Let's all hijack skins. Also here's some half-finished code to fix the preview window.
3
indra/newview/skins/gemini/colors.xml
Normal file
@@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<settings version = "101">
|
||||
</settings>
|
||||
209
indra/newview/skins/gemini/colors_base.xml
Normal file
@@ -0,0 +1,209 @@
|
||||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<settings version = "101">
|
||||
|
||||
<!-- WINDOWS -->
|
||||
<TitleBarFocusColor value="0, 0, 0, 0" /> <!-- Focused window title bar highlight, no equivalent for unfocused windows -->
|
||||
<FloaterFocusBorderColor value="0, 0, 0, 50" />
|
||||
<FloaterUnfocusBorderColor value="0, 0, 0, 80" />
|
||||
<FocusBackgroundColor value="33, 33, 33, 255" /> <!-- Background color of focused floaters -->
|
||||
<DefaultBackgroundColor value="33, 33, 33, 192" /> <!-- Background color for unfocused floaters -->
|
||||
<ColorDropShadow value="0, 0, 0, 180" /> <!-- The drop shadow behind windows and menus -->
|
||||
<DefaultHighlightDark value="26, 26, 26, 255" />
|
||||
<DefaultHighlightLight value="66, 66, 66, 255" />
|
||||
<DefaultShadowDark value="26, 26, 26, 255" />
|
||||
<DefaultShadowLight value="0, 0, 0, 255" />
|
||||
|
||||
<!-- LABELS -->
|
||||
<LabelDisabledColor value="255, 255, 255, 30" />
|
||||
<LabelSelectedColor value="255, 255, 255, 128" />
|
||||
<LabelSelectedDisabledColor value="255, 255, 255, 80" />
|
||||
<LabelTextColor value="255, 255, 255, 90" />
|
||||
|
||||
<!-- LOGIN -->
|
||||
<LoginProgressBarBgColor value="255, 255, 255, 255" />
|
||||
<LoginProgressBarFgColor value="255, 255, 255, 255" />
|
||||
<LoginProgressBoxBorderColor value="0, 30, 60, 0" />
|
||||
<LoginProgressBoxCenterColor value="0, 0, 0, 200" />
|
||||
<LoginProgressBoxShadowColor value="0, 0, 0, 200" />
|
||||
<LoginProgressBoxTextColor value="255, 255, 255, 255"/>
|
||||
|
||||
<!-- BUTTONS -->
|
||||
<ButtonLabelColor value="255, 255, 255, 128" /> <!-- Text labels for buttons, like the "OK" text -->
|
||||
<ButtonLabelSelectedColor value="255, 255, 255, 255" />
|
||||
<ButtonLabelDisabledColor value="255, 255, 255, 66" />
|
||||
<ButtonLabelSelectedDisabledColor value="255, 255, 255, 66" />
|
||||
<ButtonSelectedBgColor value="62, 62, 62, 255" />
|
||||
<ButtonSelectedColor value="255, 255, 255, 255" />
|
||||
<ButtonUnselectedBgColor value="62, 62, 62, 255" />
|
||||
<ButtonUnselectedFgColor value="255, 255, 255, 255" />
|
||||
<ButtonBorderColor value="239, 156, 0, 255" />
|
||||
<ButtonFlashBgColor value="255, 255, 255, 128" />
|
||||
<ButtonColor value="255, 255, 255, 128" /> <!-- Blended with button art, usually left as opaque white -->
|
||||
<ButtonImageColor value="255, 255, 255, 128" /> <!-- Blended with button art, usually left as opaque white -->
|
||||
|
||||
<!-- SLIDERS -->
|
||||
<SliderDisabledThumbColor value="0, 0, 0, 255" />
|
||||
<SliderThumbCenterColor value="200, 200, 200, 255" />
|
||||
<SliderThumbOutlineColor value="255, 255, 255, 255" />
|
||||
<SliderTrackColor value="255, 255, 255, 255" />
|
||||
|
||||
<!-- TEXTFIELDS -->
|
||||
<TextBgFocusColor value="11, 11, 11, 255" /> <!-- Text field background when receiving input (focused) -->
|
||||
