Revert voice control to snowglobe
This commit is contained in:
@@ -75,10 +75,6 @@
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// for MD5 hash
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#include "llmd5.h"
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// <edit>
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#include "llworld.h"
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// </edit>
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#define USE_SESSION_GROUPS 0
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static bool sConnectingToAgni = false;
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@@ -1120,7 +1116,6 @@ LLVoiceClient::LLVoiceClient()
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mCommandCookie = 0;
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mCurrentParcelLocalID = 0;
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mLoginRetryCount = 0;
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mPosLocked = false;
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mSpeakerVolume = 0;
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mMicVolume = 0;
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@@ -1153,7 +1148,6 @@ LLVoiceClient::LLVoiceClient()
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mTuningMicVolumeDirty = true;
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mTuningSpeakerVolume = 0;
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mTuningSpeakerVolumeDirty = true;
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// gMuteListp isn't set up at this point, so we defer this until later.
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// gMuteListp->addObserver(&mutelist_listener);
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@@ -3620,7 +3614,7 @@ void LLVoiceClient::sendFriendsListUpdates()
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<< "<Request requestId=\"" << mCommandCookie++ << "\" action=\"Account.BuddySet.1\">"
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<< "<AccountHandle>" << mAccountHandle << "</AccountHandle>"
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<< "<BuddyURI>" << buddy->mURI << "</BuddyURI>"
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<< "<DisplayName>" << buddy->mDisplayName << "</DisplayName>"
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<< "<DisplayName>" << buddy->mDisplayName << "</DisplayName>"
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<< "<BuddyData></BuddyData>" // Without this, SLVoice doesn't seem to parse the command.
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<< "<GroupID>0</GroupID>"
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<< "</Request>\n\n\n";
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@@ -4846,20 +4840,6 @@ LLVoiceClient::participantState::participantState(const std::string &uri) :
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{
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}
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// <edit>
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//static
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void LLVoiceClient::sessionState::onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group, void* user_data)
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{
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LLChat chat;
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std::string name(first + " " + last);
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chat.mFromName = name;
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chat.mURL = llformat("secondlife:///app/agent/%s/about",id.asString().c_str());
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chat.mText = name+" is possibly eavesdropping in voice.";
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chat.mSourceType = CHAT_SOURCE_SYSTEM;
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LLFloaterChat::addChat(chat);
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}
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// </edit>
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LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(const std::string &uri)
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{
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participantState *result = NULL;
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@@ -4904,30 +4884,6 @@ LLVoiceClient::participantState *LLVoiceClient::sessionState::addParticipant(con
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if(result->updateMuteState())
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mVolumeDirty = true;
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// <edit>
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if(nameFromsipURI(uri) != gVoiceClient->mAccountName)
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{
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bool found = true;
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for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
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iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
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{
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LLViewerRegion* regionp = *iter;
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// let us check to see if they are actually in the sim
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if(regionp)
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{
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if(regionp->mMapAvatarIDs.find(id) != -1)
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{
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found = true;
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break;
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}
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}
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}
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if(!found)
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// They are not in my list of people in my sims, they must be a spy.
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gCacheName->getName(id, onAvatarNameLookup, NULL);
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}
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// </edit>
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}
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else
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{
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@@ -5202,19 +5158,16 @@ void LLVoiceClient::switchChannel(
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void LLVoiceClient::joinSession(sessionState *session)
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{
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if(!mPosLocked)
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mNextAudioSession = session;
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if(getState() <= stateNoChannel)
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{
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mNextAudioSession = session;
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if(getState() <= stateNoChannel)
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{
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// We're already set up to join a channel, just needed to fill in the session handle
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}
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else
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{
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// State machine will come around and rejoin if uri/handle is not empty.
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sessionTerminate();
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}
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// We're already set up to join a channel, just needed to fill in the session handle
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}
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else
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{
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// State machine will come around and rejoin if uri/handle is not empty.
