop?
|
|
mOpen = ( (params.getEnd()*end_scale - params.getBegin() < 1.0f) ||
|
|
(skew_mag > 0.001f) ||
|
|
(fabs(taper_x_end - taper_x_begin) > 0.001f) ||
|
|
(fabs(taper_y_end - taper_y_begin) > 0.001f) ||
|
|
(fabs(radius_end - radius_start) > 0.001f) );
|
|
|
|
F32 ang, c, s;
|
|
LLQuaternion twist, qang;
|
|
PathPt *pt;
|
|
LLVector3 path_axis (1.f, 0.f, 0.f);
|
|
//LLVector3 twist_axis(0.f, 0.f, 1.f);
|
|
F32 twist_begin = params.getTwistBegin() * twist_scale;
|
|
F32 twist_end = params.getTwist() * twist_scale;
|
|
|
|
// We run through this once before the main loop, to make sure
|
|
// the path begins at the correct cut.
|
|
F32 step= 1.0f / sides;
|
|
F32 t = params.getBegin();
|
|
pt = vector_append(mPath, 1);
|
|
ang = 2.0f*F_PI*revolutions * t;
|
|
s = sin(ang)*lerp(radius_start, radius_end, t);
|
|
c = cos(ang)*lerp(radius_start, radius_end, t);
|
|
|
|
|
|
pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
|
|
+ lerp(-skew ,skew, t) * 0.5f,
|
|
c + lerp(0,params.getShear().mV[1],s),
|
|
s);
|
|
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
|
|
pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
|
|
pt->mTexT = t;
|
|
|
|
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
|
|
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
|
|
// Rotate the point around the circle's center.
|
|
qang.setQuat (ang,path_axis);
|
|
pt->mRot = twist * qang;
|
|
|
|
t+=step;
|
|
|
|
// Snap to a quantized parameter, so that cut does not
|
|
// affect most sample points.
|
|
t = ((S32)(t * sides)) / (F32)sides;
|
|
|
|
// Run through the non-cut dependent points.
|
|
while (t < params.getEnd())
|
|
{
|
|
pt = vector_append(mPath, 1);
|
|
|
|
ang = 2.0f*F_PI*revolutions * t;
|
|
c = cos(ang)*lerp(radius_start, radius_end, t);
|
|
s = sin(ang)*lerp(radius_start, radius_end, t);
|
|
|
|
pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
|
|
+ lerp(-skew ,skew, t) * 0.5f,
|
|
c + lerp(0,params.getShear().mV[1],s),
|
|
s);
|
|
|
|
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
|
|
pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
|
|
pt->mTexT = t;
|
|
|
|
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
|
|
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
|
|
// Rotate the point around the circle's center.
|
|
qang.setQuat (ang,path_axis);
|
|
pt->mRot = twist * qang;
|
|
|
|
t+=step;
|
|
}
|
|
|
|
// Make one final pass for the end cut.
|
|
t = params.getEnd();
|
|
pt = vector_append(mPath, 1);
|
|
ang = 2.0f*F_PI*revolutions * t;
|
|
c = cos(ang)*lerp(radius_start, radius_end, t);
|
|
s = sin(ang)*lerp(radius_start, radius_end, t);
|
|
|
|
pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
|
|
+ lerp(-skew ,skew, t) * 0.5f,
|
|
c + lerp(0,params.getShear().mV[1],s),
|
|
s);
|
|
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
|
|
pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
|
|
pt->mTexT = t;
|
|
|
|
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
|
|
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
|
|
// Rotate the point around the circle's center.
|
|
qang.setQuat (ang,path_axis);
|
|
pt->mRot = twist * qang;
|
|
|
|
mTotal = mPath.size();
|
|
}
|
|
|
|
const LLVector2 LLPathParams::getBeginScale() const
|
|
{
|
|
LLVector2 begin_scale(1.f, 1.f);
|
|
if (getScaleX() > 1)
|
|
{
|
|
begin_scale.mV[0] = 2-getScaleX();
|
|
}
|
|
if (getScaleY() > 1)
|
|
{
|
|
begin_scale.mV[1] = 2-getScaleY();
|
|
}
|
|
return begin_scale;
|
|
}
|
|
|
|
const LLVector2 LLPathParams::getEndScale() const
|
|
{
|
|
LLVector2 end_scale(1.f, 1.f);
|
|
if (getScaleX() < 1)
|
|
{
|
|
end_scale.mV[0] = getScaleX();
|
|
}
|
|
if (getScaleY() < 1)
|
|
{
|
|
end_scale.mV[1] = getScaleY();
|
|
}
|
|
return end_scale;
|
|
}
|
|
|
|
S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail)
|
|
{ // this is basically LLPath::generate stripped down to only the operations that influence the number of points
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if (detail < MIN_LOD)
|
|
{
|
|
detail = MIN_LOD;
|
|
}
|
|
|
|
S32 np = 2; // hardcode for line
|
|
|
|
// Is this 0xf0 mask really necessary? DK 03/02/05
|
|
|
|
switch (params.getCurveType() & 0xf0)
|
|
{
|
|
default:
|
|
case LL_PCODE_PATH_LINE:
|
|
{
|
|
// Take the begin/end twist into account for detail.
|
|
np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
|
|
}
|
|
break;
|
|
|
|
case LL_PCODE_PATH_CIRCLE:
|
|
{
|
|
// Increase the detail as the revolutions and twist increase.
|
|
F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
|
|
|
|
S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
|
|
|
|
np = sides;
|
|
}
|
|
break;
|
|
|
|
case LL_PCODE_PATH_CIRCLE2:
|
|
{
|
|
//genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
|
|
np = getNumNGonPoints(params, llfloor(MIN_DETAIL_FACES * detail));
|
|
}
|
|
break;
|
|
|
|
case LL_PCODE_PATH_TEST:
|
|
|
|
np = 5;
|
|
break;
|
|
};
|
|
|
|
return np;
|
|
}
|
|
|
|
BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
|
|
BOOL is_sculpted, S32 sculpt_size)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if ((!mDirty) && (!is_sculpted))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (detail < MIN_LOD)
|
|
{
|
|
llinfos << "Generating path with LOD < MIN! Clamping to 1" << llendl;
|
|
detail = MIN_LOD;
|
|
}
|
|
|
|
mDirty = FALSE;
|
|
S32 np = 2; // hardcode for line
|
|
|
|
mPath.clear();
|
|
mOpen = TRUE;
|
|
|
|
// Is this 0xf0 mask really necessary? DK 03/02/05
|
|
switch (params.getCurveType() & 0xf0)
|
|
{
|
|
default:
|
|
case LL_PCODE_PATH_LINE:
|
|
{
|
|
// Take the begin/end twist into account for detail.
|
|
np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
|
|
if (np < split+2)
|
|
{
|
|
np = split+2;
|
|
}
|
|
|
|
mStep = 1.0f / (np-1);
|
|
|
|
mPath.resize(np);
|
|
|
|
LLVector2 start_scale = params.getBeginScale();
|
|
LLVector2 end_scale = params.getEndScale();
|
|
|
|
for (S32 i=0;i<np;i++)
|
|
{
|
|
F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
|
|
mPath[i].mPos.setVec(lerp(0,params.getShear().mV[0],t),
|
|
lerp(0,params.getShear().mV[1],t),
|
|
t - 0.5f);
|
|
mPath[i].mRot.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
|
|
mPath[i].mScale.mV[0] = lerp(start_scale.mV[0],end_scale.mV[0],t);
|
|
mPath[i].mScale.mV[1] = lerp(start_scale.mV[1],end_scale.mV[1],t);
|
|
mPath[i].mTexT = t;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case LL_PCODE_PATH_CIRCLE:
|
|
{
|
|
// Increase the detail as the revolutions and twist increase.
|
|
F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
|
|
|
|
S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
|
|
|
|
if (is_sculpted)
|
|
sides = sculpt_size;
|
|
|
|
genNGon(params, sides);
|
|
}
|
|
break;
|
|
|
|
case LL_PCODE_PATH_CIRCLE2:
|
|
{
|
|
if (params.getEnd() - params.getBegin() >= 0.99f &&
|
|
params.getScaleX() >= .99f)
|
|
{
|
|
mOpen = FALSE;
|
|
}
|
|
|
|
//genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
|
|
genNGon(params, llfloor(MIN_DETAIL_FACES * detail));
|
|
|
|
F32 t = 0.f;
|
|
F32 tStep = 1.0f / mPath.size();
|
|
|
|
F32 toggle = 0.5f;
|
|
for (S32 i=0;i<(S32)mPath.size();i++)
|
|
{
|
|
mPath[i].mPos.mV[0] = toggle;
|
|
if (toggle == 0.5f)
|
|
toggle = -0.5f;
|
|
else
|
|
toggle = 0.5f;
|
|
t += tStep;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case LL_PCODE_PATH_TEST:
|
|
|
|
np = 5;
|
|
mStep = 1.0f / (np-1);
|
|
|
|
mPath.resize(np);
|
|
|
|
for (S32 i=0;i<np;i++)
|
|
{
|
|
F32 t = (F32)i * mStep;
|
|
mPath[i].mPos.setVec(0,
|
|
lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
|
|
lerp(-0.5, cos(F_PI*params.getTwist()*t)*0.5f,t));
|
|
mPath[i].mScale.mV[0] = lerp(1,params.getScale().mV[0],t);
|
|
mPath[i].mScale.mV[1] = lerp(1,params.getScale().mV[1],t);
|
|
mPath[i].mTexT = t;
|
|
mPath[i].mRot.setQuat(F_PI * params.getTwist() * t,1,0,0);
|
|
}
|
|
|
|
break;
|
|
};
|
|
|
|
if (params.getTwist() != params.getTwistBegin()) mOpen = TRUE;
|
|
|
|
//if ((int(fabsf(params.getTwist() - params.getTwistBegin())*100))%100 != 0) {
|
|
// mOpen = TRUE;
|
|
//}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split,
|
|
BOOL is_sculpted, S32 sculpt_size)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
mOpen = TRUE; // Draw end caps
|
|
if (getPathLength() == 0)
|
|
{
|
|
// Path hasn't been generated yet.
|
|
// Some algorithms later assume at least TWO path points.
|
|
resizePath(2);
|
|
for (U32 i = 0; i < 2; i++)
|
|
{
|
|
mPath[i].mPos.setVec(0, 0, 0);
|
|
mPath[i].mRot.setQuat(0, 0, 0);
|
|
mPath[i].mScale.setVec(1, 1);
|
|
mPath[i].mTexT = 0;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLPathParams::importFile(LLFILE *fp)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
const S32 BUFSIZE = 16384;
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
// *NOTE: changing the size or type of these buffers will require
|
|
// changing the sscanf below.
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
char valuestr[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
valuestr[0] = 0;
|
|
|
|
F32 tempF32;
|
|
F32 x, y;
|
|
U32 tempU32;
|
|
|
|
while (!feof(fp))
|
|
{
|
|
if (fgets(buffer, BUFSIZE, fp) == NULL)
|
|
{
|
|
buffer[0] = '\0';
|
|
}
|
|
|
|
sscanf( /* Flawfinder: ignore */
|
|
buffer,
|
|
" %255s %255s",
|
|
keyword, valuestr);
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("curve", keyword))
|
|
{
|
|
sscanf(valuestr,"%d",&tempU32);
|
|
setCurveType((U8) tempU32);
|
|
}
|
|
else if (!strcmp("begin",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setBegin(tempF32);
|
|
}
|
|
else if (!strcmp("end",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setEnd(tempF32);
|
|
}
|
|
else if (!strcmp("scale",keyword))
|
|
{
|
|
// Legacy for one dimensional scale per path
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setScale(tempF32, tempF32);
|
|
}
|
|
else if (!strcmp("scale_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &x);
|
|
setScaleX(x);
|
|
}
|
|
else if (!strcmp("scale_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setScaleY(y);
|
|
}
|
|
else if (!strcmp("shear_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &x);
|
|
setShearX(x);
|
|
}
|
|
else if (!strcmp("shear_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setShearY(y);
|
|
}
|
|
else if (!strcmp("twist",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setTwist(tempF32);
|
|
}
|
|
else if (!strcmp("twist_begin", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTwistBegin(y);
|
|
}
|
|
else if (!strcmp("radius_offset", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setRadiusOffset(y);
|
|
}
|
|
else if (!strcmp("taper_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTaperX(y);
|
|
}
|
|
else if (!strcmp("taper_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTaperY(y);
|
|
}
|
|
else if (!strcmp("revolutions", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setRevolutions(y);
|
|
}
|
|
else if (!strcmp("skew", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setSkew(y);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << " in path import" << llendl;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLPathParams::exportFile(LLFILE *fp) const
|
|
{
|
|
fprintf(fp, "\t\tpath 0\n");
|
|
fprintf(fp, "\t\t{\n");
|
|
fprintf(fp, "\t\t\tcurve\t%d\n", getCurveType());
|
|
fprintf(fp, "\t\t\tbegin\t%g\n", getBegin());
|
|
fprintf(fp, "\t\t\tend\t%g\n", getEnd());
|
|
fprintf(fp, "\t\t\tscale_x\t%g\n", getScaleX() );
|
|
fprintf(fp, "\t\t\tscale_y\t%g\n", getScaleY() );
|
|
fprintf(fp, "\t\t\tshear_x\t%g\n", getShearX() );
|
|
fprintf(fp, "\t\t\tshear_y\t%g\n", getShearY() );
|
|
fprintf(fp,"\t\t\ttwist\t%g\n", getTwist());
|
|
|
|
fprintf(fp,"\t\t\ttwist_begin\t%g\n", getTwistBegin());
|
|
fprintf(fp,"\t\t\tradius_offset\t%g\n", getRadiusOffset());
|
|
fprintf(fp,"\t\t\ttaper_x\t%g\n", getTaperX());
|
|
fprintf(fp,"\t\t\ttaper_y\t%g\n", getTaperY());
|
|
fprintf(fp,"\t\t\trevolutions\t%g\n", getRevolutions());
|
|
fprintf(fp,"\t\t\tskew\t%g\n", getSkew());
|
|
|
|
fprintf(fp, "\t\t}\n");
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLPathParams::importLegacyStream(std::istream& input_stream)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
const S32 BUFSIZE = 16384;
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
// *NOTE: changing the size or type of these buffers will require
|
|
// changing the sscanf below.
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
char valuestr[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
valuestr[0] = 0;
|
|
|
|
F32 tempF32;
|
|
F32 x, y;
|
|
U32 tempU32;
|
|
|
|
while (input_stream.good())
|
|
{
|
|
input_stream.getline(buffer, BUFSIZE);
|
|
sscanf( /* Flawfinder: ignore */
|
|
buffer,
|
|
" %255s %255s",
|
|
keyword, valuestr);
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("curve", keyword))
|
|
{
|
|
sscanf(valuestr,"%d",&tempU32);
|
|
setCurveType((U8) tempU32);
|
|
}
|
|
else if (!strcmp("begin",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setBegin(tempF32);
|
|
}
|
|
else if (!strcmp("end",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setEnd(tempF32);
|
|
}
|
|
else if (!strcmp("scale",keyword))
|
|
{
|
|
// Legacy for one dimensional scale per path
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setScale(tempF32, tempF32);
|
|
}
|
|
else if (!strcmp("scale_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &x);
|
|
setScaleX(x);
|
|
}
|
|
else if (!strcmp("scale_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setScaleY(y);
|
|
}
|
|
else if (!strcmp("shear_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &x);
|
|
setShearX(x);
|
|
}
|
|
else if (!strcmp("shear_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setShearY(y);
|
|
}
|
|
else if (!strcmp("twist",keyword))
|
|
{
|
|
sscanf(valuestr,"%g",&tempF32);
|
|
setTwist(tempF32);
|
|
}
|
|
else if (!strcmp("twist_begin", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTwistBegin(y);
|
|
}
|
|
else if (!strcmp("radius_offset", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setRadiusOffset(y);
|
|
}
|
|
else if (!strcmp("taper_x", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTaperX(y);
|
|
}
|
|
else if (!strcmp("taper_y", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setTaperY(y);
|
|
}
|
|
else if (!strcmp("revolutions", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setRevolutions(y);
|
|
}
|
|
else if (!strcmp("skew", keyword))
|
|
{
|
|
sscanf(valuestr, "%g", &y);
|
|
setSkew(y);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << " in path import" << llendl;
|
|
}
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLPathParams::exportLegacyStream(std::ostream& output_stream) const
|
|
{
|
|
output_stream << "\t\tpath 0\n";
|
|
output_stream << "\t\t{\n";
|
|
output_stream << "\t\t\tcurve\t" << (S32) getCurveType() << "\n";
|
|
output_stream << "\t\t\tbegin\t" << getBegin() << "\n";
|
|
output_stream << "\t\t\tend\t" << getEnd() << "\n";
|
|
output_stream << "\t\t\tscale_x\t" << getScaleX() << "\n";
|
|
output_stream << "\t\t\tscale_y\t" << getScaleY() << "\n";
|
|
output_stream << "\t\t\tshear_x\t" << getShearX() << "\n";
|
|
output_stream << "\t\t\tshear_y\t" << getShearY() << "\n";
|
|
output_stream <<"\t\t\ttwist\t" << getTwist() << "\n";
|
|
|
|
output_stream <<"\t\t\ttwist_begin\t" << getTwistBegin() << "\n";
|
|
output_stream <<"\t\t\tradius_offset\t" << getRadiusOffset() << "\n";
|
|
output_stream <<"\t\t\ttaper_x\t" << getTaperX() << "\n";
|
|
output_stream <<"\t\t\ttaper_y\t" << getTaperY() << "\n";
|
|
output_stream <<"\t\t\trevolutions\t" << getRevolutions() << "\n";
|
|
output_stream <<"\t\t\tskew\t" << getSkew() << "\n";
|
|
|
|
output_stream << "\t\t}\n";
|
|
return TRUE;
|
|
}
|
|
|
|
LLSD LLPathParams::asLLSD() const
|
|
{
|
|
LLSD sd = LLSD();
|
|
sd["curve"] = getCurveType();
|
|
sd["begin"] = getBegin();
|
|
sd["end"] = getEnd();
|
|
sd["scale_x"] = getScaleX();
|
|
sd["scale_y"] = getScaleY();
|
|
sd["shear_x"] = getShearX();
|
|
sd["shear_y"] = getShearY();
|
|
sd["twist"] = getTwist();
|
|
sd["twist_begin"] = getTwistBegin();
|
|
sd["radius_offset"] = getRadiusOffset();
|
|
sd["taper_x"] = getTaperX();
|
|
sd["taper_y"] = getTaperY();
|
|
sd["revolutions"] = getRevolutions();
|
|
sd["skew"] = getSkew();
|
|
|
|
return sd;
|
|
}
|
|
|
|
bool LLPathParams::fromLLSD(LLSD& sd)
|
|
{
|
|
setCurveType(sd["curve"].asInteger());
|
|
setBegin((F32)sd["begin"].asReal());
|
|
setEnd((F32)sd["end"].asReal());
|
|
setScaleX((F32)sd["scale_x"].asReal());
|
|
setScaleY((F32)sd["scale_y"].asReal());
|
|
setShearX((F32)sd["shear_x"].asReal());
|
|
setShearY((F32)sd["shear_y"].asReal());
|
|
setTwist((F32)sd["twist"].asReal());
|
|
setTwistBegin((F32)sd["twist_begin"].asReal());
|
|
setRadiusOffset((F32)sd["radius_offset"].asReal());
|
|
setTaperX((F32)sd["taper_x"].asReal());
|
|
setTaperY((F32)sd["taper_y"].asReal());
|
|
setRevolutions((F32)sd["revolutions"].asReal());
|
|
setSkew((F32)sd["skew"].asReal());
|
|
return true;
|
|
}
|
|
|
|
void LLPathParams::copyParams(const LLPathParams ¶ms)
|
|
{
|
|
setCurveType(params.getCurveType());
|
|
setBegin(params.getBegin());
|
|
setEnd(params.getEnd());
|
|
setScale(params.getScaleX(), params.getScaleY() );
|
|
setShear(params.getShearX(), params.getShearY() );
|
|
setTwist(params.getTwist());
|
|
setTwistBegin(params.getTwistBegin());
|
|
setRadiusOffset(params.getRadiusOffset());
|
|
setTaper( params.getTaperX(), params.getTaperY() );
|
|
setRevolutions(params.getRevolutions());
|
|
setSkew(params.getSkew());
|
|
}
|
|
|
|
S32 profile_delete_lock = 1 ;
|
|
LLProfile::~LLProfile()
|
|
{
|
|
if(profile_delete_lock)
|
|
{
|
|
llerrs << "LLProfile should not be deleted here!" << llendl ;
|
|
}
|
|
}
|
|
|
|
|
|
S32 LLVolume::sNumMeshPoints = 0;
|
|
|
|
LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL generate_single_face, const BOOL is_unique)
|
|
: mParams(params)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
mUnique = is_unique;
|
|
mFaceMask = 0x0;
|
|
mDetail = detail;
|
|
mSculptLevel = -2;
|
|
#if MESH_ENABLED
|
|
mIsMeshAssetLoaded = FALSE;
|
|
mLODScaleBias.setVec(1,1,1);
|
|
mHullPoints = NULL;
|
|
mHullIndices = NULL;
|
|
mNumHullPoints = 0;
|
|
mNumHullIndices = 0;
|
|
#endif //MESH_ENABLED
|
|
|
|
// set defaults
|
|
if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
|
|
{
|
|
mPathp = new LLDynamicPath();
|
|
}
|
|
else
|
|
{
|
|
mPathp = new LLPath();
|
|
}
|
|
mProfilep = new LLProfile();
|
|
|
|
mGenerateSingleFace = generate_single_face;
|
|
|
|
generate();
|
|
|
|
if (mParams.getSculptID().isNull() && mParams.getSculptType() == LL_SCULPT_TYPE_NONE || mParams.getSculptType() == LL_SCULPT_TYPE_MESH)
|
|
{
|
|
createVolumeFaces();
|
|
}
|
|
}
|
|
|
|
void LLVolume::resizePath(S32 length)
|
|
{
|
|
mPathp->resizePath(length);
|
|
mVolumeFaces.clear();
|
|
}
|
|
|
|
void LLVolume::regen()
|
|
{
|
|
generate();
|
|
createVolumeFaces();
|
|
}
|
|
|
|
void LLVolume::genBinormals(S32 face)
|
|
{
|
|
mVolumeFaces[face].createBinormals();
|
|
}
|
|
|
|
LLVolume::~LLVolume()
|
|
{
|
|
sNumMeshPoints -= mMesh.size();
|
|
delete mPathp;
|
|
|
|
profile_delete_lock = 0 ;
|
|
delete mProfilep;
|
|
profile_delete_lock = 1 ;
|
|
|
|
mPathp = NULL;
|
|
mProfilep = NULL;
|
|
mVolumeFaces.clear();
|
|
|
|
#if MESH_ENABLED
|
|
ll_aligned_free_16(mHullPoints);
|
|
mHullPoints = NULL;
|
|
ll_aligned_free_16(mHullIndices);
|
|
mHullIndices = NULL;
|
|
#endif //MESH_ENABLED
|
|
}
|
|
|
|
BOOL LLVolume::generate()
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
llassert_always(mProfilep);
|
|
|
|
//Added 10.03.05 Dave Parks
|
|
// Split is a parameter to LLProfile::generate that tesselates edges on the profile
|
|
// to prevent lighting and texture interpolation errors on triangles that are
|
|
// stretched due to twisting or scaling on the path.