<TextBgReadOnlyColor value="11, 11, 11, 160" /> <!-- Text field background when read-only -->
|
||||
<TextBgWriteableColor value="11, 11, 11, 80" /> <!-- Text field background when not receiving input (unfocused) -->
|
||||
<TextCursorColor value="128, 128, 128, 200" />
|
||||
<TextFgColor value="255, 255, 255, 222" />
|
||||
<TextFgReadOnlyColor value="255, 255, 255, 80" />
|
||||
<TextFgTentativeColor value="255, 255, 255, 80" />
|
||||
<TextEmbeddedItemReadOnlyColor value="255, 255, 255, 80" /> <!-- i.e. About Land name that you don't own -->
|
||||
<TextEmbeddedItemColor value="0, 255, 128, 255" />
|
||||
<TextDefaultColor value="255, 255, 255, 222"/>
|
||||
<TextLinkColor value="144, 165, 208, 255"/>
|
||||
<TextLinkHoverColor value="255, 255, 255, 255"/>
|
||||
|
||||
<!-- LISTBOXES -->
|
||||
<ScrollBgReadOnlyColor value="33, 33, 33, 80" />
|
||||
<ScrollBgWriteableColor value="33, 33, 33, 80" />
|
||||
<ScrollBGStripeColor value="100, 100, 100, 25" />
|
||||
<ScrollDisabledColor value="33, 33, 33, 204" />
|
||||
<ScrollSelectedBGColor value="222, 222, 222, 150" />
|
||||
<ScrollSelectedFGColor value="255, 255, 255, 255" /> <!-- Text color -->
|
||||
<ScrollUnselectedColor value="222, 222, 222, 150" /> <!-- Text color -->
|
||||
<ScrollHighlightedColor value="222, 222, 222, 80" /> <!-- Hover color -->
|
||||
<ScrollbarThumbColor value="66, 66, 66, 80" /> <!-- Scroll bar-->
|
||||
<ScrollbarTrackColor value="10, 10, 10, 80" /> <!-- Scroll bar background-->
|
||||
|
||||
<!-- MENUS -->
|
||||
<MenuBarBgColor value="33, 33, 33, 255" />
|
||||
<MenuBarGodBgColor value="33, 33, 33, 255" />
|
||||
<MenuNonProductionGodBgColor value="0, 128, 0, 255" />
|
||||
<MenuNonProductionBgColor value="128, 0, 0, 255" />
|
||||
<MenuDefaultBgColor value="33, 33, 33, 255" />
|
||||
<MenuItemDisabledColor value="125, 125, 125, 75" /> <!-- Menu text color; also text color for pie menus and treeviews (like Inventory) -->
|
||||
<MenuItemEnabledColor value="255, 255, 255, 255" /> <!-- Menu text color; also text color for pie menus and treeviews (like Inventory) -->
|
||||
<MenuItemHighlightBgColor value="80, 80, 80, 200" />
|
||||
<MenuItemHighlightFgColor value="255, 255, 255, 255" /> <!-- Highlighted menu text color; also treeview node selection highlight -->
|
||||
<MenuPopupBgColor value="33, 33, 33, 255" />
|
||||
|
||||
<!-- PIE MENUS -->
|
||||
<PieMenuBgColor value="33, 33, 33, 128" />
|
||||
<PieMenuLineColor value="0, 0, 0, 128" />
|
||||
<PieMenuSelectedColor value="255, 255, 255, 128" />
|
||||
|
||||
<!-- TOOLTIPS -->
|
||||
<ToolTipBgColor value="33, 33, 33, 255" />
|
||||
<ToolTipBorderColor value="11, 11, 11, 255" />
|
||||
<ToolTipTextColor value="255, 255, 255, 255" />
|
||||
|
||||
<!-- NOTIFICATION POP-UPS -->
|
||||
<NotifyBoxColor value="66, 66, 66, 255" />
|
||||
<NotifyTextColor value="255, 255, 255, 128" />
|
||||
<NotifyCautionBoxColor value="254, 209, 118, 255" /> <!-- the background color of caution permissions prompts -->
|
||||
<NotifyCautionWarnColor value="0, 0, 0, 255" /> <!-- the foreground color of the special title text in caution permissions prompts -->
|
||||
<GroupNotifyBoxColor value="66, 66, 66, 255" />
|
||||
<GroupNotifyTextColor value="255, 255, 255, 128" />
|
||||
|
||||
<!-- CHAT AND IM HISTORY TEXTBOX COLORS -->
