don't you be reverting my changes, boy

This commit is contained in:
Hazim Gazov
2010-05-16 02:43:17 -03:00
16 changed files with 5034 additions and 4984 deletions

View File

@@ -1,415 +1,431 @@
/**
* @file dofloaterhex.h
* @brief Hex Editor Floater made by Day
* @author Day Oh
*
* $LicenseInfo:firstyear=2009&license=WTFPLV2$
*
*/
// <edit>
#include "llviewerprecompiledheaders.h"
#include "dofloaterhex.h"
#include "lluictrlfactory.h"
#include "llinventorybackup.h" // for downloading
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // alertXML
#include "llagent.h" // gAgent getID
#include "llviewermenufile.h"
#include "llviewerregion.h" // getCapability
#include "llassetuploadresponders.h" // LLUpdateAgentInventoryResponder
#include "llinventorymodel.h" // gInventory.updateItem
#include "llappviewer.h" // gLocalInventoryRoot
#include "llfloaterperms.h" //get default perms
std::list<DOFloaterHex*> DOFloaterHex::sInstances;
S32 DOFloaterHex::sUploadAmount = 10;
DOFloaterHex::DOFloaterHex(LLInventoryItem* item)
: LLFloater()
{
sInstances.push_back(this);
mItem = item;
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hex.xml");
}
// static
void DOFloaterHex::show(LLUUID item_id)
{
LLInventoryItem* item = (LLInventoryItem*)gInventory.getItem(item_id);
if(item)
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterHexRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
DOFloaterHex* floaterp = new DOFloaterHex(item);
floaterp->setRect(rect);
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
}
DOFloaterHex::~DOFloaterHex()
{
sInstances.remove(this);
}
void DOFloaterHex::close(bool app_quitting)
{
LLFloater::close(app_quitting);
}
BOOL DOFloaterHex::postBuild(void)
{
DOHexEditor* editor = getChild<DOHexEditor>("hex");
mEditor = editor;
// Set number of columns
U8 columns = U8(gSavedSettings.getU32("HexEditorColumns"));
editor->setColumns(columns);
// Reflect clamped U8ness in settings
gSavedSettings.setU32("HexEditorColumns", U32(columns));
// Reshape a little based on columns
S32 min_width = S32(editor->getSuggestedWidth()) + 20;
setResizeLimits(min_width, getMinHeight());
if(getRect().getWidth() < min_width)
{
//LLRect rect = getRect();
//rect.setOriginAndSize(rect.mLeft, rect.mBottom, min_width, rect.getHeight());
//setRect(rect);
reshape(min_width, getRect().getHeight(), FALSE);
editor->reshape(editor->getRect().getWidth(), editor->getRect().getHeight(), TRUE);
}
childSetEnabled("upload_btn", false);
childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload"));
childSetAction("upload_btn", onClickUpload, this);
childSetEnabled("save_btn", false);
childSetAction("save_btn", onClickSave, this);
if(mItem)
{
std::string title = "Hex editor: " + mItem->getName();
const char* asset_type_name = LLAssetType::lookup(mItem->getType());
if(asset_type_name)
{
title.append(" (" + std::string(asset_type_name) + ")");
}
setTitle(title);
}
#if OPENSIM_RULES!=1
if(mItem->getCreatorUUID() == gAgentID)
{
#endif /* OPENSIM_RULES!=1 */
// Load the asset
editor->setVisible(FALSE);
childSetText("status_text", std::string("Loading..."));
LLInventoryBackup::download(mItem, this, imageCallback, assetCallback);
#if OPENSIM_RULES!=1
} else {
this->close(false);
}
#endif /* OPENSIM_RULES!=1 */
return TRUE;
}
// static
void DOFloaterHex::imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(final)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(userdata);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
//LLInventoryItem* item = data->item;
if(!success)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
U8* src_data = src->getData();
S32 size = src->getDataSize();
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(src_data[i]);
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Note: Image data shown isn't the actual asset data, yet"));
floater->childSetEnabled("save_btn", false);
floater->childSetEnabled("upload_btn", true);
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
}
else
{
src_vi->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
}
}
// static
void DOFloaterHex::assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(user_data);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = data->item;
if(status != 0 && item->getType() != LLAssetType::AT_NOTECARD)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
// Todo: this doesn't work for static vfs shit
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(buffer[i]);
delete[] buffer;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string(""));
floater->childSetEnabled("upload_btn", true);
floater->childSetEnabled("save_btn", false);
if(item->getPermissions().allowModifyBy(gAgent.getID()))
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
case LLAssetType::AT_LANDMARK:
case LLAssetType::AT_CALLINGCARD:
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
break;
default:
floater->childSetEnabled("save_btn", true);
break;
}
}
else
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
default:
break;
}
}
// Never enable save if it's a pretend item
if(gInventory.isObjectDescendentOf(item->getUUID(), gLocalInventoryRoot))
{
floater->childSetEnabled("save_btn", false);
}
}
// static
void DOFloaterHex::onClickUpload(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *fake_user_data = NULL;
if(item->getType() != LLAssetType::AT_GESTURE && item->getType() != LLAssetType::AT_LSL_TEXT
&& item->getType() != LLAssetType::AT_NOTECARD)
{
upload_new_resource(transaction_id,
item->getType(),
item->getName(),
item->getDescription(),
0,
item->getType(),
item->getInventoryType(),
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
item->getName(),
callback,
sUploadAmount,
fake_user_data);
}
else // gestures and scripts, create an item first
{ // AND notecards
//if(item->getType() == LLAssetType::AT_NOTECARD) gDontOpenNextNotecard = true;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
item->getParentUUID(), //gInventory.findCategoryUUIDForType(item->getType()),
LLTransactionID::tnull,
item->getName(),
fake_asset_id.asString(),
item->getType(),
item->getInventoryType(),
(EWearableType)item->getFlags(),
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
}
struct LLSaveInfo
{
LLSaveInfo(DOFloaterHex* floater, LLTransactionID transaction_id)
: mFloater(floater), mTransactionID(transaction_id)
{
}
DOFloaterHex* mFloater;
LLTransactionID mTransactionID;
};
// static
void DOFloaterHex::onClickSave(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
bool caps = false;
std::string url;
LLSD body;
body["item_id"] = item->getUUID();
switch(item->getType())
{
case LLAssetType::AT_GESTURE:
url = gAgent.getRegion()->getCapability("UpdateGestureAgentInventory");
caps = true;
break;
case LLAssetType::AT_LSL_TEXT:
url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
body["target"] = "mono";
caps = true;
break;
case LLAssetType::AT_NOTECARD:
url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
caps = true;
break;
default: // wearables & notecards, Oct 12 2009
// ONLY WEARABLES, Oct 15 2009
floater->childSetText("status_text", std::string("Saving..."));
LLSaveInfo* info = new LLSaveInfo(floater, transaction_id);
gAssetStorage->storeAssetData(transaction_id, item->getType(), onSaveComplete, info);
caps = false;
break;
}
if(caps)
{
LLHTTPClient::post(url, body,
new LLUpdateAgentInventoryResponder(body, fake_asset_id, item->getType()));
}
}
void DOFloaterHex::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
DOFloaterHex* floater = info->mFloater;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = floater->mItem;
floater->childSetText("status_text", std::string(""));
if(item && (status == 0))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setDescription(item->getDescription());
new_item->setTransactionID(info->mTransactionID);
new_item->setAssetUUID(asset_uuid);
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = llformat("Upload failed with status %d, also %d", status, ext_status);
LLNotifications::instance().add("ErrorMessage", args);
}
}
// </edit>
/**
* @file dofloaterhex.h
* @brief Hex Editor Floater made by Day
* @author Day Oh
*
* $LicenseInfo:firstyear=2009&license=WTFPLV2$
*
*/
// <edit>
#include "llviewerprecompiledheaders.h"
#include "dofloaterhex.h"
#include "lluictrlfactory.h"
#include "llinventorybackup.h" // for downloading
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // alertXML
#include "llagent.h" // gAgent getID
#include "llviewermenufile.h"
#include "llviewerregion.h" // getCapability
#include "llassetuploadresponders.h" // LLUpdateAgentInventoryResponder
#include "llinventorymodel.h" // gInventory.updateItem
#include "llappviewer.h" // gLocalInventoryRoot
#include "llfloaterperms.h" //get default perms
std::list<DOFloaterHex*> DOFloaterHex::sInstances;
S32 DOFloaterHex::sUploadAmount = 10;
DOFloaterHex::DOFloaterHex(LLInventoryItem* item)
: LLFloater()
{
sInstances.push_back(this);
mItem = item;
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hex.xml");
}
// static
void DOFloaterHex::show(LLUUID item_id)
{
LLInventoryItem* item = (LLInventoryItem*)gInventory.getItem(item_id);
if(item)
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterHexRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
DOFloaterHex* floaterp = new DOFloaterHex(item);
floaterp->setRect(rect);
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
}
DOFloaterHex::~DOFloaterHex()
{
sInstances.remove(this);
}
void DOFloaterHex::close(bool app_quitting)
{
LLFloater::close(app_quitting);
}
BOOL DOFloaterHex::postBuild(void)
{
DOHexEditor* editor = getChild<DOHexEditor>("hex");
mEditor = editor;
#ifndef COLUMN_SPAN
// Set number of columns
U8 columns = U8(gSavedSettings.getU32("HexEditorColumns"));
editor->setColumns(columns);
// Reflect clamped U8ness in settings
gSavedSettings.setU32("HexEditorColumns", U32(columns));
#endif
handleSizing();
childSetEnabled("upload_btn", false);
childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload"));
childSetAction("upload_btn", onClickUpload, this);
childSetEnabled("save_btn", false);
childSetAction("save_btn", onClickSave, this);
if(mItem)
{
std::string title = "Hex editor: " + mItem->getName();
const char* asset_type_name = LLAssetType::lookup(mItem->getType());
if(asset_type_name)
{
title.append(" (" + std::string(asset_type_name) + ")");
}
setTitle(title);
}
#if OPENSIM_RULES!=1
if(mItem->getCreatorUUID() == gAgentID)
{
#endif /* OPENSIM_RULES!=1 */
// Load the asset
editor->setVisible(FALSE);
childSetText("status_text", std::string("Loading..."));
LLInventoryBackup::download(mItem, this, imageCallback, assetCallback);
#if OPENSIM_RULES!=1
} else {
this->close(false);
}
#endif /* OPENSIM_RULES!=1 */
return TRUE;
}
// static
void DOFloaterHex::imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(final)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(userdata);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
//LLInventoryItem* item = data->item;
if(!success)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
U8* src_data = src->getData();
S32 size = src->getDataSize();
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(src_data[i]);
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Note: Image data shown isn't the actual asset data, yet"));
floater->childSetEnabled("save_btn", false);
floater->childSetEnabled("upload_btn", true);
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
}
else
{
src_vi->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
}
}
// static
void DOFloaterHex::assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(user_data);
DOFloaterHex* floater = (DOFloaterHex*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = data->item;
if(status != 0 && item->getType() != LLAssetType::AT_NOTECARD)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
// Todo: this doesn't work for static vfs shit
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
char* buffer = new char[size];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
std::vector<U8> new_data;
for(S32 i = 0; i < size; i++)
new_data.push_back(buffer[i]);
delete[] buffer;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string(""));
floater->childSetEnabled("upload_btn", true);
floater->childSetEnabled("save_btn", false);
if(item->getPermissions().allowModifyBy(gAgent.getID()))
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
case LLAssetType::AT_LANDMARK:
case LLAssetType::AT_CALLINGCARD:
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
break;
default:
floater->childSetEnabled("save_btn", true);
break;
}
}
else
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
default:
break;
}
}
// Never enable save if it's a pretend item
if(gInventory.isObjectDescendentOf(item->getUUID(), gLocalInventoryRoot))
{
floater->childSetEnabled("save_btn", false);
}
}
// static
void DOFloaterHex::onClickUpload(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *fake_user_data = NULL;
if(item->getType() != LLAssetType::AT_GESTURE && item->getType() != LLAssetType::AT_LSL_TEXT
&& item->getType() != LLAssetType::AT_NOTECARD)
{
upload_new_resource(transaction_id,
item->getType(),
item->getName(),
item->getDescription(),
0,
item->getType(),
item->getInventoryType(),
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
item->getName(),
callback,
sUploadAmount,
fake_user_data);
}
else // gestures and scripts, create an item first
{ // AND notecards
//if(item->getType() == LLAssetType::AT_NOTECARD) gDontOpenNextNotecard = true;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
item->getParentUUID(), //gInventory.findCategoryUUIDForType(item->getType()),
LLTransactionID::tnull,
item->getName(),
fake_asset_id.asString(),
item->getType(),
item->getInventoryType(),
(EWearableType)item->getFlags(),
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
}
struct LLSaveInfo
{
LLSaveInfo(DOFloaterHex* floater, LLTransactionID transaction_id)
: mFloater(floater), mTransactionID(transaction_id)
{
}
DOFloaterHex* mFloater;
LLTransactionID mTransactionID;
};
// static
void DOFloaterHex::onClickSave(void* user_data)
{
DOFloaterHex* floater = (DOFloaterHex*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
std::vector<U8> value = floater->mEditor->getValue();
int size = value.size();
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = value[i];
value.clear();
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
delete[] buffer;
bool caps = false;
std::string url;
LLSD body;
body["item_id"] = item->getUUID();
switch(item->getType())
{
case LLAssetType::AT_GESTURE:
url = gAgent.getRegion()->getCapability("UpdateGestureAgentInventory");
caps = true;
break;
case LLAssetType::AT_LSL_TEXT:
url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
body["target"] = "mono";
caps = true;
break;
case LLAssetType::AT_NOTECARD:
url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
caps = true;
break;
default: // wearables & notecards, Oct 12 2009
// ONLY WEARABLES, Oct 15 2009
floater->childSetText("status_text", std::string("Saving..."));
LLSaveInfo* info = new LLSaveInfo(floater, transaction_id);
gAssetStorage->storeAssetData(transaction_id, item->getType(), onSaveComplete, info);
caps = false;
break;
}
if(caps)
{
LLHTTPClient::post(url, body,
new LLUpdateAgentInventoryResponder(body, fake_asset_id, item->getType()));
}
}
void DOFloaterHex::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
DOFloaterHex* floater = info->mFloater;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = floater->mItem;
floater->childSetText("status_text", std::string(""));
if(item && (status == 0))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setDescription(item->getDescription());
new_item->setTransactionID(info->mTransactionID);
new_item->setAssetUUID(asset_uuid);
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = llformat("Upload failed with status %d, also %d", status, ext_status);
LLNotifications::instance().add("ErrorMessage", args);
}
}
void DOFloaterHex::onCommitColumnCount(LLUICtrl *control, void *user_data)
{
if(control && user_data)
{
DOFloaterHex *instance = (DOFloaterHex *)user_data;
U8 columns = llclamp<U8>((U8)llfloor(control->getValue().asReal()), 0x00, 0xFF);
instance->mEditor->setColumns(columns);
gSavedSettings.setU32("HexEditorColumns", (U32)instance->mEditor->getColumns());
instance->handleSizing();
}
}
void DOFloaterHex::handleSizing()
{
// Reshape a little based on columns
S32 min_width = S32(mEditor->getSuggestedWidth(MIN_COLS)) + 20;
setResizeLimits(min_width, getMinHeight());
if(getRect().getWidth() < min_width)
{
//LLRect rect = getRect();
//rect.setOriginAndSize(rect.mLeft, rect.mBottom, min_width, rect.getHeight());
//setRect(rect);
reshape(min_width, getRect().getHeight(), FALSE);
mEditor->reshape(mEditor->getRect().getWidth(), mEditor->getRect().getHeight(), TRUE);
}
}
// </edit>

