Misc changes via v3 merge. Nothing big.
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@@ -3063,6 +3063,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
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LLVector4a* pos = dst_face.mPositions;
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if( pos && dst_face.mExtents )
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{
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LLFastTimer t(FTM_SKIN_RIGGED);
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