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sessionTerminate();
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}
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}
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@@ -5229,23 +5182,20 @@ void LLVoiceClient::setSpatialChannel(
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const std::string &uri,
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const std::string &credentials)
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{
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if(!mPosLocked)
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{
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mSpatialSessionURI = uri;
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mSpatialSessionCredentials = credentials;
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mAreaVoiceDisabled = mSpatialSessionURI.empty();
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mSpatialSessionURI = uri;
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mSpatialSessionCredentials = credentials;
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mAreaVoiceDisabled = mSpatialSessionURI.empty();
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LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL;
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if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial)))
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{
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// User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels.
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LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL;
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}
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else
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{
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switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
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}
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LL_DEBUGS("Voice") << "got spatial channel uri: \"" << uri << "\"" << LL_ENDL;
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if((mAudioSession && !(mAudioSession->mIsSpatial)) || (mNextAudioSession && !(mNextAudioSession->mIsSpatial)))
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{
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// User is in a non-spatial chat or joining a non-spatial chat. Don't switch channels.
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LL_INFOS("Voice") << "in non-spatial chat, not switching channels" << LL_ENDL;
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}
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else
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{
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switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials);
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}
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}
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@@ -5477,23 +5427,20 @@ void LLVoiceClient::declineInvite(std::string &sessionHandle)
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void LLVoiceClient::leaveNonSpatialChannel()
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{
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if(!mPosLocked)
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{
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LL_DEBUGS("Voice")
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<< "called in state " << state2string(getState())
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<< LL_ENDL;
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// Make sure we don't rejoin the current session.
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sessionState *oldNextSession = mNextAudioSession;
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mNextAudioSession = NULL;
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// Most likely this will still be the current session at this point, but check it anyway.
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reapSession(oldNextSession);
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verifySessionState();
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sessionTerminate();
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}
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LL_DEBUGS("Voice")
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<< "called in state " << state2string(getState())
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<< LL_ENDL;
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// Make sure we don't rejoin the current session.
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sessionState *oldNextSession = mNextAudioSession;
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mNextAudioSession = NULL;
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// Most likely this will still be the current session at this point, but check it anyway.
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reapSession(oldNextSession);
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verifySessionState();
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sessionTerminate();
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}
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std::string LLVoiceClient::getCurrentChannel()
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@@ -5722,7 +5669,7 @@ void LLVoiceClient::enforceTether(void)
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void LLVoiceClient::updatePosition(void)
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{
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if(gVoiceClient && !gVoiceClient->getPosLocked())
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if(gVoiceClient)
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{
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LLVOAvatar *agent = gAgent.getAvatarObject();
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LLViewerRegion *region = gAgent.getRegion();
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@@ -5761,45 +5708,39 @@ void LLVoiceClient::updatePosition(void)
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void LLVoiceClient::setCameraPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
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{
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if(!mPosLocked)
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mCameraRequestedPosition = position;
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if(mCameraVelocity != velocity)
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{
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mCameraRequestedPosition = position;
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if(mCameraVelocity != velocity)
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{
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mCameraVelocity = velocity;
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mSpatialCoordsDirty = true;
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}
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if(mCameraRot != rot)
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{
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mCameraRot = rot;
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mSpatialCoordsDirty = true;
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}
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mCameraVelocity = velocity;
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mSpatialCoordsDirty = true;
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}
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if(mCameraRot != rot)
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{
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mCameraRot = rot;
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mSpatialCoordsDirty = true;
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}
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}
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void LLVoiceClient::setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot)
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{
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if(!mPosLocked)
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if(dist_vec(mAvatarPosition, position) > 0.1)
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{
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if(dist_vec(mAvatarPosition, position) > 0.1)
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{
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mAvatarPosition = position;
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mSpatialCoordsDirty = true;
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}
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if(mAvatarVelocity != velocity)
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{
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mAvatarVelocity = velocity;
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mSpatialCoordsDirty = true;
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}
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if(mAvatarRot != rot)
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{
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mAvatarRot = rot;
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mSpatialCoordsDirty = true;
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}
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mAvatarPosition = position;
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mSpatialCoordsDirty = true;
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}
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if(mAvatarVelocity != velocity)
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{
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mAvatarVelocity = velocity;
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mSpatialCoordsDirty = true;
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}
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if(mAvatarRot != rot)
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{
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mAvatarRot = rot;
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mSpatialCoordsDirty = true;
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}
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}
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@@ -5820,7 +5761,7 @@ bool LLVoiceClient::channelFromRegion(LLViewerRegion *region, std::string &name)
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void LLVoiceClient::leaveChannel(void)
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{
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if(!mPosLocked && getState() == stateRunning)
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if(getState() == stateRunning)
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{
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LL_DEBUGS("Voice") << "leaving channel for teleport/logout" << LL_ENDL;
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mChannelName.clear();
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@@ -5859,7 +5800,7 @@ void LLVoiceClient::setVoiceEnabled(bool enabled)
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}
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else
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{
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// Turning voice off loses your current channel -- this makes sure the UI isn't out of sync when you re-enable it.