View File

@@ -1,44 +1,46 @@
// <edit>
#ifndef LL_LLFLOATERHEX_H
#define LL_LLFLOATERHEX_H
#include "llfloater.h"
#include "dohexeditor.h"
#include "llinventory.h"
#include "llviewerimage.h"
class DOFloaterHex
: public LLFloater
{
public:
DOFloaterHex(LLInventoryItem* item);
static void show(LLUUID item_id);
BOOL postBuild(void);
void close(bool app_quitting);
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onClickSave(void* user_data);
static void onClickUpload(void* user_data);
static void onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
LLInventoryItem* mItem;
DOHexEditor* mEditor;
static std::list<DOFloaterHex*> sInstances;
private:
virtual ~DOFloaterHex();
protected:
static S32 sUploadAmount;
};
#endif
// </edit>
// <edit>
#ifndef LL_LLFLOATERHEX_H
#define LL_LLFLOATERHEX_H
#include "llfloater.h"
#include "dohexeditor.h"
#include "llinventory.h"
#include "llviewerimage.h"
class DOFloaterHex
: public LLFloater
{
public:
DOFloaterHex(LLInventoryItem* item);
static void show(LLUUID item_id);
BOOL postBuild(void);
void close(bool app_quitting);
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onClickSave(void* user_data);
static void onClickUpload(void* user_data);
static void onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
static void onCommitColumnCount(LLUICtrl *control, void *user_data);
void handleSizing();
LLInventoryItem* mItem;
DOHexEditor* mEditor;
static std::list<DOFloaterHex*> sInstances;
private:
virtual ~DOFloaterHex();
protected:
static S32 sUploadAmount;
};
#endif
// </edit>

