Commit Graph

176 Commits

Author SHA1 Message Date
RevolutionSmythe
d84140ead9 Add Aurora to the grid info platform list. Attempt to stop sending "resident" as the last name, except with Second Life. 2011-08-18 20:56:03 +02:00
Shyotl
1c38d016d5 Removed old RLV code. Plugged holes with RLVa. 2011-08-14 02:33:57 -05:00
Siana Gearz
174a33beb3 Variable size region support, by RevolutionSmythe 2011-08-04 22:20:25 +02:00
Siana Gearz
d255bfa6f7 Variable size region support, by RevolutionSmythe 2011-08-03 17:40:06 +02:00
Shyotl
7e0ee6bb71 Shiny new name cache. 2011-07-15 00:21:38 -05:00
Siana Gearz
6348635d3f Ïntroduced LLFolderType and LLViewerAssetType (by Shyotl) 2011-06-23 21:11:52 +02:00
Siana Gearz
e956487dd8 Merge branch 'master' of https://github.com/Shyotl/SingularityViewer 2011-06-16 01:53:53 +02:00
Siana Gearz
c82cf613a6 Better saved logins, with grid
Please, someone throw away the oodles of dead, confusing and redundant code -.-
2011-06-15 15:14:55 +02:00
Aleric Inglewood
a8d71f2550 Merge remote-tracking branch 'origin/master' 2011-06-14 16:02:43 +02:00
Shyotl
25bb20046b Added AllowLargeSounds setting to disable v2 sound-decode strictness
Conflicts:

	indra/newview/app_settings/settings.xml
2011-06-09 16:53:46 -05:00
Shyotl
c57b97c8df LLAgentWearables Transition (1/1) 2011-06-09 01:35:49 -05:00
Shyotl
b691e2b286 Merge branch 'master' of https://github.com/AlericInglewood/SingularityViewer.git 2011-06-08 14:19:43 -05:00
Shyotl
a07e399801 LLAgentCamera transition (1/2) 2011-06-07 21:35:10 -05:00
Siana Gearz
630059a74f Merge git://github.com/AlericInglewood/SingularityViewer
Conflicts:
	indra/newview/llpaneldisplay.cpp
	indra/newview/skins/default/xui/en-us/panel_preferences_ascent_system.xml
2011-06-05 19:56:46 +02:00
Aleric Inglewood
fed8951e00 Merge remote-tracking branch 'shyotl/V2Renderer' into V2Renderer 2011-06-03 22:48:23 +02:00
Shyotl
49b893c806 Removed most OGPX related code. 2011-05-28 17:11:10 -05:00
Aleric Inglewood
e3742734f0 Beacons (floater) fixup
After a user spend three days trying to find out why certain
textures looked red (as if they had alpha and you pressed
control-alt-T, but not all of them were like that); and nothing
helped, not relogging, not clearing cache, not even reinstalling
the viewer... I decided to take this bug serious. Note that,
according to Shyotl, there have been more users every now and
then that reported this problem.

The problem (after doing a research for 1 hour) turned out
to be that she had beacons on, highlighting prims with scripts.
The immediate bug is, of course, that this was persistent over
a relog. Upon further investigation, this bug exists because
a Debug Setting had a double meaning: it meant both "beacon
floater is visible", which you want to be persistent, and it
was later renamed and given the meaning "Keep beacons when
closing the floater". Digging deeper it turned out that there
was a REAL mess with regard to the beacons: A non-finished
floater with immature comments (called "dingdong floater") was
half-created and replaced the original floater which, according
to the comment was "so fucked over and over" (== commented out
in several places), but then everything was commented out and
replaced with a menu (because they couldn't get it to work?).
The floater simply didn't exist anymore! That reduced the
meaning of the Debug Setting to "Show beacons", although you
now could only set it in the menu by clicking on "Beacons Always On"
where 'Always' refers to also on when the floater isn't there.

I nuked the immature dingdong code, brought back the original
floater as it was in snowglobe (and still is in Imprudence),
fixed it up a bit with a nicer layout (indentation and spacing)
and disabling (graying out) when needed, and added a new checkbox
that will allow people to still keep/see the beacons after closing
the floater.