|
||||
<ChatHistoryBgColor value="0, 0, 0, 0" />
|
||||
<ChatHistoryTextColor value="255, 255, 255, 255" />
|
||||
<IMHistoryBgColor value="0, 0, 0, 0" />
|
||||
<IMHistoryTextColor value="255, 255, 255, 255" />
|
||||
|
||||
<!-- IN-WORLD SELECTION -->
|
||||
<SilhouetteParentColor value="255, 255, 0, 255" />
|
||||
<SilhouetteChildColor value="32, 106, 196, 255" />
|
||||
<HighlightParentColor value="171, 212, 245, 255" />
|
||||
<HighlightChildColor value="171, 212, 245, 255" />
|
||||
<HighlightInspectColor value="255, 0, 255, 255" />
|
||||
|
||||
<!-- EDIT MODE GRID -->
|
||||
<GridFocusPointColor value="255, 255, 255, 128" />
|
||||
<GridlineColor value="255, 255, 255, 255" />
|
||||
<GridlineBGColor value="235, 235, 255, 200" />
|
||||
<GridlineShadowColor value="0, 0, 0, 80" />
|
||||
|
||||
<!-- PROPERTY LINES -->
|
||||
<PropertyColorAvail value="0, 0, 0, 0" />
|
||||
<PropertyColorGroup value="0, 184, 184, 102" />
|
||||
<PropertyColorOther value="255, 0, 0, 102" />
|
||||
<PropertyColorSelf value="0, 255, 0, 102" />
|
||||
<PropertyColorForSale value="255, 128, 0, 102" />
|
||||
<PropertyColorAuction value="128, 0, 255, 102" /> <!-- Match the color on the world map -->
|
||||
|
||||
<!-- Icon Enable/Disable -->
|
||||
<IconEnabledColor value="255, 255, 255, 255"/>
|
||||
<IconDisabledColor value="255, 255, 255, 200"/>
|
||||
|
||||
<!-- MAP -->
|
||||
<MapAvatar value="70, 255, 70, 255" />
|
||||
<MapFriend value="255, 210, 150, 255" />
|
||||
<MapLinden value="0, 128, 255, 255" />
|
||||
<MapMuted value="110, 110, 110, 220" />
|
||||
|
||||
<!-- MINI-MAP -->
|
||||
<NetMapBackgroundColor value="0, 0, 0, 77" />
|
||||
<NetMapYouOwnAboveWater value="0, 255, 255, 255" />
|
||||
<NetMapYouOwnBelowWater value="0, 200, 200, 255" />
|
||||
<NetMapGroupOwnAboveWater value="255, 0, 255, 255" />
|
||||
<NetMapGroupOwnBelowWater value="200, 0, 200, 255" />
|
||||
<NetMapOtherOwnAboveWater value="60, 60, 60, 255" />
|
||||
<NetMapOtherOwnBelowWater value="30, 30, 30, 255" />
|
||||
<NetMapThisRegion value="255, 255, 255, 255" />
|
||||
<NetMapLiveRegion value="204, 204, 204, 255" />
|
||||
<NetMapDeadRegion value="255, 128, 128, 255" />
|
||||
<NetMapFrustum value="255, 255, 255, 70" />
|
||||
<NetMapFrustumRotating value="255, 255, 255, 100" />
|
||||
|
||||
<!-- HELP WINDOW -->
|
||||
<HelpBgColor value="200, 209, 204, 255" />
|
||||
<HelpFgColor value="0, 0, 0, 255" />
|
||||
<HelpScrollTrackColor value="183, 184, 188, 255" />
|
||||
<HelpScrollThumbColor value="80, 96, 124, 255" />
|
||||
<HelpScrollHighlightColor value="115, 132, 155, 255" />
|
||||
<HelpScrollShadowColor value="0, 0, 0, 255" />
|
||||
|
||||
<!-- MISC -->
|
||||
<AvatarNameColor value="251, 175, 93, 255" /> <!-- Text color of avatar nametags -->
|
||||
<FocusColor value="255, 255, 255, 20" /> <!-- Color of the glow around UI controls with keyboard focus -->
|
||||
<FloaterButtonImageColor value="255, 255, 255, 80" /> <!-- The floater buttons (like the close box) are white images that receive this color. -->
|
||||
<ButtonCautionImageColor value="255, 255, 255, 255" /> <!-- Match the caution dialog buttons to the default -->
|
||||
<HealthTextColor value="255, 255, 255, 255" />
|
||||