File diff suppressed because it is too large Load Diff

View File

@@ -1,152 +1,159 @@
/**
* @file dohexeditor.h
* @brief DOHexEditor Widget
* @author Day Oh
*
* $LicenseInfo:firstyear=2009&license=WTFPLV2$
*
*/
// <edit>
#ifndef DO_DOHEXEDITOR_H
#define DO_DOHEXEDITOR_H
#include "lluictrl.h"
#include "llscrollbar.h"
#include "llviewborder.h"
#include "llundo.h"
#include "lleditmenuhandler.h"
class DOHexEditor : public LLUICtrl, public LLEditMenuHandler
{
public:
DOHexEditor(const std::string& name, const LLRect& rect);
~DOHexEditor();
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory);
void setValue(const LLSD& value);
LLSD getValue() const;
void setColumns(U8 columns);
U8 getColumns(U8 columns) { return mColumns; };
U32 getLineCount();
F32 getSuggestedWidth();
U32 getProperSelectionStart();
U32 getProperSelectionEnd();
void reshape(S32 width, S32 height, BOOL called_from_parent);
void setFocus(BOOL b);
BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
BOOL handleMouseDown(S32 x, S32 y, MASK mask);
BOOL handleHover(S32 x, S32 y, MASK mask);
BOOL handleMouseUp(S32 x, S32 y, MASK mask);
BOOL handleKeyHere(KEY key, MASK mask);
BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent);
BOOL handleUnicodeCharHere(llwchar uni_char);
void draw();
void moveCursor(U32 pos, BOOL second_nibble);
void insert(U32 pos, std::vector<U8> new_data, BOOL undoable);
void overwrite(U32 first_pos, U32 last_pos, std::vector<U8> new_data, BOOL undoable);
void del(U32 first_pos, U32 last_pos, BOOL undoable);
virtual void cut();
virtual BOOL canCut() const;
virtual void copy();
virtual BOOL canCopy() const;
virtual void paste();
virtual BOOL canPaste() const;
virtual void doDelete();
virtual BOOL canDoDelete() const;
virtual void selectAll();
virtual BOOL canSelectAll() const;
virtual void deselect();
virtual BOOL canDeselect() const;
virtual void undo();
virtual BOOL canUndo() const;
virtual void redo();
virtual BOOL canRedo() const;
private:
std::vector<U8> mValue;
U8 mColumns;
U32 mCursorPos;
BOOL mSecondNibble;
BOOL mInData;
BOOL mSelecting;
BOOL mHasSelection;
U32 mSelectionStart;
U32 mSelectionEnd;
LLFontGL* mGLFont;
LLRect mTextRect;
LLScrollbar* mScrollbar;
LLViewBorder* mBorder;
LLUndoBuffer* mUndoBuffer;
void changedLength();
void getPosAndContext(S32 x, S32 y, BOOL force_context, U32& pos, BOOL& in_data, BOOL& second_nibble);
};
class DOUndoHex : public LLUndoBuffer::LLUndoAction
{
protected:
DOUndoHex() { }
DOHexEditor* mHexEditor;
U32 mFirstPos;
U32 mLastPos;
std::vector<U8> mOldData;
std::vector<U8> mNewData;
public:
static LLUndoAction* create() { return new DOUndoHex(); }
virtual void set(DOHexEditor* hex_editor,
void (*undo_action)(DOUndoHex*),
void (*redo_action)(DOUndoHex*),
U32 first_pos,
U32 last_pos,
std::vector<U8> old_data,
std::vector<U8> new_data);
void (*mUndoAction)(DOUndoHex*);
void (*mRedoAction)(DOUndoHex*);
virtual void undo();
virtual void redo();
static void undoInsert(DOUndoHex* action);
static void redoInsert(DOUndoHex* action);
static void undoOverwrite(DOUndoHex* action);
static void redoOverwrite(DOUndoHex* action);
static void undoDel(DOUndoHex* action);
static void redoDel(DOUndoHex* action);
};
class DOHexInsert : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
class DOHexOverwrite : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
class DOHexDel : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
#endif
// </edit>
/**
* @file dohexeditor.h
* @brief DOHexEditor Widget
* @author Day Oh
*
* $LicenseInfo:firstyear=2009&license=WTFPLV2$
*
*/
// <edit>
#ifndef DO_DOHEXEDITOR_H
#define DO_DOHEXEDITOR_H
#define MIN_COLS 8
#define MAX_COLS 48
#ifndef COLUMN_SPAN
#define COLUMN_SPAN
#endif
#include "lluictrl.h"
#include "llscrollbar.h"
#include "llviewborder.h"
#include "llundo.h"
#include "lleditmenuhandler.h"
class DOHexEditor : public LLUICtrl, public LLEditMenuHandler
{
public:
DOHexEditor(const std::string& name, const LLRect& rect);
~DOHexEditor();
static LLView* fromXML(LLXMLNodePtr node, LLView *parent, class LLUICtrlFactory *factory);
void setValue(const LLSD& value);
LLSD getValue() const;
void setColumns(U8 columns);
U8 getColumns() { return mColumns; };
U32 getLineCount();
F32 getSuggestedWidth(U8 cols = -1);
U32 getProperSelectionStart();
U32 getProperSelectionEnd();
void reshape(S32 width, S32 height, BOOL called_from_parent);
void setFocus(BOOL b);
BOOL handleScrollWheel(S32 x, S32 y, S32 clicks);
BOOL handleMouseDown(S32 x, S32 y, MASK mask);
BOOL handleHover(S32 x, S32 y, MASK mask);
BOOL handleMouseUp(S32 x, S32 y, MASK mask);
BOOL handleKeyHere(KEY key, MASK mask);
BOOL handleKey(KEY key, MASK mask, BOOL called_from_parent);
BOOL handleUnicodeChar(llwchar uni_char, BOOL called_from_parent);
BOOL handleUnicodeCharHere(llwchar uni_char);
void draw();
void moveCursor(U32 pos, BOOL second_nibble);
void insert(U32 pos, std::vector<U8> new_data, BOOL undoable);
void overwrite(U32 first_pos, U32 last_pos, std::vector<U8> new_data, BOOL undoable);
void del(U32 first_pos, U32 last_pos, BOOL undoable);
virtual void cut();
virtual BOOL canCut() const;
virtual void copy();
virtual BOOL canCopy() const;
virtual void paste();
virtual BOOL canPaste() const;
virtual void doDelete();
virtual BOOL canDoDelete() const;
virtual void selectAll();
virtual BOOL canSelectAll() const;
virtual void deselect();
virtual BOOL canDeselect() const;
virtual void undo();
virtual BOOL canUndo() const;
virtual void redo();
virtual BOOL canRedo() const;
private:
std::vector<U8> mValue;
U8 mColumns;
U32 mCursorPos;
BOOL mSecondNibble;
BOOL mInData;
BOOL mSelecting;
BOOL mHasSelection;
U32 mSelectionStart;
U32 mSelectionEnd;
LLFontGL* mGLFont;
LLRect mTextRect;
LLScrollbar* mScrollbar;
LLViewBorder* mBorder;
LLUndoBuffer* mUndoBuffer;
void changedLength();
void getPosAndContext(S32 x, S32 y, BOOL force_context, U32& pos, BOOL& in_data, BOOL& second_nibble);
};
class DOUndoHex : public LLUndoBuffer::LLUndoAction
{
protected:
DOUndoHex() { }
DOHexEditor* mHexEditor;
U32 mFirstPos;
U32 mLastPos;
std::vector<U8> mOldData;
std::vector<U8> mNewData;
public:
static LLUndoAction* create() { return new DOUndoHex(); }
virtual void set(DOHexEditor* hex_editor,
void (*undo_action)(DOUndoHex*),
void (*redo_action)(DOUndoHex*),
U32 first_pos,
U32 last_pos,
std::vector<U8> old_data,
std::vector<U8> new_data);
void (*mUndoAction)(DOUndoHex*);
void (*mRedoAction)(DOUndoHex*);
virtual void undo();
virtual void redo();
static void undoInsert(DOUndoHex* action);
static void redoInsert(DOUndoHex* action);
static void undoOverwrite(DOUndoHex* action);
static void redoOverwrite(DOUndoHex* action);
static void undoDel(DOUndoHex* action);
static void redoDel(DOUndoHex* action);
};
class DOHexInsert : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
class DOHexOverwrite : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
class DOHexDel : public DOUndoHex
{
virtual void undo();
virtual void redo();
};
#endif
// </edit>