|
|
S32 split = (S32) ((mDetail)*0.66f);
|
|
|
|
if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_LINE &&
|
|
(mParams.getPathParams().getScale().mV[0] != 1.0f ||
|
|
mParams.getPathParams().getScale().mV[1] != 1.0f) &&
|
|
(mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_SQUARE ||
|
|
mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_ISOTRI ||
|
|
mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_EQUALTRI ||
|
|
mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_RIGHTTRI))
|
|
{
|
|
split = 0;
|
|
}
|
|
|
|
mLODScaleBias.setVec(0.5f, 0.5f, 0.5f);
|
|
|
|
F32 profile_detail = mDetail;
|
|
F32 path_detail = mDetail;
|
|
|
|
U8 path_type = mParams.getPathParams().getCurveType();
|
|
U8 profile_type = mParams.getProfileParams().getCurveType();
|
|
|
|
if (path_type == LL_PCODE_PATH_LINE && profile_type == LL_PCODE_PROFILE_CIRCLE)
|
|
{ //cylinders don't care about Z-Axis
|
|
mLODScaleBias.setVec(0.6f, 0.6f, 0.0f);
|
|
}
|
|
else if (path_type == LL_PCODE_PATH_CIRCLE)
|
|
{
|
|
mLODScaleBias.setVec(0.6f, 0.6f, 0.6f);
|
|
}
|
|
|
|
//********************************************************************
|
|
//debug info, to be removed
|
|
if((U32)(mPathp->mPath.size() * mProfilep->mProfile.size()) > (1u << 20))
|
|
{
|
|
llinfos << "sizeS: " << mPathp->mPath.size() << " sizeT: " << mProfilep->mProfile.size() << llendl ;
|
|
llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ;
|
|
llinfos << mParams << llendl ;
|
|
llinfos << "more info to check if mProfilep is deleted or not." << llendl ;
|
|
llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ;
|
|
|
|
llerrs << "LLVolume corrupted!" << llendl ;
|
|
}
|
|
//********************************************************************
|
|
|
|
BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split);
|
|
BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split);
|
|
|
|
if (regenPath || regenProf )
|
|
{
|
|
S32 sizeS = mPathp->mPath.size();
|
|
S32 sizeT = mProfilep->mProfile.size();
|
|
|
|
//********************************************************************
|
|
//debug info, to be removed
|
|
if((U32)(sizeS * sizeT) > (1u << 20))
|
|
{
|
|
llinfos << "regenPath: " << (S32)regenPath << " regenProf: " << (S32)regenProf << llendl ;
|
|
llinfos << "sizeS: " << sizeS << " sizeT: " << sizeT << llendl ;
|
|
llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ;
|
|
llinfos << mParams << llendl ;
|
|
llinfos << "more info to check if mProfilep is deleted or not." << llendl ;
|
|
llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ;
|
|
|
|
llerrs << "LLVolume corrupted!" << llendl ;
|
|
}
|
|
//********************************************************************
|
|
|
|
sNumMeshPoints -= mMesh.size();
|
|
mMesh.resize(sizeT * sizeS);
|
|
sNumMeshPoints += mMesh.size();
|
|
|
|
//generate vertex positions
|
|
|
|
// Run along the path.
|
|
for (S32 s = 0; s < sizeS; ++s)
|
|
{
|
|
LLVector2 scale = mPathp->mPath[s].mScale;
|
|
LLQuaternion rot = mPathp->mPath[s].mRot;
|
|
|
|
// Run along the profile.
|
|
for (S32 t = 0; t < sizeT; ++t)
|
|
{
|
|
S32 m = s*sizeT + t;
|
|
Point& pt = mMesh[m];
|
|
|
|
pt.mPos.mV[0] = mProfilep->mProfile[t].mV[0] * scale.mV[0];
|
|
pt.mPos.mV[1] = mProfilep->mProfile[t].mV[1] * scale.mV[1];
|
|
pt.mPos.mV[2] = 0.0f;
|
|
pt.mPos = pt.mPos * rot;
|
|
pt.mPos += mPathp->mPath[s].mPos;
|
|
}
|
|
}
|
|
|
|
for (std::vector<LLProfile::Face>::iterator iter = mProfilep->mFaces.begin();
|
|
iter != mProfilep->mFaces.end(); ++iter)
|
|
{
|
|
LLFaceID id = iter->mFaceID;
|
|
mFaceMask |= id;
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
void LLVolumeFace::VertexData::init()
|
|
{
|
|
if (!mData)
|
|
{
|
|
mData = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*2);
|
|
}
|
|
}
|
|
|
|
LLVolumeFace::VertexData::VertexData()
|
|
{
|
|
mData = NULL;
|
|
init();
|
|
}
|
|
|
|
LLVolumeFace::VertexData::VertexData(const VertexData& rhs)
|
|
{
|
|
mData = NULL;
|
|
*this = rhs;
|
|
}
|
|
|
|
const LLVolumeFace::VertexData& LLVolumeFace::VertexData::operator=(const LLVolumeFace::VertexData& rhs)
|
|
{
|
|
if (this != &rhs)
|
|
{
|
|
init();
|
|
LLVector4a::memcpyNonAliased16((F32*) mData, (F32*) rhs.mData, 2*sizeof(LLVector4a));
|
|
mTexCoord = rhs.mTexCoord;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
LLVolumeFace::VertexData::~VertexData()
|
|
{
|
|
ll_aligned_free_16(mData);
|
|
mData = NULL;
|
|
}
|
|
|
|
LLVector4a& LLVolumeFace::VertexData::getPosition()
|
|
{
|
|
return mData[POSITION];
|
|
}
|
|
|
|
LLVector4a& LLVolumeFace::VertexData::getNormal()
|
|
{
|
|
return mData[NORMAL];
|
|
}
|
|
|
|
const LLVector4a& LLVolumeFace::VertexData::getPosition() const
|
|
{
|
|
return mData[POSITION];
|
|
}
|
|
|
|
const LLVector4a& LLVolumeFace::VertexData::getNormal() const
|
|
{
|
|
return mData[NORMAL];
|
|
}
|
|
|
|
|
|
void LLVolumeFace::VertexData::setPosition(const LLVector4a& pos)
|
|
{
|
|
mData[POSITION] = pos;
|
|
}
|
|
|
|
void LLVolumeFace::VertexData::setNormal(const LLVector4a& norm)
|
|
{
|
|
mData[NORMAL] = norm;
|
|
}
|
|
|
|
bool LLVolumeFace::VertexData::operator<(const LLVolumeFace::VertexData& rhs)const
|
|
{
|
|
const F32* lp = this->getPosition().getF32ptr();
|
|
const F32* rp = rhs.getPosition().getF32ptr();
|
|
|
|
if (lp[0] != rp[0])
|
|
{
|
|
return lp[0] < rp[0];
|
|
}
|
|
|
|
if (rp[1] != lp[1])
|
|
{
|
|
return lp[1] < rp[1];
|
|
}
|
|
|
|
if (rp[2] != lp[2])
|
|
{
|
|
return lp[2] < rp[2];
|
|
}
|
|
|
|
lp = getNormal().getF32ptr();
|
|
rp = rhs.getNormal().getF32ptr();
|
|
|
|
if (lp[0] != rp[0])
|
|
{
|
|
return lp[0] < rp[0];
|
|
}
|
|
|
|
if (rp[1] != lp[1])
|
|
{
|
|
return lp[1] < rp[1];
|
|
}
|
|
|
|
if (rp[2] != lp[2])
|
|
{
|
|
return lp[2] < rp[2];
|
|
}
|
|
|
|
if (mTexCoord.mV[0] != rhs.mTexCoord.mV[0])
|
|
{
|
|
return mTexCoord.mV[0] < rhs.mTexCoord.mV[0];
|
|
}
|
|
|
|
return mTexCoord.mV[1] < rhs.mTexCoord.mV[1];
|
|
}
|
|
|
|
bool LLVolumeFace::VertexData::operator==(const LLVolumeFace::VertexData& rhs)const
|
|
{
|
|
return mData[POSITION].equals3(rhs.getPosition()) &&
|
|
mData[NORMAL].equals3(rhs.getNormal()) &&
|
|
mTexCoord == rhs.mTexCoord;
|
|
}
|
|
|
|
bool LLVolumeFace::VertexData::compareNormal(const LLVolumeFace::VertexData& rhs, F32 angle_cutoff) const
|
|
{
|
|
bool retval = false;
|
|
|
|
const F32 epsilon = 0.00001f;
|
|
|
|
if (rhs.mData[POSITION].equals3(mData[POSITION], epsilon) &&
|
|
fabs(rhs.mTexCoord[0]-mTexCoord[0]) < epsilon &&
|
|
fabs(rhs.mTexCoord[1]-mTexCoord[1]) < epsilon)
|
|
{
|
|
if (angle_cutoff > 1.f)
|
|
{
|
|
retval = (mData[NORMAL].equals3(rhs.mData[NORMAL], epsilon));
|
|
}
|
|
else
|
|
{
|
|
F32 cur_angle = rhs.mData[NORMAL].dot3(mData[NORMAL]).getF32();
|
|
retval = cur_angle > angle_cutoff;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
#if MESH_ENABLED
|
|
bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size)
|
|
{
|
|
//input stream is now pointing at a zlib compressed block of LLSD
|
|
//decompress block
|
|
LLSD mdl;
|
|
if (!unzip_llsd(mdl, is, size))
|
|
{
|
|
LL_DEBUGS("MeshStreaming") << "Failed to unzip LLSD blob for LoD, will probably fetch from sim again." << llendl;
|
|
return false;
|
|
}
|
|
|
|
{
|
|
U32 face_count = mdl.size();
|
|
|
|
if (face_count == 0)
|
|
{ //no faces unpacked, treat as failed decode
|
|
llwarns << "found no faces!" << llendl;
|
|
return false;
|
|
}
|
|
|
|
mVolumeFaces.resize(face_count);
|
|
|
|
for (U32 i = 0; i < face_count; ++i)
|
|
{
|
|
LLVolumeFace& face = mVolumeFaces[i];
|
|
|
|
if (mdl[i].has("NoGeometry"))
|
|
{ //face has no geometry, continue
|
|
face.resizeIndices(3);
|
|
face.resizeVertices(1);
|
|
memset(face.mPositions, 0, sizeof(LLVector4a));
|
|
memset(face.mNormals, 0, sizeof(LLVector4a));
|
|
memset(face.mTexCoords, 0, sizeof(LLVector2));
|
|
memset(face.mIndices, 0, sizeof(U16)*3);
|
|
continue;
|
|
}
|
|
|
|
LLSD::Binary pos = mdl[i]["Position"];
|
|
LLSD::Binary norm = mdl[i]["Normal"];
|
|
LLSD::Binary tc = mdl[i]["TexCoord0"];
|
|
LLSD::Binary idx = mdl[i]["TriangleList"];
|
|
|
|
|
|
|
|
//copy out indices
|
|
face.resizeIndices(idx.size()/2);
|
|
|
|
if (idx.empty() || face.mNumIndices < 3)
|
|
{ //why is there an empty index list?
|
|
llwarns <<"Empty face present!" << llendl;
|
|
continue;
|
|
}
|
|
|
|
U16* indices = (U16*) &(idx[0]);
|
|
U32 count = idx.size()/2;
|
|
for (U32 j = 0; j < count; ++j)
|
|
{
|
|
face.mIndices[j] = indices[j];
|
|
}
|
|
|
|
//copy out vertices
|
|
U32 num_verts = pos.size()/(3*2);
|
|
face.resizeVertices(num_verts);
|
|
|
|
LLVector3 minp;
|
|
LLVector3 maxp;
|
|
LLVector2 min_tc;
|
|
LLVector2 max_tc;
|
|
|
|
minp.setValue(mdl[i]["PositionDomain"]["Min"]);
|
|
maxp.setValue(mdl[i]["PositionDomain"]["Max"]);
|
|
LLVector4a min_pos, max_pos;
|
|
min_pos.load3(minp.mV);
|
|
max_pos.load3(maxp.mV);
|
|
|
|
min_tc.setValue(mdl[i]["TexCoord0Domain"]["Min"]);
|
|
max_tc.setValue(mdl[i]["TexCoord0Domain"]["Max"]);
|
|
|
|
LLVector4a pos_range;
|
|
pos_range.setSub(max_pos, min_pos);
|
|
LLVector2 tc_range2 = max_tc - min_tc;
|
|
LLVector4a tc_range;
|
|
tc_range.set(tc_range2[0], tc_range2[1], tc_range2[0], tc_range2[1]);
|
|
LLVector4a min_tc4(min_tc[0], min_tc[1], min_tc[0], min_tc[1]);
|
|
|
|
LLVector4a* pos_out = face.mPositions;
|
|
LLVector4a* norm_out = face.mNormals;
|
|
LLVector4a* tc_out = (LLVector4a*) face.mTexCoords;
|
|
|
|
{
|
|
U16* v = (U16*) &(pos[0]);
|
|
for (U32 j = 0; j < num_verts; ++j)
|
|
{
|
|
pos_out->set((F32) v[0], (F32) v[1], (F32) v[2]);
|
|
pos_out->div(65535.f);
|
|
pos_out->mul(pos_range);
|
|
pos_out->add(min_pos);
|
|
pos_out++;
|
|
v += 3;
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
if (!norm.empty())
|
|
{
|
|
U16* n = (U16*) &(norm[0]);
|
|
for (U32 j = 0; j < num_verts; ++j)
|
|
{
|
|
norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]);
|
|
norm_out->div(65535.f);
|
|
norm_out->mul(2.f);
|
|
norm_out->sub(1.f);
|
|
norm_out++;
|
|
n += 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memset(norm_out, 0, sizeof(LLVector4a)*num_verts);
|
|
}
|
|
}
|
|
|
|
{
|
|
if (!tc.empty())
|
|
{
|
|
U16* t = (U16*) &(tc[0]);
|
|
for (U32 j = 0; j < num_verts; j+=2)
|
|
{
|
|
if (j < num_verts-1)
|
|
{
|
|
tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]);
|
|
}
|
|
else
|
|
{
|
|
tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f);
|
|
}
|
|
|
|
t += 4;
|
|
|
|
tc_out->div(65535.f);
|
|
tc_out->mul(tc_range);
|
|
tc_out->add(min_tc4);
|
|
|
|
tc_out++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
memset(tc_out, 0, sizeof(LLVector2)*num_verts);
|
|
}
|
|
}
|
|
|
|
if (mdl[i].has("Weights"))
|
|
{
|
|
face.allocateWeights(num_verts);
|
|
|
|
LLSD::Binary weights = mdl[i]["Weights"];
|
|
|
|
U32 idx = 0;
|
|
|
|
U32 cur_vertex = 0;
|
|
while (idx < weights.size() && cur_vertex < num_verts)
|
|
{
|
|
const U8 END_INFLUENCES = 0xFF;
|
|
U8 joint = weights[idx++];
|
|
|
|
U32 cur_influence = 0;
|
|
LLVector4 wght(0,0,0,0);
|
|
|
|
while (joint != END_INFLUENCES && idx < weights.size())
|
|
{
|
|
U16 influence = weights[idx++];
|
|
influence |= ((U16) weights[idx++] << 8);
|
|
|
|
F32 w = llclamp((F32) influence / 65535.f, 0.f, 0.99999f);
|
|
wght.mV[cur_influence++] = (F32) joint + w;
|
|
|
|
if (cur_influence >= 4)
|
|
{
|
|
joint = END_INFLUENCES;
|
|
}
|
|
else
|
|
{
|
|
joint = weights[idx++];
|
|
}
|
|
}
|
|
|
|
face.mWeights[cur_vertex].loadua(wght.mV);
|
|
|
|
cur_vertex++;
|
|
}
|
|
|
|
if (cur_vertex != num_verts || idx != weights.size())
|
|
{
|
|
llwarns << "Vertex weight count does not match vertex count!" << llendl;
|
|
}
|
|
|
|
}
|
|
|
|
// modifier flags?
|
|
bool do_mirror = (mParams.getSculptType() & LL_SCULPT_FLAG_MIRROR);
|
|
bool do_invert = (mParams.getSculptType() &LL_SCULPT_FLAG_INVERT);
|
|
|
|
|
|
// translate to actions:
|
|
bool do_reflect_x = false;
|
|
bool do_reverse_triangles = false;
|
|
bool do_invert_normals = false;
|
|
|
|
if (do_mirror)
|
|
{
|
|
do_reflect_x = true;
|
|
do_reverse_triangles = !do_reverse_triangles;
|
|
}
|
|
|
|
if (do_invert)
|
|
{
|
|
do_invert_normals = true;
|
|
do_reverse_triangles = !do_reverse_triangles;
|
|
}
|
|
|
|
// now do the work
|
|
|
|
if (do_reflect_x)
|
|
{
|
|
LLVector4a* p = (LLVector4a*) face.mPositions;
|
|
LLVector4a* n = (LLVector4a*) face.mNormals;
|
|
|
|
for (S32 i = 0; i < face.mNumVertices; i++)
|
|
{
|
|
p[i].mul(-1.0f);
|
|
n[i].mul(-1.0f);
|
|
}
|
|
}
|
|
|
|
if (do_invert_normals)
|
|
{
|
|
LLVector4a* n = (LLVector4a*) face.mNormals;
|
|
|
|
for (S32 i = 0; i < face.mNumVertices; i++)
|
|
{
|
|
n[i].mul(-1.0f);
|
|
}
|
|
}
|
|
|
|
if (do_reverse_triangles)
|
|
{
|
|
for (U32 j = 0; j < (U32)face.mNumIndices; j += 3)
|
|
{
|
|
// swap the 2nd and 3rd index
|
|
S32 swap = face.mIndices[j+1];
|
|
face.mIndices[j+1] = face.mIndices[j+2];
|
|
face.mIndices[j+2] = swap;
|
|
}
|
|
}
|
|
|
|
//calculate bounding box
|
|
LLVector4a& min = face.mExtents[0];
|
|
LLVector4a& max = face.mExtents[1];
|
|
|
|
if (face.mNumVertices < 3)
|
|
{ //empty face, use a dummy 1cm (at 1m scale) bounding box
|
|
min.splat(-0.005f);
|
|
max.splat(0.005f);
|
|
}
|
|
else
|
|
{
|
|
min = max = face.mPositions[0];
|
|
|
|
for (S32 i = 1; i < face.mNumVertices; ++i)
|
|
{
|
|
min.setMin(min, face.mPositions[i]);
|
|
max.setMax(max, face.mPositions[i]);
|
|
}
|
|
|
|
if (face.mTexCoords)
|
|
{
|
|
LLVector2& min_tc = face.mTexCoordExtents[0];
|
|
LLVector2& max_tc = face.mTexCoordExtents[1];
|
|
|
|
min_tc = face.mTexCoords[0];
|
|
max_tc = face.mTexCoords[0];
|
|
|
|
for (U32 j = 1; j < (U32)face.mNumVertices; ++j)
|
|
{
|
|
update_min_max(min_tc, max_tc, face.mTexCoords[j]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
face.mTexCoordExtents[0].set(0,0);
|
|
face.mTexCoordExtents[1].set(1,1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
mSculptLevel = 0; // success!
|
|
|
|
cacheOptimize();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
BOOL LLVolume::isMeshAssetLoaded()
|
|
{
|
|
return mIsMeshAssetLoaded;
|
|
}
|
|
|
|
void LLVolume::setMeshAssetLoaded(BOOL loaded)
|
|
{
|
|
mIsMeshAssetLoaded = loaded;
|
|
}
|
|
|
|
void LLVolume::copyVolumeFaces(const LLVolume* volume)
|
|
{
|
|
mVolumeFaces = volume->mVolumeFaces;
|
|
mSculptLevel = 0;
|
|
}
|
|
|
|
void LLVolume::cacheOptimize()
|
|
{
|
|
for (S32 i = 0; i < (S32)mVolumeFaces.size(); ++i)
|
|
{
|
|
mVolumeFaces[i].cacheOptimize();
|
|
}
|
|
}
|
|
#endif //MESH_ENABLED
|
|
|
|
S32 LLVolume::getNumFaces() const
|
|
{
|
|
return mIsMeshAssetLoaded ? getNumVolumeFaces() : (S32)mProfilep->mFaces.size();
|
|
}
|
|
|
|
|
|
void LLVolume::createVolumeFaces()
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if (mGenerateSingleFace)
|
|
{
|
|
// do nothing
|
|
}
|
|
else
|
|
{
|
|
S32 num_faces = getNumFaces();
|
|
BOOL partial_build = TRUE;
|
|
if (num_faces != mVolumeFaces.size())
|
|
{
|
|
partial_build = FALSE;
|
|
mVolumeFaces.resize(num_faces);
|
|
}
|
|
// Initialize volume faces with parameter data
|
|
for (S32 i = 0; i < (S32)mVolumeFaces.size(); i++)
|
|
{
|
|
LLVolumeFace& vf = mVolumeFaces[i];
|
|
LLProfile::Face& face = mProfilep->mFaces[i];
|
|
vf.mBeginS = face.mIndex;
|
|
vf.mNumS = face.mCount;
|
|
if (vf.mNumS < 0)
|
|
{
|
|
llerrs << "Volume face corruption detected." << llendl;
|
|
}
|
|
|
|
vf.mBeginT = 0;
|
|
vf.mNumT= getPath().mPath.size();
|
|
vf.mID = i;
|
|
|
|
// Set the type mask bits correctly
|
|
if (mParams.getProfileParams().getHollow() > 0)
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::HOLLOW_MASK;
|
|
}
|
|
if (mProfilep->isOpen())
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::OPEN_MASK;
|
|
}
|
|
if (face.mCap)
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::CAP_MASK;
|
|
if (face.mFaceID == LL_FACE_PATH_BEGIN)
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::TOP_MASK;
|
|
}
|
|
else
|
|
{
|
|
llassert(face.mFaceID == LL_FACE_PATH_END);
|
|
vf.mTypeMask |= LLVolumeFace::BOTTOM_MASK;
|
|
}
|
|
}
|
|
else if (face.mFaceID & (LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END))
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::FLAT_MASK | LLVolumeFace::END_MASK;
|
|
}
|
|
else
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::SIDE_MASK;
|
|
if (face.mFlat)
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::FLAT_MASK;
|
|
}
|
|
if (face.mFaceID & LL_FACE_INNER_SIDE)
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::INNER_MASK;
|
|
if (face.mFlat && vf.mNumS > 2)
|
|
{ //flat inner faces have to copy vert normals
|
|
vf.mNumS = vf.mNumS*2;
|
|
if (vf.mNumS < 0)
|
|
{
|
|
llerrs << "Volume face corruption detected." << llendl;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
vf.mTypeMask |= LLVolumeFace::OUTER_MASK;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (face_list_t::iterator iter = mVolumeFaces.begin();
|
|
iter != mVolumeFaces.end(); ++iter)
|
|
{
|
|
(*iter).create(this, partial_build);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
inline LLVector3 sculpt_rgb_to_vector(U8 r, U8 g, U8 b)
|
|
{
|
|
// maps RGB values to vector values [0..255] -> [-0.5..0.5]
|
|
LLVector3 value;
|
|
value.mV[VX] = r / 255.f - 0.5f;
|
|
value.mV[VY] = g / 255.f - 0.5f;
|
|
value.mV[VZ] = b / 255.f - 0.5f;
|
|
|
|
return value;
|
|
}
|
|
|
|
inline U32 sculpt_xy_to_index(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components)
|
|
{
|
|
U32 index = (x + y * sculpt_width) * sculpt_components;
|
|
return index;
|
|
}
|
|
|
|
|
|
inline U32 sculpt_st_to_index(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components)
|
|
{
|
|
U32 x = (U32) ((F32)s/(size_s) * (F32) sculpt_width);
|
|
U32 y = (U32) ((F32)t/(size_t) * (F32) sculpt_height);
|
|
|
|
return sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
|
|
}
|
|
|
|
|
|
inline LLVector3 sculpt_index_to_vector(U32 index, const U8* sculpt_data)
|
|
{
|
|
LLVector3 v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]);
|
|
|
|
return v;
|
|
}
|
|
|
|
inline LLVector3 sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
|
|
{
|
|
U32 index = sculpt_st_to_index(s, t, size_s, size_t, sculpt_width, sculpt_height, sculpt_components);
|
|
|
|
return sculpt_index_to_vector(index, sculpt_data);
|
|
}
|
|
|
|
inline LLVector3 sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
|
|
{
|
|
U32 index = sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
|
|
|
|
return sculpt_index_to_vector(index, sculpt_data);
|
|
}
|
|
|
|
|
|
F32 LLVolume::sculptGetSurfaceArea()
|
|
{
|
|
// test to see if image has enough variation to create non-degenerate geometry
|
|
|
|
F32 area = 0;
|
|
|
|
S32 sizeS = mPathp->mPath.size();
|
|
S32 sizeT = mProfilep->mProfile.size();
|
|
|
|
for (S32 s = 0; s < sizeS-1; s++)
|
|
{
|
|
for (S32 t = 0; t < sizeT-1; t++)
|
|
{
|
|
// get four corners of quad
|
|
LLVector3 p1 = mMesh[(s )*sizeT + (t )].mPos;
|
|
LLVector3 p2 = mMesh[(s+1)*sizeT + (t )].mPos;
|
|
LLVector3 p3 = mMesh[(s )*sizeT + (t+1)].mPos;
|
|
LLVector3 p4 = mMesh[(s+1)*sizeT + (t+1)].mPos;
|
|
|
|
// compute the area of the quad by taking the length of the cross product of the two triangles
|
|
LLVector3 cross1 = (p1 - p2) % (p1 - p3);
|
|
LLVector3 cross2 = (p4 - p2) % (p4 - p3);
|
|
area += (cross1.magVec() + cross2.magVec()) / 2.0;
|
|
}
|
|
}
|
|
|
|
return area;
|
|
}
|
|
|
|
// create placeholder shape
|
|
void LLVolume::sculptGeneratePlaceholder()
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
S32 sizeS = mPathp->mPath.size();
|
|
S32 sizeT = mProfilep->mProfile.size();
|
|
|
|
S32 line = 0;
|
|
|
|
// for now, this is a sphere.