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// Turning voice off looses your current channel -- this makes sure the UI isn't out of sync when you re-enable it.
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LLVoiceChannel::getCurrentVoiceChannel()->deactivate();
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}
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}
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@@ -5867,9 +5808,7 @@ void LLVoiceClient::setVoiceEnabled(bool enabled)
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bool LLVoiceClient::voiceEnabled()
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{
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static const LLCachedControl<bool> enable_voice_chat("EnableVoiceChat",false);
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static const LLCachedControl<bool> cmd_line_disable_voice("CmdLineDisableVoice",false);
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return enable_voice_chat && !cmd_line_disable_voice;
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return gSavedSettings.getBOOL("EnableVoiceChat") && !gSavedSettings.getBOOL("CmdLineDisableVoice");
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}
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void LLVoiceClient::setLipSyncEnabled(BOOL enabled)
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@@ -5890,16 +5829,6 @@ BOOL LLVoiceClient::lipSyncEnabled()
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}
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}
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BOOL LLVoiceClient::getPosLocked()
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{
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return mPosLocked;
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}
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void LLVoiceClient::setPosLocked(bool locked)
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{
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mPosLocked = locked;
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}
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void LLVoiceClient::setUsePTT(bool usePTT)
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{
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if(usePTT && !mUsePTT)
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@@ -175,10 +175,6 @@ static void updatePosition(void);
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void setAvatarPosition(const LLVector3d &position, const LLVector3 &velocity, const LLMatrix3 &rot);
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bool channelFromRegion(LLViewerRegion *region, std::string &name);
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void leaveChannel(void); // call this on logout or teleport begin
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// This should be called when the code detects we have changed parcels.
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// It initiates the call to the server that gets the parcel channel.
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void parcelChanged();
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void setMuteMic(bool muted); // Use this to mute the local mic (for when the client is minimized, etc), ignoring user PTT state.
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@@ -196,8 +192,6 @@ static void updatePosition(void);
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void setUserVolume(const LLUUID& id, F32 volume); // set's volume for specified agent, from 0-1 (where .5 is nominal)
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void setLipSyncEnabled(BOOL enabled);
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BOOL lipSyncEnabled();
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void setPosLocked(bool locked);
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BOOL getPosLocked(); //whether our position is locked to keep us nearby
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// PTT key triggering
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void keyDown(KEY key, MASK mask);
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@@ -299,10 +293,6 @@ static void updatePosition(void);
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sessionState();
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~sessionState();
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// <edit>
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static void onAvatarNameLookup(const LLUUID& id, const std::string& first, const std::string& last, BOOL is_group, void* user_data);
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// </edit>
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participantState *addParticipant(const std::string &uri);
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// Note: after removeParticipant returns, the participant* that was passed to it will have been deleted.
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// Take care not to use the pointer again after that.
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@@ -656,6 +646,10 @@ static void updatePosition(void);
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bool mCaptureDeviceDirty;
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bool mRenderDeviceDirty;
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// This should be called when the code detects we have changed parcels.
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// It initiates the call to the server that gets the parcel channel.