View File

@@ -1,398 +1,398 @@
/**
* @file hgfloatertexteditor.cpp
* @brief Asset Text Editor floater made by Hazim Gazov (based on hex editor floater by Day Oh)
* @author Hazim Gazov
*
* $LicenseInfo:firstyear=2010&license=WTFPLV2$
*
*/
// <edit>
#include "llviewerprecompiledheaders.h"
#include "hgfloatertexteditor.h"
#include "lluictrlfactory.h"
#include "llinventorybackup.h" // for downloading
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // alertXML
#include "llagent.h" // gAgent getID
#include "llviewermenufile.h"
#include "llviewerregion.h" // getCapability
#include "llassetuploadresponders.h" // LLUpdateAgentInventoryResponder
#include "llinventorymodel.h" // gInventory.updateItem
#include "llappviewer.h" // gLocalInventoryRoot
#include "llfloaterperms.h" //get default perms
#include "lllocalinventory.h"
std::list<HGFloaterTextEditor*> HGFloaterTextEditor::sInstances;
S32 HGFloaterTextEditor::sUploadAmount = 10;
HGFloaterTextEditor::HGFloaterTextEditor(LLInventoryItem* item)
: LLFloater()
{
sInstances.push_back(this);
mItem = item;
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_asset_text_editor.xml");
}
// static
void HGFloaterTextEditor::show(LLUUID item_id)
{
LLInventoryItem* item = (LLInventoryItem*)gInventory.getItem(item_id);
if(item)
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterAssetTextEditorRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
HGFloaterTextEditor* floaterp = new HGFloaterTextEditor(item);
floaterp->setRect(rect);
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
}
HGFloaterTextEditor::~HGFloaterTextEditor()
{
sInstances.remove(this);
}
void HGFloaterTextEditor::close(bool app_quitting)
{
LLFloater::close(app_quitting);
}
BOOL HGFloaterTextEditor::postBuild(void)
{
LLTextEditor* editor = getChild<LLTextEditor>("text_editor");
mEditor = editor;
childSetEnabled("upload_btn", false);
childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload"));
childSetAction("upload_btn", onClickUpload, this);
childSetEnabled("save_btn", false);
childSetAction("save_btn", onClickSave, this);
if(mItem)
{
std::string title = "Text editor: " + mItem->getName();
const char* asset_type_name = LLAssetType::lookup(mItem->getType());
if(asset_type_name)
{
title.append(" (" + std::string(asset_type_name) + ")");
}
setTitle(title);
}
#if OPENSIM_RULES!=1
if(mItem->getCreatorUUID() == gAgentID)
{
#endif /* OPENSIM_RULES!=1 */
// Load the asset
editor->setVisible(FALSE);
childSetText("status_text", std::string("Loading..."));
LLInventoryBackup::download(mItem, this, imageCallback, assetCallback);
#if OPENSIM_RULES!=1
} else {
this->close(false);
}
#endif /* OPENSIM_RULES!=1 */
return TRUE;
}
// static
void HGFloaterTextEditor::imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(final)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(userdata);
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
//LLInventoryItem* item = data->item;
if(!success)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
U8* src_data = src->getData();
S32 size = src->getDataSize();
std::string new_data;
for(S32 i = 0; i < size; i++)
new_data += (char)src_data[i];
delete[] src_data;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Note: Image data shown isn't the actual asset data, yet"));
floater->childSetEnabled("save_btn", false);
floater->childSetEnabled("upload_btn", true);
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
}
else
{
src_vi->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
}
}
// static
void HGFloaterTextEditor::assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(user_data);
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = data->item;
if(status != 0 && item->getType() != LLAssetType::AT_NOTECARD)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
// Todo: this doesn't work for static vfs shit
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
std::string new_data("");
if(size > 0)
{
char* buffer = new char[size + 1];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
buffer[size - 1] = 0;
new_data = std::string(buffer);
delete[] buffer;
}
floater->mEditor->setText(LLStringExplicit(new_data));
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", llformat("File Size: %d", size));
floater->childSetEnabled("upload_btn", true);
floater->childSetEnabled("save_btn", false);
if(item->getPermissions().allowModifyBy(gAgent.getID()))
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
case LLAssetType::AT_LANDMARK:
case LLAssetType::AT_CALLINGCARD:
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
break;
default:
floater->childSetEnabled("save_btn", true);
break;
}
}
else
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
default:
break;
}
}
// Never enable save if it's a pretend item
if(gInventory.isObjectDescendentOf(item->getUUID(), gLocalInventoryRoot))
{
floater->childSetEnabled("save_btn", false);
}
}
// static
void HGFloaterTextEditor::onClickUpload(void* user_data)
{
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
const char* value = floater->mEditor->getText().c_str();
int size = strlen(value);
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = (U8)value[i];
delete[] value;
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *fake_user_data = NULL;
if(item->getType() != LLAssetType::AT_GESTURE && item->getType() != LLAssetType::AT_LSL_TEXT
&& item->getType() != LLAssetType::AT_NOTECARD)
{
upload_new_resource(transaction_id,
item->getType(),
item->getName(),
item->getDescription(),
0,
item->getType(),
item->getInventoryType(),
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
item->getName(),
callback,
sUploadAmount,
fake_user_data);
}
else // gestures and scripts, create an item first
{ // AND notecards
//if(item->getType() == LLAssetType::AT_NOTECARD) gDontOpenNextNotecard = true;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
item->getParentUUID(), //gInventory.findCategoryUUIDForType(item->getType()),
LLTransactionID::tnull,
item->getName(),
fake_asset_id.asString(),
item->getType(),
item->getInventoryType(),
(EWearableType)item->getFlags(),
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
}
struct LLSaveInfo
{
LLSaveInfo(HGFloaterTextEditor* floater, LLTransactionID transaction_id)
: mFloater(floater), mTransactionID(transaction_id)
{
}
HGFloaterTextEditor* mFloater;
LLTransactionID mTransactionID;
};
// static
void HGFloaterTextEditor::onClickSave(void* user_data)
{
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
const char* value = floater->mEditor->getText().c_str();
int size = strlen(value);
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = (U8)value[i];
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
bool caps = false;
std::string url;
LLSD body;
body["item_id"] = item->getUUID();
switch(item->getType())
{
case LLAssetType::AT_GESTURE:
url = gAgent.getRegion()->getCapability("UpdateGestureAgentInventory");
caps = true;
break;
case LLAssetType::AT_LSL_TEXT:
url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
body["target"] = "mono";
caps = true;
break;
case LLAssetType::AT_NOTECARD:
url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
caps = true;
break;
default: // wearables & notecards, Oct 12 2009
// ONLY WEARABLES, Oct 15 2009
floater->childSetText("status_text", std::string("Saving..."));
LLSaveInfo* info = new LLSaveInfo(floater, transaction_id);
gAssetStorage->storeAssetData(transaction_id, item->getType(), onSaveComplete, info);
caps = false;
break;
}
if(caps)
{
LLHTTPClient::post(url, body,
new LLUpdateAgentInventoryResponder(body, fake_asset_id, item->getType()));
}
}
void HGFloaterTextEditor::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
HGFloaterTextEditor* floater = info->mFloater;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = floater->mItem;
floater->childSetText("status_text", std::string(""));
if(item && (status == 0))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setDescription(item->getDescription());
new_item->setTransactionID(info->mTransactionID);
new_item->setAssetUUID(asset_uuid);
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = llformat("Upload failed with status %d, also %d", status, ext_status);
LLNotifications::instance().add("ErrorMessage", args);
}
}
// </edit>
/**
* @file hgfloatertexteditor.cpp
* @brief Asset Text Editor floater made by Hazim Gazov (based on hex editor floater by Day Oh)
* @author Hazim Gazov
*
* $LicenseInfo:firstyear=2010&license=WTFPLV2$
*
*/
// <edit>
#include "llviewerprecompiledheaders.h"
#include "hgfloatertexteditor.h"
#include "lluictrlfactory.h"
#include "llinventorybackup.h" // for downloading
#include "llviewercontrol.h" // gSavedSettings
#include "llviewerwindow.h" // alertXML
#include "llagent.h" // gAgent getID
#include "llviewermenufile.h"
#include "llviewerregion.h" // getCapability
#include "llassetuploadresponders.h" // LLUpdateAgentInventoryResponder
#include "llinventorymodel.h" // gInventory.updateItem
#include "llappviewer.h" // gLocalInventoryRoot
#include "llfloaterperms.h" //get default perms
#include "lllocalinventory.h"
std::list<HGFloaterTextEditor*> HGFloaterTextEditor::sInstances;
S32 HGFloaterTextEditor::sUploadAmount = 10;
HGFloaterTextEditor::HGFloaterTextEditor(LLInventoryItem* item)
: LLFloater()
{
sInstances.push_back(this);
mItem = item;
LLUICtrlFactory::getInstance()->buildFloater(this, "floater_asset_text_editor.xml");
}
// static
void HGFloaterTextEditor::show(LLUUID item_id)
{
LLInventoryItem* item = (LLInventoryItem*)gInventory.getItem(item_id);
if(item)
{
S32 left, top;
gFloaterView->getNewFloaterPosition(&left, &top);
LLRect rect = gSavedSettings.getRect("FloaterAssetTextEditorRect");
rect.translate(left - rect.mLeft, top - rect.mTop);
HGFloaterTextEditor* floaterp = new HGFloaterTextEditor(item);
floaterp->setRect(rect);
gFloaterView->adjustToFitScreen(floaterp, FALSE);
}
}
HGFloaterTextEditor::~HGFloaterTextEditor()
{
sInstances.remove(this);
}
void HGFloaterTextEditor::close(bool app_quitting)
{
LLFloater::close(app_quitting);
}
BOOL HGFloaterTextEditor::postBuild(void)
{
LLTextEditor* editor = getChild<LLTextEditor>("text_editor");
mEditor = editor;
childSetEnabled("upload_btn", false);
childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload"));
childSetAction("upload_btn", onClickUpload, this);
childSetEnabled("save_btn", false);
childSetAction("save_btn", onClickSave, this);
if(mItem)
{
std::string title = "Text editor: " + mItem->getName();
const char* asset_type_name = LLAssetType::lookup(mItem->getType());
if(asset_type_name)
{
title.append(" (" + std::string(asset_type_name) + ")");
}
setTitle(title);
}
#if OPENSIM_RULES!=1
if(mItem->getCreatorUUID() == gAgentID)
{
#endif /* OPENSIM_RULES!=1 */
// Load the asset
editor->setVisible(FALSE);
childSetText("status_text", std::string("Loading..."));
LLInventoryBackup::download(mItem, this, imageCallback, assetCallback);
#if OPENSIM_RULES!=1
} else {
this->close(false);
}
#endif /* OPENSIM_RULES!=1 */
return TRUE;
}
// static
void HGFloaterTextEditor::imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata)
{
if(final)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(userdata);
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
//LLInventoryItem* item = data->item;
if(!success)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
U8* src_data = src->getData();
S32 size = src->getDataSize();
std::string new_data;
for(S32 i = 0; i < size; i++)
new_data += (char)src_data[i];
delete[] src_data;
floater->mEditor->setValue(new_data);
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", std::string("Note: Image data shown isn't the actual asset data, yet"));
floater->childSetEnabled("save_btn", false);
floater->childSetEnabled("upload_btn", true);
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
}
else
{
src_vi->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
}
}
// static
void HGFloaterTextEditor::assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status)
{
LLInventoryBackup::callbackdata* data = static_cast<LLInventoryBackup::callbackdata*>(user_data);
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)(data->floater);
if(!floater) return;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = data->item;
if(status != 0 && item->getType() != LLAssetType::AT_NOTECARD)
{
floater->childSetText("status_text", std::string("Unable to download asset."));
return;
}
// Todo: this doesn't work for static vfs shit
LLVFile file(vfs, asset_uuid, type, LLVFile::READ);
S32 size = file.getSize();
std::string new_data("");
if(size > 0)
{
char* buffer = new char[size + 1];
if (buffer == NULL)
{
llerrs << "Memory Allocation Failed" << llendl;
return;
}
file.read((U8*)buffer, size);
buffer[size - 1] = 0;
new_data = std::string(buffer);
delete[] buffer;
}
floater->mEditor->setText(LLStringExplicit(new_data));
floater->mEditor->setVisible(TRUE);
floater->childSetText("status_text", llformat("File Size: %d", size));
floater->childSetEnabled("upload_btn", true);
floater->childSetEnabled("save_btn", false);
if(item->getPermissions().allowModifyBy(gAgent.getID()))
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
case LLAssetType::AT_LANDMARK:
case LLAssetType::AT_CALLINGCARD:
floater->childSetEnabled("upload_btn", false);
floater->childSetEnabled("save_btn", false);
break;
default:
floater->childSetEnabled("save_btn", true);
break;
}
}
else
{
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
case LLAssetType::AT_ANIMATION:
case LLAssetType::AT_SOUND:
floater->childSetLabelArg("upload_btn", "[UPLOAD]", std::string("Upload (L$10)"));
break;
default:
break;
}
}
// Never enable save if it's a pretend item
if(gInventory.isObjectDescendentOf(item->getUUID(), gLocalInventoryRoot))
{
floater->childSetEnabled("save_btn", false);
}
}
// static
void HGFloaterTextEditor::onClickUpload(void* user_data)
{
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
const char* value = floater->mEditor->getText().c_str();
int size = strlen(value);
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = (U8)value[i];
delete[] value;
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
LLAssetStorage::LLStoreAssetCallback callback = NULL;
void *fake_user_data = NULL;
if(item->getType() != LLAssetType::AT_GESTURE && item->getType() != LLAssetType::AT_LSL_TEXT
&& item->getType() != LLAssetType::AT_NOTECARD)
{
upload_new_resource(transaction_id,
item->getType(),
item->getName(),
item->getDescription(),
0,
item->getType(),
item->getInventoryType(),
LLFloaterPerms::getNextOwnerPerms(), LLFloaterPerms::getGroupPerms(), LLFloaterPerms::getEveryonePerms(),
item->getName(),
callback,
sUploadAmount,
fake_user_data);
}
else // gestures and scripts, create an item first
{ // AND notecards
//if(item->getType() == LLAssetType::AT_NOTECARD) gDontOpenNextNotecard = true;
create_inventory_item( gAgent.getID(),
gAgent.getSessionID(),
item->getParentUUID(), //gInventory.findCategoryUUIDForType(item->getType()),
LLTransactionID::tnull,
item->getName(),
fake_asset_id.asString(),
item->getType(),
item->getInventoryType(),
(EWearableType)item->getFlags(),
PERM_ITEM_UNRESTRICTED,
new NewResourceItemCallback);
}
}
struct LLSaveInfo
{
LLSaveInfo(HGFloaterTextEditor* floater, LLTransactionID transaction_id)
: mFloater(floater), mTransactionID(transaction_id)
{
}
HGFloaterTextEditor* mFloater;
LLTransactionID mTransactionID;
};
// static
void HGFloaterTextEditor::onClickSave(void* user_data)
{
HGFloaterTextEditor* floater = (HGFloaterTextEditor*)user_data;
LLInventoryItem* item = floater->mItem;
LLTransactionID transaction_id;
transaction_id.generate();
LLUUID fake_asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
const char* value = floater->mEditor->getText().c_str();
int size = strlen(value);
U8* buffer = new U8[size];
for(int i = 0; i < size; i++)
buffer[i] = (U8)value[i];
LLVFile file(gVFS, fake_asset_id, item->getType(), LLVFile::APPEND);
file.setMaxSize(size);
if (!file.write(buffer, size))
{
LLSD args;
args["ERROR_MESSAGE"] = "Couldn't write data to file";
LLNotifications::instance().add("ErrorMessage", args);
return;
}
bool caps = false;
std::string url;
LLSD body;
body["item_id"] = item->getUUID();
switch(item->getType())
{
case LLAssetType::AT_GESTURE:
url = gAgent.getRegion()->getCapability("UpdateGestureAgentInventory");
caps = true;
break;
case LLAssetType::AT_LSL_TEXT:
url = gAgent.getRegion()->getCapability("UpdateScriptAgent");
body["target"] = "mono";
caps = true;
break;
case LLAssetType::AT_NOTECARD:
url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory");
caps = true;
break;
default: // wearables & notecards, Oct 12 2009
// ONLY WEARABLES, Oct 15 2009
floater->childSetText("status_text", std::string("Saving..."));
LLSaveInfo* info = new LLSaveInfo(floater, transaction_id);
gAssetStorage->storeAssetData(transaction_id, item->getType(), onSaveComplete, info);
caps = false;
break;
}
if(caps)
{
LLHTTPClient::post(url, body,
new LLUpdateAgentInventoryResponder(body, fake_asset_id, item->getType()));
}
}
void HGFloaterTextEditor::onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status)
{
LLSaveInfo* info = (LLSaveInfo*)user_data;
HGFloaterTextEditor* floater = info->mFloater;
if(std::find(sInstances.begin(), sInstances.end(), floater) == sInstances.end()) return; // no more crash
LLInventoryItem* item = floater->mItem;
floater->childSetText("status_text", std::string(""));
if(item && (status == 0))
{
LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
new_item->setDescription(item->getDescription());
new_item->setTransactionID(info->mTransactionID);
new_item->setAssetUUID(asset_uuid);
new_item->updateServer(FALSE);
gInventory.updateItem(new_item);
gInventory.notifyObservers();
}
else
{
LLSD args;
args["ERROR_MESSAGE"] = llformat("Upload failed with status %d, also %d", status, ext_status);
LLNotifications::instance().add("ErrorMessage", args);
}
}
// </edit>

