V3 merge part 1 / 2.

This commit is contained in:
Shyotl
2012-04-13 22:39:39 -05:00
parent 3bd9ffe135
commit e1d243272f
34 changed files with 879 additions and 780 deletions

View File

@@ -1208,20 +1208,15 @@ void LLVertexBuffer::updateNumVerts(S32 nverts)
llassert(nverts >= 0);
if (nverts >= 65535)
if (nverts > 65536)
{
// <FS:ND> FIRE-5077; Just print an info if there are more than 0xFFFF, for now just so there is a message in the logs where in older version #vertices would have been capped.
// llwarns << "Vertex buffer overflow!" << llendl;
// nverts = 65535;
llinfos << "More vertices than 65535 (#" << nverts << ")" <<llendl;
// </FS:ND>
llwarns << "Vertex buffer overflow!" << llendl;
nverts = 65536;
}
S32 needed_size = calcOffsets(mTypeMask, mOffsets, nverts);
U32 needed_size = (U32)calcOffsets(mTypeMask, mOffsets, nverts);
if (needed_size > mSize || needed_size <= mSize/2)
if (needed_size > (U32)mSize || needed_size <= (U32)mSize/2)
{
createGLBuffer(needed_size);
}
@@ -1237,9 +1232,9 @@ void LLVertexBuffer::updateNumIndices(S32 nindices)
llassert(nindices >= 0);
S32 needed_size = sizeof(U16) * nindices;
U32 needed_size = sizeof(U16) * (U32)nindices;
if (needed_size > mIndicesSize || needed_size <= mIndicesSize/2)
if (needed_size > (U32)mIndicesSize || needed_size <= (U32)mIndicesSize/2)
{
createGLIndices(needed_size);
}
@@ -1255,21 +1250,11 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
stop_glerror();
// <FS:ND> FIRE-5077; Just print an info if there are more than 0xFFFF, for now just so there is a message in the logs where in older version #vertices would have been capped.
// if (nverts < 0 || nindices < 0 ||
// nverts > 65536)
// {
// llerrs << "Bad vertex buffer allocation: " << nverts << " : " << nindices << llendl;
// }
if( nverts < 0 || nindices < 0 )
llerrs << "Bad vertex buffer allocation: " << nverts << " : " << nindices << llendl;
if( nverts > 0xFFFF )
llinfos << "More vertices than 65535 (#" << nverts << ")" <<llendl;
// </FS:ND>
if (nverts < 0 || nindices < 0 ||
nverts > 65536)
{
llwarns << "Bad vertex buffer allocation: " << nverts << " : " << nindices << llendl;
}
updateNumVerts(nverts);
updateNumIndices(nindices);
@@ -2303,10 +2288,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
stop_glerror();
volatile U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
/*if ((data_mask & mTypeMask) != data_mask)
if (gDebugGL && ((data_mask & mTypeMask) != data_mask))
{
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
}*/
}
if (LLGLSLShader::sNoFixedFunction)
{