|
|
for (S32 s = 0; s < sizeS; s++)
|
|
{
|
|
for (S32 t = 0; t < sizeT; t++)
|
|
{
|
|
S32 i = t + line;
|
|
Point& pt = mMesh[i];
|
|
|
|
|
|
F32 u = (F32)s/(sizeS-1);
|
|
F32 v = (F32)t/(sizeT-1);
|
|
|
|
const F32 RADIUS = (F32) 0.3;
|
|
|
|
pt.mPos.mV[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS);
|
|
pt.mPos.mV[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS);
|
|
pt.mPos.mV[2] = (F32)(cos(F_PI * v) * RADIUS);
|
|
|
|
}
|
|
line += sizeT;
|
|
}
|
|
}
|
|
|
|
// create the vertices from the map
|
|
void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type)
|
|
{
|
|
U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
|
|
BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
|
|
BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
|
|
BOOL reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
|
|
|
|
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
S32 sizeS = mPathp->mPath.size();
|
|
S32 sizeT = mProfilep->mProfile.size();
|
|
|
|
S32 line = 0;
|
|
for (S32 s = 0; s < sizeS; s++)
|
|
{
|
|
// Run along the profile.
|
|
for (S32 t = 0; t < sizeT; t++)
|
|
{
|
|
S32 i = t + line;
|
|
Point& pt = mMesh[i];
|
|
|
|
S32 reversed_t = t;
|
|
|
|
if (reverse_horizontal)
|
|
{
|
|
reversed_t = sizeT - t - 1;
|
|
}
|
|
|
|
U32 x = (U32) ((F32)reversed_t/(sizeT-1) * (F32) sculpt_width);
|
|
U32 y = (U32) ((F32)s/(sizeS-1) * (F32) sculpt_height);
|
|
|
|
|
|
if (y == 0) // top row stitching
|
|
{
|
|
// pinch?
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
|
|
{
|
|
x = sculpt_width / 2;
|
|
}
|
|
}
|
|
|
|
if (y == sculpt_height) // bottom row stitching
|
|
{
|
|
// wrap?
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
|
|
{
|
|
y = 0;
|
|
}
|
|
else
|
|
{
|
|
y = sculpt_height - 1;
|
|
}
|
|
|
|
// pinch?
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
|
|
{
|
|
x = sculpt_width / 2;
|
|
}
|
|
}
|
|
|
|
if (x == sculpt_width) // side stitching
|
|
{
|
|
// wrap?
|
|
if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
|
|
(sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
|
|
(sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
|
|
{
|
|
x = 0;
|
|
}
|
|
|
|
else
|
|
{
|
|
x = sculpt_width - 1;
|
|
}
|
|
}
|
|
|
|
pt.mPos = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data);
|
|
|
|
if (sculpt_mirror)
|
|
{
|
|
pt.mPos.mV[VX] *= -1.f;
|
|
}
|
|
}
|
|
|
|
line += sizeT;
|
|
}
|
|
}
|
|
|
|
|
|
const S32 SCULPT_REZ_1 = 6; // changed from 4 to 6 - 6 looks round whereas 4 looks square
|
|
const S32 SCULPT_REZ_2 = 8;
|
|
const S32 SCULPT_REZ_3 = 16;
|
|
const S32 SCULPT_REZ_4 = 32;
|
|
|
|
S32 sculpt_sides(F32 detail)
|
|
{
|
|
|
|
// detail is usually one of: 1, 1.5, 2.5, 4.0.
|
|
|
|
if (detail <= 1.0)
|
|
{
|
|
return SCULPT_REZ_1;
|
|
}
|
|
if (detail <= 2.0)
|
|
{
|
|
return SCULPT_REZ_2;
|
|
}
|
|
if (detail <= 3.0)
|
|
{
|
|
return SCULPT_REZ_3;
|
|
}
|
|
else
|
|
{
|
|
return SCULPT_REZ_4;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// determine the number of vertices in both s and t direction for this sculpt
|
|
void sculpt_calc_mesh_resolution(U16 width, U16 height, U8 type, F32 detail, S32& s, S32& t)
|
|
{
|
|
// this code has the following properties:
|
|
// 1) the aspect ratio of the mesh is as close as possible to the ratio of the map
|
|
// while still using all available verts
|
|
// 2) the mesh cannot have more verts than is allowed by LOD
|
|
// 3) the mesh cannot have more verts than is allowed by the map
|
|
|
|
S32 max_vertices_lod = (S32)pow((double)sculpt_sides(detail), 2.0);
|
|
S32 max_vertices_map = width * height / 4;
|
|
|
|
S32 vertices;
|
|
if (max_vertices_map > 0)
|
|
vertices = llmin(max_vertices_lod, max_vertices_map);
|
|
else
|
|
vertices = max_vertices_lod;
|
|
|
|
|
|
F32 ratio;
|
|
if ((width == 0) || (height == 0))
|
|
ratio = 1.f;
|
|
else
|
|
ratio = (F32) width / (F32) height;
|
|
|
|
|
|
s = (S32)(F32) sqrt(((F32)vertices / ratio));
|
|
|
|
s = llmax(s, 4); // no degenerate sizes, please
|
|
t = vertices / s;
|
|
|
|
t = llmax(t, 4); // no degenerate sizes, please
|
|
s = vertices / t;
|
|
}
|
|
|
|
// sculpt replaces generate() for sculpted surfaces
|
|
void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
U8 sculpt_type = mParams.getSculptType();
|
|
|
|
BOOL data_is_empty = FALSE;
|
|
|
|
if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components < 3 || sculpt_data == NULL)
|
|
{
|
|
sculpt_level = -1;
|
|
data_is_empty = TRUE;
|
|
}
|
|
|
|
S32 requested_sizeS = 0;
|
|
S32 requested_sizeT = 0;
|
|
|
|
// create oblong sculpties with high LOD always
|
|
F32 sculpt_detail = mDetail;
|
|
if (sculpt_width != sculpt_height && sculpt_detail < 4.0)
|
|
{
|
|
sculpt_detail = 4.0;
|
|
}
|
|
|
|
sculpt_calc_mesh_resolution(sculpt_width, sculpt_height, sculpt_type, sculpt_detail, requested_sizeS, requested_sizeT);
|
|
|
|
mPathp->generate(mParams.getPathParams(), sculpt_detail, 0, TRUE, requested_sizeS);
|
|
mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), sculpt_detail, 0, TRUE, requested_sizeT);
|
|
|
|
S32 sizeS = mPathp->mPath.size(); // we requested a specific size, now see what we really got
|
|
S32 sizeT = mProfilep->mProfile.size(); // we requested a specific size, now see what we really got
|
|
|
|
// weird crash bug - DEV-11158 - trying to collect more data:
|
|
if ((sizeS == 0) || (sizeT == 0))
|
|
{
|
|
llwarns << "sculpt bad mesh size " << sizeS << " " << sizeT << llendl;
|
|
}
|
|
|
|
sNumMeshPoints -= mMesh.size();
|
|
mMesh.resize(sizeS * sizeT);
|
|
sNumMeshPoints += mMesh.size();
|
|
|
|
//generate vertex positions
|
|
if (!data_is_empty)
|
|
{
|
|
sculptGenerateMapVertices(sculpt_width, sculpt_height, sculpt_components, sculpt_data, sculpt_type);
|
|
|
|
// don't test lowest LOD to support legacy content DEV-33670
|
|
if (mDetail > SCULPT_MIN_AREA_DETAIL)
|
|
{
|
|
F32 area = sculptGetSurfaceArea();
|
|
|
|
const F32 SCULPT_MAX_AREA = 384.f;
|
|
|
|
if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA)
|
|
{
|
|
data_is_empty = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (data_is_empty)
|
|
{
|
|
sculptGeneratePlaceholder();
|
|
}
|
|
|
|
|
|
|
|
for (S32 i = 0; i < (S32)mProfilep->mFaces.size(); i++)
|
|
{
|
|
mFaceMask |= mProfilep->mFaces[i].mFaceID;
|
|
}
|
|
|
|
mSculptLevel = sculpt_level;
|
|
|
|
// Delete any existing faces so that they get regenerated
|
|
mVolumeFaces.clear();
|
|
|
|
createVolumeFaces();
|
|
}
|
|
|
|
|
|
|
|
|
|
BOOL LLVolume::isCap(S32 face)
|
|
{
|
|
return mProfilep->mFaces[face].mCap;
|
|
}
|
|
|
|
BOOL LLVolume::isFlat(S32 face)
|
|
{
|
|
return mProfilep->mFaces[face].mFlat;
|
|
}
|
|
|
|
|
|
bool LLVolumeParams::isSculpt() const
|
|
{
|
|
return mSculptID.notNull();
|
|
}
|
|
|
|
#if MESH_ENABLED
|
|
bool LLVolumeParams::isMeshSculpt() const
|
|
{
|
|
return isSculpt() && ((mSculptType & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH);
|
|
}
|
|
#endif //MESH_ENABLED
|
|
|
|
bool LLVolumeParams::operator==(const LLVolumeParams ¶ms) const
|
|
{
|
|
return ( (getPathParams() == params.getPathParams()) &&
|
|
(getProfileParams() == params.getProfileParams()) &&
|
|
(mSculptID == params.mSculptID) &&
|
|
(mSculptType == params.mSculptType) );
|
|
}
|
|
|
|
bool LLVolumeParams::operator!=(const LLVolumeParams ¶ms) const
|
|
{
|
|
return ( (getPathParams() != params.getPathParams()) ||
|
|
(getProfileParams() != params.getProfileParams()) ||
|
|
(mSculptID != params.mSculptID) ||
|
|
(mSculptType != params.mSculptType) );
|
|
}
|
|
|
|
bool LLVolumeParams::operator<(const LLVolumeParams ¶ms) const
|
|
{
|
|
if( getPathParams() != params.getPathParams() )
|
|
{
|
|
return getPathParams() < params.getPathParams();
|
|
}
|
|
|
|
if (getProfileParams() != params.getProfileParams())
|
|
{
|
|
return getProfileParams() < params.getProfileParams();
|
|
}
|
|
|
|
if (mSculptID != params.mSculptID)
|
|
{
|
|
return mSculptID < params.mSculptID;
|
|
}
|
|
|
|
return mSculptType < params.mSculptType;
|
|
|
|
|
|
}
|
|
|
|
void LLVolumeParams::copyParams(const LLVolumeParams ¶ms)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
mProfileParams.copyParams(params.mProfileParams);
|
|
mPathParams.copyParams(params.mPathParams);
|
|
mSculptID = params.getSculptID();
|
|
mSculptType = params.getSculptType();
|
|
}
|
|
|
|
// Less restricitve approx 0 for volumes
|
|
const F32 APPROXIMATELY_ZERO = 0.001f;
|
|
bool approx_zero( F32 f, F32 tolerance = APPROXIMATELY_ZERO)
|
|
{
|
|
return (f >= -tolerance) && (f <= tolerance);
|
|
}
|
|
|
|
// return true if in range (or nearly so)
|
|
static bool limit_range(F32& v, F32 min, F32 max, F32 tolerance = APPROXIMATELY_ZERO)
|
|
{
|
|
F32 min_delta = v - min;
|
|
if (min_delta < 0.f)
|
|
{
|
|
v = min;
|
|
if (!approx_zero(min_delta, tolerance))
|
|
return false;
|
|
}
|
|
F32 max_delta = max - v;
|
|
if (max_delta < 0.f)
|
|
{
|
|
v = max;
|
|
if (!approx_zero(max_delta, tolerance))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool LLVolumeParams::setBeginAndEndS(const F32 b, const F32 e)
|
|
{
|
|
bool valid = true;
|
|
|
|
// First, clamp to valid ranges.
|
|
F32 begin = b;
|
|
valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
|
|
|
|
F32 end = e;
|
|
if (end >= .0149f && end < MIN_CUT_DELTA) end = MIN_CUT_DELTA; // eliminate warning for common rounding error
|
|
valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
|
|
|
|
valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
|
|
|
|
// Now set them.
|
|
mProfileParams.setBegin(begin);
|
|
mProfileParams.setEnd(end);
|
|
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setBeginAndEndT(const F32 b, const F32 e)
|
|
{
|
|
bool valid = true;
|
|
|
|
// First, clamp to valid ranges.
|
|
F32 begin = b;
|
|
valid &= limit_range(begin, 0.f, 1.f - MIN_CUT_DELTA);
|
|
|
|
F32 end = e;
|
|
valid &= limit_range(end, MIN_CUT_DELTA, 1.f);
|
|
|
|
valid &= limit_range(begin, 0.f, end - MIN_CUT_DELTA, .01f);
|
|
|
|
// Now set them.
|
|
mPathParams.setBegin(begin);
|
|
mPathParams.setEnd(end);
|
|
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setHollow(const F32 h)
|
|
{
|
|
// Validate the hollow based on path and profile.
|
|
U8 profile = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
|
|
U8 hole_type = mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK;
|
|
|
|
F32 max_hollow = HOLLOW_MAX;
|
|
|
|
// Only square holes have trouble.
|
|
if (LL_PCODE_HOLE_SQUARE == hole_type)
|
|
{
|
|
switch(profile)
|
|
{
|
|
case LL_PCODE_PROFILE_CIRCLE:
|
|
case LL_PCODE_PROFILE_CIRCLE_HALF:
|
|
case LL_PCODE_PROFILE_EQUALTRI:
|
|
max_hollow = HOLLOW_MAX_SQUARE;
|
|
}
|
|
}
|
|
|
|
F32 hollow = h;
|
|
bool valid = limit_range(hollow, HOLLOW_MIN, max_hollow);
|
|
mProfileParams.setHollow(hollow);
|
|
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setTwistBegin(const F32 b)
|
|
{
|
|
F32 twist_begin = b;
|
|
bool valid = limit_range(twist_begin, TWIST_MIN, TWIST_MAX);
|
|
mPathParams.setTwistBegin(twist_begin);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setTwistEnd(const F32 e)
|
|
{
|
|
F32 twist_end = e;
|
|
bool valid = limit_range(twist_end, TWIST_MIN, TWIST_MAX);
|
|
mPathParams.setTwistEnd(twist_end);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setRatio(const F32 x, const F32 y)
|
|
{
|
|
F32 min_x = RATIO_MIN;
|
|
F32 max_x = RATIO_MAX;
|
|
F32 min_y = RATIO_MIN;
|
|
F32 max_y = RATIO_MAX;
|
|
// If this is a circular path (and not a sphere) then 'ratio' is actually hole size.
|
|
U8 path_type = mPathParams.getCurveType();
|
|
U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
|
|
if ( LL_PCODE_PATH_CIRCLE == path_type &&
|
|
LL_PCODE_PROFILE_CIRCLE_HALF != profile_type)
|
|
{
|
|
// Holes are more restricted...
|
|
min_x = HOLE_X_MIN;
|
|
max_x = HOLE_X_MAX;
|
|
min_y = HOLE_Y_MIN;
|
|
max_y = HOLE_Y_MAX;
|
|
}
|
|
|
|
F32 ratio_x = x;
|
|
bool valid = limit_range(ratio_x, min_x, max_x);
|
|
F32 ratio_y = y;
|
|
valid &= limit_range(ratio_y, min_y, max_y);
|
|
|
|
mPathParams.setScale(ratio_x, ratio_y);
|
|
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setShear(const F32 x, const F32 y)
|
|
{
|
|
F32 shear_x = x;
|
|
bool valid = limit_range(shear_x, SHEAR_MIN, SHEAR_MAX);
|
|
F32 shear_y = y;
|
|
valid &= limit_range(shear_y, SHEAR_MIN, SHEAR_MAX);
|
|
mPathParams.setShear(shear_x, shear_y);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setTaperX(const F32 v)
|
|
{
|
|
F32 taper = v;
|
|
bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
|
|
mPathParams.setTaperX(taper);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setTaperY(const F32 v)
|
|
{
|
|
F32 taper = v;
|
|
bool valid = limit_range(taper, TAPER_MIN, TAPER_MAX);
|
|
mPathParams.setTaperY(taper);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setRevolutions(const F32 r)
|
|
{
|
|
F32 revolutions = r;
|
|
bool valid = limit_range(revolutions, REV_MIN, REV_MAX);
|
|
mPathParams.setRevolutions(revolutions);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setRadiusOffset(const F32 offset)
|
|
{
|
|
bool valid = true;
|
|
|
|
// If this is a sphere, just set it to 0 and get out.
|
|
U8 path_type = mPathParams.getCurveType();
|
|
U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
|
|
if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type ||
|
|
LL_PCODE_PATH_CIRCLE != path_type )
|
|
{
|
|
mPathParams.setRadiusOffset(0.f);
|
|
return true;
|
|
}
|
|
|
|
// Limit radius offset, based on taper and hole size y.
|
|
F32 radius_offset = offset;
|
|
F32 taper_y = getTaperY();
|
|
F32 radius_mag = fabs(radius_offset);
|
|
F32 hole_y_mag = fabs(getRatioY());
|
|
F32 taper_y_mag = fabs(taper_y);
|
|
// Check to see if the taper effects us.
|
|
if ( (radius_offset > 0.f && taper_y < 0.f) ||
|
|
(radius_offset < 0.f && taper_y > 0.f) )
|
|
{
|
|
// The taper does not help increase the radius offset range.
|
|
taper_y_mag = 0.f;
|
|
}
|
|
F32 max_radius_mag = 1.f - hole_y_mag * (1.f - taper_y_mag) / (1.f - hole_y_mag);
|
|
|
|
// Enforce the maximum magnitude.
|
|
F32 delta = max_radius_mag - radius_mag;
|
|
if (delta < 0.f)
|
|
{
|
|
// Check radius offset sign.
|
|
if (radius_offset < 0.f)
|
|
{
|
|
radius_offset = -max_radius_mag;
|
|
}
|
|
else
|
|
{
|
|
radius_offset = max_radius_mag;
|
|
}
|
|
valid = approx_zero(delta, .1f);
|
|
}
|
|
|
|
mPathParams.setRadiusOffset(radius_offset);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setSkew(const F32 skew_value)
|
|
{
|
|
bool valid = true;
|
|
|
|
// Check the skew value against the revolutions.
|
|
F32 skew = llclamp(skew_value, SKEW_MIN, SKEW_MAX);
|
|
F32 skew_mag = fabs(skew);
|
|
F32 revolutions = getRevolutions();
|
|
F32 scale_x = getRatioX();
|
|
F32 min_skew_mag = 1.0f - 1.0f / (revolutions * scale_x + 1.0f);
|
|
// Discontinuity; A revolution of 1 allows skews below 0.5.
|
|
if ( fabs(revolutions - 1.0f) < 0.001)
|
|
min_skew_mag = 0.0f;
|
|
|
|
// Clip skew.
|
|
F32 delta = skew_mag - min_skew_mag;
|
|
if (delta < 0.f)
|
|
{
|
|
// Check skew sign.
|
|
if (skew < 0.0f)
|
|
{
|
|
skew = -min_skew_mag;
|
|
}
|
|
else
|
|
{
|
|
skew = min_skew_mag;
|
|
}
|
|
valid = approx_zero(delta, .01f);
|
|
}
|
|
|
|
mPathParams.setSkew(skew);
|
|
return valid;
|
|
}
|
|
|
|
bool LLVolumeParams::setSculptID(const LLUUID sculpt_id, U8 sculpt_type)
|
|
{
|
|
mSculptID = sculpt_id;
|
|
mSculptType = sculpt_type;
|
|
return true;
|
|
}
|
|
|
|
bool LLVolumeParams::setType(U8 profile, U8 path)
|
|
{
|
|
bool result = true;
|
|
// First, check profile and path for validity.
|
|
U8 profile_type = profile & LL_PCODE_PROFILE_MASK;
|
|
U8 hole_type = (profile & LL_PCODE_HOLE_MASK) >> 4;
|
|
U8 path_type = path >> 4;
|
|
|
|
if (profile_type > LL_PCODE_PROFILE_MAX)
|
|
{
|
|
// Bad profile. Make it square.
|
|
profile = LL_PCODE_PROFILE_SQUARE;
|
|
result = false;
|
|
llwarns << "LLVolumeParams::setType changing bad profile type (" << profile_type
|
|
<< ") to be LL_PCODE_PROFILE_SQUARE" << llendl;
|
|
}
|
|
else if (hole_type > LL_PCODE_HOLE_MAX)
|
|
{
|
|
// Bad hole. Make it the same.
|
|
profile = profile_type;
|
|
result = false;
|
|
llwarns << "LLVolumeParams::setType changing bad hole type (" << hole_type
|
|
<< ") to be LL_PCODE_HOLE_SAME" << llendl;
|
|
}
|
|
|
|
if (path_type < LL_PCODE_PATH_MIN ||
|
|
path_type > LL_PCODE_PATH_MAX)
|
|
{
|
|
// Bad path. Make it linear.