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void parcelChanged();
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void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = "");
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void joinSession(sessionState *session);
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@@ -738,8 +732,6 @@ static std::string nameFromsipURI(const std::string &uri);
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LLTimer mUpdateTimer;
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BOOL mLipSyncEnabled;
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bool mPosLocked;
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typedef std::set<LLVoiceClientParticipantObserver*> observer_set_t;
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observer_set_t mParticipantObservers;
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@@ -76,10 +76,6 @@ BOOL LLVoiceRemoteCtrl::postBuild()
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mTalkLockBtn = getChild<LLButton>("ptt_lock");
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mTalkLockBtn->setClickedCallback(onBtnLock);
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mTalkLockBtn->setCallbackUserData(this);
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mPosLockBtn = getChild<LLButton>("pos_lock_btn");
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mPosLockBtn->setClickedCallback(onClickPosLock);
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mPosLockBtn->setCallbackUserData(this);
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mSpeakersBtn = getChild<LLButton>("speakers_btn");
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mSpeakersBtn->setClickedCallback(onClickSpeakers);
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@@ -88,7 +84,14 @@ BOOL LLVoiceRemoteCtrl::postBuild()
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childSetAction("show_channel", onClickPopupBtn, this);
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childSetAction("end_call_btn", onClickEndCall, this);
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LLTextBox* text = getChild<LLTextBox>("channel_label");
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if (text)
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{
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text->setUseEllipses(TRUE);
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}
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childSetAction("voice_channel_bg", onClickVoiceChannel, this);
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return TRUE;
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}
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@@ -103,7 +106,6 @@ void LLVoiceRemoteCtrl::draw()
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}
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mTalkBtn->setEnabled(voice_active);
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mPosLockBtn->setEnabled(voice_active);
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mTalkLockBtn->setEnabled(voice_active);
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// propagate ptt state to button display,
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@@ -113,9 +115,7 @@ void LLVoiceRemoteCtrl::draw()
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mTalkBtn->setToggleState(!gSavedSettings.getBOOL("PTTCurrentlyEnabled") || gVoiceClient->getUserPTTState());
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}
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mSpeakersBtn->setToggleState(LLFloaterActiveSpeakers::instanceVisible(LLSD()));
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mPosLockBtn->setToggleState(gVoiceClient->getPosLocked());
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mTalkLockBtn->setToggleState(!gSavedSettings.getBOOL("PTTCurrentlyEnabled"));
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std::string talk_blip_image;
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if (gVoiceClient->getIsSpeaking(gAgent.getID()))
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@@ -169,7 +169,36 @@ void LLVoiceRemoteCtrl::draw()
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&& current_channel->isActive()
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&& current_channel != LLVoiceChannelProximal::getInstance());
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childSetValue("channel_label", active_channel_name);
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childSetToolTip("voice_channel_bg", active_channel_name);
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if (current_channel)
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{
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LLIconCtrl* voice_channel_icon = getChild<LLIconCtrl>("voice_channel_icon");
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if (voice_channel_icon && voice_floater)
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{
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voice_channel_icon->setImage(voice_floater->getString("voice_icon"));
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}
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LLButton* voice_channel_bg = getChild<LLButton>("voice_channel_bg");
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if (voice_channel_bg)
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{
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LLColor4 bg_color;
