Hopefully this will allow Linden tag coloring.
Signed-off-by: Beeks <HgDelirium@gmail.com>
This commit is contained in:
@@ -3744,16 +3744,12 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last)
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{
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estate_owner = parent_estate->getOwner();
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}
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/*this->getClientInfo
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std::string name;
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name += firstname->getString();
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name += " ";
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name += lastname->getString();
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//Lindens are always more Linden than your friend, make that take precedence
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if(LLMuteList::getInstance()->isLinden(name))
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if(LLMuteList::getInstance()->isLinden(getFullname()))
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{
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mClientColor = gCOASavedSettings->getColor4("AscentLindenColor").getValue();
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}*/
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}
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//check if they are an estate owner at their current position
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else if(estate_owner.notNull() && this->getID() == estate_owner)
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{
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@@ -9398,7 +9394,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
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}
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if( param )
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{
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llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file for " << getFullname() << " (Prematurely reached end of list at " << param->getName() << ")." << llendl;
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if (param->getName() == "tattoo_red")
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llinfos << getFullname() << " does not have tattoo tinting." << llendl;
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else
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llwarns << "Number of params in AvatarAppearance msg does not match number of params in avatar xml file for " << getFullname() << " (Prematurely reached end of list at " << param->getName() << ")." << llendl;
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//return; //ASC-TTRFE
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}
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