|
|
result = false;
|
|
llwarns << "LLVolumeParams::setType changing bad path (" << path
|
|
<< ") to be LL_PCODE_PATH_LINE" << llendl;
|
|
path = LL_PCODE_PATH_LINE;
|
|
}
|
|
|
|
mProfileParams.setCurveType(profile);
|
|
mPathParams.setCurveType(path);
|
|
return result;
|
|
}
|
|
|
|
// static
|
|
bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 hollow,
|
|
U8 path_curve, F32 path_begin, F32 path_end,
|
|
F32 scx, F32 scy, F32 shx, F32 shy,
|
|
F32 twistend, F32 twistbegin, F32 radiusoffset,
|
|
F32 tx, F32 ty, F32 revolutions, F32 skew)
|
|
{
|
|
LLVolumeParams test_params;
|
|
if (!test_params.setType (prof_curve, path_curve))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setBeginAndEndS (prof_begin, prof_end))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setBeginAndEndT (path_begin, path_end))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setHollow (hollow))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setTwistBegin (twistbegin))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setTwistEnd (twistend))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setRatio (scx, scy))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setShear (shx, shy))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setTaper (tx, ty))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setRevolutions (revolutions))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setRadiusOffset (radiusoffset))
|
|
{
|
|
return false;
|
|
}
|
|
if (!test_params.setSkew (skew))
|
|
{
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
S32 expected_num_triangle_indices = getNumTriangleIndices();
|
|
if (expected_num_triangle_indices > MAX_VOLUME_TRIANGLE_INDICES)
|
|
{
|
|
// we don't allow LLVolumes with this many vertices
|
|
llwarns << "Couldn't allocate triangle indices" << llendl;
|
|
num_indices = 0;
|
|
return NULL;
|
|
}
|
|
|
|
S32* index = new S32[expected_num_triangle_indices];
|
|
S32 count = 0;
|
|
|
|
// Let's do this totally diffently, as we don't care about faces...
|
|
// Counter-clockwise triangles are forward facing...
|
|
|
|
BOOL open = getProfile().isOpen();
|
|
BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
|
|
BOOL path_open = getPath().isOpen();
|
|
S32 size_s, size_s_out, size_t;
|
|
S32 s, t, i;
|
|
size_s = getProfile().getTotal();
|
|
size_s_out = getProfile().getTotalOut();
|
|
size_t = getPath().mPath.size();
|
|
|
|
// NOTE -- if the construction of the triangles below ever changes
|
|
// then getNumTriangleIndices() method may also have to be updated.
|
|
|
|
if (open) /* Flawfinder: ignore */
|
|
{
|
|
if (hollow)
|
|
{
|
|
// Open hollow -- much like the closed solid, except we
|
|
// we need to stitch up the gap between s=0 and s=size_s-1
|
|
|
|
for (t = 0; t < size_t - 1; t++)
|
|
{
|
|
// The outer face, first cut, and inner face
|
|
for (s = 0; s < size_s - 1; s++)
|
|
{
|
|
i = s + t*size_s;
|
|
index[count++] = i; // x,y
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s; // x,y+1
|
|
|
|
index[count++] = i + size_s; // x,y+1
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s + 1; // x+1,y+1
|
|
}
|
|
|
|
// The other cut face
|
|
index[count++] = s + t*size_s; // x,y
|
|
index[count++] = 0 + t*size_s; // x+1,y
|
|
index[count++] = s + (t+1)*size_s; // x,y+1
|
|
|
|
index[count++] = s + (t+1)*size_s; // x,y+1
|
|
index[count++] = 0 + t*size_s; // x+1,y
|
|
index[count++] = 0 + (t+1)*size_s; // x+1,y+1
|
|
}
|
|
|
|
// Do the top and bottom caps, if necessary
|
|
if (path_open)
|
|
{
|
|
// Top cap
|
|
S32 pt1 = 0;
|
|
S32 pt2 = size_s-1;
|
|
S32 i = (size_t - 1)*size_s;
|
|
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = getProfile().mProfile[pt1];
|
|
LLVector3 p2 = getProfile().mProfile[pt2];
|
|
LLVector3 pa = getProfile().mProfile[pt1+1];
|
|
LLVector3 pb = getProfile().mProfile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
if (use_tri1a2)
|
|
{
|
|
index[count++] = pt1 + i;
|
|
index[count++] = pt1 + 1 + i;
|
|
index[count++] = pt2 + i;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
index[count++] = pt1 + i;
|
|
index[count++] = pt2 - 1 + i;
|
|
index[count++] = pt2 + i;
|
|
pt2--;
|
|
}
|
|
}
|
|
|
|
// Bottom cap
|
|
pt1 = 0;
|
|
pt2 = size_s-1;
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = getProfile().mProfile[pt1];
|
|
LLVector3 p2 = getProfile().mProfile[pt2];
|
|
LLVector3 pa = getProfile().mProfile[pt1+1];
|
|
LLVector3 pb = getProfile().mProfile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
if (use_tri1a2)
|
|
{
|
|
index[count++] = pt1;
|
|
index[count++] = pt2;
|
|
index[count++] = pt1 + 1;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
index[count++] = pt1;
|
|
index[count++] = pt2;
|
|
index[count++] = pt2 - 1;
|
|
pt2--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Open solid
|
|
|
|
for (t = 0; t < size_t - 1; t++)
|
|
{
|
|
// Outer face + 1 cut face
|
|
for (s = 0; s < size_s - 1; s++)
|
|
{
|
|
i = s + t*size_s;
|
|
|
|
index[count++] = i; // x,y
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s; // x,y+1
|
|
|
|
index[count++] = i + size_s; // x,y+1
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s + 1; // x+1,y+1
|
|
}
|
|
|
|
// The other cut face
|
|
index[count++] = (size_s - 1) + (t*size_s); // x,y
|
|
index[count++] = 0 + t*size_s; // x+1,y
|
|
index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1
|
|
|
|
index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1
|
|
index[count++] = 0 + (t*size_s); // x+1,y
|
|
index[count++] = 0 + (t+1)*size_s; // x+1,y+1
|
|
}
|
|
|
|
// Do the top and bottom caps, if necessary
|
|
if (path_open)
|
|
{
|
|
for (s = 0; s < size_s - 2; s++)
|
|
{
|
|
index[count++] = s+1;
|
|
index[count++] = s;
|
|
index[count++] = size_s - 1;
|
|
}
|
|
|
|
// We've got a top cap
|
|
S32 offset = (size_t - 1)*size_s;
|
|
for (s = 0; s < size_s - 2; s++)
|
|
{
|
|
// Inverted ordering from bottom cap.
|
|
index[count++] = offset + size_s - 1;
|
|
index[count++] = offset + s;
|
|
index[count++] = offset + s + 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (hollow)
|
|
{
|
|
// Closed hollow
|
|
// Outer face
|
|
|
|
for (t = 0; t < size_t - 1; t++)
|
|
{
|
|
for (s = 0; s < size_s_out - 1; s++)
|
|
{
|
|
i = s + t*size_s;
|
|
|
|
index[count++] = i; // x,y
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s; // x,y+1
|
|
|
|
index[count++] = i + size_s; // x,y+1
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + 1 + size_s; // x+1,y+1
|
|
}
|
|
}
|
|
|
|
// Inner face
|
|
// Invert facing from outer face
|
|
for (t = 0; t < size_t - 1; t++)
|
|
{
|
|
for (s = size_s_out; s < size_s - 1; s++)
|
|
{
|
|
i = s + t*size_s;
|
|
|
|
index[count++] = i; // x,y
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s; // x,y+1
|
|
|
|
index[count++] = i + size_s; // x,y+1
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + 1 + size_s; // x+1,y+1
|
|
}
|
|
}
|
|
|
|
// Do the top and bottom caps, if necessary
|
|
if (path_open)
|
|
{
|
|
// Top cap
|
|
S32 pt1 = 0;
|
|
S32 pt2 = size_s-1;
|
|
S32 i = (size_t - 1)*size_s;
|
|
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = getProfile().mProfile[pt1];
|
|
LLVector3 p2 = getProfile().mProfile[pt2];
|
|
LLVector3 pa = getProfile().mProfile[pt1+1];
|
|
LLVector3 pb = getProfile().mProfile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
if (use_tri1a2)
|
|
{
|
|
index[count++] = pt1 + i;
|
|
index[count++] = pt1 + 1 + i;
|
|
index[count++] = pt2 + i;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
index[count++] = pt1 + i;
|
|
index[count++] = pt2 - 1 + i;
|
|
index[count++] = pt2 + i;
|
|
pt2--;
|
|
}
|
|
}
|
|
|
|
// Bottom cap
|
|
pt1 = 0;
|
|
pt2 = size_s-1;
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = getProfile().mProfile[pt1];
|
|
LLVector3 p2 = getProfile().mProfile[pt2];
|
|
LLVector3 pa = getProfile().mProfile[pt1+1];
|
|
LLVector3 pb = getProfile().mProfile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
if (use_tri1a2)
|
|
{
|
|
index[count++] = pt1;
|
|
index[count++] = pt2;
|
|
index[count++] = pt1 + 1;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
index[count++] = pt1;
|
|
index[count++] = pt2;
|
|
index[count++] = pt2 - 1;
|
|
pt2--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Closed solid. Easy case.
|
|
for (t = 0; t < size_t - 1; t++)
|
|
{
|
|
for (s = 0; s < size_s - 1; s++)
|
|
{
|
|
// Should wrap properly, but for now...
|
|
i = s + t*size_s;
|
|
|
|
index[count++] = i; // x,y
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s; // x,y+1
|
|
|
|
index[count++] = i + size_s; // x,y+1
|
|
index[count++] = i + 1; // x+1,y
|
|
index[count++] = i + size_s + 1; // x+1,y+1
|
|
}
|
|
}
|
|
|
|
// Do the top and bottom caps, if necessary
|
|
if (path_open)
|
|
{
|
|
// bottom cap
|
|
for (s = 1; s < size_s - 2; s++)
|
|
{
|
|
index[count++] = s+1;
|
|
index[count++] = s;
|
|
index[count++] = 0;
|
|
}
|
|
|
|
// top cap
|
|
S32 offset = (size_t - 1)*size_s;
|
|
for (s = 1; s < size_s - 2; s++)
|
|
{
|
|
// Inverted ordering from bottom cap.
|
|
index[count++] = offset;
|
|
index[count++] = offset + s;
|
|
index[count++] = offset + s + 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifdef LL_DEBUG
|
|
// assert that we computed the correct number of indices
|
|
if (count != expected_num_triangle_indices )
|
|
{
|
|
llerrs << "bad index count prediciton:"
|
|
<< " expected=" << expected_num_triangle_indices
|
|
<< " actual=" << count << llendl;
|
|
}
|
|
#endif
|
|
|
|
#if 0
|
|
// verify that each index does not point beyond the size of the mesh
|
|
S32 num_vertices = mMesh.size();
|
|
for (i = 0; i < count; i+=3)
|
|
{
|
|
llinfos << index[i] << ":" << index[i+1] << ":" << index[i+2] << llendl;
|
|
llassert(index[i] < num_vertices);
|
|
llassert(index[i+1] < num_vertices);
|
|
llassert(index[i+2] < num_vertices);
|
|
}
|
|
#endif
|
|
|
|
num_indices = count;
|
|
return index;
|
|
}
|
|
|
|
void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts)
|
|
{ //attempt to approximate the number of triangles that will result from generating a volume LoD set for the
|
|
//supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost
|
|
F32 detail[] = {1.f, 1.5f, 2.5f, 4.f};
|
|
for (S32 i = 0; i < 4; i++)
|
|
{
|
|
S32 count = 0;
|
|
S32 path_points = LLPath::getNumPoints(params.getPathParams(), detail[i]);
|
|
S32 profile_points = LLProfile::getNumPoints(params.getProfileParams(), false, detail[i]);
|
|
|
|
count = (profile_points-1)*2*(path_points-1);
|
|
count += profile_points*2;
|
|
|
|
counts[i] = count;
|
|
}
|
|
}
|
|
|
|
S32 LLVolume::getNumTriangleIndices() const
|
|
{
|
|
BOOL profile_open = getProfile().isOpen();
|
|
BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
|
|
BOOL path_open = getPath().isOpen();
|
|
|
|
S32 size_s, size_s_out, size_t;
|
|
size_s = getProfile().getTotal();
|
|
size_s_out = getProfile().getTotalOut();
|
|
size_t = getPath().mPath.size();
|
|
|
|
S32 count = 0;
|
|
if (profile_open) /* Flawfinder: ignore */
|
|
{
|
|
if (hollow)
|
|
{
|
|
// Open hollow -- much like the closed solid, except we
|
|
// we need to stitch up the gap between s=0 and s=size_s-1
|
|
count = (size_t - 1) * (((size_s -1) * 6) + 6);
|
|
}
|
|
else
|
|
{
|
|
count = (size_t - 1) * (((size_s -1) * 6) + 6);
|
|
}
|
|
}
|
|
else if (hollow)
|
|
{
|
|
// Closed hollow
|
|
// Outer face
|
|
count = (size_t - 1) * (size_s_out - 1) * 6;
|
|
|
|
// Inner face
|
|
count += (size_t - 1) * ((size_s - 1) - size_s_out) * 6;
|
|
}
|
|
else
|
|
{
|
|
// Closed solid. Easy case.
|
|
count = (size_t - 1) * (size_s - 1) * 6;
|
|
}
|
|
|
|
if (path_open)
|
|
{
|
|
S32 cap_triangle_count = size_s - 3;
|
|
if ( profile_open
|
|
|| hollow )
|
|
{
|
|
cap_triangle_count = size_s - 2;
|
|
}
|
|
if ( cap_triangle_count > 0 )
|
|
{
|
|
// top and bottom caps
|
|
count += cap_triangle_count * 2 * 3;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
S32 LLVolume::getNumTriangles() const
|
|
{
|
|
U32 triangle_count = 0;
|
|
|
|
for (S32 i = 0; i < getNumVolumeFaces(); ++i)
|
|
{
|
|
triangle_count += getVolumeFace(i).mNumIndices/3;
|
|
}
|
|
|
|
return triangle_count;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// generateSilhouetteVertices()
|
|
//-----------------------------------------------------------------------------
|
|
void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
|
|
std::vector<LLVector3> &normals,
|
|
const LLVector3& obj_cam_vec_in,
|
|
const LLMatrix4& mat_in,
|
|
const LLMatrix3& norm_mat_in,
|
|
S32 face_mask)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
LLMatrix4a mat;
|
|
mat.loadu(mat_in);
|
|
|
|
LLMatrix4a norm_mat;
|
|
norm_mat.loadu(norm_mat_in);
|
|
|
|
LLVector4a obj_cam_vec;
|
|
obj_cam_vec.load3(obj_cam_vec_in.mV);
|
|
|
|
vertices.clear();
|
|
normals.clear();
|
|
|
|
#if MESH_ENABLED
|
|
if ((mParams.getSculptType() & LL_SCULPT_TYPE_MASK) == LL_SCULPT_TYPE_MESH)
|
|
{
|
|
return;
|
|
}
|
|
#endif //MESH_ENABLED
|
|
|
|
S32 cur_index = 0;
|
|
//for each face
|
|
for (face_list_t::iterator iter = mVolumeFaces.begin();
|
|
iter != mVolumeFaces.end(); ++iter)
|
|
{
|
|
const LLVolumeFace& face = *iter;
|
|
|
|
if (!(face_mask & (0x1 << cur_index++)) ||
|
|
face.mNumIndices == 0 || face.mEdge.empty())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (face.mTypeMask & (LLVolumeFace::CAP_MASK)) {
|
|
|
|
}
|
|
else {
|
|
|
|
//==============================================
|
|
//DEBUG draw edge map instead of silhouette edge
|
|
//==============================================
|
|
|
|
#if DEBUG_SILHOUETTE_EDGE_MAP
|
|
|
|
//for each triangle
|
|
U32 count = face.mNumIndices;
|
|
for (U32 j = 0; j < count/3; j++) {
|
|
//get vertices
|
|
S32 v1 = face.mIndices[j*3+0];
|
|
S32 v2 = face.mIndices[j*3+1];
|
|
S32 v3 = face.mIndices[j*3+2];
|
|
|
|
//get current face center
|
|
LLVector3 cCenter = (face.mVertices[v1].getPosition() +
|
|
face.mVertices[v2].getPosition() +
|
|
face.mVertices[v3].getPosition()) / 3.0f;
|
|
|
|
//for each edge
|
|
for (S32 k = 0; k < 3; k++) {
|
|
S32 nIndex = face.mEdge[j*3+k];
|
|
if (nIndex <= -1) {
|
|
continue;
|
|
}
|
|
|
|
if (nIndex >= (S32) count/3) {
|
|
continue;
|
|
}
|
|
//get neighbor vertices
|
|
v1 = face.mIndices[nIndex*3+0];
|
|
v2 = face.mIndices[nIndex*3+1];
|
|
v3 = face.mIndices[nIndex*3+2];
|
|
|
|
//get neighbor face center
|
|
LLVector3 nCenter = (face.mVertices[v1].getPosition() +
|
|
face.mVertices[v2].getPosition() +
|
|
face.mVertices[v3].getPosition()) / 3.0f;
|
|
|
|
//draw line
|
|
vertices.push_back(cCenter);
|
|
vertices.push_back(nCenter);
|
|
normals.push_back(LLVector3(1,1,1));
|
|
normals.push_back(LLVector3(1,1,1));
|
|
segments.push_back(vertices.size());
|
|
}
|
|
}
|
|
|
|
continue;
|
|
|
|
//==============================================
|
|
//DEBUG
|
|
//==============================================
|
|
|
|
//==============================================
|
|
//DEBUG draw normals instead of silhouette edge
|
|
//==============================================
|
|
#elif DEBUG_SILHOUETTE_NORMALS
|
|
|
|
//for each vertex
|
|
for (U32 j = 0; j < face.mNumVertices; j++) {
|
|
vertices.push_back(face.mVertices[j].getPosition());
|
|
vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].getNormal()*0.1f);
|
|
normals.push_back(LLVector3(0,0,1));
|
|
normals.push_back(LLVector3(0,0,1));
|
|
#if DEBUG_SILHOUETTE_BINORMALS
|
|
vertices.push_back(face.mVertices[j].getPosition());
|
|
vertices.push_back(face.mVertices[j].getPosition() + face.mVertices[j].mBinormal*0.1f);
|
|
normals.push_back(LLVector3(0,0,1));
|
|
normals.push_back(LLVector3(0,0,1));
|
|
#endif
|
|
}
|
|
|
|
continue;
|
|
#else
|
|
//==============================================
|
|
//DEBUG
|
|
//==============================================
|
|
|
|
static const U8 AWAY = 0x01,
|
|
TOWARDS = 0x02;
|
|
|
|
//for each triangle
|
|
std::vector<U8> fFacing;
|
|
vector_append(fFacing, face.mNumIndices/3);
|
|
|
|
LLVector4a* v = (LLVector4a*) face.mPositions;
|
|
LLVector4a* n = (LLVector4a*) face.mNormals;
|
|
|
|
for (U32 j = 0; j < (U32)face.mNumIndices/3; j++)
|
|
{
|
|
//approximate normal
|
|
S32 v1 = face.mIndices[j*3+0];
|
|
S32 v2 = face.mIndices[j*3+1];
|
|
S32 v3 = face.mIndices[j*3+2];
|
|
|
|
LLVector4a c1,c2;
|
|
c1.setSub(v[v1], v[v2]);
|
|
c2.setSub(v[v2], v[v3]);
|
|
|
|
LLVector4a norm;
|
|
|
|
norm.setCross3(c1, c2);
|
|
|
|
if (norm.dot3(norm) < 0.00000001f)
|
|
{
|
|
fFacing[j] = AWAY | TOWARDS;
|
|
}
|
|
else
|
|
{
|
|
//get view vector
|
|
LLVector4a view;
|
|
view.setSub(obj_cam_vec, v[v1]);
|
|
bool away = view.dot3(norm) > 0.0f;
|
|
if (away)
|
|
{
|
|
fFacing[j] = AWAY;
|
|
}
|
|
else
|
|
{
|
|
fFacing[j] = TOWARDS;
|
|
}
|
|
}
|
|
}
|
|
|
|
//for each triangle
|
|
for (U32 j = 0; j < (U32)face.mNumIndices/3; j++)
|
|
{
|
|
if (fFacing[j] == (AWAY | TOWARDS))
|
|
{ //this is a degenerate triangle
|
|
//take neighbor facing (degenerate faces get facing of one of their neighbors)
|
|
// *FIX IF NEEDED: this does not deal with neighboring degenerate faces
|
|
for (S32 k = 0; k < 3; k++)
|
|
{
|
|
S32 index = face.mEdge[j*3+k];
|
|
if (index != -1)
|
|
{
|
|
fFacing[j] = fFacing[index];
|
|
break;
|
|
}
|
|
}
|
|
continue; //skip degenerate face
|
|
}
|
|
|
|
//for each edge
|
|
for (S32 k = 0; k < 3; k++) {
|
|
S32 index = face.mEdge[j*3+k];
|
|
if (index != -1 && fFacing[index] == (AWAY | TOWARDS)) {
|
|
//our neighbor is degenerate, make him face our direction
|
|
fFacing[face.mEdge[j*3+k]] = fFacing[j];
|
|
continue;
|
|
}
|
|
|
|
if (index == -1 || //edge has no neighbor, MUST be a silhouette edge
|
|
(fFacing[index] & fFacing[j]) == 0) { //we found a silhouette edge
|
|
|
|
S32 v1 = face.mIndices[j*3+k];
|
|
S32 v2 = face.mIndices[j*3+((k+1)%3)];
|
|
|
|
LLVector4a t;
|
|
mat.affineTransform(v[v1], t);
|
|
vertices.push_back(LLVector3(t[0], t[1], t[2]));
|
|
|
|
norm_mat.rotate(n[v1], t);
|
|
|
|
t.normalize3fast();
|
|
normals.push_back(LLVector3(t[0], t[1], t[2]));
|
|
|
|
mat.affineTransform(v[v2], t);
|
|
vertices.push_back(LLVector3(t[0], t[1], t[2]));
|
|
|
|
norm_mat.rotate(n[v2], t);
|
|
t.normalize3fast();
|
|
normals.push_back(LLVector3(t[0], t[1], t[2]));
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
S32 LLVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
|
|
S32 face,
|
|
LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal)
|
|
{
|
|
LLVector4a starta, enda;
|
|
starta.load3(start.mV);
|
|
enda.load3(end.mV);
|
|
|
|
return lineSegmentIntersect(starta, enda, face, intersection, tex_coord, normal, bi_normal);
|
|
|
|
}
|
|
|
|
|
|
S32 LLVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
|
|
S32 face,
|
|
LLVector3* intersection,LLVector2* tex_coord, LLVector3* normal, LLVector3* bi_normal)
|
|
{
|
|
S32 hit_face = -1;
|
|
|
|
S32 start_face;
|
|
S32 end_face;
|
|
|
|
if (face == -1) // ALL_SIDES
|
|
{
|
|
start_face = 0;
|
|
end_face = getNumVolumeFaces() - 1;
|
|
}
|
|
else
|
|
{
|
|
start_face = face;
|
|
end_face = face;
|
|
}
|
|
|
|
LLVector4a dir;
|
|
dir.setSub(end, start);
|
|
|
|
F32 closest_t = 2.f; // must be larger than 1
|
|
|
|
end_face = llmin(end_face, getNumVolumeFaces()-1);
|
|
|
|
for (S32 i = start_face; i <= end_face; i++)
|
|
{
|
|
LLVolumeFace &face = mVolumeFaces[i];
|
|
|
|
LLVector4a box_center;
|
|
box_center.setAdd(face.mExtents[0], face.mExtents[1]);
|
|
box_center.mul(0.5f);
|
|
|
|
LLVector4a box_size;
|
|
box_size.setSub(face.mExtents[1], face.mExtents[0]);
|
|
|
|
if (LLLineSegmentBoxIntersect(start, end, box_center, box_size))
|
|
{
|
|
if (bi_normal != NULL) // if the caller wants binormals, we may need to generate them
|
|
{
|
|
genBinormals(i);
|
|
}
|
|
|
|
if (!face.mOctree)
|
|
{
|
|
face.createOctree();
|
|
}
|
|
|
|
//LLVector4a* p = (LLVector4a*) face.mPositions;
|
|
|
|
LLOctreeTriangleRayIntersect intersect(start, dir, &face, &closest_t, intersection, tex_coord, normal, bi_normal);
|
|
intersect.traverse(face.mOctree);
|
|
if (intersect.mHitFace)
|
|
{
|
|
hit_face = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
return hit_face;
|
|
}
|
|
|
|
class LLVertexIndexPair
|
|
{
|
|
public:
|
|
LLVertexIndexPair(const LLVector3 &vertex, const S32 index);
|
|
|
|
LLVector3 mVertex;
|
|
S32 mIndex;
|
|
};
|
|
|
|
LLVertexIndexPair::LLVertexIndexPair(const LLVector3 &vertex, const S32 index)
|
|
{
|
|
mVertex = vertex;
|
|
mIndex = index;
|
|
}
|
|
|
|
const F32 VERTEX_SLOP = 0.00001f;
|
|
const F32 VERTEX_SLOP_SQRD = VERTEX_SLOP * VERTEX_SLOP;
|
|
|
|
struct lessVertex
|
|
{
|
|
bool operator()(const LLVertexIndexPair *a, const LLVertexIndexPair *b)
|
|
{
|
|
const F32 slop = VERTEX_SLOP;
|
|
|
|
if (a->mVertex.mV[0] + slop < b->mVertex.mV[0])
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (a->mVertex.mV[0] - slop > b->mVertex.mV[0])
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (a->mVertex.mV[1] + slop < b->mVertex.mV[1])
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (a->mVertex.mV[1] - slop > b->mVertex.mV[1])
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (a->mVertex.mV[2] + slop < b->mVertex.mV[2])
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (a->mVertex.mV[2] - slop > b->mVertex.mV[2])
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
};
|
|
|
|
struct lessTriangle
|
|
{
|
|
bool operator()(const S32 *a, const S32 *b)
|
|
{
|
|
if (*a < *b)
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (*a > *b)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (*(a+1) < *(b+1))
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (*(a+1) > *(b+1))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
if (*(a+2) < *(b+2))
|
|
{
|
|
return TRUE;
|
|
}
|
|
else if (*(a+2) > *(b+2))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
};
|
|
|
|
BOOL equalTriangle(const S32 *a, const S32 *b)
|
|
{
|
|
if ((*a == *b) && (*(a+1) == *(b+1)) && (*(a+2) == *(b+2)))
|
|
{
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
BOOL LLVolume::cleanupTriangleData( const S32 num_input_vertices,
|
|
const std::vector<Point>& input_vertices,
|
|
const S32 num_input_triangles,
|
|
S32 *input_triangles,
|
|
S32 &num_output_vertices,
|
|
LLVector3 **output_vertices,
|
|
S32 &num_output_triangles,
|
|
S32 **output_triangles)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
/* Testing: avoid any cleanup
|
|
static BOOL skip_cleanup = TRUE;
|
|
if ( skip_cleanup )
|
|
{
|
|
num_output_vertices = num_input_vertices;
|
|
num_output_triangles = num_input_triangles;
|
|
|
|
*output_vertices = new LLVector3[num_input_vertices];
|
|
for (S32 index = 0; index < num_input_vertices; index++)
|
|
{
|
|
(*output_vertices)[index] = input_vertices[index].mPos;
|
|
}
|
|
|
|
*output_triangles = new S32[num_input_triangles*3];
|
|
memcpy(*output_triangles, input_triangles, 3*num_input_triangles*sizeof(S32)); // Flawfinder: ignore
|
|
return TRUE;
|
|
}
|
|
*/
|
|
|
|
// Here's how we do this:
|
|
// Create a structure which contains the original vertex index and the
|
|
// LLVector3 data.
