Migrate ui scale/translation transform matrix stacks to LLAlignedArray.

This commit is contained in:
Shyotl
2013-10-26 16:29:38 -05:00
parent 8441bc80a4
commit f4863527aa
4 changed files with 20 additions and 32 deletions

View File

@@ -38,6 +38,7 @@
#include "v3math.h"
#include "v4coloru.h"
#include "v4math.h"
#include "llalignedarray.h"
#include "llstrider.h"
#include "llpointer.h"
#include "llglheaders.h"
@@ -466,9 +467,8 @@ private:
F32 mMaxAnisotropy;
std::vector<LLVector4a*> mUIOffset;
std::vector<LLVector4a*> mUIScale;
LLAlignedArray<LLVector4a, 64> mUIOffset;
LLAlignedArray<LLVector4a, 64> mUIScale;
};
extern F32 gGLModelView[16];