<MapAutopilotColor value="255, 255, 255, 255" />
|
||||
<ContextSilhouetteColor value="255, 255, 255, 255" /> <!-- For "context" highlighting, i.e. pie menu -->
|
||||
<ScriptBgReadOnlyColor value="100, 100, 100, 255" />
|
||||
<ParcelTextColor value="144, 165, 208, 255" /> <!-- Parcel name on menu bar, normal state -->
|
||||
<ParcelHoverColor value="255, 255, 255, 255" /> <!-- Parcel name on menu bar, hover state -->
|
||||
<TimeTextColor value="255, 255, 255, 255" /> <!-- SL Time on menu bar -->
|
||||
<BalanceTextColor value="255, 255, 255, 255" /> <!-- Linden dollar balance on menu bar -->
|
||||
<HealthTextColor value="255, 255, 255, 255" /> <!-- Damage meter text on menu bar -->
|
||||
<GroupOverTierColor value="255, 255, 255, 255" /> <!-- Warning text in Group Info window -->
|
||||
<FilterBackgroundColor value="0, 0, 0, 255" /> <!-- Matching region of Inventory search text -->
|
||||
<FilterTextColor value="255, 255, 255, 128" />
|
||||
<InventoryItemSuffixColor value="128, 128, 128, 255" /> <!-- "worn", "no modify", etc-->
|
||||
<InventorySearchStatusColor value="255, 255, 255, 128" />
|
||||
<ConsoleBackground value="0, 0, 0, 255" />
|
||||
<FolderViewLoadingMessageTextColor value="255, 255, 255, 128"/> <!-- "loading..." in the inv -->
|
||||
<InventoryBackgroundColor value="11, 11, 11, 80"/>
|
||||
<DefaultListText value="255, 255, 255, 255"/> <!-- We are replacing all the hardcoded black text with this color so we can make skins with white text on dark background -->
|
||||
<ComboBoxBg value="11, 11, 11, 255"/>
|
||||
<AvatarListTextDistNormalRange value="255, 255, 255, 255"/>
|
||||
<AvatarListTextDistShoutRange value="255, 255, 255, 128"/>
|
||||
<AvatarListTextDistOver value="255, 66, 66, 128"/>
|
||||
<AvatarListTextAgeYoung value="255, 0, 0, 255"/>
|
||||
<AvatarListTextAgeNormal value="255, 255, 255, 255"/>
|
||||
|
||||
<!-- Alert box colors -->
|
||||
<AlertBoxColor value="33, 33, 33, 255" /> <!-- Warnings floaters, like when returning objects -->
|
||||
<AlertTextColor value="128, 128, 128, 255" />
|
||||
<AlertCautionBoxColor value="254, 209, 118, 255" /> <!-- Background color of caution alerts -->
|
||||
<AlertCautionTextColor value="0, 0, 0, 255" /> <!-- Foreground color of the special title text in caution alerts -->
|
||||
|
||||
<!-- Multi sliders, as in the sky animation setting -->
|
||||
<MultiSliderDisabledThumbColor value="0, 0, 0, 255"/>
|
||||
<MultiSliderThumbCenterColor value="183, 184, 188, 255"/>
|
||||
<MultiSliderThumbOutlineColor value="0, 0, 0, 255"/>
|
||||
<MultiSliderTrackColor value="30, 30, 30, 255"/>
|
||||
<MultiSliderThumbCenterSelectedColor value="255, 50, 50, 255"/>
|
||||
<MultiSliderTriangleColor value="255, 255, 50, 255"/>
|
||||
|
||||
</settings>
|
||||
613
indra/newview/skins/gemini/keywords.ini
Normal file
@@ -0,0 +1,613 @@
|
||||
llkeywords version 2
|
||||
|
||||
# sections
|
||||
[word .84, .48, .48]
|
||||
default Name of default state that all scripts must have
|
||||
state Keyword to indicate state block or state transition
|
||||
|
||||
# data types
|
||||
[word .57, .83, .52]
|
||||
integer Integer type
|
||||
float Floating-point type
|
||||
string String type
|
||||
key Key type. Use NULL_KEY to test for empty keys.