View File

@@ -1,50 +1,50 @@
/**
* @file hgfloatertexteditor.h
* @brief Asset Text Editor floater made by Hazim Gazov (based on hex editor floater by Day Oh)
* @author Hazim Gazov
*
* $LicenseInfo:firstyear=2010&license=WTFPLV2$
*
*/
#ifndef HG_HGFLOATERTEXT_H
#define HG_HGFLOATERTEXT_H
#include "llfloater.h"
#include "lltexteditor.h"
#include "llinventory.h"
#include "llviewerimage.h"
class HGFloaterTextEditor
: public LLFloater
{
public:
HGFloaterTextEditor(LLInventoryItem* item);
static void show(LLUUID item_id);
BOOL postBuild(void);
void close(bool app_quitting);
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onClickSave(void* user_data);
static void onClickUpload(void* user_data);
static void onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
LLInventoryItem* mItem;
LLTextEditor* mEditor;
static std::list<HGFloaterTextEditor*> sInstances;
private:
virtual ~HGFloaterTextEditor();
protected:
static S32 sUploadAmount;
};
#endif
/**
* @file hgfloatertexteditor.h
* @brief Asset Text Editor floater made by Hazim Gazov (based on hex editor floater by Day Oh)
* @author Hazim Gazov
*
* $LicenseInfo:firstyear=2010&license=WTFPLV2$
*
*/
#ifndef HG_HGFLOATERTEXT_H
#define HG_HGFLOATERTEXT_H
#include "llfloater.h"
#include "lltexteditor.h"
#include "llinventory.h"
#include "llviewerimage.h"
class HGFloaterTextEditor
: public LLFloater
{
public:
HGFloaterTextEditor(LLInventoryItem* item);
static void show(LLUUID item_id);
BOOL postBuild(void);
void close(bool app_quitting);
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void onClickSave(void* user_data);
static void onClickUpload(void* user_data);
static void onSaveComplete(const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status);
LLInventoryItem* mItem;
LLTextEditor* mEditor;
static std::list<HGFloaterTextEditor*> sInstances;
private:
virtual ~HGFloaterTextEditor();
protected:
static S32 sUploadAmount;
};
#endif

File diff suppressed because it is too large Load Diff

View File

@@ -86,12 +86,12 @@
#include "lluictrlfactory.h"
#include "llselectmgr.h"
// <edit>
#include "lllocalinventory.h"
#include "llinventorybackup.h"
//#include "llcheats.h"
//#include "llnotecardmagic.h"
// </edit>
// <edit>
#include "lllocalinventory.h"
#include "llinventorybackup.h"
//#include "llcheats.h"
//#include "llnotecardmagic.h"
// </edit>
const std::string NEW_LSL_NAME = "New Script"; // *TODO:Translate? (probably not)
const std::string NEW_NOTECARD_NAME = "New Note"; // *TODO:Translate? (probably not)
const std::string NEW_GESTURE_NAME = "New Gesture"; // *TODO:Translate? (probably not)
@@ -118,49 +118,49 @@ bool doToSelected(LLFolderView* folder, std::string action)
{
LLInventoryClipboard::instance().reset();
}
// <edit>
if("save_as" == action)
{
LLInventoryBackup::save(folder);
return true;
}
else if("save_invcache" == action)
{
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getSaveFile( LLFilePicker::FFSAVE_INVGZ ))
{
std::string file_name = file_picker.getFirstFile();
LLLocalInventory::saveInvCache(file_name, folder);
}
return true;
// <edit>
if("save_as" == action)
{
LLInventoryBackup::save(folder);
return true;
}
/*
else if("acquire_asset_id" == action)
{
if(LLCheats::cheatCodes["AcquireAssetID"].entered)
{
std::set<LLUUID> selected_items_set;
folder->getSelectionList(selected_items_set);
if(selected_items_set.size() > 0)
{
LLAssetIDAcquirer::acquire(selected_items_set);
}
}
return true;
}
else if("magic_get" == action)
{
std::set<LLUUID> selected_items_set;
folder->getSelectionList(selected_items_set);
if(selected_items_set.size() > 0)
{
LLNotecardMagic::acquire(selected_items_set);
}
else if("save_invcache" == action)
{
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getSaveFile( LLFilePicker::FFSAVE_INVGZ ))
{
std::string file_name = file_picker.getFirstFile();
LLLocalInventory::saveInvCache(file_name, folder);
}
return true;
}
*/
// </edit>
/*
else if("acquire_asset_id" == action)
{
if(LLCheats::cheatCodes["AcquireAssetID"].entered)
{
std::set<LLUUID> selected_items_set;
folder->getSelectionList(selected_items_set);
if(selected_items_set.size() > 0)
{
LLAssetIDAcquirer::acquire(selected_items_set);
}
}
return true;
}
else if("magic_get" == action)
{
std::set<LLUUID> selected_items_set;
folder->getSelectionList(selected_items_set);
if(selected_items_set.size() > 0)
{
LLNotecardMagic::acquire(selected_items_set);
}
}
*/
// </edit>
std::set<LLUUID> selected_items;
folder->getSelectionList(selected_items);
@@ -521,36 +521,36 @@ class LLDoCreateFloater : public inventory_listener_t
LLInventoryModel* model = mPtr->getPanel()->getModel();
if(!model) return false;
std::string type = userdata.asString();
// <edit>
if(type == "pretend")
{
LLFloaterNewLocalInventory* floater = new LLFloaterNewLocalInventory();
floater->center();
}
else
// </edit>
// <edit>
if(type == "pretend")
{
LLFloaterNewLocalInventory* floater = new LLFloaterNewLocalInventory();
floater->center();
}
else
// </edit>
do_create(model, mPtr->getPanel(), type);
return true;
}
};
// <edit>
class LLLoadInvCacheFloater : public inventory_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLInventoryModel* model = mPtr->getPanel()->getModel();
if(!model) return false;
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getOpenFile( LLFilePicker::FFLOAD_INVGZ ))
{
std::string file_name = file_picker.getFirstFile();
LLLocalInventory::loadInvCache(file_name);
}
return true;
}
};
// </edit>
// <edit>
class LLLoadInvCacheFloater : public inventory_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLInventoryModel* model = mPtr->getPanel()->getModel();
if(!model) return false;
LLFilePicker& file_picker = LLFilePicker::instance();
if(file_picker.getOpenFile( LLFilePicker::FFLOAD_INVGZ ))
{
std::string file_name = file_picker.getFirstFile();
LLLocalInventory::loadInvCache(file_name);
}
return true;
}
};
// </edit>
class LLSetSortBy : public inventory_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
@@ -789,9 +789,9 @@ void init_inventory_actions(LLInventoryView *floater)
(new LLCloseAllFoldersFloater())->registerListener(floater, "Inventory.CloseAllFolders");
(new LLEmptyTrashFloater())->registerListener(floater, "Inventory.EmptyTrash");
(new LLDoCreateFloater())->registerListener(floater, "Inventory.DoCreate");
// <edit>
(new LLLoadInvCacheFloater())->registerListener(floater, "Inventory.LoadInvCache");
// </edit>
// <edit>
(new LLLoadInvCacheFloater())->registerListener(floater, "Inventory.LoadInvCache");
// </edit>
(new LLNewWindow())->registerListener(floater, "Inventory.NewWindow");
(new LLShowFilters())->registerListener(floater, "Inventory.ShowFilters");

View File

@@ -770,4 +770,4 @@ void LLFloaterInventoryBackup::assetCallback(LLVFS *vfs,
floater->finishItem(item->getUUID(), "Done");
}
// </edit>
// </edit>