|
|
// "Sort" the data by the vectors
|
|
// Create an array the size of the old vertex list, with a mapping of
|
|
// old indices to new indices.
|
|
// Go through triangles, shift so the lowest index is first
|
|
// Sort triangles by first index
|
|
// Remove duplicate triangles
|
|
// Allocate and pack new triangle data.
|
|
|
|
//LLTimer cleanupTimer;
|
|
//llinfos << "In vertices: " << num_input_vertices << llendl;
|
|
//llinfos << "In triangles: " << num_input_triangles << llendl;
|
|
|
|
S32 i;
|
|
typedef std::multiset<LLVertexIndexPair*, lessVertex> vertex_set_t;
|
|
vertex_set_t vertex_list;
|
|
|
|
LLVertexIndexPair *pairp = NULL;
|
|
for (i = 0; i < num_input_vertices; i++)
|
|
{
|
|
LLVertexIndexPair *new_pairp = new LLVertexIndexPair(input_vertices[i].mPos, i);
|
|
vertex_list.insert(new_pairp);
|
|
}
|
|
|
|
// Generate the vertex mapping and the list of vertices without
|
|
// duplicates. This will crash if there are no vertices.
|
|
llassert(num_input_vertices > 0); // check for no vertices!
|
|
S32 *vertex_mapping = new S32[num_input_vertices];
|
|
LLVector3 *new_vertices = new LLVector3[num_input_vertices];
|
|
LLVertexIndexPair *prev_pairp = NULL;
|
|
|
|
S32 new_num_vertices;
|
|
|
|
new_num_vertices = 0;
|
|
for (vertex_set_t::iterator iter = vertex_list.begin(),
|
|
end = vertex_list.end();
|
|
iter != end; iter++)
|
|
{
|
|
pairp = *iter;
|
|
if (!prev_pairp || ((pairp->mVertex - prev_pairp->mVertex).magVecSquared() >= VERTEX_SLOP_SQRD))
|
|
{
|
|
new_vertices[new_num_vertices] = pairp->mVertex;
|
|
//llinfos << "Added vertex " << new_num_vertices << " : " << pairp->mVertex << llendl;
|
|
new_num_vertices++;
|
|
// Update the previous
|
|
prev_pairp = pairp;
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "Removed duplicate vertex " << pairp->mVertex << ", distance magVecSquared() is " << (pairp->mVertex - prev_pairp->mVertex).magVecSquared() << llendl;
|
|
}
|
|
vertex_mapping[pairp->mIndex] = new_num_vertices - 1;
|
|
}
|
|
|
|
// Iterate through triangles and remove degenerates, re-ordering vertices
|
|
// along the way.
|
|
S32 *new_triangles = new S32[num_input_triangles * 3];
|
|
S32 new_num_triangles = 0;
|
|
|
|
for (i = 0; i < num_input_triangles; i++)
|
|
{
|
|
S32 v1 = i*3;
|
|
S32 v2 = v1 + 1;
|
|
S32 v3 = v1 + 2;
|
|
|
|
//llinfos << "Checking triangle " << input_triangles[v1] << ":" << input_triangles[v2] << ":" << input_triangles[v3] << llendl;
|
|
input_triangles[v1] = vertex_mapping[input_triangles[v1]];
|
|
input_triangles[v2] = vertex_mapping[input_triangles[v2]];
|
|
input_triangles[v3] = vertex_mapping[input_triangles[v3]];
|
|
|
|
if ((input_triangles[v1] == input_triangles[v2])
|
|
|| (input_triangles[v1] == input_triangles[v3])
|
|
|| (input_triangles[v2] == input_triangles[v3]))
|
|
{
|
|
//llinfos << "Removing degenerate triangle " << input_triangles[v1] << ":" << input_triangles[v2] << ":" << input_triangles[v3] << llendl;
|
|
// Degenerate triangle, skip
|
|
continue;
|
|
}
|
|
|
|
if (input_triangles[v1] < input_triangles[v2])
|
|
{
|
|
if (input_triangles[v1] < input_triangles[v3])
|
|
{
|
|
// (0 < 1) && (0 < 2)
|
|
new_triangles[new_num_triangles*3] = input_triangles[v1];
|
|
new_triangles[new_num_triangles*3+1] = input_triangles[v2];
|
|
new_triangles[new_num_triangles*3+2] = input_triangles[v3];
|
|
}
|
|
else
|
|
{
|
|
// (0 < 1) && (2 < 0)
|
|
new_triangles[new_num_triangles*3] = input_triangles[v3];
|
|
new_triangles[new_num_triangles*3+1] = input_triangles[v1];
|
|
new_triangles[new_num_triangles*3+2] = input_triangles[v2];
|
|
}
|
|
}
|
|
else if (input_triangles[v2] < input_triangles[v3])
|
|
{
|
|
// (1 < 0) && (1 < 2)
|
|
new_triangles[new_num_triangles*3] = input_triangles[v2];
|
|
new_triangles[new_num_triangles*3+1] = input_triangles[v3];
|
|
new_triangles[new_num_triangles*3+2] = input_triangles[v1];
|
|
}
|
|
else
|
|
{
|
|
// (1 < 0) && (2 < 1)
|
|
new_triangles[new_num_triangles*3] = input_triangles[v3];
|
|
new_triangles[new_num_triangles*3+1] = input_triangles[v1];
|
|
new_triangles[new_num_triangles*3+2] = input_triangles[v2];
|
|
}
|
|
new_num_triangles++;
|
|
}
|
|
|
|
if (new_num_triangles == 0)
|
|
{
|
|
llwarns << "Created volume object with 0 faces." << llendl;
|
|
delete[] new_triangles;
|
|
delete[] vertex_mapping;
|
|
delete[] new_vertices;
|
|
return FALSE;
|
|
}
|
|
|
|
typedef std::set<S32*, lessTriangle> triangle_set_t;
|
|
triangle_set_t triangle_list;
|
|
|
|
for (i = 0; i < new_num_triangles; i++)
|
|
{
|
|
triangle_list.insert(&new_triangles[i*3]);
|
|
}
|
|
|
|
// Sort through the triangle list, and delete duplicates
|
|
|
|
S32 *prevp = NULL;
|
|
S32 *curp = NULL;
|
|
|
|
S32 *sorted_tris = new S32[new_num_triangles*3];
|
|
S32 cur_tri = 0;
|
|
for (triangle_set_t::iterator iter = triangle_list.begin(),
|
|
end = triangle_list.end();
|
|
iter != end; iter++)
|
|
{
|
|
curp = *iter;
|
|
if (!prevp || !equalTriangle(prevp, curp))
|
|
{
|
|
//llinfos << "Added triangle " << *curp << ":" << *(curp+1) << ":" << *(curp+2) << llendl;
|
|
sorted_tris[cur_tri*3] = *curp;
|
|
sorted_tris[cur_tri*3+1] = *(curp+1);
|
|
sorted_tris[cur_tri*3+2] = *(curp+2);
|
|
cur_tri++;
|
|
prevp = curp;
|
|
}
|
|
else
|
|
{
|
|
//llinfos << "Skipped triangle " << *curp << ":" << *(curp+1) << ":" << *(curp+2) << llendl;
|
|
}
|
|
}
|
|
|
|
*output_vertices = new LLVector3[new_num_vertices];
|
|
num_output_vertices = new_num_vertices;
|
|
for (i = 0; i < new_num_vertices; i++)
|
|
{
|
|
(*output_vertices)[i] = new_vertices[i];
|
|
}
|
|
|
|
*output_triangles = new S32[cur_tri*3];
|
|
num_output_triangles = cur_tri;
|
|
memcpy(*output_triangles, sorted_tris, 3*cur_tri*sizeof(S32)); /* Flawfinder: ignore */
|
|
|
|
/*
|
|
llinfos << "Out vertices: " << num_output_vertices << llendl;
|
|
llinfos << "Out triangles: " << num_output_triangles << llendl;
|
|
for (i = 0; i < num_output_vertices; i++)
|
|
{
|
|
llinfos << i << ":" << (*output_vertices)[i] << llendl;
|
|
}
|
|
for (i = 0; i < num_output_triangles; i++)
|
|
{
|
|
llinfos << i << ":" << (*output_triangles)[i*3] << ":" << (*output_triangles)[i*3+1] << ":" << (*output_triangles)[i*3+2] << llendl;
|
|
}
|
|
*/
|
|
|
|
//llinfos << "Out vertices: " << num_output_vertices << llendl;
|
|
//llinfos << "Out triangles: " << num_output_triangles << llendl;
|
|
delete[] vertex_mapping;
|
|
vertex_mapping = NULL;
|
|
delete[] new_vertices;
|
|
new_vertices = NULL;
|
|
delete[] new_triangles;
|
|
new_triangles = NULL;
|
|
delete[] sorted_tris;
|
|
sorted_tris = NULL;
|
|
triangle_list.clear();
|
|
std::for_each(vertex_list.begin(), vertex_list.end(), DeletePointer());
|
|
vertex_list.clear();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLVolumeParams::importFile(LLFILE *fp)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
//llinfos << "importing volume" << llendl;
|
|
const S32 BUFSIZE = 16384;
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
// *NOTE: changing the size or type of this buffer will require
|
|
// changing the sscanf below.
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
|
|
while (!feof(fp))
|
|
{
|
|
if (fgets(buffer, BUFSIZE, fp) == NULL)
|
|
{
|
|
buffer[0] = '\0';
|
|
}
|
|
|
|
sscanf(buffer, " %255s", keyword); /* Flawfinder: ignore */
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("profile", keyword))
|
|
{
|
|
mProfileParams.importFile(fp);
|
|
}
|
|
else if (!strcmp("path",keyword))
|
|
{
|
|
mPathParams.importFile(fp);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << keyword << " in volume import" << llendl;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLVolumeParams::exportFile(LLFILE *fp) const
|
|
{
|
|
fprintf(fp,"\tshape 0\n");
|
|
fprintf(fp,"\t{\n");
|
|
mPathParams.exportFile(fp);
|
|
mProfileParams.exportFile(fp);
|
|
fprintf(fp, "\t}\n");
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
//llinfos << "importing volume" << llendl;
|
|
const S32 BUFSIZE = 16384;
|
|
// *NOTE: changing the size or type of this buffer will require
|
|
// changing the sscanf below.
|
|
char buffer[BUFSIZE]; /* Flawfinder: ignore */
|
|
char keyword[256]; /* Flawfinder: ignore */
|
|
keyword[0] = 0;
|
|
|
|
while (input_stream.good())
|
|
{
|
|
input_stream.getline(buffer, BUFSIZE);
|
|
sscanf(buffer, " %255s", keyword);
|
|
if (!strcmp("{", keyword))
|
|
{
|
|
continue;
|
|
}
|
|
if (!strcmp("}",keyword))
|
|
{
|
|
break;
|
|
}
|
|
else if (!strcmp("profile", keyword))
|
|
{
|
|
mProfileParams.importLegacyStream(input_stream);
|
|
}
|
|
else if (!strcmp("path",keyword))
|
|
{
|
|
mPathParams.importLegacyStream(input_stream);
|
|
}
|
|
else
|
|
{
|
|
llwarns << "unknown keyword " << keyword << " in volume import" << llendl;
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL LLVolumeParams::exportLegacyStream(std::ostream& output_stream) const
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
output_stream <<"\tshape 0\n";
|
|
output_stream <<"\t{\n";
|
|
mPathParams.exportLegacyStream(output_stream);
|
|
mProfileParams.exportLegacyStream(output_stream);
|
|
output_stream << "\t}\n";
|
|
return TRUE;
|
|
}
|
|
|
|
LLSD LLVolumeParams::sculptAsLLSD() const
|
|
{
|
|
LLSD sd = LLSD();
|
|
sd["id"] = getSculptID();
|
|
sd["type"] = getSculptType();
|
|
|
|
return sd;
|
|
}
|
|
|
|
bool LLVolumeParams::sculptFromLLSD(LLSD& sd)
|
|
{
|
|
setSculptID(sd["id"].asUUID(), (U8)sd["type"].asInteger());
|
|
return true;
|
|
}
|
|
|
|
LLSD LLVolumeParams::asLLSD() const
|
|
{
|
|
LLSD sd = LLSD();
|
|
sd["path"] = mPathParams;
|
|
sd["profile"] = mProfileParams;
|
|
sd["sculpt"] = sculptAsLLSD();
|
|
|
|
return sd;
|
|
}
|
|
|
|
bool LLVolumeParams::fromLLSD(LLSD& sd)
|
|
{
|
|
mPathParams.fromLLSD(sd["path"]);
|
|
mProfileParams.fromLLSD(sd["profile"]);
|
|
sculptFromLLSD(sd["sculpt"]);
|
|
|
|
return true;
|
|
}
|
|
|
|
void LLVolumeParams::reduceS(F32 begin, F32 end)
|
|
{
|
|
begin = llclampf(begin);
|
|
end = llclampf(end);
|
|
if (begin > end)
|
|
{
|
|
F32 temp = begin;
|
|
begin = end;
|
|
end = temp;
|
|
}
|
|
F32 a = mProfileParams.getBegin();
|
|
F32 b = mProfileParams.getEnd();
|
|
mProfileParams.setBegin(a + begin * (b - a));
|
|
mProfileParams.setEnd(a + end * (b - a));
|
|
}
|
|
|
|
void LLVolumeParams::reduceT(F32 begin, F32 end)
|
|
{
|
|
begin = llclampf(begin);
|
|
end = llclampf(end);
|
|
if (begin > end)
|
|
{
|
|
F32 temp = begin;
|
|
begin = end;
|
|
end = temp;
|
|
}
|
|
F32 a = mPathParams.getBegin();
|
|
F32 b = mPathParams.getEnd();
|
|
mPathParams.setBegin(a + begin * (b - a));
|
|
mPathParams.setEnd(a + end * (b - a));
|
|
}
|
|
|
|
const F32 MIN_CONCAVE_PROFILE_WEDGE = 0.125f; // 1/8 unity
|
|
const F32 MIN_CONCAVE_PATH_WEDGE = 0.111111f; // 1/9 unity
|
|
|
|
// returns TRUE if the shape can be approximated with a convex shape
|
|
// for collison purposes
|
|
BOOL LLVolumeParams::isConvex() const
|
|
{
|
|
if (!getSculptID().isNull())
|
|
{
|
|
// can't determine, be safe and say no:
|
|
return FALSE;
|
|
}
|
|
|
|
F32 path_length = mPathParams.getEnd() - mPathParams.getBegin();
|
|
F32 hollow = mProfileParams.getHollow();
|
|
|
|
U8 path_type = mPathParams.getCurveType();
|
|
if ( path_length > MIN_CONCAVE_PATH_WEDGE
|
|
&& ( mPathParams.getTwist() != mPathParams.getTwistBegin()
|
|
|| (hollow > 0.f
|
|
&& LL_PCODE_PATH_LINE != path_type) ) )
|
|
{
|
|
// twist along a "not too short" path is concave
|
|
return FALSE;
|
|
}
|
|
|
|
F32 profile_length = mProfileParams.getEnd() - mProfileParams.getBegin();
|
|
BOOL same_hole = hollow == 0.f
|
|
|| (mProfileParams.getCurveType() & LL_PCODE_HOLE_MASK) == LL_PCODE_HOLE_SAME;
|
|
|
|
F32 min_profile_wedge = MIN_CONCAVE_PROFILE_WEDGE;
|
|
U8 profile_type = mProfileParams.getCurveType() & LL_PCODE_PROFILE_MASK;
|
|
if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
|
|
{
|
|
// it is a sphere and spheres get twice the minimum profile wedge
|
|
min_profile_wedge = 2.f * MIN_CONCAVE_PROFILE_WEDGE;
|
|
}
|
|
|
|
BOOL convex_profile = ( ( profile_length == 1.f
|
|
|| profile_length <= 0.5f )
|
|
&& hollow == 0.f ) // trivially convex
|
|
|| ( profile_length <= min_profile_wedge
|
|
&& same_hole ); // effectvely convex (even when hollow)
|
|
|
|
if (!convex_profile)
|
|
{
|
|
// profile is concave
|
|
return FALSE;
|
|
}
|
|
|
|
if ( LL_PCODE_PATH_LINE == path_type )
|
|
{
|
|
// straight paths with convex profile
|
|
return TRUE;
|
|
}
|
|
|
|
BOOL concave_path = (path_length < 1.0f) && (path_length > 0.5f);
|
|
if (concave_path)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// we're left with spheres, toroids and tubes
|
|
if ( LL_PCODE_PROFILE_CIRCLE_HALF == profile_type )
|
|
{
|
|
// at this stage all spheres must be convex
|
|
return TRUE;
|
|
}
|
|
|
|
// it's a toroid or tube
|
|
if ( path_length <= MIN_CONCAVE_PATH_WEDGE )
|
|
{
|
|
// effectively convex
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// debug
|
|
void LLVolumeParams::setCube()
|
|
{
|
|
mProfileParams.setCurveType(LL_PCODE_PROFILE_SQUARE);
|
|
mProfileParams.setBegin(0.f);
|
|
mProfileParams.setEnd(1.f);
|
|
mProfileParams.setHollow(0.f);
|
|
|
|
mPathParams.setBegin(0.f);
|
|
mPathParams.setEnd(1.f);
|
|
mPathParams.setScale(1.f, 1.f);
|
|
mPathParams.setShear(0.f, 0.f);
|
|
mPathParams.setCurveType(LL_PCODE_PATH_LINE);
|
|
mPathParams.setTwistBegin(0.f);
|
|
mPathParams.setTwistEnd(0.f);
|
|
mPathParams.setRadiusOffset(0.f);
|
|
mPathParams.setTaper(0.f, 0.f);
|
|
mPathParams.setRevolutions(0.f);
|
|
mPathParams.setSkew(0.f);
|
|
}
|
|
|
|
LLFaceID LLVolume::generateFaceMask()
|
|
{
|
|
LLFaceID new_mask = 0x0000;
|
|
|
|
switch(mParams.getProfileParams().getCurveType() & LL_PCODE_PROFILE_MASK)
|
|
{
|
|
case LL_PCODE_PROFILE_CIRCLE:
|
|
case LL_PCODE_PROFILE_CIRCLE_HALF:
|
|
new_mask |= LL_FACE_OUTER_SIDE_0;
|
|
break;
|
|
case LL_PCODE_PROFILE_SQUARE:
|
|
{
|
|
for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 4.f); side < llceil(mParams.getProfileParams().getEnd() * 4.f); side++)
|
|
{
|
|
new_mask |= LL_FACE_OUTER_SIDE_0 << side;
|
|
}
|
|
}
|
|
break;
|
|
case LL_PCODE_PROFILE_ISOTRI:
|
|
case LL_PCODE_PROFILE_EQUALTRI:
|
|
case LL_PCODE_PROFILE_RIGHTTRI:
|
|
{
|
|
for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 3.f); side < llceil(mParams.getProfileParams().getEnd() * 3.f); side++)
|
|
{
|
|
new_mask |= LL_FACE_OUTER_SIDE_0 << side;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
llerrs << "Unknown profile!" << llendl;
|
|
break;
|
|
}
|
|
|
|
// handle hollow objects
|
|
if (mParams.getProfileParams().getHollow() > 0)
|
|
{
|
|
new_mask |= LL_FACE_INNER_SIDE;
|
|
}
|
|
|
|
// handle open profile curves
|
|
if (mProfilep->isOpen())
|
|
{
|
|
new_mask |= LL_FACE_PROFILE_BEGIN | LL_FACE_PROFILE_END;
|
|
}
|
|
|
|
// handle open path curves
|
|
if (mPathp->isOpen())
|
|
{
|
|
new_mask |= LL_FACE_PATH_BEGIN | LL_FACE_PATH_END;
|
|
}
|
|
|
|
return new_mask;
|
|
}
|
|
|
|
BOOL LLVolume::isFaceMaskValid(LLFaceID face_mask)
|
|
{
|
|
LLFaceID test_mask = 0;
|
|
for(S32 i = 0; i < getNumFaces(); i++)
|
|
{
|
|
test_mask |= mProfilep->mFaces[i].mFaceID;
|
|
}
|
|
|
|
return test_mask == face_mask;
|
|
}
|
|
|
|
BOOL LLVolume::isConvex() const
|
|
{
|
|
// mParams.isConvex() may return FALSE even though the final
|
|
// geometry is actually convex due to LOD approximations.