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if (current_channel->isActive())
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{
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bg_color = lerp(LLColor4::green, LLColor4::white, 0.7f);
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}
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else if (current_channel->getState() == LLVoiceChannel::STATE_ERROR)
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{
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bg_color = lerp(LLColor4::red, LLColor4::white, 0.7f);
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}
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else // active, but not connected
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{
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bg_color = lerp(LLColor4::yellow, LLColor4::white, 0.7f);
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}
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voice_channel_bg->setImageColor(bg_color);
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}
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}
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LLButton* expand_button = getChild<LLButton>("show_channel");
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if (expand_button)
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@@ -249,17 +278,6 @@ void LLVoiceRemoteCtrl::onClickEndCall(void* user_data)
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}
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}
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//static
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void LLVoiceRemoteCtrl::onClickPosLock(void* user_data)
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{
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gVoiceClient->setPosLocked(!gVoiceClient->getPosLocked());
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llwarns << gVoiceClient->getPosLocked() << llendl;
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if(!gVoiceClient->getPosLocked())
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{
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gVoiceClient->parcelChanged(); //force it to get a new SIP url based on our actual location
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}
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}
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||||
|
||||
void LLVoiceRemoteCtrl::onClickSpeakers(void *user_data)
|
||||
{
|
||||
|
||||
@@ -54,13 +54,11 @@ public:
|
||||
static void onClickPopupBtn(void* user_data);
|
||||
static void onClickVoiceChannel(void* user_data);
|
||||
static void onClickEndCall(void* user_data);
|
||||
static void onClickPosLock(void* user_data);
|
||||
|
||||
protected:
|
||||
LLButton* mTalkBtn;
|
||||
LLButton* mTalkLockBtn;
|
||||
LLButton* mSpeakersBtn;
|
||||
LLButton* mPosLockBtn;
|
||||
};
|
||||
|
||||
#endif // LL_LLVOICEREMOTECTRL_H
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
name="speakers_btn"
|
||||
tool_tip="Show list of residents using voice chat around you" width="38" />
|
||||
<button bottom="-22" height="22" label="Talk" left_delta="40" name="push_to_talk"
|
||||
tab_stop="false" tool_tip="Hold the button to talk" width="64" />
|
||||
tab_stop="false" tool_tip="Hold the button to talk" width="60" />
|
||||
<button bottom="-19" height="16" image_selected="ptt_lock_on.tga"
|
||||
image_unselected="ptt_lock_off.tga" label="" left_delta="4" name="ptt_lock"
|
||||
scale_image="false" toggle="true"
|
||||
@@ -14,6 +14,6 @@
|
||||
<icon bottom="-19" height="16" image_name="icn_voice_ptt-off.tga" left_delta="42"
|
||||
name="voice_volume" width="16" />
|
||||
<button bottom="-22" control_name="ShowVoiceChannelPopup" height="22" label=""
|
||||
left_delta="20" name="show_channel" scale_image="true" toggle="true"
|
||||
left_delta="16" name="show_channel" scale_image="true" toggle="true"
|
||||
tool_tip="Click to show current voice channel" width="22" />
|
||||
</panel>
|
||||
|
||||
@@ -5,7 +5,16 @@
|
||||
<panel bottom="1" filename="panel_bg_tab.xml" name="panel_bg_tab" height="47" left="0" width="130" />
|
||||
<button bottom="-20" height="20" image_overlay="icn_voice-call-end.tga" label=""
|
||||
left="4" name="end_call_btn" tool_tip="Click to hang up" width="20" />
|
||||
<button bottom="-20" height="20" image_selected="pos_lock_on.tga" image_unselected="pos_lock_off.tga" label=""
|
||||
left_delta="28" name="pos_lock_btn" tool_tip="Click to lock position" width="20" toggle="true" scale_image="false" />
|
||||
<button bottom="-21" height="22" image_disabled="icn_rounded-text-field.tga"
|
||||
image_disabled_selected="icn_rounded-text-field.tga"
|
||||
image_hover_selected="icn_rounded-text-field.tga"
|
||||
image_hover_unselected="icn_rounded-text-field.tga"
|
||||
image_selected="icn_rounded-text-field.tga"
|
||||
image_unselected="icn_rounded-text-field.tga" label="" left_delta="23"
|
||||
name="voice_channel_bg" scale_image="true" width="102" />
|
||||
<icon bottom="-18" height="16" image_name="icn_voice-localchat.tga" label=""
|
||||
left_delta="4" mouse_opaque="false" name="voice_channel_icon" width="16" />
|
||||
<text bottom="-19" font="SansSerifSmall" height="16" label="" left_delta="18"
|
||||
mouse_opaque="false" name="channel_label" text_color="0 0 0" width="65" />
|
||||
<panel bottom="13" filename="panel_voice_controls.xml" left="1" />
|
||||
</panel>
|
||||
|
||||
Reference in New Issue
Block a user