Migrate ui scale/translation transform matrix stacks to LLAlignedArray.
This commit is contained in:
@@ -38,6 +38,7 @@
|
||||
#include "v3math.h"
|
||||
#include "v4coloru.h"
|
||||
#include "v4math.h"
|
||||
#include "llalignedarray.h"
|
||||
#include "llstrider.h"
|
||||
#include "llpointer.h"
|
||||
#include "llglheaders.h"
|
||||
@@ -466,9 +467,8 @@ private:
|
||||
|
||||
F32 mMaxAnisotropy;
|
||||
|
||||
std::vector<LLVector4a*> mUIOffset;
|
||||
std::vector<LLVector4a*> mUIScale;
|
||||
|
||||
LLAlignedArray<LLVector4a, 64> mUIOffset;
|
||||
LLAlignedArray<LLVector4a, 64> mUIScale;
|
||||
};
|
||||
|
||||
extern F32 gGLModelView[16];
|
||||
|
||||
Reference in New Issue
Block a user