|
|
// TODO -- provide LLPath and LLProfile with isConvex() methods
|
|
// that correctly determine convexity. -- Leviathan
|
|
return mParams.isConvex();
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLProfileParams &profile_params)
|
|
{
|
|
s << "{type=" << (U32) profile_params.mCurveType;
|
|
s << ", begin=" << profile_params.mBegin;
|
|
s << ", end=" << profile_params.mEnd;
|
|
s << ", hollow=" << profile_params.mHollow;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLPathParams &path_params)
|
|
{
|
|
s << "{type=" << (U32) path_params.mCurveType;
|
|
s << ", begin=" << path_params.mBegin;
|
|
s << ", end=" << path_params.mEnd;
|
|
s << ", twist=" << path_params.mTwistEnd;
|
|
s << ", scale=" << path_params.mScale;
|
|
s << ", shear=" << path_params.mShear;
|
|
s << ", twist_begin=" << path_params.mTwistBegin;
|
|
s << ", radius_offset=" << path_params.mRadiusOffset;
|
|
s << ", taper=" << path_params.mTaper;
|
|
s << ", revolutions=" << path_params.mRevolutions;
|
|
s << ", skew=" << path_params.mSkew;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params)
|
|
{
|
|
s << "{profileparams = " << volume_params.mProfileParams;
|
|
s << ", pathparams = " << volume_params.mPathParams;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLProfile &profile)
|
|
{
|
|
s << " {open=" << (U32) profile.mOpen;
|
|
s << ", dirty=" << profile.mDirty;
|
|
s << ", totalout=" << profile.mTotalOut;
|
|
s << ", total=" << profile.mTotal;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLPath &path)
|
|
{
|
|
s << "{open=" << (U32) path.mOpen;
|
|
s << ", dirty=" << path.mDirty;
|
|
s << ", step=" << path.mStep;
|
|
s << ", total=" << path.mTotal;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLVolume &volume)
|
|
{
|
|
s << "{params = " << volume.getParams();
|
|
s << ", path = " << *volume.mPathp;
|
|
s << ", profile = " << *volume.mProfilep;
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
|
|
std::ostream& operator<<(std::ostream &s, const LLVolume *volumep)
|
|
{
|
|
s << "{params = " << volumep->getParams();
|
|
s << ", path = " << *(volumep->mPathp);
|
|
s << ", profile = " << *(volumep->mProfilep);
|
|
s << "}";
|
|
return s;
|
|
}
|
|
|
|
LLVolumeFace::LLVolumeFace() :
|
|
mID(0),
|
|
mTypeMask(0),
|
|
mBeginS(0),
|
|
mBeginT(0),
|
|
mNumS(0),
|
|
mNumT(0),
|
|
mNumVertices(0),
|
|
mNumIndices(0),
|
|
mPositions(NULL),
|
|
mNormals(NULL),
|
|
mBinormals(NULL),
|
|
mTexCoords(NULL),
|
|
mIndices(NULL),
|
|
#if MESH_ENABLED
|
|
mWeights(NULL),
|
|
#endif //MESH_ENABLED
|
|
mOctree(NULL)
|
|
{
|
|
mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
|
|
mExtents[0].splat(-0.5f);
|
|
mExtents[1].splat(0.5f);
|
|
mCenter = mExtents+2;
|
|
}
|
|
|
|
LLVolumeFace::LLVolumeFace(const LLVolumeFace& src)
|
|
: mID(0),
|
|
mTypeMask(0),
|
|
mBeginS(0),
|
|
mBeginT(0),
|
|
mNumS(0),
|
|
mNumT(0),
|
|
mNumVertices(0),
|
|
mNumIndices(0),
|
|
mPositions(NULL),
|
|
mNormals(NULL),
|
|
mBinormals(NULL),
|
|
mTexCoords(NULL),
|
|
mIndices(NULL),
|
|
#if MESH_ENABLED
|
|
mWeights(NULL),
|
|
#endif //MESH_ENABLED
|
|
mOctree(NULL)
|
|
{
|
|
mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
|
|
mCenter = mExtents+2;
|
|
*this = src;
|
|
}
|
|
|
|
LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
|
|
{
|
|
if (&src == this)
|
|
{ //self assignment, do nothing
|
|
return *this;
|
|
}
|
|
|
|
mID = src.mID;
|
|
mTypeMask = src.mTypeMask;
|
|
mBeginS = src.mBeginS;
|
|
mBeginT = src.mBeginT;
|
|
mNumS = src.mNumS;
|
|
mNumT = src.mNumT;
|
|
|
|
mExtents[0] = src.mExtents[0];
|
|
mExtents[1] = src.mExtents[1];
|
|
*mCenter = *src.mCenter;
|
|
|
|
mNumVertices = 0;
|
|
mNumIndices = 0;
|
|
|
|
freeData();
|
|
|
|
LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 3*sizeof(LLVector4a));
|
|
|
|
resizeVertices(src.mNumVertices);
|
|
resizeIndices(src.mNumIndices);
|
|
|
|
if (mNumVertices)
|
|
{
|
|
S32 vert_size = mNumVertices*sizeof(LLVector4a);
|
|
S32 tc_size = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF;
|
|
|
|
LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) src.mPositions, vert_size);
|
|
LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size);
|
|
|
|
if(src.mTexCoords)
|
|
{
|
|
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size);
|
|
}
|
|
else
|
|
{
|
|
ll_aligned_free_16(mTexCoords) ;
|
|
mTexCoords = NULL ;
|
|
}
|
|
|
|
|
|
if (src.mBinormals)
|
|
{
|
|
allocateBinormals(src.mNumVertices);
|
|
LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) src.mBinormals, vert_size);
|
|
}
|
|
else
|
|
{
|
|
ll_aligned_free_16(mBinormals);
|
|
mBinormals = NULL;
|
|
}
|
|
|
|
#if MESH_ENABLED
|
|
if (src.mWeights)
|
|
{
|
|
allocateWeights(src.mNumVertices);
|
|
LLVector4a::memcpyNonAliased16((F32*) mWeights, (F32*) src.mWeights, vert_size);
|
|
}
|
|
else
|
|
{
|
|
ll_aligned_free_16(mWeights);
|
|
mWeights = NULL;
|
|
}
|
|
#endif //MESH_ENABLED
|
|
}
|
|
if (mNumIndices)
|
|
{
|
|
S32 idx_size = (mNumIndices*sizeof(U16)+0xF) & ~0xF;
|
|
|
|
LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
|
|
}
|
|
|
|
//delete
|
|
return *this;
|
|
}
|
|
|
|
LLVolumeFace::~LLVolumeFace()
|
|
{
|
|
ll_aligned_free_16(mExtents);
|
|
mExtents = NULL;
|
|
|
|
freeData();
|
|
}
|
|
|
|
void LLVolumeFace::freeData()
|
|
{
|
|
ll_aligned_free_16(mPositions);
|
|
mPositions = NULL;
|
|
ll_aligned_free_16( mNormals);
|
|
mNormals = NULL;
|
|
ll_aligned_free_16(mTexCoords);
|
|
mTexCoords = NULL;
|
|
ll_aligned_free_16(mIndices);
|
|
mIndices = NULL;
|
|
ll_aligned_free_16(mBinormals);
|
|
mBinormals = NULL;
|
|
#if MESH_ENABLED
|
|
ll_aligned_free_16(mWeights);
|
|
mWeights = NULL;
|
|
#endif //MESH_ENABLED
|
|
|
|
delete mOctree;
|
|
mOctree = NULL;
|
|
}
|
|
|
|
BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
|
|
{
|
|
//tree for this face is no longer valid
|
|
delete mOctree;
|
|
mOctree = NULL;
|
|
|
|
BOOL ret = FALSE ;
|
|
if (mTypeMask & CAP_MASK)
|
|
{
|
|
ret = createCap(volume, partial_build);
|
|
}
|
|
else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
|
|
{
|
|
ret = createSide(volume, partial_build);
|
|
}
|
|
else
|
|
{
|
|
llerrs << "Unknown/uninitialized face type!" << llendl;
|
|
}
|
|
|
|
//update the range of the texture coordinates
|
|
if(ret)
|
|
{
|
|
mTexCoordExtents[0].setVec(1.f, 1.f) ;
|
|
mTexCoordExtents[1].setVec(0.f, 0.f) ;
|
|
|
|
for(U32 i = 0 ; i < (U32)mNumVertices ; i++)
|
|
{
|
|
if(mTexCoordExtents[0].mV[0] > mTexCoords[i].mV[0])
|
|
{
|
|
mTexCoordExtents[0].mV[0] = mTexCoords[i].mV[0] ;
|
|
}
|
|
if(mTexCoordExtents[1].mV[0] < mTexCoords[i].mV[0])
|
|
{
|
|
mTexCoordExtents[1].mV[0] = mTexCoords[i].mV[0] ;
|
|
}
|
|
|
|
if(mTexCoordExtents[0].mV[1] > mTexCoords[i].mV[1])
|
|
{
|
|
mTexCoordExtents[0].mV[1] = mTexCoords[i].mV[1] ;
|
|
}
|
|
if(mTexCoordExtents[1].mV[1] < mTexCoords[i].mV[1])
|
|
{
|
|
mTexCoordExtents[1].mV[1] = mTexCoords[i].mV[1] ;
|
|
}
|
|
}
|
|
mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ;
|
|
mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ;
|
|
mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ;
|
|
mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ;
|
|
}
|
|
|
|
return ret ;
|
|
}
|
|
|
|
void LLVolumeFace::getVertexData(U16 index, LLVolumeFace::VertexData& cv)
|
|
{
|
|
cv.setPosition(mPositions[index]);
|
|
if (mNormals)
|
|
{
|
|
cv.setNormal(mNormals[index]);
|
|
}
|
|
else
|
|
{
|
|
cv.getNormal().clear();
|
|
}
|
|
|
|
if (mTexCoords)
|
|
{
|
|
cv.mTexCoord = mTexCoords[index];
|
|
}
|
|
else
|
|
{
|
|
cv.mTexCoord.clear();
|
|
}
|
|
}
|
|
|
|
bool LLVolumeFace::VertexMapData::operator==(const LLVolumeFace::VertexData& rhs) const
|
|
{
|
|
return getPosition().equals3(rhs.getPosition()) &&
|
|
mTexCoord == rhs.mTexCoord &&
|
|
getNormal().equals3(rhs.getNormal());
|
|
}
|
|
|
|
bool LLVolumeFace::VertexMapData::ComparePosition::operator()(const LLVector3& a, const LLVector3& b) const
|
|
{
|
|
if (a.mV[0] != b.mV[0])
|
|
{
|
|
return a.mV[0] < b.mV[0];
|
|
}
|
|
|
|
if (a.mV[1] != b.mV[1])
|
|
{
|
|
return a.mV[1] < b.mV[1];
|
|
}
|
|
|
|
return a.mV[2] < b.mV[2];
|
|
}
|
|
|
|
void LLVolumeFace::optimize(F32 angle_cutoff)
|
|
{
|
|
LLVolumeFace new_face;
|
|
|
|
//map of points to vector of vertices at that point
|
|
std::map<U64, std::vector<VertexMapData> > point_map;
|
|
|
|
LLVector4a range;
|
|
range.setSub(mExtents[1],mExtents[0]);
|
|
|
|
//remove redundant vertices
|
|
for (U32 i = 0; i < (U32)mNumIndices; ++i)
|
|
{
|
|
U16 index = mIndices[i];
|
|
|
|
LLVolumeFace::VertexData cv;
|
|
getVertexData(index, cv);
|
|
|
|
BOOL found = FALSE;
|
|
|
|
LLVector4a pos;
|
|
pos.setSub(mPositions[index], mExtents[0]);
|
|
pos.div(range);
|
|
|
|
U64 pos64 = 0;
|
|
|
|
pos64 = (U16) (pos[0]*65535);
|
|
pos64 = pos64 | (((U64) (pos[1]*65535)) << 16);
|
|
pos64 = pos64 | (((U64) (pos[2]*65535)) << 32);
|
|
|
|
std::map<U64, std::vector<VertexMapData> >::iterator point_iter = point_map.find(pos64);
|
|
|
|
if (point_iter != point_map.end())
|
|
{ //duplicate point might exist
|
|
for (U32 j = 0; j < point_iter->second.size(); ++j)
|
|
{
|
|
LLVolumeFace::VertexData& tv = (point_iter->second)[j];
|
|
if (tv.compareNormal(cv, angle_cutoff))
|
|
{
|
|
found = TRUE;
|
|
new_face.pushIndex((point_iter->second)[j].mIndex);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
new_face.pushVertex(cv);
|
|
U16 index = (U16) new_face.mNumVertices-1;
|
|
new_face.pushIndex(index);
|
|
|
|
VertexMapData d;
|
|
d.setPosition(cv.getPosition());
|
|
d.mTexCoord = cv.mTexCoord;
|
|
d.setNormal(cv.getNormal());
|
|
d.mIndex = index;
|
|
if (point_iter != point_map.end())
|
|
{
|
|
point_iter->second.push_back(d);
|
|
}
|
|
else
|
|
{
|
|
point_map[pos64].push_back(d);
|
|
}
|
|
}
|
|
}
|
|
|
|
llassert(new_face.mNumIndices == mNumIndices);
|
|
llassert(new_face.mNumVertices <= mNumVertices);
|
|
|
|
if (angle_cutoff > 1.f && !mNormals)
|
|
{
|
|
ll_aligned_free_16(new_face.mNormals);
|
|
new_face.mNormals = NULL;
|
|
}
|
|
|
|
if (!mTexCoords)
|
|
{
|
|
ll_aligned_free_16(new_face.mTexCoords);
|
|
new_face.mTexCoords = NULL;
|
|
}
|
|
|
|
swapData(new_face);
|
|
}
|
|
|
|
class LLVCacheTriangleData;
|
|
|
|
class LLVCacheVertexData
|
|
{
|
|
public:
|
|
S32 mIdx;
|
|
S32 mCacheTag;
|
|
F32 mScore;
|
|
U32 mActiveTriangles;
|
|
std::vector<LLVCacheTriangleData*> mTriangles;
|
|
|
|
LLVCacheVertexData()
|
|
{
|
|
mCacheTag = -1;
|
|
mScore = 0.f;
|
|
mActiveTriangles = 0;
|
|
mIdx = -1;
|
|
}
|
|
};
|
|
|
|
class LLVCacheTriangleData
|
|
{
|
|
public:
|
|
bool mActive;
|
|
F32 mScore;
|
|
LLVCacheVertexData* mVertex[3];
|
|
|
|
LLVCacheTriangleData()
|
|
{
|
|
mActive = true;
|
|
mScore = 0.f;
|
|
mVertex[0] = mVertex[1] = mVertex[2] = NULL;
|
|
}
|
|
|
|
void complete()
|
|
{
|
|
mActive = false;
|
|
for (S32 i = 0; i < 3; ++i)
|
|
{
|
|
if (mVertex[i])
|
|
{
|
|
llassert_always(mVertex[i]->mActiveTriangles > 0);
|
|
mVertex[i]->mActiveTriangles--;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool operator<(const LLVCacheTriangleData& rhs) const
|
|
{ //highest score first
|
|
return rhs.mScore < mScore;
|
|
}
|
|
};
|
|
|
|
const F32 FindVertexScore_CacheDecayPower = 1.5f;
|
|
const F32 FindVertexScore_LastTriScore = 0.75f;
|
|
const F32 FindVertexScore_ValenceBoostScale = 2.0f;
|
|
const F32 FindVertexScore_ValenceBoostPower = 0.5f;
|
|
const U32 MaxSizeVertexCache = 32;
|
|
|
|
F32 find_vertex_score(LLVCacheVertexData& data)
|
|
{
|
|
if (data.mActiveTriangles == 0)
|
|
{ //no triangle references this vertex
|
|
return -1.f;
|
|
}
|
|
|
|
F32 score = 0.f;
|
|
|
|
S32 cache_idx = data.mCacheTag;
|
|
|
|
if (cache_idx < 0)
|
|
{
|
|
//not in cache
|
|
}
|
|
else
|
|
{
|
|
if (cache_idx < 3)
|
|
{ //vertex was in the last triangle
|
|
score = FindVertexScore_LastTriScore;
|
|
}
|
|
else
|
|
{ //more points for being higher in the cache
|
|
F32 scaler = 1.f/(MaxSizeVertexCache-3);
|
|
score = 1.f-((cache_idx-3)*scaler);
|
|
score = powf(score, FindVertexScore_CacheDecayPower);
|
|
}
|
|
}
|
|
|
|
//bonus points for having low valence
|
|
F32 valence_boost = powf(data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
|
|
score += FindVertexScore_ValenceBoostScale * valence_boost;
|
|
|
|
return score;
|
|
}
|
|
|
|
class LLVCacheFIFO
|
|
{
|
|
public:
|
|
LLVCacheVertexData* mCache[MaxSizeVertexCache];
|
|
U32 mMisses;
|
|
|
|
LLVCacheFIFO()
|
|
{
|
|
mMisses = 0;
|
|
for (U32 i = 0; i < MaxSizeVertexCache; ++i)
|
|
{
|
|
mCache[i] = NULL;
|
|
}
|
|
}
|
|
|
|
void addVertex(LLVCacheVertexData* data)
|
|
{
|
|
if (data->mCacheTag == -1)
|
|
{
|
|
mMisses++;
|
|
|
|
S32 end = MaxSizeVertexCache-1;
|
|
|
|
if (mCache[end])
|
|
{
|
|
mCache[end]->mCacheTag = -1;
|
|
}
|
|
|
|
for (S32 i = end; i > 0; --i)
|
|
{
|
|
mCache[i] = mCache[i-1];
|
|
if (mCache[i])
|
|
{
|
|
mCache[i]->mCacheTag = i;
|
|
}
|
|
}
|
|
|
|
mCache[0] = data;
|
|
data->mCacheTag = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
class LLVCacheLRU
|
|
{
|
|
public:
|
|
LLVCacheVertexData* mCache[MaxSizeVertexCache+3];
|
|
|
|
LLVCacheTriangleData* mBestTriangle;
|
|
|
|
U32 mMisses;
|
|
|
|
LLVCacheLRU()
|
|
{
|
|
for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
|
|
{
|
|
mCache[i] = NULL;
|
|
}
|
|
|
|
mBestTriangle = NULL;
|
|
mMisses = 0;
|
|
}
|
|
|
|
void addVertex(LLVCacheVertexData* data)
|
|
{
|
|
S32 end = MaxSizeVertexCache+2;
|
|
if (data->mCacheTag != -1)
|
|
{ //just moving a vertex to the front of the cache
|
|
end = data->mCacheTag;
|
|
}
|
|
else
|
|
{
|
|
mMisses++;
|
|
if (mCache[end])
|
|
{ //adding a new vertex, vertex at end of cache falls off
|
|
mCache[end]->mCacheTag = -1;
|
|
}
|
|
}
|
|
|
|
for (S32 i = end; i > 0; --i)
|
|
{ //adjust cache pointers and tags
|
|
mCache[i] = mCache[i-1];
|
|
|
|
if (mCache[i])
|
|
{
|
|
mCache[i]->mCacheTag = i;
|
|
}
|
|
}
|
|
|
|
mCache[0] = data;
|
|
mCache[0]->mCacheTag = 0;
|
|
}
|
|
|
|
void addTriangle(LLVCacheTriangleData* data)
|
|
{
|
|
addVertex(data->mVertex[0]);
|
|
addVertex(data->mVertex[1]);
|
|
addVertex(data->mVertex[2]);
|
|
}
|
|
|
|
void updateScores()
|
|
{
|
|
for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i)
|
|
{ //trailing 3 vertices aren't actually in the cache for scoring purposes
|
|
if (mCache[i])
|
|
{
|
|
mCache[i]->mCacheTag = -1;
|
|
}
|
|
}
|
|
|
|
for (U32 i = 0; i < MaxSizeVertexCache; ++i)
|
|
{ //update scores of vertices in cache
|
|
if (mCache[i])
|
|
{
|
|
mCache[i]->mScore = find_vertex_score(*(mCache[i]));
|
|
llassert_always(mCache[i]->mCacheTag == i);
|
|
}
|
|
}
|
|
|
|
mBestTriangle = NULL;
|
|
//update triangle scores
|
|
for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
|
|
{
|
|
if (mCache[i])
|
|
{
|
|
for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j)
|
|
{
|
|
LLVCacheTriangleData* tri = mCache[i]->mTriangles[j];
|
|
if (tri->mActive)
|
|
{
|
|
tri->mScore = tri->mVertex[0]->mScore;
|
|
tri->mScore += tri->mVertex[1]->mScore;
|
|
tri->mScore += tri->mVertex[2]->mScore;
|
|
|
|
if (!mBestTriangle || mBestTriangle->mScore < tri->mScore)
|
|
{
|
|
mBestTriangle = tri;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//knock trailing 3 vertices off the cache
|
|
for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i)
|
|
{
|
|
if (mCache[i])
|
|
{
|
|
llassert_always(mCache[i]->mCacheTag == -1);
|
|
mCache[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
void LLVolumeFace::cacheOptimize()
|
|
{ //optimize for vertex cache according to Forsyth method:
|
|
// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
|
|
|
|
LLVCacheLRU cache;
|
|
|
|
if (mNumVertices < 3)
|
|
{ //nothing to do
|
|
return;
|
|
}
|
|
|
|
//mapping of vertices to triangles and indices
|
|
std::vector<LLVCacheVertexData> vertex_data;
|
|
|
|
//mapping of triangles do vertices
|
|
std::vector<LLVCacheTriangleData> triangle_data;
|
|
|
|
triangle_data.resize(mNumIndices/3);
|
|
vertex_data.resize(mNumVertices);
|
|
|
|
for (U32 i = 0; i < (U32)mNumIndices; i++)
|
|
{ //populate vertex data and triangle data arrays
|
|
U16 idx = mIndices[i];
|
|
U32 tri_idx = i/3;
|
|
|
|
vertex_data[idx].mTriangles.push_back(&(triangle_data[tri_idx]));
|
|
vertex_data[idx].mIdx = idx;
|
|
triangle_data[tri_idx].mVertex[i%3] = &(vertex_data[idx]);
|
|
}
|
|
|
|
/*F32 pre_acmr = 1.f;
|
|
//measure cache misses from before rebuild
|
|
{
|
|
LLVCacheFIFO test_cache;
|
|
for (U32 i = 0; i < mNumIndices; ++i)
|
|
{
|
|
test_cache.addVertex(&vertex_data[mIndices[i]]);
|
|
}
|
|
|
|
for (U32 i = 0; i < mNumVertices; i++)
|
|
{
|
|
vertex_data[i].mCacheTag = -1;
|
|
}
|
|
|
|
pre_acmr = (F32) test_cache.mMisses/(mNumIndices/3);
