Avoid tag detection spam from radar on every object update
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@@ -3266,7 +3266,7 @@ void LLVOAvatar::getClientInfo(std::string& client, LLColor4& color, BOOL useCom
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const LLTextureEntry* texentry = getTE(0);
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if(texentry->getGlow() > 0.0)
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{
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llinfos << "Using new client identifier." << llendl;
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///llinfos << "Using new client identifier." << llendl;
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U8 tag_buffer[UUID_BYTES+1];
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memset(&tag_buffer, 0, UUID_BYTES);
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memcpy(&tag_buffer[0], &texentry->getID().mData, UUID_BYTES);
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