In the end this requires THREE Debug Setting variables:
ShowBeaconsFloater : TRUE when the floater is visible, FALSE when not.
                     This is persistent, so the floater is still
		     there if you relog with the floater open.
BeaconsKeepVisible : TRUE when the new checkbox is checked.
		     Also persistent.
BeaconsVisible : TRUE when the beacons are rendered, FALSE otherwise.
		 This is NOT persistent: we don't want unsuspecting
		 users to try and get rid of the weird 'red prims'
		 by relogging and failing at that.
2011-05-25 19:55:42 +02:00
TighMacFanatic
2b412bffec Updated preferences system for bug fixes and user friendliness. 2011-05-17 12:54:30 -04:00
Aleric Inglewood
ea2cc3e0de Make FilePicker context sensitive default paths persistent over logins.
Also, make newview/statemachine a separate project.
2011-05-13 23:50:56 +02:00
Aleric Inglewood
92696623e0 Start up crash of LLErrorThread due to corrupt map in CheckLevelMap
Wrapped gSettings and the global objects returned by Settings::get() and
Globals::get() in AIThreadSafe, forcing thread-safe access.

This solves the problem of possible corruption of the various LevelMap's
in LLError::Settings due to thread unsafe accesses.
2011-05-05 15:41:19 +02:00
Aleric Inglewood
ab5915c16c LindenUserDir fixes.
Patch from 2010-10-20/22. Didn't apply cleanly so I redid it
manually and tested/checked it. There was only one difference
with imprudence: for some reason Singularity tries to see
if the "teleport history" floater is visible while initializing
the menu's, something that imprudence doesn't do. For the rest
the patch is basically the same. Nevertheless, I left all code
exactly as it was in Singularity (the only thing that this
commit changes is the intend of the original patch: in debug
mode, fail with an assertion when LindenUserDir is called while
it is not initialized; and then fix everything to make it work
again.

Original commit message:

The LindenUserDir (~/.imprudence/first_last/) cannot be initialized
before the user logged in. However, several singletons (that only can be
initialized once) depend on this directory for initialization. Therefore
we have to take care not to instantiate those singletons until after the
user logged in.

