Passing code off for re-implementing Restore to Last Position.
Signed-off-by: Beeks <HgDelirium@gmail.com>
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@@ -4034,8 +4034,8 @@ void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
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items.push_back(std::string("Object Wear"));
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items.push_back(std::string("Attach To"));
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items.push_back(std::string("Attach To HUD"));
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// commented out for DEV-32347
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//items.push_back(std::string("Restore to Last Position"));
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// commented out for DEV-32347 - AND Commented back in for non-morons.
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items.push_back(std::string("Restore to Last Position"));
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@@ -256,12 +256,10 @@
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<on_click filter="" function="Inventory.DoToSelected" userdata="detach" />
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</menu_item_call>
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<!-- COMMENTED OUT for DEV-32347 -->
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<!--
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<menu_item_call bottom_delta="-18" height="18" label="Restore to Last Position" left="0" mouse_opaque="true"
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name="Restore to Last Position" width="128">
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<on_click filter="" function="Inventory.DoToSelected" userdata="restoreToWorld" />
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</menu_item_call>
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-->
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<menu_item_call bottom_delta="-18" height="18" label="Wear" left="0" mouse_opaque="true"
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name="Object Wear" width="128">
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<on_click filter="" function="Inventory.DoToSelected" userdata="attach" />
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