Apply Aleric's fix to llsingleton.h to fix issues with AISync stuff

Modified to diff with LL better.
This commit is contained in:
Inusaito Sayori
2015-03-13 16:27:43 -04:00
parent 585465d8c3
commit f168d6b60a

View File

@@ -102,10 +102,10 @@ private:
// stores pointer to singleton instance
struct SingletonLifetimeManager
{
SingletonLifetimeManager()
/*SingletonLifetimeManager()
{
construct();
}
}*/
static void construct()
{
@@ -115,14 +115,14 @@ private:
sData.mInitState = INITIALIZING;
}
~SingletonLifetimeManager()
/*~SingletonLifetimeManager()
{
SingletonData& sData(getData());
if (sData.mInitState != DELETED)
{
deleteSingleton();
}
}
}*/
};
public:
@@ -178,33 +178,28 @@ public:
static DERIVED_TYPE* getInstance()
{
static SingletonLifetimeManager sLifeTimeMgr;
//static SingletonLifetimeManager sLifeTimeMgr;
SingletonData& sData(getData());
switch (sData.mInitState)
{
case UNINITIALIZED:
// should never be uninitialized at this point
llassert(false);
return NULL;
case CONSTRUCTING:
llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << LL_ENDL;
return NULL;
case INITIALIZING:
// go ahead and flag ourselves as initialized so we can be reentrant during initialization
sData.mInitState = INITIALIZED;
// initialize singleton after constructing it so that it can reference other singletons which in turn depend on it,
// thus breaking cyclic dependencies
sData.mInstance->initSingleton();
llwarns << "Using singleton " << typeid(DERIVED_TYPE).name() << " during its own initialization, before its initialization completed!" << LL_ENDL;
return sData.mInstance;
case INITIALIZED:
return sData.mInstance;
case DELETED:
llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << LL_ENDL;
case UNINITIALIZED:
// This must be the first time we get here.
SingletonLifetimeManager::construct();
// same as first time construction
sData.mInitState = INITIALIZED;
// Singu note: LL sets the state to INITIALIZED here *already* - which avoids the warning below, but is clearly total bullshit.
sData.mInstance->initSingleton();
sData.mInitState = INITIALIZED;
return sData.mInstance;
}