Commit Graph

7 Commits

Author SHA1 Message Date
Shyotl
1b039a1be6 Deferred has sky and water textures now. Underwater is still borked.
Deferred fastalpha behaves a bit better.
Pulled over patch for https://jira.secondlife.com/browse/STORM-336 and https://jira.secondlife.com/browse/STORM-1011 from linden repo
Sky rendered using new LL method. Assuming this fixes issues on AMD cards(works on cat 11.2)
Added a few things missed related to spatial-parition updating.
Added 'SkipReflectOcclusionUpdates' setting that prevents occlusion updates for reflection pass. Less taxing on CPU.
2011-03-10 23:06:46 -06:00
Siana Gearz
0a9508a551 GCCifying Shyotl 2011-02-13 23:52:39 +01:00
Shyotl
fef4e2196c When typos attack! (Things break) 2011-02-12 14:33:40 -06:00
Shyotl
7d3e9723c3 Reduced LL's leakage of program/shader objects, drastically.
Re-structured some shader loading/unloading handling.

These changes are pretty experimental. I'll be holding off of tweaking the paramater managers(among other things) until I know if this stuff is working correctly.
2011-02-10 18:21:38 -06:00
Shyotl
a579663eb9 Added Gaussian blur post-process shader
Added ability to manually input values in post-process shader menu
2011-02-10 04:03:22 -06:00
Shyotl
a44d633bc8 Enabled post-processing features. Todo: Fix bloom
Fixed avatar shadows on AMD (and any other sane GLSL compiler)
Fixed windows compile:
 -curl version was updated after running develop.py. Not sure if applicable to linux/darwin
 -new llqtwebkit version on windows, since the old url is now invalid.
2011-02-09 19:21:31 -06:00
Hazim Gazov
7a86d01598 Imported existing code 2010-04-02 02:48:44 -03:00