With regard to webit, this fixes the browser_profile (cache and cookies)
directory that the builtin browser uses.
2011-05-04 17:54:57 +02:00
Siana Gearz
04b3dee767 Merge remote-tracking branch 'shyotl/V2TextureSystem' 2011-04-26 00:28:58 +02:00
tmac@latestevidence.com
af203533b3 Spell check added 2011-04-23 18:08:59 -04:00
Shyotl
4d4c49cd24 Merge branch 'master' into V2TextureSystem
Conflicts:
	indra/newview/llviewerimage.cpp
	indra/newview/pipeline.h
2011-04-12 22:29:49 -05:00
Siana Gearz
fd8866c411 Sione's Media Filter 2011-04-08 19:53:41 +02:00
Siana Gearz
58102daf94 Minor adjustments 2011-04-07 02:17:03 +02:00
Siana Gearz
b3593f0ffe Proper per-account settings 2011-04-01 05:13:52 +02:00
Shyotl
e756140e1d Innitial commit of experimental v2 texture system port work. Compiles and runs on windows, at least. Fixing bugs as they come.
Need to test:
localassetbrowser
preview related floaters
hgfloatertexteditor
maps
media textures! Currently very hacky
web browser
alpha masks on avatars
bumpmaps
Are all sky components appearing?
LLViewerDynamicTexture (texture baking, browser, animated textures, anim previews, etc)
Snapshot related features
Customize avatar
vfs floater
UI textures in general
Texture priority issues
2011-03-31 03:22:01 -05:00
Shyotl
de109f9f97 LLSD update. LLSD::insert no longer returns self. Use LLSD::with if return value is required. 2011-03-27 19:06:15 -05:00
Siana Gearz
179f4ddabb The Octopus Feature
___
                     .-'   `'.
                    /         \
                    |         ;
                    |         |           ___.--,
           _.._     |0) ~ (0) |    _.---'`__.-( (_.
    __.--'`_.. '.__.\    '--. \_.-' ,.--'`     `""`
   ( ,.--'`   ',__ /./;   ;, '.__.'`    __
   _`) )  .---.__.' / |   |\   \__..--""  """--.,_
  `---' .'.''-._.-'`_./  /\ '.  \ _.-~~~````~~~-._`-.__.'
        | |  .' _.-' |  |  \  \  '.               `~---`
         \ \/ .'     \  \   '. '-._)
          \/ /        \  \    `=.__`~-.
     jgs  / /\         `) )    / / `"".`\
    , _.-'.'\ \        / /    ( (     / /
     `--~`   ) )    .-'.'      '.'.  | (
            (/`    ( (`          ) )  '-;
             `      '-;         (-'
2011-03-24 23:54:23 +01:00
Siana Gearz
754c70770a Ignore group chat, from Imprudence 2011-03-03 03:40:28 +01:00
Siana Gearz
8d85f67757 Imprudence AO 2011-03-01 04:16:54 +01:00
Siana Gearz
f7109a0131 Ripped out Inertia AO 2011-02-27 16:34:57 +01:00
Siana Gearz
d2896a0947 OpenSim compatible world map. YUCK!!! 2011-02-24 11:31:39 +01:00
Shyotl
723fa64f6f V2 llmath merge part 2 2011-02-23 01:40:47 -06:00
Shyotl
1253fc4746 Quick fix for chatlogs being dumped into running directory instead of user directory. 2011-02-12 18:19:14 -06:00
Siana Gearz
d97f87b05f Grid currency, partial 2011-02-11 22:37:52 +01:00
Siana Gearz
789be05aba Grid Manager fixes 2011-02-02 02:28:27 +01:00
Siana Gearz
86acf69bab Integrate group limit with Hippo Grid Manager 2011-01-31 21:04:06 +01:00
Siana Gearz
2550e2b6f2 OpenGrid protocol is dead. byebye o/ 2011-01-31 19:59:28 +01:00
Siana Gearz
d962b05a9e Hippo Grid Manager 2011-01-29 18:23:56 +01:00
Siana Gearz
7805feb08f Now we're Vivox license compliant 2011-01-07 17:07:00 +01:00
Siana Gearz
e89db0b4b1 HTTP links in group notices and extended group limit ready. 2011-01-04 14:48:23 +01:00
Siana Gearz
d68736da39 Put in some changes along sg1.4 dev history. 2010-11-21 15:57:44 +01:00
Siana Gearz
6866a36a5c Display names from Phoenix. Thanks Wolfspirit!
That's quite a piece of work. I have NO idea how Jess can downplay the
effort that went into this.

And it's still not complete, local chat is not affected, perhaps group
chat too.
2010-11-20 15:25:57 +01:00
Siana Gearz
17a0d13b0c Merge shyotl, setting include broken (disabled) 2010-11-09 15:14:34 +01:00
Siana Gearz
740b570168 Merged in RLVa. Viewer broken! 2010-11-07 05:05:47 +01:00
Siana Gearz
6c8080d1a6 Merge remote branch 'shyotl/master' 2010-10-11 03:53:52 +02:00
Beeks
015bfe5bd7 Preliminary work for Day Cycle selecting.
Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-06 14:44:29 -04:00
Beeks
810fff09d6 -Sanity checks from snowglobe. ...
-Null terminated a string buffer.
-Mutex locks are expensive.
-Realloc is my friend.
-But leaks are not.
-Nor are unused variables.
-And buffer overruns should get lost.
-bindManual shouldnt return failure if texture's already bound.
-Pulled windlight and classic clouds apart into unique rendertypes.
-'Client or Account' savedsettings stuff is now moar bettar. (and efficient)
-Replaced LLSavedSettingsGlue with something that supports gSavedSettings, gSavedPerAccountSettings, and gCOASavedSettings

-Added 'Enable Classic Clouds' checkbox to ascet performance settings panel
-New cards added to gpu table.
-General cleaning...
-How2spell 'dimensions'?

Via Shyotl

Signed-off-by: Beeks <HgDelirium@gmail.com>
2010-10-01 22:51:50 -04:00