|
|
}*/
|
|
|
|
for (U32 i = 0; i < (U32)mNumVertices; i++)
|
|
{ //initialize score values (no cache -- might try a fifo cache here)
|
|
vertex_data[i].mScore = find_vertex_score(vertex_data[i]);
|
|
vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size();
|
|
|
|
for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j)
|
|
{
|
|
vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore;
|
|
}
|
|
}
|
|
|
|
//sort triangle data by score
|
|
std::sort(triangle_data.begin(), triangle_data.end());
|
|
|
|
std::vector<U16> new_indices;
|
|
|
|
LLVCacheTriangleData* tri;
|
|
|
|
//prime pump by adding first triangle to cache;
|
|
tri = &(triangle_data[0]);
|
|
cache.addTriangle(tri);
|
|
new_indices.push_back(tri->mVertex[0]->mIdx);
|
|
new_indices.push_back(tri->mVertex[1]->mIdx);
|
|
new_indices.push_back(tri->mVertex[2]->mIdx);
|
|
tri->complete();
|
|
|
|
U32 breaks = 0;
|
|
for (U32 i = 1; i < (U32)mNumIndices/3; ++i)
|
|
{
|
|
cache.updateScores();
|
|
tri = cache.mBestTriangle;
|
|
if (!tri)
|
|
{
|
|
breaks++;
|
|
for (U32 j = 0; j < triangle_data.size(); ++j)
|
|
{
|
|
if (triangle_data[j].mActive)
|
|
{
|
|
tri = &(triangle_data[j]);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
cache.addTriangle(tri);
|
|
new_indices.push_back(tri->mVertex[0]->mIdx);
|
|
new_indices.push_back(tri->mVertex[1]->mIdx);
|
|
new_indices.push_back(tri->mVertex[2]->mIdx);
|
|
tri->complete();
|
|
}
|
|
|
|
for (U32 i = 0; i < (U32)mNumIndices; ++i)
|
|
{
|
|
mIndices[i] = new_indices[i];
|
|
}
|
|
|
|
/*F32 post_acmr = 1.f;
|
|
//measure cache misses from after rebuild
|
|
{
|
|
LLVCacheFIFO test_cache;
|
|
for (U32 i = 0; i < mNumVertices; i++)
|
|
{
|
|
vertex_data[i].mCacheTag = -1;
|
|
}
|
|
|
|
for (U32 i = 0; i < mNumIndices; ++i)
|
|
{
|
|
test_cache.addVertex(&vertex_data[mIndices[i]]);
|
|
}
|
|
|
|
post_acmr = (F32) test_cache.mMisses/(mNumIndices/3);
|
|
}*/
|
|
|
|
//optimize for pre-TnL cache
|
|
|
|
//allocate space for new buffer
|
|
S32 num_verts = mNumVertices;
|
|
LLVector4a* pos = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
LLVector4a* norm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
|
|
LLVector2* tc = (LLVector2*) ll_aligned_malloc_16(size);
|
|
|
|
#if MESH_ENABLED
|
|
LLVector4a* wght = NULL;
|
|
if (mWeights)
|
|
{
|
|
wght = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
}
|
|
#endif //MESH_ENABLED
|
|
|
|
LLVector4a* binorm = NULL;
|
|
if (mBinormals)
|
|
{
|
|
binorm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
}
|
|
|
|
//allocate mapping of old indices to new indices
|
|
std::vector<S32> new_idx;
|
|
new_idx.resize(mNumVertices, -1);
|
|
|
|
S32 cur_idx = 0;
|
|
for (U32 i = 0; i < (U32)mNumIndices; ++i)
|
|
{
|
|
U16 idx = mIndices[i];
|
|
if (new_idx[idx] == -1)
|
|
{ //this vertex hasn't been added yet
|
|
new_idx[idx] = cur_idx;
|
|
|
|
//copy vertex data
|
|
pos[cur_idx] = mPositions[idx];
|
|
norm[cur_idx] = mNormals[idx];
|
|
tc[cur_idx] = mTexCoords[idx];
|
|
#if MESH_ENABLED
|
|
if (mWeights)
|
|
{
|
|
wght[cur_idx] = mWeights[idx];
|
|
}
|
|
#endif //MESH_ENABLED
|
|
if (mBinormals)
|
|
{
|
|
binorm[cur_idx] = mBinormals[idx];
|
|
}
|
|
|
|
cur_idx++;
|
|
}
|
|
}
|
|
|
|
for (U32 i = 0; i < (U32)mNumIndices; ++i)
|
|
{
|
|
mIndices[i] = new_idx[mIndices[i]];
|
|
}
|
|
|
|
ll_aligned_free_16(mPositions);
|
|
ll_aligned_free_16(mNormals);
|
|
ll_aligned_free_16(mTexCoords);
|
|
#if MESH_ENABLED
|
|
ll_aligned_free_16(mWeights);
|
|
#endif //MESH_ENABLED
|
|
ll_aligned_free_16(mBinormals);
|
|
|
|
mPositions = pos;
|
|
mNormals = norm;
|
|
mTexCoords = tc;
|
|
#if MESH_ENABLED
|
|
mWeights = wght;
|
|
#endif //MESH_ENABLED
|
|
mBinormals = binorm;
|
|
|
|
//std::string result = llformat("ACMR pre/post: %.3f/%.3f -- %d triangles %d breaks", pre_acmr, post_acmr, mNumIndices/3, breaks);
|
|
//llinfos << result << llendl;
|
|
|
|
}
|
|
|
|
void LLVolumeFace::createOctree(F32 scaler, const LLVector4a& center, const LLVector4a& size)
|
|
{
|
|
if (mOctree)
|
|
{
|
|
return;
|
|
}
|
|
|
|
mOctree = new LLOctreeRoot<LLVolumeTriangle>(center, size, NULL);
|
|
new LLVolumeOctreeListener(mOctree);
|
|
|
|
for (U32 i = 0; i < (U32)mNumIndices; i+= 3)
|
|
{ //for each triangle
|
|
LLPointer<LLVolumeTriangle> tri = new LLVolumeTriangle();
|
|
|
|
const LLVector4a& v0 = mPositions[mIndices[i]];
|
|
const LLVector4a& v1 = mPositions[mIndices[i+1]];
|
|
const LLVector4a& v2 = mPositions[mIndices[i+2]];
|
|
|
|
//store pointers to vertex data
|
|
tri->mV[0] = &v0;
|
|
tri->mV[1] = &v1;
|
|
tri->mV[2] = &v2;
|
|
|
|
//store indices
|
|
tri->mIndex[0] = mIndices[i];
|
|
tri->mIndex[1] = mIndices[i+1];
|
|
tri->mIndex[2] = mIndices[i+2];
|
|
|
|
//get minimum point
|
|
LLVector4a min = v0;
|
|
min.setMin(min, v1);
|
|
min.setMin(min, v2);
|
|
|
|
//get maximum point
|
|
LLVector4a max = v0;
|
|
max.setMax(max, v1);
|
|
max.setMax(max, v2);
|
|
|
|
//compute center
|
|
LLVector4a center;
|
|
center.setAdd(min, max);
|
|
center.mul(0.5f);
|
|
|
|
tri->mPositionGroup = center;
|
|
|
|
//compute "radius"
|
|
LLVector4a size;
|
|
size.setSub(max,min);
|
|
|
|
tri->mRadius = size.getLength3().getF32() * scaler;
|
|
|
|
//insert
|
|
mOctree->insert(tri);
|
|
}
|
|
|
|
//remove unneeded octree layers
|
|
while (!mOctree->balance()) { }
|
|
|
|
//calculate AABB for each node
|
|
LLVolumeOctreeRebound rebound(this);
|
|
rebound.traverse(mOctree);
|
|
|
|
if (gDebugGL)
|
|
{
|
|
LLVolumeOctreeValidate validate;
|
|
validate.traverse(mOctree);
|
|
}
|
|
}
|
|
|
|
|
|
void LLVolumeFace::swapData(LLVolumeFace& rhs)
|
|
{
|
|
llswap(rhs.mPositions, mPositions);
|
|
llswap(rhs.mNormals, mNormals);
|
|
llswap(rhs.mBinormals, mBinormals);
|
|
llswap(rhs.mTexCoords, mTexCoords);
|
|
llswap(rhs.mIndices,mIndices);
|
|
llswap(rhs.mNumVertices, mNumVertices);
|
|
llswap(rhs.mNumIndices, mNumIndices);
|
|
}
|
|
void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
|
|
LLVolumeFace::VertexData& v1,
|
|
LLVolumeFace::VertexData& v2,
|
|
LLVolumeFace::VertexData& vout,
|
|
F32 coef01,
|
|
F32 coef02)
|
|
{
|
|
|
|
LLVector4a lhs;
|
|
lhs.setSub(v1.getPosition(), v0.getPosition());
|
|
lhs.mul(coef01);
|
|
LLVector4a rhs;
|
|
rhs.setSub(v2.getPosition(), v0.getPosition());
|
|
rhs.mul(coef02);
|
|
|
|
rhs.add(lhs);
|
|
rhs.add(v0.getPosition());
|
|
|
|
vout.setPosition(rhs);
|
|
|
|
vout.mTexCoord = v0.mTexCoord + ((v1.mTexCoord-v0.mTexCoord)*coef01)+((v2.mTexCoord-v0.mTexCoord)*coef02);
|
|
vout.setNormal(v0.getNormal());
|
|
}
|
|
|
|
BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
const std::vector<LLVolume::Point>& mesh = volume->getMesh();
|
|
const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
|
|
S32 max_s = volume->getProfile().getTotal();
|
|
S32 max_t = volume->getPath().mPath.size();
|
|
|
|
// S32 i;
|
|
S32 num_vertices = 0, num_indices = 0;
|
|
S32 grid_size = (profile.size()-1)/4;
|
|
S32 quad_count = (grid_size * grid_size);
|
|
|
|
num_vertices = (grid_size+1)*(grid_size+1);
|
|
num_indices = quad_count * 4;
|
|
|
|
LLVector4a& min = mExtents[0];
|
|
LLVector4a& max = mExtents[1];
|
|
|
|
S32 offset = 0;
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
offset = (max_t-1) * max_s;
|
|
}
|
|
else
|
|
{
|
|
offset = mBeginS;
|
|
}
|
|
|
|
{
|
|
VertexData corners[4];
|
|
VertexData baseVert;
|
|
for(S32 t = 0; t < 4; t++)
|
|
{
|
|
corners[t].getPosition().load3( mesh[offset + (grid_size*t)].mPos.mV);
|
|
corners[t].mTexCoord.mV[0] = profile[grid_size*t].mV[0]+0.5f;
|
|
corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t].mV[1];
|
|
}
|
|
|
|
{
|
|
LLVector4a lhs;
|
|
lhs.setSub(corners[1].getPosition(), corners[0].getPosition());
|
|
LLVector4a rhs;
|
|
rhs.setSub(corners[2].getPosition(), corners[1].getPosition());
|
|
baseVert.getNormal().setCross3(lhs, rhs);
|
|
baseVert.getNormal().normalize3fast();
|
|
}
|
|
|
|
if(!(mTypeMask & TOP_MASK))
|
|
{
|
|
baseVert.getNormal().mul(-1.0f);
|
|
}
|
|
else
|
|
{
|
|
//Swap the UVs on the U(X) axis for top face
|
|
LLVector2 swap;
|
|
swap = corners[0].mTexCoord;
|
|
corners[0].mTexCoord=corners[3].mTexCoord;
|
|
corners[3].mTexCoord=swap;
|
|
swap = corners[1].mTexCoord;
|
|
corners[1].mTexCoord=corners[2].mTexCoord;
|
|
corners[2].mTexCoord=swap;
|
|
}
|
|
|
|
LLVector4a binormal;
|
|
|
|
calc_binormal_from_triangle( binormal,
|
|
corners[0].getPosition(), corners[0].mTexCoord,
|
|
corners[1].getPosition(), corners[1].mTexCoord,
|
|
corners[2].getPosition(), corners[2].mTexCoord);
|
|
|
|
binormal.normalize3fast();
|
|
|
|
S32 size = (grid_size+1)*(grid_size+1);
|
|
resizeVertices(size);
|
|
allocateBinormals(size);
|
|
|
|
LLVector4a* pos = (LLVector4a*) mPositions;
|
|
LLVector4a* norm = (LLVector4a*) mNormals;
|
|
LLVector4a* binorm = (LLVector4a*) mBinormals;
|
|
LLVector2* tc = (LLVector2*) mTexCoords;
|
|
|
|
for(int gx = 0;gx<grid_size+1;gx++)
|
|
{
|
|
for(int gy = 0;gy<grid_size+1;gy++)
|
|
{
|
|
VertexData newVert;
|
|
LerpPlanarVertex(
|
|
corners[0],
|
|
corners[1],
|
|
corners[3],
|
|
newVert,
|
|
(F32)gx/(F32)grid_size,
|
|
(F32)gy/(F32)grid_size);
|
|
|
|
*pos++ = newVert.getPosition();
|
|
*norm++ = baseVert.getNormal();
|
|
*tc++ = newVert.mTexCoord;
|
|
*binorm++ = binormal;
|
|
|
|
if (gx == 0 && gy == 0)
|
|
{
|
|
min = newVert.getPosition();
|
|
max = min;
|
|
}
|
|
else
|
|
{
|
|
min.setMin(min, newVert.getPosition());
|
|
max.setMax(max, newVert.getPosition());
|
|
}
|
|
}
|
|
}
|
|
|
|
mCenter->setAdd(min, max);
|
|
mCenter->mul(0.5f);
|
|
}
|
|
|
|
if (!partial_build)
|
|
{
|
|
resizeIndices(grid_size*grid_size*6);
|
|
|
|
U16* out = mIndices;
|
|
|
|
S32 idxs[] = {0,1,(grid_size+1)+1,(grid_size+1)+1,(grid_size+1),0};
|
|
for(S32 gx = 0;gx<grid_size;gx++)
|
|
{
|
|
|
|
for(S32 gy = 0;gy<grid_size;gy++)
|
|
{
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
for(S32 i=5;i>=0;i--)
|
|
{
|
|
*out++ = ((gy*(grid_size+1))+gx+idxs[i]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for(S32 i=0;i<6;i++)
|
|
{
|
|
*out++ = ((gy*(grid_size+1))+gx+idxs[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if (!(mTypeMask & HOLLOW_MASK) &&
|
|
!(mTypeMask & OPEN_MASK) &&
|
|
((volume->getParams().getPathParams().getBegin()==0.0f)&&
|
|
(volume->getParams().getPathParams().getEnd()==1.0f))&&
|
|
(volume->getParams().getProfileParams().getCurveType()==LL_PCODE_PROFILE_SQUARE &&
|
|
volume->getParams().getPathParams().getCurveType()==LL_PCODE_PATH_LINE)
|
|
){
|
|
return createUnCutCubeCap(volume, partial_build);
|
|
}
|
|
|
|
S32 num_vertices = 0, num_indices = 0;
|
|
|
|
const std::vector<LLVolume::Point>& mesh = volume->getMesh();
|
|
const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
|
|
|
|
// All types of caps have the same number of vertices and indices
|
|
num_vertices = profile.size();
|
|
num_indices = (profile.size() - 2)*3;
|
|
|
|
if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
|
|
{
|
|
resizeVertices(num_vertices+1);
|
|
allocateBinormals(num_vertices+1);
|
|
|
|
if (!partial_build)
|
|
{
|
|
resizeIndices(num_indices+3);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
resizeVertices(num_vertices);
|
|
allocateBinormals(num_vertices);
|
|
|
|
if (!partial_build)
|
|
{
|
|
resizeIndices(num_indices);
|
|
}
|
|
}
|
|
|
|
S32 max_s = volume->getProfile().getTotal();
|
|
S32 max_t = volume->getPath().mPath.size();
|
|
|
|
mCenter->clear();
|
|
|
|
S32 offset = 0;
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
offset = (max_t-1) * max_s;
|
|
}
|
|
else
|
|
{
|
|
offset = mBeginS;
|
|
}
|
|
|
|
// Figure out the normal, assume all caps are flat faces.
|
|
// Cross product to get normals.
|
|
|
|
LLVector2 cuv;
|
|
LLVector2 min_uv, max_uv;
|
|
|
|
LLVector4a& min = mExtents[0];
|
|
LLVector4a& max = mExtents[1];
|
|
|
|
LLVector2* tc = (LLVector2*) mTexCoords;
|
|
LLVector4a* pos = (LLVector4a*) mPositions;
|
|
LLVector4a* norm = (LLVector4a*) mNormals;
|
|
LLVector4a* binorm = (LLVector4a*) mBinormals;
|
|
|
|
// Copy the vertices into the array
|
|
for (S32 i = 0; i < num_vertices; i++)
|
|
{
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
tc[i].mV[0] = profile[i].mV[0]+0.5f;
|
|
tc[i].mV[1] = profile[i].mV[1]+0.5f;
|
|
}
|
|
else
|
|
{
|
|
// Mirror for underside.
|
|
tc[i].mV[0] = profile[i].mV[0]+0.5f;
|
|
tc[i].mV[1] = 0.5f - profile[i].mV[1];
|
|
}
|
|
|
|
pos[i].load3(mesh[i + offset].mPos.mV);
|
|
|
|
if (i == 0)
|
|
{
|
|
max = pos[i];
|
|
min = max;
|
|
min_uv = max_uv = tc[i];
|
|
}
|
|
else
|
|
{
|
|
update_min_max(min,max,pos[i]);
|
|
update_min_max(min_uv, max_uv, tc[i]);
|
|
}
|
|
}
|
|
|
|
mCenter->setAdd(min, max);
|
|
mCenter->mul(0.5f);
|
|
|
|
cuv = (min_uv + max_uv)*0.5f;
|
|
|
|
LLVector4a binormal;
|
|
calc_binormal_from_triangle(binormal,
|
|
*mCenter, cuv,
|
|
pos[0], tc[0],
|
|
pos[1], tc[1]);
|
|
binormal.normalize3fast();
|
|
|
|
LLVector4a normal;
|
|
LLVector4a d0, d1;
|
|
|
|
|
|
d0.setSub(*mCenter, pos[0]);
|
|
d1.setSub(*mCenter, pos[1]);
|
|
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
normal.setCross3(d0, d1);
|
|
}
|
|
else
|
|
{
|
|
normal.setCross3(d1, d0);
|
|
}
|
|
|
|
normal.normalize3fast();
|
|
|
|
VertexData vd;
|
|
vd.setPosition(*mCenter);
|
|
vd.mTexCoord = cuv;
|
|
|
|
if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
|
|
{
|
|
pos[num_vertices] = *mCenter;
|
|
tc[num_vertices] = cuv;
|
|
num_vertices++;
|
|
}
|
|
|
|
for (S32 i = 0; i < num_vertices; i++)
|
|
{
|
|
binorm[i].load4a(binormal.getF32ptr());
|
|
norm[i].load4a(normal.getF32ptr());
|
|
}
|
|
|
|
if (partial_build)
|
|
{
|
|
return TRUE;
|
|
}
|
|
|
|
if (mTypeMask & HOLLOW_MASK)
|
|
{
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
// HOLLOW TOP
|
|
// Does it matter if it's open or closed? - djs
|
|
|
|
S32 pt1 = 0, pt2 = num_vertices - 1;
|
|
S32 i = 0;
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = profile[pt1];
|
|
LLVector3 p2 = profile[pt2];
|
|
LLVector3 pa = profile[pt1+1];
|
|
LLVector3 pb = profile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
if (use_tri1a2)
|
|
{
|
|
mIndices[i++] = pt1;
|
|
mIndices[i++] = pt1 + 1;
|
|
mIndices[i++] = pt2;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
mIndices[i++] = pt1;
|
|
mIndices[i++] = pt2 - 1;
|
|
mIndices[i++] = pt2;
|
|
pt2--;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// HOLLOW BOTTOM
|
|
// Does it matter if it's open or closed? - djs
|
|
|
|
llassert(mTypeMask & BOTTOM_MASK);
|
|
S32 pt1 = 0, pt2 = num_vertices - 1;
|
|
|
|
S32 i = 0;
|
|
while (pt2 - pt1 > 1)
|
|
{
|
|
// Use the profile points instead of the mesh, since you want
|
|
// the un-transformed profile distances.
|
|
LLVector3 p1 = profile[pt1];
|
|
LLVector3 p2 = profile[pt2];
|
|
LLVector3 pa = profile[pt1+1];
|
|
LLVector3 pb = profile[pt2-1];
|
|
|
|
p1.mV[VZ] = 0.f;
|
|
p2.mV[VZ] = 0.f;
|
|
pa.mV[VZ] = 0.f;
|
|
pb.mV[VZ] = 0.f;
|
|
|
|
// Use area of triangle to determine backfacing
|
|
F32 area_1a2, area_1ba, area_21b, area_2ab;
|
|
area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
|
|
(pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
|
|
(p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
|
|
|
|
area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
|
|
(pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
|
|
|
|
area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
|
|
(p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
|
|
(pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
|
|
(pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
|
|
|
|
BOOL use_tri1a2 = TRUE;
|
|
BOOL tri_1a2 = TRUE;
|
|
BOOL tri_21b = TRUE;
|
|
|
|
if (area_1a2 < 0)
|
|
{
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_2ab < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_1a2 = FALSE;
|
|
}
|
|
if (area_21b < 0)
|
|
{
|
|
tri_21b = FALSE;
|
|
}
|
|
if (area_1ba < 0)
|
|
{
|
|
// Can't use, because it contains point b
|
|
tri_21b = FALSE;
|
|
}
|
|
|
|
if (!tri_1a2)
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
else if (!tri_21b)
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
LLVector3 d1 = p1 - pa;
|
|
LLVector3 d2 = p2 - pb;
|
|
|
|
if (d1.magVecSquared() < d2.magVecSquared())
|
|
{
|
|
use_tri1a2 = TRUE;
|
|
}
|
|
else
|
|
{
|
|
use_tri1a2 = FALSE;
|
|
}
|
|
}
|
|
|
|
// Flipped backfacing from top
|
|
if (use_tri1a2)
|
|
{
|
|
mIndices[i++] = pt1;
|
|
mIndices[i++] = pt2;
|
|
mIndices[i++] = pt1 + 1;
|
|
pt1++;
|
|
}
|
|
else
|
|
{
|
|
mIndices[i++] = pt1;
|
|
mIndices[i++] = pt2;
|
|
mIndices[i++] = pt2 - 1;
|
|
pt2--;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not hollow, generate the triangle fan.
