Merge branch 'master' into V2TextureSystem
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@@ -5897,8 +5897,8 @@ std::string LLVOAvatar::getIdleTime()
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// animations.
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LLUUID LLVOAvatar::remapMotionID(const LLUUID& id)
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{
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LLCachedControl<bool> use_new_walk_run("UseNewWalkRun",true);
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LLCachedControl<bool> use_cross_walk_run("UseCrossWalkRun",false);
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static const LLCachedControl<bool> use_new_walk_run("UseNewWalkRun",true);
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static const LLCachedControl<bool> use_cross_walk_run("UseCrossWalkRun",false);
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LLUUID result = id;
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// start special case female walk for female avatars
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