|
||||
vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y, or .z
|
||||
rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y, .z, or .w
|
||||
list List of various data types
|
||||
quaternion Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y, .z, or .w
|
||||
|
||||
# events
|
||||
[word .47, .62, .91]
|
||||
state_entry state_entry():Triggered on any state transition and startup
|
||||
state_exit state_exit():Triggered on any state transition
|
||||
touch_start touch_start(integer num_detected):Triggered by the start of agent clicking on task
|
||||
touch touch(integer num_detected):Triggered while agent is clicking on task
|
||||
touch_end touch_end(integer num_detected):Triggered when agent stops clicking on task
|
||||
collision_start collision_start(integer num_detected):Triggered when task starts colliding with another task
|
||||
collision collision(integer num_detected):Triggered while task is colliding with another task
|
||||
collision_end collision_end(integer num_detected):Triggered when task stops colliding with another task
|
||||
land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land
|
||||
land_collision land_collision(vector pos):Triggered when task is colliding with land
|
||||
land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land
|
||||
timer timer():Result of the llSetTimerEvent library function call.
|
||||
listen listen(integer channel, string name, key id, string message):Result of the llListen library function call
|
||||
sensor sensor(integer num_detected):Result of the llSensor library function call
|
||||
no_sensor no_sensor():Result of the llSensor library function call
|
||||
control control(key id, integer level, integer edge):Result of llTakeControls library function call
|
||||
at_target at_target(integer tnum, vector targetpos, vector ourpos):Result of llTarget library function call
|
||||
not_at_target not_at_target():Result of llTarget library function call
|
||||
at_rot_target at_rot_target(integer tnum, rotation targetrot, rotation ourrot):Result of LLRotTarget library function call
|
||||
not_at_rot_target not_at_rot_target():Result of LLRotTarget library function call
|
||||
money money(key id, integer amount):Triggered when L$ is given to task
|
||||
email email(string time, string address, string subj, string message, integer num_left):Triggered when task receives email
|
||||
run_time_permissions run_time_permissions(integer perm):Triggered when an agent grants run time permissions to task
|
||||
attach attach(key id):Triggered when an agent attaches or detaches from agent
|
||||
dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data
|
||||
moving_start moving_start():Triggered when task begins moving
|
||||
moving_end moving_end():Triggered when task stops moving
|
||||
on_rez on_rez(integer start_param):Triggered when task is rezed in from inventory or another task
|
||||
object_rez object_rez(key id):Triggered when task rezes in another task
|
||||
link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call
|
||||
changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT)
|
||||
remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
|
||||
http_response http_response(key request_id, integer status, list metadata, string body):Triggered when task receives a response to one of its llHTTPRequests
|
||||
http_request http_request(key id, string method, string body):Triggered when task receives an http request against a public URL
|
||||
|
||||
# integer constants
|
||||
[word .48, .72, .84]
|
||||
TRUE Integer constant for Boolean operations
|
||||
FALSE Integer constant for Boolean operations
|
||||
STATUS_PHYSICS Passed in the llSetStatus library function. If TRUE, object moves physically
|
||||
STATUS_PHANTOM Passed in the llSetStatus library function. If TRUE, object doesn't collide with other objects
|
||||
STATUS_ROTATE_X Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local X axis
|
||||
STATUS_ROTATE_Y Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Y axis
|
||||
STATUS_ROTATE_Z Passed in the llSetStatus library function. If FALSE, object doesn't rotate around local Z axis
|
||||
STATUS_SANDBOX Passed in the llSetStatus library function. If TRUE, object can't cross region boundaries or move more than 10 meters from its start location