View File

@@ -1,135 +1,135 @@
// <edit>
#ifndef LL_LLINVENTORYBACKUP_H
#define LL_LLINVENTORYBACKUP_H
#if LL_WINDOWS
#define OS_SEP "\\"
#else
#define OS_SEP "/"
#endif
#include "llviewerinventory.h"
#include "llfolderview.h"
#include "llfilepicker.h"
#include "llviewerimage.h"
#include "llfloater.h"
class LLInventoryBackupOrder
{
public:
LLInventoryBackupOrder();
std::string mPath;
std::vector<LLInventoryCategory*> mCats;
std::vector<LLInventoryItem*> mItems;
bool mDownloadTextures;
bool mDownloadSounds;
bool mDownloadCallingCards;
bool mDownloadLandmarks;
bool mDownloadScripts;
bool mDownloadWearables;
bool mDownloadObjects;
bool mDownloadNotecards;
bool mDownloadAnimations;
bool mDownloadGestures;
//bool mDownloadOthers;
};
class LLFloaterInventoryBackupSettings
: public LLFloater
{
public:
LLFloaterInventoryBackupSettings(LLInventoryBackupOrder* order);
BOOL postBuild(void);
static void onClickNext(void* userdata);
LLInventoryBackupOrder* mOrder;
virtual ~LLFloaterInventoryBackupSettings();
};
class LLFloaterInventoryBackup
: public LLFloater
{
public:
LLFloaterInventoryBackup(std::string path, std::vector<LLInventoryCategory*> cats, std::vector<LLInventoryItem*> items);
BOOL postBuild(void);
std::string mPath;
std::vector<LLInventoryCategory*> mCats;
std::vector<LLInventoryItem*> mItems;
std::vector<LLInventoryItem*>::iterator mItemIter;
int mBusy;
static std::list<LLFloaterInventoryBackup*> sInstances;
private:
virtual ~LLFloaterInventoryBackup();
void setStatus(LLUUID itemid, std::string status);
void finishItem(LLUUID itemid, std::string status);
void advance();
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
int mItemsTotal;
int mItemsCompleted;
enum LIST_COLUMN_ORDER
{
LIST_TYPE,
LIST_NAME,
LIST_STATUS
};
};
class LLInventoryBackup
{
public:
static LLFilePicker::ESaveFilter getSaveFilter(LLInventoryItem* item);
static std::string getExtension(LLInventoryItem* item);
static std::string getUniqueFilename(std::string filename, std::string extension);
static std::string getUniqueDirname(std::string dirname);
static bool itemIsFolder(LLInventoryItem* item);
static void save(LLFolderView* folder);
static void download(LLInventoryItem* item, LLFloater* floater, loaded_callback_func onImage, LLGetAssetCallback onAsset);
static std::string getPath(LLInventoryCategory* cat, std::vector<LLInventoryCategory*> cats);
struct callbackdata
{
LLFloater* floater;
LLInventoryItem* item;
};
private:
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void climb(LLInventoryCategory* cat,
std::vector<LLInventoryCategory*>& cats,
std::vector<LLInventoryItem*>& items);
};
#endif
// </edit>
// <edit>
#ifndef LL_LLINVENTORYBACKUP_H
#define LL_LLINVENTORYBACKUP_H
#if LL_WINDOWS
#define OS_SEP "\\"
#else
#define OS_SEP "/"
#endif
#include "llviewerinventory.h"
#include "llfolderview.h"
#include "llfilepicker.h"
#include "llviewerimage.h"
#include "llfloater.h"
class LLInventoryBackupOrder
{
public:
LLInventoryBackupOrder();
std::string mPath;
std::vector<LLInventoryCategory*> mCats;
std::vector<LLInventoryItem*> mItems;
bool mDownloadTextures;
bool mDownloadSounds;
bool mDownloadCallingCards;
bool mDownloadLandmarks;
bool mDownloadScripts;
bool mDownloadWearables;
bool mDownloadObjects;
bool mDownloadNotecards;
bool mDownloadAnimations;
bool mDownloadGestures;
//bool mDownloadOthers;
};
class LLFloaterInventoryBackupSettings
: public LLFloater
{
public:
LLFloaterInventoryBackupSettings(LLInventoryBackupOrder* order);
BOOL postBuild(void);
static void onClickNext(void* userdata);
LLInventoryBackupOrder* mOrder;
virtual ~LLFloaterInventoryBackupSettings();
};
class LLFloaterInventoryBackup
: public LLFloater
{
public:
LLFloaterInventoryBackup(std::string path, std::vector<LLInventoryCategory*> cats, std::vector<LLInventoryItem*> items);
BOOL postBuild(void);
std::string mPath;
std::vector<LLInventoryCategory*> mCats;
std::vector<LLInventoryItem*> mItems;
std::vector<LLInventoryItem*>::iterator mItemIter;
int mBusy;
static std::list<LLFloaterInventoryBackup*> sInstances;
private:
virtual ~LLFloaterInventoryBackup();
void setStatus(LLUUID itemid, std::string status);
void finishItem(LLUUID itemid, std::string status);
void advance();
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
int mItemsTotal;
int mItemsCompleted;
enum LIST_COLUMN_ORDER
{
LIST_TYPE,
LIST_NAME,
LIST_STATUS
};
};
class LLInventoryBackup
{
public:
static LLFilePicker::ESaveFilter getSaveFilter(LLInventoryItem* item);
static std::string getExtension(LLInventoryItem* item);
static std::string getUniqueFilename(std::string filename, std::string extension);
static std::string getUniqueDirname(std::string dirname);
static bool itemIsFolder(LLInventoryItem* item);
static void save(LLFolderView* folder);
static void download(LLInventoryItem* item, LLFloater* floater, loaded_callback_func onImage, LLGetAssetCallback onAsset);
static std::string getPath(LLInventoryCategory* cat, std::vector<LLInventoryCategory*> cats);
struct callbackdata
{
LLFloater* floater;
LLInventoryItem* item;
};
private:
static void imageCallback(BOOL success,
LLViewerImage *src_vi,
LLImageRaw* src,
LLImageRaw* aux_src,
S32 discard_level,
BOOL final,
void* userdata);
static void assetCallback(LLVFS *vfs,
const LLUUID& asset_uuid,
LLAssetType::EType type,
void* user_data, S32 status, LLExtStat ext_status);
static void climb(LLInventoryCategory* cat,
std::vector<LLInventoryCategory*>& cats,
std::vector<LLInventoryItem*>& items);
};
#endif
// </edit>

View File

@@ -569,14 +569,14 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, std::vector<std::str
//items.push_back(std::string("Magic Get"));
//items.push_back(std::string("Rez"));
items.push_back(std::string("Open With..."));
// for now, disable reupload
//if(getInventoryType() == LLInventoryType::IT_ANIMATION)
//{
// items.push_back(std::string("Reupload..."));
//}
items.push_back(std::string("Save As..."));
items.push_back(std::string("Save InvCache..."));
// </edit>
// for now, disable reupload
//if(getInventoryType() == LLInventoryType::IT_ANIMATION)
//{
// items.push_back(std::string("Reupload..."));
//}
items.push_back(std::string("Save As..."));
items.push_back(std::string("Save InvCache..."));
// </edit>
items.push_back(std::string("Copy Separator"));
@@ -955,98 +955,98 @@ void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model,
return;
}
// <edit>
else if("open hex" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
DOFloaterHex::show(mUUID);
}
else if("open hex" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
DOFloaterHex::show(mUUID);
}
else if("open text" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
HGFloaterTextEditor::show(mUUID);
}
else if ("rez" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp)
{
llwarns << "Couldn't find region to rez object" << llendl;
return;
}
//llinfos << "Rezzing object" << llendl;
make_ui_sound("UISndObjectRezIn");
if (regionp
&& (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
{
LLFirstUse::useSandbox();
}
BOOL remove_from_inventory = !item->getPermissions().allowCopyBy(gAgent.getID());
LLVector3 rezpos = gAgent.getPositionAgent() + (gAgent.getAtAxis() * 5.0f);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->nextBlock("RezData");
// if it's being rezzed from task inventory, we need to enable
// saving it back into the task inventory.
// *FIX: We can probably compress this to a single byte, since I
// think folderid == mSourceID. This will be a later
// optimization.
msg->addUUIDFast(_PREHASH_FromTaskID, LLUUID::null);
msg->addU8Fast(_PREHASH_BypassRaycast, (U8)TRUE);
msg->addVector3Fast(_PREHASH_RayStart, rezpos);
msg->addVector3Fast(_PREHASH_RayEnd, rezpos);
msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null);
msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE);
msg->addBOOLFast(_PREHASH_RezSelected, true);
msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory);
// deal with permissions slam logic
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
LLUUID folder_id = item->getParentUUID();
msg->nextBlockFast(_PREHASH_InventoryData);
item->packMessage(msg);
msg->sendReliable(regionp->getHost());
}
else if("reupload" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
LLFilePicker& picker = LLFilePicker::instance();
std::string filename;
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
if(!picker.getOpenFile(LLFilePicker::FFLOAD_IMAGE))
return;
filename = picker.getFirstFile();
if(!filename.empty())
{
LLFloaterImagePreview* floaterp = new LLFloaterImagePreview(filename, item);
LLUICtrlFactory::getInstance()->buildFloater(floaterp, "floater_image_preview.xml");
}
break;
default:
break;
}
}
}
else if ("rez" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
LLViewerRegion* regionp = gAgent.getRegion();
if (!regionp)
{
llwarns << "Couldn't find region to rez object" << llendl;
return;
}
//llinfos << "Rezzing object" << llendl;
make_ui_sound("UISndObjectRezIn");
if (regionp
&& (regionp->getRegionFlags() & REGION_FLAGS_SANDBOX))
{
LLFirstUse::useSandbox();
}
BOOL remove_from_inventory = !item->getPermissions().allowCopyBy(gAgent.getID());
LLVector3 rezpos = gAgent.getPositionAgent() + (gAgent.getAtAxis() * 5.0f);
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RezObject);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_GroupID, gAgent.getGroupID());
msg->nextBlock("RezData");
// if it's being rezzed from task inventory, we need to enable
// saving it back into the task inventory.
// *FIX: We can probably compress this to a single byte, since I
// think folderid == mSourceID. This will be a later
// optimization.
msg->addUUIDFast(_PREHASH_FromTaskID, LLUUID::null);
msg->addU8Fast(_PREHASH_BypassRaycast, (U8)TRUE);
msg->addVector3Fast(_PREHASH_RayStart, rezpos);
msg->addVector3Fast(_PREHASH_RayEnd, rezpos);
msg->addUUIDFast(_PREHASH_RayTargetID, LLUUID::null);
msg->addBOOLFast(_PREHASH_RayEndIsIntersection, FALSE);
msg->addBOOLFast(_PREHASH_RezSelected, true);
msg->addBOOLFast(_PREHASH_RemoveItem, remove_from_inventory);
// deal with permissions slam logic
pack_permissions_slam(msg, item->getFlags(), item->getPermissions());
LLUUID folder_id = item->getParentUUID();
msg->nextBlockFast(_PREHASH_InventoryData);
item->packMessage(msg);
msg->sendReliable(regionp->getHost());
}
else if("reupload" == action)
{
LLInventoryItem* item = model->getItem(mUUID);
if(!item) return;
LLFilePicker& picker = LLFilePicker::instance();
std::string filename;
switch(item->getType())
{
case LLAssetType::AT_TEXTURE:
if(!picker.getOpenFile(LLFilePicker::FFLOAD_IMAGE))
return;
filename = picker.getFirstFile();
if(!filename.empty())
{
LLFloaterImagePreview* floaterp = new LLFloaterImagePreview(filename, item);
LLUICtrlFactory::getInstance()->buildFloater(floaterp, "floater_image_preview.xml");
}
break;
default:
break;
}
}
// </edit>
}

