Make sure we're updating the VisualComplexity whenever we should be (sync w/ upstream)
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@@ -1099,12 +1099,12 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
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mNeedsSkin(FALSE),
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mLastSkinTime(0.f),
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mUpdatePeriod(1),
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mVisualComplexityStale(true),
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mFirstFullyVisible(TRUE),
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mFullyLoaded(FALSE),
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mPreviousFullyLoaded(FALSE),
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mFullyLoadedInitialized(FALSE),
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mVisualComplexity(0),
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mVisualComplexityStale(TRUE),
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mSupportsAlphaLayers(FALSE),
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mLoadedCallbacksPaused(FALSE),
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mLastRezzedStatus(-1),
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@@ -7253,7 +7253,7 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o
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return 0;
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}
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mVisualComplexityStale = TRUE;
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mVisualComplexityStale = true;
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if (viewer_object->isSelected())
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{
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@@ -7416,7 +7416,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object)
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if (attachment->isObjectAttached(viewer_object))
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{
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mVisualComplexityStale = TRUE;
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mVisualComplexityStale = true;
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vector_replace_with_last(mAttachedObjectsVector,std::make_pair(viewer_object,attachment));
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cleanupAttachedMesh( viewer_object );
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@@ -7836,9 +7836,10 @@ void LLVOAvatar::updateRezzedStatusTimers()
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selfStopPhase("update_appearance_from_cof");
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selfStopPhase("wear_inventory_category", false);
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selfStopPhase("process_initial_wearables_update", false);
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mVisualComplexityStale = true;
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}
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}
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mLastRezzedStatus = rez_status;
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}
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}
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@@ -8970,7 +8971,10 @@ void LLVOAvatar::applyParsedAppearanceMessage(LLAppearanceMessageContents& conte
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S32 num_params = contents.mParamWeights.size();
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ESex old_sex = getSex();
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applyParsedTEMessage(contents.mTEContents);
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if (applyParsedTEMessage(contents.mTEContents) > 0 && isChanged(TEXTURE))
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{
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mVisualComplexityStale = true;
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}
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// prevent the overwriting of valid baked textures with invalid baked textures
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for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++)
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@@ -9872,10 +9876,6 @@ void LLVOAvatar::idleUpdateRenderCost()
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setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
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}
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if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
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{
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return;
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}
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calculateUpdateRenderCost(); // Update mVisualComplexity if needed
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@@ -9928,7 +9928,6 @@ void LLVOAvatar::calculateUpdateRenderCost()
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if (mVisualComplexityStale)
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{
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mVisualComplexityStale = FALSE;
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U32 cost = 0;
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LLVOVolume::texture_cost_t textures;
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@@ -10036,6 +10035,7 @@ void LLVOAvatar::calculateUpdateRenderCost()
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}
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mVisualComplexity = cost;
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mVisualComplexityStale = false;
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}
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}
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