diff --git a/indra/llcommon/llalignedarray.h b/indra/llcommon/llalignedarray.h index 964b6d87a..14e25e78d 100644 --- a/indra/llcommon/llalignedarray.h +++ b/indra/llcommon/llalignedarray.h @@ -41,7 +41,11 @@ public: ~LLAlignedArray(); void push_back(const T& elem); - U32 size() const { return mElementCount; } + void pop_back() { if(!!mElementCount) --mElementCount; } + bool empty() const { return !mElementCount; } + T& front() { return operator[](0); } + T& back() { return operator[](mElementCount-1); } + U32 size() const { return mElementCount; } void resize(U32 size); T* append(S32 N); T& operator[](int idx); diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h index 5d73c2e8f..084f9780c 100644 --- a/indra/llcommon/llmemory.h +++ b/indra/llcommon/llmemory.h @@ -663,14 +663,6 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr) #endif #endif -LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment); - -#ifdef SHOW_ASSERT -#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast(ptr),((U32)alignment)) -#else -#define ll_assert_aligned(ptr,alignment) -#endif - //EVENTUALLY REMOVE THESE: #include "llpointer.h" #include "llsingleton.h" diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index bbf70b9de..782562886 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -1496,7 +1496,7 @@ void LLRender::translateUI(F32 x, F32 y, F32 z) } LLVector4a add(x,y,z); - mUIOffset.back()->add(add); + mUIOffset.back().add(add); } void LLRender::scaleUI(F32 x, F32 y, F32 z) @@ -1507,33 +1507,27 @@ void LLRender::scaleUI(F32 x, F32 y, F32 z) } LLVector4a scale(x,y,z); - mUIScale.back()->mul(scale); + mUIScale.back().mul(scale); } void LLRender::pushUIMatrix() { if (mUIOffset.empty()) { - mUIOffset.push_back(static_cast(ll_aligned_malloc_16(sizeof(LLVector4a)))); - mUIOffset.back()->splat(0.f); + mUIOffset.push_back(LLVector4a(0.f)); } else { - const LLVector4a* last_entry = mUIOffset.back(); - mUIOffset.push_back(static_cast(ll_aligned_malloc_16(sizeof(LLVector4a)))); - *mUIOffset.back() = *last_entry; + mUIOffset.push_back(mUIOffset.back()); } if (mUIScale.empty()) { - mUIScale.push_back(static_cast(ll_aligned_malloc_16(sizeof(LLVector4a)))); - mUIScale.back()->splat(1.f); + mUIScale.push_back(LLVector4a(1.f)); } else { - const LLVector4a* last_entry = mUIScale.back(); - mUIScale.push_back(static_cast(ll_aligned_malloc_16(sizeof(LLVector4a)))); - *mUIScale.back() = *last_entry; + mUIScale.push_back(mUIScale.back()); } } @@ -1543,9 +1537,7 @@ void LLRender::popUIMatrix() { llerrs << "UI offset stack blown." << llendl; } - ll_aligned_free_16(mUIOffset.back()); mUIOffset.pop_back(); - ll_aligned_free_16(mUIScale.back()); mUIScale.pop_back(); } @@ -1555,7 +1547,7 @@ LLVector3 LLRender::getUITranslation() { return LLVector3(0,0,0); } - return LLVector3(mUIOffset.back()->getF32ptr()); + return LLVector3(mUIOffset.back().getF32ptr()); } LLVector3 LLRender::getUIScale() @@ -1564,7 +1556,7 @@ LLVector3 LLRender::getUIScale() { return LLVector3(1,1,1); } - return LLVector3(mUIScale.back()->getF32ptr()); + return LLVector3(mUIScale.back().getF32ptr()); } @@ -1574,8 +1566,8 @@ void LLRender::loadUIIdentity() { llerrs << "Need to push UI translation frame before clearing offset." << llendl; } - mUIOffset.back()->splat(0.f); - mUIScale.back()->splat(1.f); + mUIOffset.back().splat(0.f); + mUIScale.back().splat(1.f); } void LLRender::setColorMask(bool writeColor, bool writeAlpha) @@ -1977,8 +1969,8 @@ void LLRender::vertex4a(const LLVector4a& vertex) else { //LLVector3 vert = (LLVector3(x,y,z)+mUIOffset.back()).scaledVec(mUIScale.back()); - mVerticesp[mCount].setAdd(vertex,*mUIOffset.back()); - mVerticesp[mCount].mul(*mUIScale.back()); + mVerticesp[mCount].setAdd(vertex,mUIOffset.back()); + mVerticesp[mCount].mul(mUIScale.back()); } if (mMode == LLRender::QUADS && LLRender::sGLCoreProfile) diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index d8f01a75a..2ca28c669 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -38,6 +38,7 @@ #include "v3math.h" #include "v4coloru.h" #include "v4math.h" +#include "llalignedarray.h" #include "llstrider.h" #include "llpointer.h" #include "llglheaders.h" @@ -466,9 +467,8 @@ private: F32 mMaxAnisotropy; - std::vector mUIOffset; - std::vector mUIScale; - + LLAlignedArray mUIOffset; + LLAlignedArray mUIScale; }; extern F32 gGLModelView[16];