Fixed alpha textures not entering the alpha pool an alternative way.
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@@ -802,6 +802,7 @@ void LLDrawable::updateTexture()
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}
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}*/
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getVOVolume()->mFaceMappingChanged = TRUE;
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gPipeline.markRebuild(this, LLDrawable::REBUILD_MATERIAL, TRUE);
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}
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}
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