I freaking swear LL breaks hud attachment lighting in some way every few months. *Grumble*
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@@ -4321,7 +4321,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
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}
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else if (facep->canRenderAsMask())
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{
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if (te->getFullbright() || LLPipeline::sNoAlpha)
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if (te->getFullbright() || fullbright || LLPipeline::sNoAlpha)
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{
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registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK);
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}
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