Includes:
MAINT-3541 (crash in std::vector >::reserve)
MAINT-3364 FIXED Call clearSelection() from root_folder
MAINT-3621 FIXED Set name to "Unnamed" if object's name consists of whitespaces.
MAINT-3412 add gpu_table line with distinct Intel Iris Pro OpenGL regex to match new MBP with forced Intel graphics
MAINT-3119 FIXED Return common chars for triggers that matches the prefix.
MAINT-3661 Fix for crash when uploading corrupt .dae file.
MAINT-3671 FIXED Rename title when new tab is added.
MAINT-3465 FIXED Add check mark to selected entry.
BUG-5537 FIX reverting breaking changes to pectorals and belly.
MAINT-535 FIXED The teleport SLAPP is changed to UNTRUSTED_THROTTLE. Confirmation dialog for teleporting via slapp is added.
The button portion does nothing if there is an unknown or no controller connected, otherwise it sets defaults for the controller's identified type.
Joystick buttons are still configured based on identification, however.
DS3 users will likely find that using Motion in Joy switchboards is much more effective, however.
Thankies Baker Linden~
Ported Ansariel's mAvatarNameCacheConnection change to mAvatarNameCacheConnections to llpanelgroupbulkimpl.h
Adds setGroupID in places, in case we ever want to add that.. but for now we don't really need/use it
Adds Refresh_Off icon from upstream.
Viewer Interesting changes:
Moves LLGroupChange out of stdenums.h into llgroupmgr.h
Moves roles_constants.h from llcommon into newview
This looks like it's better without space changes...
Increased from 40 to 8192, so it works across sims and all the way up.
Also made the value editable, and the slider is now as wide as the list which looks nice.
The issue wasn't the resolution box, and it apparently has its uses.
This reverts commit ac106b0aff.
Conflicts:
indra/newview/skins/default/xui/en-us/panel_preferences_graphics1.xml
Adds separated default permissions for Objects, Uploads, Scripts, Notecards, Gestures and Wearables.
Compatible with Export Permission
Backwards compatible with default permissions for objects on regions where AgentPreferences capability is not available (opensim users rejoice!)
These changes to llfloaterperms are made available under lgpl, if there's a v3 that wants to adopt default export permission for opensim.
Little trash button next to the username box added, as its tooltip explains, if you have a valid entry selected and you click it, that entry will be removed.
My test avatar was a fake entry by the name Garbage Tax
Just thought I'd give that to the googles... enjoy~
Should contain no functional changes, ust that all ui in appearance mode is now cached instead of calling getChild per frame.
Switches from hiding min/max param text every frame to force-drawing in draw call and setting invisible (llscrollingpanelparam.cpp/the corresponding xml)
Cleans up some old commented out code.
Moves some simple, one-call functions into their calling bodies.
Also, for some reason I had to adjust the alpha checkboxes, totally confused why they were out of line... maybe they had been already? I don't see a changed line that did positioning.
Contains spaces to tabs fixes, please view without space changes (You have been warned!)
e4a6e0d257c1 - fixed : @recvim=n isn't actually blocking the incoming message
35869fc884e9 - internal : minor refactoring of the process of updating the navigation and top info bars when toggling @showloc
9688630000ad - changed : show a limited context menu in the nearby people panel when @shownames restricted
-> "Offer/Request Teleport" (filtered)
$ Singu Change: Adds Recording of teleport offers to chat (if sending less than 10), one day I'll get around to doing this right into IMs
Noticed RLV.EnableIfNot was not being used, so I plugged it in for windlight.
Future Note: This brings us up to 417d759f0fa9 on the RLVa tree.
Thanks a lot to Niran for assistance in this. Tooltips are from Black Dragon's machinima panel.
Note: Moves Depth of Field checkbox into the new Depth of Field tab.
Moves to visibility_control and enabled_control instead of using callbacks, this lightens the load on opening preferences, and makes them responsive even to debug settings changes
Removes the moving m for meter text with draw distance, I don't think anyone cares if it's a little to the side of the number.
Adjustment of tabs to spaces in xml.
Return early when disabling unavailable settings if shaders are unavailable.
Cuts back on single-call functions in favor of direct binds.
Implements lines from avatar to their lookat beacons
Implements namesystem so that Display Names can also be shown with beacons instead of just legacy
New options are available in the Security & Privacy tab of System preferences
Allows Ctrl-A to select all in a list (Like for selecting all groups and unticking chat with a single click)
Ctrl-E to deselect
Ctrl-X/Ctrl-C to copy a list (useful for saving ban lists and such!)
Preferences->Adv. Chat->Chat UI, Autoscroll to the end of chats when they regain focus.
This defaults to false, unlike the legacy behavior.
Partial revert of "Feature Removal!: Do not scroll to the end of chats when the corresponding chatbar regains focus!"
Falls back if first landmark is not in inventory or invalid, region is offline, or the current region is your location
Item drop target is right below the original one in System->Security prefs.
Thanks again to the citizens of Fluffy for enduring these restart tests.