|
|
U16 v1 = 2;
|
|
U16 v2 = 1;
|
|
|
|
if (mTypeMask & TOP_MASK)
|
|
{
|
|
v1 = 1;
|
|
v2 = 2;
|
|
}
|
|
|
|
for (S32 i = 0; i < (num_vertices - 2); i++)
|
|
{
|
|
mIndices[3*i] = num_vertices - 1;
|
|
mIndices[3*i+v1] = i;
|
|
mIndices[3*i+v2] = i + 1;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void LLVolumeFace::createBinormals()
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
if (!mBinormals)
|
|
{
|
|
allocateBinormals(mNumVertices);
|
|
|
|
//generate binormals
|
|
LLVector4a* pos = mPositions;
|
|
LLVector2* tc = (LLVector2*) mTexCoords;
|
|
LLVector4a* binorm = (LLVector4a*) mBinormals;
|
|
|
|
LLVector4a* end = mBinormals+mNumVertices;
|
|
while (binorm < end)
|
|
{
|
|
(*binorm++).clear();
|
|
}
|
|
|
|
binorm = mBinormals;
|
|
|
|
for (U32 i = 0; i < (U32)mNumIndices/3; i++)
|
|
{ //for each triangle
|
|
const U16& i0 = mIndices[i*3+0];
|
|
const U16& i1 = mIndices[i*3+1];
|
|
const U16& i2 = mIndices[i*3+2];
|
|
|
|
//calculate binormal
|
|
LLVector4a binormal;
|
|
calc_binormal_from_triangle(binormal,
|
|
pos[i0], tc[i0],
|
|
pos[i1], tc[i1],
|
|
pos[i2], tc[i2]);
|
|
|
|
|
|
//add triangle normal to vertices
|
|
binorm[i0].add(binormal);
|
|
binorm[i1].add(binormal);
|
|
binorm[i2].add(binormal);
|
|
|
|
//even out quad contributions
|
|
if (i % 2 == 0)
|
|
{
|
|
binorm[i2].add(binormal);
|
|
}
|
|
else
|
|
{
|
|
binorm[i1].add(binormal);
|
|
}
|
|
}
|
|
|
|
//normalize binormals
|
|
for (U32 i = 0; i < (U32)mNumVertices; i++)
|
|
{
|
|
binorm[i].normalize3fast();
|
|
//bump map/planar projection code requires normals to be normalized
|
|
mNormals[i].normalize3fast();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LLVolumeFace::resizeVertices(S32 num_verts)
|
|
{
|
|
ll_aligned_free_16(mPositions);
|
|
ll_aligned_free_16(mNormals);
|
|
ll_aligned_free_16(mBinormals);
|
|
ll_aligned_free_16(mTexCoords);
|
|
|
|
mBinormals = NULL;
|
|
|
|
if (num_verts)
|
|
{
|
|
mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
assert_aligned(mPositions, 16);
|
|
mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
assert_aligned(mNormals, 16);
|
|
|
|
//pad texture coordinate block end to allow for QWORD reads
|
|
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
|
|
mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
|
|
assert_aligned(mTexCoords, 16);
|
|
}
|
|
else
|
|
{
|
|
mPositions = NULL;
|
|
mNormals = NULL;
|
|
mTexCoords = NULL;
|
|
}
|
|
|
|
mNumVertices = num_verts;
|
|
}
|
|
|
|
void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv)
|
|
{
|
|
pushVertex(cv.getPosition(), cv.getNormal(), cv.mTexCoord);
|
|
}
|
|
|
|
void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc)
|
|
{
|
|
S32 new_verts = mNumVertices+1;
|
|
S32 new_size = new_verts*16;
|
|
// S32 old_size = mNumVertices*16;
|
|
|
|
//positions
|
|
mPositions = (LLVector4a*) realloc(mPositions, new_size);
|
|
|
|
//normals
|
|
mNormals = (LLVector4a*) realloc(mNormals, new_size);
|
|
|
|
//tex coords
|
|
new_size = ((new_verts*8)+0xF) & ~0xF;
|
|
mTexCoords = (LLVector2*) realloc(mTexCoords, new_size);
|
|
|
|
|
|
//just clear binormals
|
|
ll_aligned_free_16(mBinormals);
|
|
mBinormals = NULL;
|
|
|
|
mPositions[mNumVertices] = pos;
|
|
mNormals[mNumVertices] = norm;
|
|
mTexCoords[mNumVertices] = tc;
|
|
|
|
mNumVertices++;
|
|
}
|
|
|
|
void LLVolumeFace::allocateBinormals(S32 num_verts)
|
|
{
|
|
ll_aligned_free_16(mBinormals);
|
|
mBinormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
}
|
|
|
|
#if MESH_ENABLED
|
|
void LLVolumeFace::allocateWeights(S32 num_verts)
|
|
{
|
|
|
|
ll_aligned_free_16(mWeights);
|
|
mWeights = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
|
|
}
|
|
#endif //MESH_ENABLED
|
|
|
|
void LLVolumeFace::resizeIndices(S32 num_indices)
|
|
{
|
|
ll_aligned_free_16(mIndices);
|
|
|
|
if (num_indices)
|
|
{
|
|
//pad index block end to allow for QWORD reads
|
|
S32 size = ((num_indices*sizeof(U16)) + 0xF) & ~0xF;
|
|
|
|
mIndices = (U16*) ll_aligned_malloc_16(size);
|
|
}
|
|
else
|
|
{
|
|
mIndices = NULL;
|
|
}
|
|
|
|
mNumIndices = num_indices;
|
|
}
|
|
|
|
void LLVolumeFace::pushIndex(const U16& idx)
|
|
{
|
|
S32 new_count = mNumIndices + 1;
|
|
S32 new_size = ((new_count*2)+0xF) & ~0xF;
|
|
|
|
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
|
|
if (new_size != old_size)
|
|
{
|
|
mIndices = (U16*) realloc(mIndices, new_size);
|
|
}
|
|
|
|
mIndices[mNumIndices++] = idx;
|
|
}
|
|
|
|
void LLVolumeFace::fillFromLegacyData(std::vector<LLVolumeFace::VertexData>& v, std::vector<U16>& idx)
|
|
{
|
|
resizeVertices(v.size());
|
|
resizeIndices(idx.size());
|
|
|
|
for (U32 i = 0; i < v.size(); ++i)
|
|
{
|
|
mPositions[i] = v[i].getPosition();
|
|
mNormals[i] = v[i].getNormal();
|
|
mTexCoords[i] = v[i].mTexCoord;
|
|
}
|
|
|
|
for (U32 i = 0; i < idx.size(); ++i)
|
|
{
|
|
mIndices[i] = idx[i];
|
|
}
|
|
}
|
|
|
|
void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMatrix4& norm_mat_in)
|
|
{
|
|
U16 offset = mNumVertices;
|
|
|
|
S32 new_count = face.mNumVertices + mNumVertices;
|
|
|
|
if (new_count > 65536)
|
|
{
|
|
llerrs << "Cannot append face -- 16-bit overflow will occur." << llendl;
|
|
}
|
|
|
|
if (face.mNumVertices == 0)
|
|
{
|
|
llerrs << "Cannot append empty face." << llendl;
|
|
}
|
|
|
|
//allocate new buffer space
|
|
mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a));
|
|
assert_aligned(mPositions, 16);
|
|
mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a));
|
|
assert_aligned(mNormals, 16);
|
|
mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
|
|
assert_aligned(mTexCoords, 16);
|
|
|
|
mNumVertices = new_count;
|
|
|
|
//get destination address of appended face
|
|
LLVector4a* dst_pos = mPositions+offset;
|
|
LLVector2* dst_tc = mTexCoords+offset;
|
|
LLVector4a* dst_norm = mNormals+offset;
|
|
|
|
//get source addresses of appended face
|
|
const LLVector4a* src_pos = face.mPositions;
|
|
const LLVector2* src_tc = face.mTexCoords;
|
|
const LLVector4a* src_norm = face.mNormals;
|
|
|
|
//load aligned matrices
|
|
LLMatrix4a mat, norm_mat;
|
|
mat.loadu(mat_in);
|
|
norm_mat.loadu(norm_mat_in);
|
|
|
|
for (U32 i = 0; i < (U32)face.mNumVertices; ++i)
|
|
{
|
|
//transform appended face position and store
|
|
mat.affineTransform(src_pos[i], dst_pos[i]);
|
|
|
|
//transform appended face normal and store
|
|
norm_mat.rotate(src_norm[i], dst_norm[i]);
|
|
dst_norm[i].normalize3fast();
|
|
|
|
//copy appended face texture coordinate
|
|
dst_tc[i] = src_tc[i];
|
|
|
|
if (offset == 0 && i == 0)
|
|
{ //initialize bounding box
|
|
mExtents[0] = mExtents[1] = dst_pos[i];
|
|
}
|
|
else
|
|
{
|
|
//stretch bounding box
|
|
update_min_max(mExtents[0], mExtents[1], dst_pos[i]);
|
|
}
|
|
}
|
|
|
|
|
|
new_count = mNumIndices + face.mNumIndices;
|
|
|
|
//allocate new index buffer
|
|
mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
|
|
|
|
//get destination address into new index buffer
|
|
U16* dst_idx = mIndices+mNumIndices;
|
|
mNumIndices = new_count;
|
|
|
|
for (U32 i = 0; i < (U32)face.mNumIndices; ++i)
|
|
{ //copy indices, offsetting by old vertex count
|
|
dst_idx[i] = face.mIndices[i]+offset;
|
|
}
|
|
}
|
|
|
|
BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
|
|
{
|
|
LLMemType m1(LLMemType::MTYPE_VOLUME);
|
|
|
|
BOOL flat = mTypeMask & FLAT_MASK;
|
|
|
|
U8 sculpt_type = volume->getParams().getSculptType();
|
|
U8 sculpt_stitching = sculpt_type & LL_SCULPT_TYPE_MASK;
|
|
BOOL sculpt_invert = sculpt_type & LL_SCULPT_FLAG_INVERT;
|
|
BOOL sculpt_mirror = sculpt_type & LL_SCULPT_FLAG_MIRROR;
|
|
BOOL sculpt_reverse_horizontal = (sculpt_invert ? !sculpt_mirror : sculpt_mirror); // XOR
|
|
|
|
S32 num_vertices, num_indices;
|
|
|
|
const std::vector<LLVolume::Point>& mesh = volume->getMesh();
|
|
const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
|
|
const std::vector<LLPath::PathPt>& path_data = volume->getPath().mPath;
|
|
|
|
S32 max_s = volume->getProfile().getTotal();
|
|
|
|
S32 s, t, i;
|
|
F32 ss, tt;
|
|
|
|
num_vertices = mNumS*mNumT;
|
|
num_indices = (mNumS-1)*(mNumT-1)*6;
|
|
|
|
if (!partial_build)
|
|
{
|
|
resizeVertices(num_vertices);
|
|
resizeIndices(num_indices);
|
|
#if MESH_ENABLED
|
|
if (!volume->isMeshAssetLoaded())
|
|
#endif //MESH_ENABLED
|
|
{
|
|
mEdge.resize(num_indices);
|
|
}
|
|
}
|
|
|
|
LLVector4a* pos = (LLVector4a*) mPositions;
|
|
LLVector4a* norm = (LLVector4a*) mNormals;
|
|
LLVector2* tc = (LLVector2*) mTexCoords;
|
|
S32 begin_stex = llfloor( profile[mBeginS].mV[2] );
|
|
S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS;
|
|
|
|
S32 cur_vertex = 0;
|
|
// Copy the vertices into the array
|
|
for (t = mBeginT; t < mBeginT + mNumT; t++)
|
|
{
|
|
tt = path_data[t].mTexT;
|
|
for (s = 0; s < num_s; s++)
|
|
{
|
|
if (mTypeMask & END_MASK)
|
|
{
|
|
if (s)
|
|
{
|
|
ss = 1.f;
|
|
}
|
|
else
|
|
{
|
|
ss = 0.f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Get s value for tex-coord.
|
|
if (!flat)
|
|
{
|
|
ss = profile[mBeginS + s].mV[2];
|
|
}
|
|
else
|
|
{
|
|
ss = profile[mBeginS + s].mV[2] - begin_stex;
|
|
}
|
|
}
|
|
|
|
if (sculpt_reverse_horizontal)
|
|
{
|
|
ss = 1.f - ss;
|
|
}
|
|
|
|
// Check to see if this triangle wraps around the array.
|
|
if (mBeginS + s >= max_s)
|
|
{
|
|
// We're wrapping
|
|
i = mBeginS + s + max_s*(t-1);
|
|
}
|
|
else
|
|
{
|
|
i = mBeginS + s + max_s*t;
|
|
}
|
|
|
|
pos[cur_vertex].load3(mesh[i].mPos.mV);
|
|
tc[cur_vertex] = LLVector2(ss,tt);
|
|
|
|
norm[cur_vertex].clear();
|
|
cur_vertex++;
|
|
|
|
if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2 && s > 0)
|
|
{
|
|
|
|
pos[cur_vertex].load3(mesh[i].mPos.mV);
|
|
tc[cur_vertex] = LLVector2(ss,tt);
|
|
|
|
norm[cur_vertex].clear();
|
|
|
|
cur_vertex++;
|
|
}
|
|
}
|
|
|
|
if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2)
|
|
{
|
|
if (mTypeMask & OPEN_MASK)
|
|
{
|
|
s = num_s-1;
|
|
}
|
|
else
|
|
{
|
|
s = 0;
|
|
}
|
|
|
|
i = mBeginS + s + max_s*t;
|
|
ss = profile[mBeginS + s].mV[2] - begin_stex;
|
|
pos[cur_vertex].load3(mesh[i].mPos.mV);
|
|
tc[cur_vertex] = LLVector2(ss,tt);
|
|
norm[cur_vertex].clear();
|
|
|
|
cur_vertex++;
|
|
}
|
|
}
|
|
|
|
|
|
//get bounding box for this side
|
|
LLVector4a& face_min = mExtents[0];
|
|
LLVector4a& face_max = mExtents[1];
|
|
mCenter->clear();
|
|
|
|
face_min = face_max = pos[0];
|
|
|
|
for (U32 i = 1; i < (U32)mNumVertices; ++i)
|
|
{
|
|
update_min_max(face_min, face_max, pos[i]);
|
|
}
|
|
|
|
mCenter->setAdd(face_min, face_max);
|
|
mCenter->mul(0.5f);
|
|
|
|
S32 cur_index = 0;
|
|
S32 cur_edge = 0;
|
|
BOOL flat_face = mTypeMask & FLAT_MASK;
|
|
|
|
if (!partial_build)
|
|
{
|
|
// Now we generate the indices.
|
|
for (t = 0; t < (mNumT-1); t++)
|
|
{
|
|
for (s = 0; s < (mNumS-1); s++)
|
|
{
|
|
mIndices[cur_index++] = s + mNumS*t; //bottom left
|
|
mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
|
|
mIndices[cur_index++] = s + mNumS*(t+1); //top left
|
|
mIndices[cur_index++] = s + mNumS*t; //bottom left
|
|
mIndices[cur_index++] = s+1 + mNumS*t; //bottom right
|
|
mIndices[cur_index++] = s+1 + mNumS*(t+1); //top right
|
|
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t+s*2+1; //bottom left/top right neighbor face
|
|
if (t < mNumT-2) { //top right/top left neighbor face
|
|
mEdge[cur_edge++] = (mNumS-1)*2*(t+1)+s*2+1;
|
|
}
|
|
else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
|
|
mEdge[cur_edge++] = -1;
|
|
}
|
|
else { //wrap on T
|
|
mEdge[cur_edge++] = s*2+1;
|
|
}
|
|
if (s > 0) { //top left/bottom left neighbor face
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t+s*2-1;
|
|
}
|
|
else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
|
|
mEdge[cur_edge++] = -1;
|
|
}
|
|
else { //wrap on S
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t+(mNumS-2)*2+1;
|
|
}
|
|
|
|
if (t > 0) { //bottom left/bottom right neighbor face
|
|
mEdge[cur_edge++] = (mNumS-1)*2*(t-1)+s*2;
|
|
}
|
|
else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
|
|
mEdge[cur_edge++] = -1;
|
|
}
|
|
else { //wrap on T
|
|
mEdge[cur_edge++] = (mNumS-1)*2*(mNumT-2)+s*2;
|
|
}
|
|
if (s < mNumS-2) { //bottom right/top right neighbor face
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t+(s+1)*2;
|
|
}
|
|
else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
|
|
mEdge[cur_edge++] = -1;
|
|
}
|
|
else { //wrap on S
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t;
|
|
}
|
|
mEdge[cur_edge++] = (mNumS-1)*2*t+s*2; //top right/bottom left neighbor face
|
|
}
|
|
}
|
|
}
|
|
|
|
//clear normals
|
|
for (U32 i = 0; i < (U32)mNumVertices; i++)
|
|
{
|
|
mNormals[i].clear();
|
|
}
|
|
|
|
//generate normals
|
|
for (U32 i = 0; i < (U32)mNumIndices/3; i++) //for each triangle
|
|
{
|
|
const U16* idx = &(mIndices[i*3]);
|
|
|
|
|
|
LLVector4a* v[] =
|
|
{ pos+idx[0], pos+idx[1], pos+idx[2] };
|
|
|
|
LLVector4a* n[] =
|
|
{ norm+idx[0], norm+idx[1], norm+idx[2] };
|
|
|
|
//calculate triangle normal
|
|
LLVector4a a, b, c;
|
|
|
|
a.setSub(*v[0], *v[1]);
|
|
b.setSub(*v[0], *v[2]);
|
|
c.setCross3(a,b);
|
|
|
|
n[0]->add(c);
|
|
n[1]->add(c);
|
|
n[2]->add(c);
|
|
|
|
//even out quad contributions
|
|
n[i%2+1]->add(c);
|
|
}
|
|
|
|
// adjust normals based on wrapping and stitching
|
|
|
|
LLVector4a top;
|
|
top.setSub(pos[0], pos[mNumS*(mNumT-2)]);
|
|
BOOL s_bottom_converges = (top.dot3(top) < 0.000001f);
|
|
|
|
top.setSub(pos[mNumS-1], pos[mNumS*(mNumT-2)+mNumS-1]);
|
|
BOOL s_top_converges = (top.dot3(top) < 0.000001f);
|
|
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes
|
|
{
|
|
if (volume->getPath().isOpen() == FALSE)
|
|
{ //wrap normals on T
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
LLVector4a n;
|
|
n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
|
|
norm[i] = n;
|
|
norm[mNumS*(mNumT-1)+i] = n;
|
|
}
|
|
}
|
|
|
|
if ((volume->getProfile().isOpen() == FALSE) && !(s_bottom_converges))
|
|
{ //wrap normals on S
|
|
for (S32 i = 0; i < mNumT; i++)
|
|
{
|
|
LLVector4a n;
|
|
n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
|
|
norm[mNumS * i] = n;
|
|
norm[mNumS * i+mNumS-1] = n;
|
|
}
|
|
}
|
|
|
|
if (volume->getPathType() == LL_PCODE_PATH_CIRCLE &&
|
|
((volume->getProfileType() & LL_PCODE_PROFILE_MASK) == LL_PCODE_PROFILE_CIRCLE_HALF))
|
|
{
|
|
if (s_bottom_converges)
|
|
{ //all lower S have same normal
|
|
for (S32 i = 0; i < mNumT; i++)
|
|
{
|
|
norm[mNumS*i].set(1,0,0);
|
|
}
|
|
}
|
|
|
|
if (s_top_converges)
|
|
{ //all upper S have same normal
|
|
for (S32 i = 0; i < mNumT; i++)
|
|
{
|
|
norm[mNumS*i+mNumS-1].set(-1,0,0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else // logic for sculpt volumes
|
|
{
|
|
BOOL average_poles = FALSE;
|
|
BOOL wrap_s = FALSE;
|
|
BOOL wrap_t = FALSE;
|
|
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_SPHERE)
|
|
average_poles = TRUE;
|
|
|
|
if ((sculpt_stitching == LL_SCULPT_TYPE_SPHERE) ||
|
|
(sculpt_stitching == LL_SCULPT_TYPE_TORUS) ||
|
|
(sculpt_stitching == LL_SCULPT_TYPE_CYLINDER))
|
|
wrap_s = TRUE;
|
|
|
|
if (sculpt_stitching == LL_SCULPT_TYPE_TORUS)
|
|
wrap_t = TRUE;
|
|
|
|
|
|
if (average_poles)
|
|
{
|
|
// average normals for north pole
|
|
|
|
LLVector4a average;
|
|
average.clear();
|
|
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
average.add(norm[i]);
|
|
}
|
|
|
|
// set average
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
norm[i] = average;
|
|
}
|
|
|
|
// average normals for south pole
|
|
|
|
average.clear();
|
|
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
average.add(norm[i + mNumS * (mNumT - 1)]);
|
|
}
|
|
|
|
// set average
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
norm[i + mNumS * (mNumT - 1)] = average;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
if (wrap_s)
|
|
{
|
|
for (S32 i = 0; i < mNumT; i++)
|
|
{
|
|
LLVector4a n;
|
|
n.setAdd(norm[mNumS*i], norm[mNumS*i+mNumS-1]);
|
|
norm[mNumS * i] = n;
|
|
norm[mNumS * i+mNumS-1] = n;
|
|
}
|
|
}
|
|
|
|
if (wrap_t)
|
|
{
|
|
for (S32 i = 0; i < mNumS; i++)
|
|
{
|
|
LLVector4a n;
|
|
n.setAdd(norm[i], norm[mNumS*(mNumT-1)+i]);
|
|
norm[i] = n;
|
|
norm[mNumS*(mNumT-1)+i] = n;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
// Finds binormal based on three vertices with texture coordinates.
|
|
// Fills in dummy values if the triangle has degenerate texture coordinates.
|
|
void calc_binormal_from_triangle(LLVector4a& binormal,
|
|
|
|
const LLVector4a& pos0,
|
|
const LLVector2& tex0,
|
|
const LLVector4a& pos1,
|
|
const LLVector2& tex1,
|
|
const LLVector4a& pos2,
|
|
const LLVector2& tex2)
|
|
{
|
|
LLVector4a rx0( pos0[VX], tex0.mV[VX], tex0.mV[VY] );
|
|
LLVector4a rx1( pos1[VX], tex1.mV[VX], tex1.mV[VY] );
|
|
LLVector4a rx2( pos2[VX], tex2.mV[VX], tex2.mV[VY] );
|
|
|
|
LLVector4a ry0( pos0[VY], tex0.mV[VX], tex0.mV[VY] );
|
|
LLVector4a ry1( pos1[VY], tex1.mV[VX], tex1.mV[VY] );
|
|
LLVector4a ry2( pos2[VY], tex2.mV[VX], tex2.mV[VY] );
|
|
|
|
LLVector4a rz0( pos0[VZ], tex0.mV[VX], tex0.mV[VY] );
|
|
LLVector4a rz1( pos1[VZ], tex1.mV[VX], tex1.mV[VY] );
|
|
LLVector4a rz2( pos2[VZ], tex2.mV[VX], tex2.mV[VY] );
|
|
|
|
LLVector4a lhs, rhs;
|
|
|
|
LLVector4a r0;
|
|
lhs.setSub(rx0, rx1); rhs.setSub(rx0, rx2);
|
|
r0.setCross3(lhs, rhs);
|
|
|
|
LLVector4a r1;
|
|
lhs.setSub(ry0, ry1); rhs.setSub(ry0, ry2);
|
|
r1.setCross3(lhs, rhs);
|
|
|
|
LLVector4a r2;
|
|
lhs.setSub(rz0, rz1); rhs.setSub(rz0, rz2);
|
|
r2.setCross3(lhs, rhs);
|
|
|
|
if( r0[VX] && r1[VX] && r2[VX] )
|
|
{
|
|
binormal.set(
|
|
-r0[VZ] / r0[VX],
|
|
-r1[VZ] / r1[VX],
|
|
-r2[VZ] / r2[VX]);
|
|
// binormal.normVec();
|
|
}
|
|
else
|
|
{
|
|
binormal.set( 0, 1 , 0 );
|
|
}
|
|
}
|