Silence some LL_INFOS spam on shader init.

This commit is contained in:
Shyotl
2014-09-15 15:23:22 -05:00
parent 738ce6422a
commit f6209dec34

View File

@@ -536,7 +536,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
{
if((*it).second.mLevel == shader_level && (*it).second.mType == type && (*it).second.mDefinitions == (defines ? *defines : std::map<std::string, std::string>()))
{
llinfos << "Loading cached shader for " << filename << llendl;
//LL_INFOS("ShaderLoading") << "Loading cached shader for " << filename << LL_ENDL;
return (*it).second.mHandle;
}
}
@@ -575,7 +575,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
file = LLFile::fopen(fname.str(), "r"); /* Flawfinder: ignore */
if (file)
{
LL_INFOS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL;
//LL_INFOS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL;
break; // done
}
}