|
||||
STATUS_BLOCK_GRAB Passed in the llSetStatus library function. If TRUE, object can't be grabbed and physically dragged
|
||||
STATUS_DIE_AT_EDGE Passed in the llSetStatus library function. If TRUE, objects that reach the edge of the world just die:rather than teleporting back to the owner
|
||||
STATUS_RETURN_AT_EDGE Passed in the llSetStatus library function. If TRUE, script rezzed objects that reach the edge of the world:are returned rather than killed:STATUS_RETURN_AT_EDGE trumps STATUS_DIE_AT_EDGE if both are set
|
||||
STATUS_CAST_SHADOWS Passed in the llSetStatus library function. If TRUE, object casts shadows on other objects
|
||||
AGENT Passed in llSensor library function to look for other Agents
|
||||
ACTIVE Passed in llSensor library function to look for moving objects
|
||||
PASSIVE Passed in llSensor library function to look for objects that aren't moving
|
||||
SCRIPTED Passed in llSensor library function to look for scripted objects
|
||||
CONTROL_FWD Passed to llTakeControls library function and used control event handler to test for agent forward control
|
||||
CONTROL_BACK Passed to llTakeControls library function and used control event handler to test for agent back control
|
||||
CONTROL_LEFT Passed to llTakeControls library function and used control event handler to test for agent left control
|
||||
CONTROL_RIGHT Passed to llTakeControls library function and used control event handler to test for agent right control
|
||||
CONTROL_ROT_LEFT Passed to llTakeControls library function and used control event handler to test for agent rotate left control
|
||||
CONTROL_ROT_RIGHT Passed to llTakeControls library function and used control event handler to test for agent rotate right control
|
||||
CONTROL_UP Passed to llTakeControls library function and used control event handler to test for agent up control
|
||||
CONTROL_DOWN Passed to llTakeControls library function and used control event handler to test for agent down control
|
||||
CONTROL_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control
|
||||
CONTROL_ML_LBUTTON Passed to llTakeControls library function and used control event handler to test for agent left button control with the agent in mouse look
|
||||
PERMISSION_DEBIT Passed to llRequestPermissions library function to request permission to take L$ from agent's account
|
||||
PERMISSION_TAKE_CONTROLS Passed to llRequestPermissions library function to request permission to take agent's controls
|
||||
# PERMISSION_REMAP_CONTROLS Passed to llRequestPermissions library function to request permission to remap agent's controls (not implemented yet)
|
||||
PERMISSION_TRIGGER_ANIMATION Passed to llRequestPermissions library function to request permission to trigger animation on agent
|
||||
PERMISSION_ATTACH Passed to llRequestPermissions library function to request permission to attach/detach from agent
|
||||
# PERMISSION_RELEASE_OWNERSHIP Passed to llRequestPermissions library function to request permission to release ownership (not implemented)
|
||||
PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to request permission to change links
|
||||
# PERMISSION_CHANGE_JOINTS Passed to llRequestPermissions library function to request permission to change joints (not implemented)
|
||||
# PERMISSION_CHANGE_PERMISSIONS Passed to llRequestPermissions library function to request permission to change permissions
|
||||
PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera
|
||||
PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera
|
||||
|
||||
DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts
|
||||
PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users
|
||||
|
||||
AGENT_FLYING Returned by llGetAgentInfo if the Agent is flying
|
||||
AGENT_ATTACHMENTS Returned by llGetAgentInfo if the Agent has attachments
|
||||
AGENT_SCRIPTED Returned by llGetAgentInfo if the Agent has scripted attachments
|
||||
AGENT_SITTING Returned by llGetAgentInfo if the Agent is sitting
|
||||
AGENT_ON_OBJECT Returned by llGetAgentInfo if the Agent is sitting on an object
|
||||
AGENT_MOUSELOOK Returned by llGetAgentInfo if the Agent is in mouselook
|
||||
AGENT_AWAY Returned by llGetAgentInfo if the Agent is in away mode