View File

@@ -59,12 +59,12 @@
#include "message.h"
#include "raytrace.h"
#include "llsdserialize.h"
// <edit>
#include "lllocalinventory.h"
#include "llfloaterimport.h"
#include "llfloaterexport.h"
#include "llfloaterexploreanimations.h"
// </edit>
// <edit>
#include "lllocalinventory.h"
#include "llfloaterimport.h"
#include "llfloaterexport.h"
#include "llfloaterexploreanimations.h"
// </edit>
#include "lltimer.h"
#include "llvfile.h"
#include "llvolumemgr.h"
@@ -228,11 +228,11 @@
#include "lltexlayer.h"
// <edit>
// <edit>
#include "dofloaterhex.h"
#include "hgfloatertexteditor.h"
#include "llfloatermessagelog.h"
#include "llfloatermessagebuilder.h"
#include "llfloatermessagebuilder.h"
// </edit>
using namespace LLVOAvatarDefines;
@@ -394,12 +394,12 @@ void handle_god_mode(void*);
// God menu
void handle_leave_god_mode(void*);
// <edit>
// <edit>
void handle_close_all_notifications(void*);
void handle_reopen_with_hex_editor(void*);
void handle_open_message_log(void*);
void handle_open_message_builder(void*);
// </edit>
void handle_open_message_builder(void*);
// </edit>
BOOL is_inventory_visible( void* user_data );
void handle_reset_view();
@@ -862,9 +862,9 @@ void init_client_menu(LLMenuGL* menu)
#ifdef TOGGLE_HACKED_GODLIKE_VIEWER
// <edit>
//if (!LLViewerLogin::getInstance()->isInProductionGrid())
// </edit>
// <edit>
//if (!LLViewerLogin::getInstance()->isInProductionGrid())
// </edit>
{
menu->append(new LLMenuItemCheckGL("Hacked Godmode",
&handle_toggle_hacked_godmode,
@@ -1034,12 +1034,12 @@ void init_client_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCallGL("Leave Admin Status",
&handle_leave_god_mode, NULL, NULL, 'G', MASK_ALT | MASK_SHIFT | MASK_CONTROL));
// <edit>
// <edit>
menu->appendSeparator();
menu->append(new LLMenuItemCallGL( "Close All Dialogs",
&handle_close_all_notifications, NULL, NULL, 'D', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
menu->append(new LLMenuItemCallGL( "Close All Dialogs",
&handle_close_all_notifications, NULL, NULL, 'D', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
menu->append(new LLMenuItemCallGL( "Reopen with Hex Editor",
menu->append(new LLMenuItemCallGL( "Reopen with Hex Editor",
&handle_reopen_with_hex_editor, NULL));
menu->append(new LLMenuItemCallGL( "Message Log", &handle_open_message_log, NULL));
@@ -1149,10 +1149,10 @@ void init_debug_xui_menu(LLMenuGL* menu)
menu->append(new LLMenuItemCallGL("Export Menus to XML...", handle_export_menus_to_xml));
menu->append(new LLMenuItemCallGL("Edit UI...", LLFloaterEditUI::show));
menu->append(new LLMenuItemCallGL("Load from XML...", handle_load_from_xml));
// <edit>
//menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml));
menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml, NULL, NULL, 'X', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
// </edit>
// <edit>
//menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml));
menu->append(new LLMenuItemCallGL("Save to XML...", handle_save_to_xml, NULL, NULL, 'X', MASK_CONTROL | MASK_ALT | MASK_SHIFT));
// </edit>
menu->append(new LLMenuItemCheckGL("Show XUI Names", toggle_show_xui_names, NULL, check_show_xui_names, NULL));
//menu->append(new LLMenuItemCallGL("Buy Currency...", handle_buy_currency));
@@ -1462,14 +1462,14 @@ void init_debug_avatar_menu(LLMenuGL* menu)
menu->append(new LLMenuItemToggleGL( "Debug Rotation", &LLVOAvatar::sDebugAvatarRotation));
menu->append(new LLMenuItemCallGL("Dump Attachments", handle_dump_attachments));
menu->append(new LLMenuItemCallGL("Rebake Textures", handle_rebake_textures, NULL, NULL, 'R', MASK_ALT | MASK_CONTROL ));
// <edit>
//#ifndef LL_RELEASE_FOR_DOWNLOAD
// </edit>
// <edit>
//#ifndef LL_RELEASE_FOR_DOWNLOAD
// </edit>
menu->append(new LLMenuItemCallGL("Debug Avatar Textures", handle_debug_avatar_textures, NULL, NULL, 'A', MASK_SHIFT|MASK_CONTROL|MASK_ALT));
menu->append(new LLMenuItemCallGL("Dump Local Textures", handle_dump_avatar_local_textures, NULL, NULL, 'M', MASK_SHIFT|MASK_ALT ));
// <edit>
//#endif
// </edit>
// <edit>
//#endif
// </edit>
menu->createJumpKeys();
}
@@ -2194,125 +2194,125 @@ class LLObjectMute : public view_listener_t
}
};
// <edit>
class LLObjectEnableCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if(object)
{
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(object->getID().asString()));
}
return true;
}
};
class LLObjectEnableSaveAs : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectSaveAs : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterExport* floater = new LLFloaterExport();
floater->center();
return true;
}
};
class LLObjectEnableImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
if(object)
{
if(!object->permCopy())
new_value = false;
else if(!object->permModify())
new_value = false;
else if(!object->permMove())
new_value = false;
else if(object->numChildren() != 0)
new_value = false;
else if(object->getParent())
new_value = false;
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
if(object)
{
if(!object->permCopy())
new_value = false;
else if(!object->permModify())
new_value = false;
else if(!object->permMove())
new_value = false;
else if(object->numChildren() != 0)
new_value = false;
else if(object->getParent())
new_value = false;
}
if(new_value == false) return true;
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
return true;
}
std::string file_name = picker.getFirstFile();
LLXmlImportOptions* options = new LLXmlImportOptions(file_name);
options->mSupplier = object;
new LLFloaterXmlImportOptions(options);
return true;
}
};
class LLAvatarAnims : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
new LLFloaterExploreAnimations(avatar->getID()); //temporary
}
return true;
}
};
// <edit>
class LLObjectEnableCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectCopyUUID : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
if(object)
{
gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(object->getID().asString()));
}
return true;
}
};
class LLObjectEnableSaveAs : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectSaveAs : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLFloaterExport* floater = new LLFloaterExport();
floater->center();
return true;
}
};
class LLObjectEnableImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
if(object)
{
if(!object->permCopy())
new_value = false;
else if(!object->permModify())
new_value = false;
else if(!object->permMove())
new_value = false;
else if(object->numChildren() != 0)
new_value = false;
else if(object->getParent())
new_value = false;
}
gMenuHolder->findControl(userdata["control"].asString())->setValue(new_value);
return true;
}
};
class LLObjectImport : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
bool new_value = (object != NULL);
if(object)
{
if(!object->permCopy())
new_value = false;
else if(!object->permModify())
new_value = false;
else if(!object->permMove())
new_value = false;
else if(object->numChildren() != 0)
new_value = false;
else if(object->getParent())
new_value = false;
}
if(new_value == false) return true;
LLFilePicker& picker = LLFilePicker::instance();
if (!picker.getOpenFile(LLFilePicker::FFLOAD_XML))
{
return true;
}
std::string file_name = picker.getFirstFile();
LLXmlImportOptions* options = new LLXmlImportOptions(file_name);
options->mSupplier = object;
new LLFloaterXmlImportOptions(options);
return true;
}
};
class LLAvatarAnims : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLVOAvatar* avatar = find_avatar_from_object( LLSelectMgr::getInstance()->getSelection()->getPrimaryObject() );
if(avatar)
{
new LLFloaterExploreAnimations(avatar->getID()); //temporary
}
return true;
}
};
// </edit>
bool handle_go_to()
{
LLVector3d pos = LLToolPie::getInstance()->getPick().mPosGlobal;
@@ -3191,10 +3191,10 @@ bool handle_sit_or_stand()
{
LLPickInfo pick = LLToolPie::getInstance()->getPick();
LLViewerObject *object = pick.getObject();;
// <edit>
//if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
if (!object)
// </edit>
// <edit>
//if (!object || pick.mPickType == LLPickInfo::PICK_FLORA)
if (!object)
// </edit>
{
return true;
}
@@ -3799,12 +3799,12 @@ void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
break;
default:
// <edit>
//if((node->mPermissions->allowTransferTo(gAgent.getID())
// && object->permCopy())
// || gAgent.isGodlike())
if(1)
// </edit>
// <edit>
//if((node->mPermissions->allowTransferTo(gAgent.getID())
// && object->permCopy())
// || gAgent.isGodlike())
if(1)
// </edit>
{
can_derez_current = TRUE;
}
@@ -3861,17 +3861,17 @@ void derez_objects(EDeRezDestination dest, const LLUUID& dest_id)
LLViewerObject* object = derez_objects.get(object_index++);
msg->nextBlockFast(_PREHASH_ObjectData);
msg->addU32Fast(_PREHASH_ObjectLocalID, object->getLocalID());
// <edit>
if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
{
// </edit>
// <edit>
if(!gSavedSettings.getBOOL("DisablePointAtAndBeam"))
{
// </edit>
// VEFFECT: DerezObject
LLHUDEffectSpiral* effectp = (LLHUDEffectSpiral*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_POINT, TRUE);
effectp->setPositionGlobal(object->getPositionGlobal());
effectp->setColor(LLColor4U(gAgent.getEffectColor()));
// <edit>
}
// </edit>
// <edit>
}
// </edit>
}
msg->sendReliable(first_region->getHost());
}
@@ -4359,20 +4359,20 @@ BOOL sitting_on_selection()
return (avatar->mIsSitting && avatar->getRoot() == root_object);
}
class LLToolsSaveToInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// <edit>
//if(enable_save_into_inventory(NULL))
if(1)
// </edit>
{
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
}
return true;
}
};
class LLToolsSaveToInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
// <edit>
//if(enable_save_into_inventory(NULL))
if(1)
// </edit>
{
derez_objects(DRD_SAVE_INTO_AGENT_INVENTORY, LLUUID::null);
}
return true;
}
};
class LLToolsSaveToObjectInventory : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
@@ -6368,10 +6368,10 @@ class LLObjectEnableWear : public view_listener_t
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
bool is_wearable = object_selected_and_point_valid(NULL);
// <edit> Don't allow attaching objects while importing attachments
if(LLXmlImport::sImportInProgress && LLXmlImport::sImportHasAttachments)
is_wearable = false;
// </edit>
// <edit> Don't allow attaching objects while importing attachments
if(LLXmlImport::sImportInProgress && LLXmlImport::sImportHasAttachments)
is_wearable = false;
// </edit>
gMenuHolder->findControl(userdata["control"].asString())->setValue(is_wearable);
return TRUE;
}
@@ -6542,10 +6542,10 @@ class LLToolsSelectedScriptAction : public view_listener_t
void handle_selected_texture_info(void*)
{
// <edit>
std::map<LLUUID, bool> unique_textures;
S32 total_memory = 0;
// </edit>
// <edit>
std::map<LLUUID, bool> unique_textures;
S32 total_memory = 0;
// </edit>
for (LLObjectSelection::valid_iterator iter = LLSelectMgr::getInstance()->getSelection()->valid_begin();
iter != LLSelectMgr::getInstance()->getSelection()->valid_end(); iter++)
{
@@ -6568,33 +6568,33 @@ void handle_selected_texture_info(void*)
LLViewerImage* img = node->getObject()->getTEImage(i);
LLUUID image_id = img->getID();
faces_per_texture[image_id].push_back(i);
// <edit>
if(!unique_textures[image_id])
{
unique_textures[image_id] = true;
total_memory += (img->getWidth() * img->getHeight() * img->getComponents());
}
// </edit>
// <edit>
if(!unique_textures[image_id])
{
unique_textures[image_id] = true;
total_memory += (img->getWidth() * img->getHeight() * img->getComponents());
}
// </edit>
}
// Per-texture, dump which faces are using it.
map_t::iterator it;
for (it = faces_per_texture.begin(); it != faces_per_texture.end(); ++it)
{
LLUUID image_id = it->first;
// <edit>
std::string uuid_str;
image_id.toString(uuid_str);
// </edit>
// <edit>
std::string uuid_str;
image_id.toString(uuid_str);
// </edit>
U8 te = it->second[0];
LLViewerImage* img = node->getObject()->getTEImage(te);
S32 height = img->getHeight();
S32 width = img->getWidth();
S32 components = img->getComponents();
// <edit>
//msg = llformat("%dx%d %s on face ",
msg = llformat("%s, %dx%d %s on face ",
uuid_str.c_str(),
// </edit>
// <edit>
//msg = llformat("%dx%d %s on face ",
msg = llformat("%s, %dx%d %s on face ",
uuid_str.c_str(),
// </edit>
width,
height,
(components == 4 ? "alpha" : "opaque"));
@@ -6605,41 +6605,41 @@ void handle_selected_texture_info(void*)
LLChat chat(msg);
LLFloaterChat::addChat(chat);
}
// <edit>
if(node->getObject()->isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)(node->getObject()->getParameterEntry(LLNetworkData::PARAMS_SCULPT));
LLUUID sculpt_id = sculpt_params->getSculptTexture();
std::string uuid_str;
sculpt_id.toString(uuid_str);
msg.assign("Sculpt texture: ");
msg.append(uuid_str.c_str());
LLChat chat(msg);
LLFloaterChat::addChat(chat);
unique_textures[sculpt_id] = true;
// <edit>
if(node->getObject()->isSculpted())
{
LLSculptParams *sculpt_params = (LLSculptParams *)(node->getObject()->getParameterEntry(LLNetworkData::PARAMS_SCULPT));
LLUUID sculpt_id = sculpt_params->getSculptTexture();
std::string uuid_str;
sculpt_id.toString(uuid_str);
msg.assign("Sculpt texture: ");
msg.append(uuid_str.c_str());
LLChat chat(msg);
LLFloaterChat::addChat(chat);
unique_textures[sculpt_id] = true;
}
if(node->getObject()->isParticleSource())
{
//LLUUID particle_id = node->getObject()->mPartSourcep->getImage()->getID();
}
// </edit>
}
// <edit>
typedef std::map<LLUUID, bool>::iterator map_iter;
for(map_iter i = unique_textures.begin(); i != unique_textures.end(); ++i)
{
LLUUID asset_id = (*i).first;
LLLocalInventory::addItem(asset_id.asString(), (int)LLAssetType::AT_TEXTURE, asset_id, true);
}
// Show total widthxheight
F32 memoriez = (F32)total_memory;
memoriez = memoriez / 1000000;
std::string msg = llformat("Total uncompressed: %f MB", memoriez);
LLChat chat(msg);
LLFloaterChat::addChat(chat);
// </edit>
if(node->getObject()->isParticleSource())
{
//LLUUID particle_id = node->getObject()->mPartSourcep->getImage()->getID();
}
// </edit>
}
// <edit>
typedef std::map<LLUUID, bool>::iterator map_iter;
for(map_iter i = unique_textures.begin(); i != unique_textures.end(); ++i)
{
LLUUID asset_id = (*i).first;
LLLocalInventory::addItem(asset_id.asString(), (int)LLAssetType::AT_TEXTURE, asset_id, true);
}
// Show total widthxheight
F32 memoriez = (F32)total_memory;
memoriez = memoriez / 1000000;
std::string msg = llformat("Total uncompressed: %f MB", memoriez);
LLChat chat(msg);
LLFloaterChat::addChat(chat);
// </edit>
}
void handle_dump_image_list(void*)
@@ -6872,25 +6872,25 @@ class LLToolsEnableTakeCopy : public view_listener_t
}
};
// <edit>
class LLToolsEnableAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
return (object != NULL);
}
};
class LLToolsAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::getInstance()->selectForceDelete();
return true;
}
};
// <edit>
class LLToolsEnableAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
return (object != NULL);
}
};
class LLToolsAdminDelete : public view_listener_t
{
bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
{
LLSelectMgr::getInstance()->selectForceDelete();
return true;
}
};
// </edit>
BOOL enable_selection_you_own_all(void*)
{
if (LLSelectMgr::getInstance())
@@ -8132,11 +8132,11 @@ void initialize_menus()
addMenu(new LLToolsLookAtSelection(), "Tools.LookAtSelection");
addMenu(new LLToolsBuyOrTake(), "Tools.BuyOrTake");
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
// <edit>
addMenu(new LLToolsEnableAdminDelete(), "Tools.EnableAdminDelete");
addMenu(new LLToolsAdminDelete(), "Tools.AdminDelete");
// </edit>
addMenu(new LLToolsTakeCopy(), "Tools.TakeCopy");
// <edit>
addMenu(new LLToolsEnableAdminDelete(), "Tools.EnableAdminDelete");
addMenu(new LLToolsAdminDelete(), "Tools.AdminDelete");
// </edit>
addMenu(new LLToolsSaveToObjectInventory(), "Tools.SaveToObjectInventory");
addMenu(new LLToolsSelectedScriptAction(), "Tools.SelectedScriptAction");
@@ -8187,11 +8187,11 @@ void initialize_menus()
addMenu(new LLObjectAttachToAvatar(), "Object.AttachToAvatar");
addMenu(new LLObjectReturn(), "Object.Return");
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
// <edit>
addMenu(new LLObjectSaveAs(), "Object.SaveAs");
addMenu(new LLObjectImport(), "Object.Import");
// </edit>
addMenu(new LLObjectReportAbuse(), "Object.ReportAbuse");
// <edit>
addMenu(new LLObjectSaveAs(), "Object.SaveAs");
addMenu(new LLObjectImport(), "Object.Import");
// </edit>
addMenu(new LLObjectMute(), "Object.Mute");
addMenu(new LLObjectBuy(), "Object.Buy");
addMenu(new LLObjectEdit(), "Object.Edit");
@@ -8204,10 +8204,10 @@ void initialize_menus()
addMenu(new LLObjectEnableWear(), "Object.EnableWear");
addMenu(new LLObjectEnableReturn(), "Object.EnableReturn");
addMenu(new LLObjectEnableReportAbuse(), "Object.EnableReportAbuse");
// <edit>
addMenu(new LLObjectEnableSaveAs(), "Object.EnableSaveAs");
addMenu(new LLObjectEnableImport(), "Object.EnableImport");
// </edit>
// <edit>
addMenu(new LLObjectEnableSaveAs(), "Object.EnableSaveAs");
addMenu(new LLObjectEnableImport(), "Object.EnableImport");
// </edit>
addMenu(new LLObjectEnableMute(), "Object.EnableMute");
addMenu(new LLObjectEnableBuy(), "Object.EnableBuy");

