Fixed inventory icons for shirt and physic wearables.
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@@ -68,7 +68,7 @@ LLIconDictionary::LLIconDictionary()
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addEntry(LLInventoryIcon::ICONNAME_BODYPART_HAIR, new IconEntry("inv_item_hair.tga"));
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addEntry(LLInventoryIcon::ICONNAME_BODYPART_EYES, new IconEntry("inv_item_eyes.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("inv_item_skirt.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHIRT, new IconEntry("inv_item_shirt.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PANTS, new IconEntry("inv_item_pants.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SHOES, new IconEntry("inv_item_shoes.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_SOCKS, new IconEntry("inv_item_socks.tga"));
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@@ -82,7 +82,7 @@ LLIconDictionary::LLIconDictionary()
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addEntry(LLInventoryIcon::ICONNAME_ANIMATION, new IconEntry("inv_item_animation.tga"));
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addEntry(LLInventoryIcon::ICONNAME_GESTURE, new IconEntry("inv_item_gesture.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("inv_item_physics.tga"));
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addEntry(LLInventoryIcon::ICONNAME_CLOTHING_PHYSICS, new IconEntry("inv_item_physics.png"));
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addEntry(LLInventoryIcon::ICONNAME_LINKITEM, new IconEntry("inv_link_item.tga"));
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addEntry(LLInventoryIcon::ICONNAME_LINKFOLDER, new IconEntry("inv_link_folder.tga"));
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