Merge branch 'master' into V2TextureSystem
This commit is contained in:
@@ -5897,8 +5897,8 @@ std::string LLVOAvatar::getIdleTime()
|
|||||||
// animations.
|
// animations.
|
||||||
LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
|
LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
|
||||||
{
|
{
|
||||||
LLCachedControl<bool> use_new_walk_run("UseNewWalkRun",true);
|
static const LLCachedControl<bool> use_new_walk_run("UseNewWalkRun",true);
|
||||||
LLCachedControl<bool> use_cross_walk_run("UseCrossWalkRun",false);
|
static const LLCachedControl<bool> use_cross_walk_run("UseCrossWalkRun",false);
|
||||||
LLUUID result = id;
|
LLUUID result = id;
|
||||||
|
|
||||||
// start special case female walk for female avatars
|
// start special case female walk for female avatars
|
||||||
|
|||||||
Reference in New Issue
Block a user