View File

@@ -2,7 +2,12 @@
<floater can_close="true" can_drag_on_left="false" can_minimize="true"
can_resize="true" height="200" width="580" min_width="580" min_height="128"
name="floater_hex" title="Hex Editor" rect_control="FloaterHexRect">
<text name="status_text" follows="left|top" left="10" top="-25" height="20">Loading...</text>
<text name="status_text" follows="left|top" left="120" top="-25" height="20">Loading...</text>
<slider can_edit_text="false" top="-25" control_name="column_count"
decimal_digits="3" follows="left|top" height="16" increment="1"
initial_val="16" label="Columns" left="10" max_val="48" min_val="8"
mouse_opaque="true" name="column_count" show_text="false" value="16"
width="100" />
<button name="upload_btn" follows="right|top" top="-25" right="-120" width="100" bottom="155" label="[UPLOAD]" enabled="false"/>
<button name="save_btn" follows="right|top" top="-25" right="-10" width="100" bottom="155" label="Save" enabled="false"/>
<hex_editor name="hex" follows="left|top|right|bottom" left="10" top="-50" right="-10" bottom="10" visible="false"/>

View File

@@ -146,10 +146,10 @@
<on_click filter="" function="Inventory.DoCreate" userdata="eyes" />
</menu_item_call>
</menu>
<menu_item_call bottom_delta="-18" height="18" label="New Pretend Item" left="0" mouse_opaque="true"
name="New Pretend Item" width="118">
<on_click filter="" function="Inventory.DoCreate" userdata="pretend" />
</menu_item_call>
<menu_item_call bottom_delta="-18" height="18" label="New Pretend Item" left="0" mouse_opaque="true"
name="New Pretend Item" width="118">
<on_click filter="" function="Inventory.DoCreate" userdata="pretend" />
</menu_item_call>
</menu>
<menu bottom_delta="64" drop_shadow="true" height="49"
label="Sort" left="0" mouse_opaque="false" name="Sort" opaque="true"

View File

@@ -45,7 +45,7 @@
<name_editor bevel_style="in" border_style="line"
border_thickness="1" bottom="-24" enabled="false" follows="left|top"
font="SansSerifSmall" height="16" is_unicode="false" left_delta="75"
max_length="254" mouse_opaque="false" name="avatar_key"
max_length="254" mouse_opaque="false" name="key_"
width="256" />
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-48" drop_shadow_visible="true" follows="left|top"
@@ -110,6 +110,14 @@
width="121">
[FIRST] [LAST]
</line_editor>
<button bottom_delta="0" follows="left|top" font="SansSerif" halign="center"
height="23" label="" left="40" bottom="-42" width="24"
image_selected="icon_avatar_expand.png"
image_unselected="icon_avatar_expand.png"
image_hover_selected="icon_avatar_expand.png"
image_hover_unselected="icon_avatar_expand.png"
mouse_opaque="true"
name="bigimg"/>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-68" drop_shadow_visible="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="right" height="16" left="4"
@@ -371,6 +379,14 @@
default_image_name="None" follows="left|top" height="151" label=""
left="70" mouse_opaque="true" name="img"
tool_tip="Click to choose a picture" width="135" />
<button bottom_delta="0" follows="left|top" font="SansSerif" halign="center"
height="23" label="" left="30" bottom="-42" width="24"
image_selected="icon_avatar_expand.png"
image_unselected="icon_avatar_expand.png"
image_hover_selected="icon_avatar_expand.png"
image_hover_unselected="icon_avatar_expand.png"
mouse_opaque="true"
name="flbigimg"/>
<text bg_visible="false" border_drop_shadow_visible="false" border_visible="false"
bottom="-203" drop_shadow_visible="true" follows="left|top"
font="SansSerifSmall" h_pad="0" halign="right" height="16" left="4"

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