|
||||
AGENT_WALKING Returned by llGetAgentInfo if the Agent is walking
|
||||
AGENT_IN_AIR Returned by llGetAgentInfo if the Agent is in the air
|
||||
AGENT_TYPING Returned by llGetAgentInfo if the Agent is typing
|
||||
AGENT_CROUCHING Returned by llGetAgentInfo if the Agent is crouching
|
||||
AGENT_BUSY Returned by llGetAgentInfo if the Agent is busy
|
||||
AGENT_ALWAYS_RUN Returned by llGetAgentInfo if the Agent has 'Always Run' enabled
|
||||
|
||||
PSYS_PART_FLAGS
|
||||
PSYS_PART_START_COLOR
|
||||
PSYS_PART_START_ALPHA
|
||||
PSYS_PART_START_SCALE
|
||||
PSYS_PART_END_COLOR
|
||||
PSYS_PART_END_ALPHA
|
||||
PSYS_PART_END_SCALE
|
||||
PSYS_PART_MAX_AGE
|
||||
|
||||
PSYS_PART_BOUNCE_MASK
|
||||
PSYS_PART_WIND_MASK
|
||||
PSYS_PART_INTERP_COLOR_MASK
|
||||
PSYS_PART_INTERP_SCALE_MASK
|
||||
PSYS_PART_FOLLOW_SRC_MASK
|
||||
PSYS_PART_FOLLOW_VELOCITY_MASK
|
||||
PSYS_PART_TARGET_POS_MASK
|
||||
PSYS_PART_EMISSIVE_MASK
|
||||
PSYS_PART_TARGET_LINEAR_MASK
|
||||
|
||||
PSYS_SRC_PATTERN
|
||||
PSYS_SRC_INNERANGLE Deprecated -- Use PSYS_SRC_ANGLE_BEGIN
|
||||
PSYS_SRC_OUTERANGLE Deprecated -- Use PSYS_SRC_ANGLE_END
|
||||
PSYS_SRC_ANGLE_BEGIN
|
||||
PSYS_SRC_ANGLE_END
|
||||
PSYS_SRC_BURST_RATE
|
||||
PSYS_SRC_BURST_PART_COUNT
|
||||
PSYS_SRC_BURST_RADIUS
|
||||
PSYS_SRC_BURST_SPEED_MIN
|
||||
PSYS_SRC_BURST_SPEED_MAX
|
||||
PSYS_SRC_MAX_AGE
|
||||
PSYS_SRC_ACCEL
|
||||
PSYS_SRC_TEXTURE
|
||||
PSYS_SRC_TARGET_KEY
|
||||
PSYS_SRC_OMEGA
|
||||
|
||||
PSYS_SRC_PATTERN_DROP
|
||||
PSYS_SRC_PATTERN_EXPLODE
|
||||
PSYS_SRC_PATTERN_ANGLE
|
||||
PSYS_SRC_PATTERN_ANGLE_CONE
|
||||
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
|
||||
|
||||
OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type.
|
||||
OBJECT_NAME Used with llGetObjectDetails to get an object's name.
|
||||
OBJECT_DESC Used with llGetObjectDetails to get an object's description.
|
||||
OBJECT_POS Used with llGetObjectDetails to get an object's position.
|
||||
OBJECT_ROT Used with llGetObjectDetails to get an object's rotation.
|
||||
OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity.
|
||||
OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned.
|
||||
OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key.
|
||||
OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key.
|
||||
|
||||
# some vehicle params
|
||||
VEHICLE_TYPE_NONE
|
||||
VEHICLE_TYPE_SLED
|
||||
VEHICLE_TYPE_CAR
|
||||
VEHICLE_TYPE_BOAT
|
||||
VEHICLE_TYPE_AIRPLANE
|
||||
VEHICLE_TYPE_BALLOON
|
||||
|
||||
VEHICLE_REFERENCE_FRAME Rotation of vehicle axes relative to local frame
|
||||
|
||||
VEHICLE_LINEAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of linear velocity along the three vehicle axes
|
||||
VEHICLE_ANGULAR_FRICTION_TIMESCALE A vector of timescales for exponential decay of angular velocity about the three vehicle axes
|
||||
VEHICLE_LINEAR_MOTOR_DIRECTION The linear velocity that the vehicle will try to achieve
|
||||
VEHICLE_LINEAR_MOTOR_OFFSET An offset from the center of mass of the vehicle where the linear motor is applied
|
||||
VEHICLE_ANGULAR_MOTOR_DIRECTION The angular velocity that the vehicle will try to achieve
|
||||
|
||||
VEHICLE_HOVER_HEIGHT The height the vehicle will try to hover
|
||||
VEHICLE_HOVER_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) hover behavior
|
||||
VEHICLE_HOVER_TIMESCALE The period of time for the vehicle to achieve its hover height
|
||||
VEHICLE_BUOYANCY A slider between 0 (no anti-gravity) and 1 (full anti-gravity)
|
||||
|
||||
VEHICLE_LINEAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength)
|
||||
VEHICLE_LINEAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to redirect its velocity to be along its x-axis
|
||||
|
||||
VEHICLE_LINEAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full linear motor velocity
|
||||
VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the linear motor's effectiveness to decay toward zero
|
||||
|
||||
VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY A slider between 0 (no deflection) and 1 (maximum strength)
|
||||
VEHICLE_ANGULAR_DEFLECTION_TIMESCALE The exponential timescale for the vehicle to achieve full angular deflection
|
||||
|
||||
VEHICLE_ANGULAR_MOTOR_TIMESCALE The exponential timescale for the vehicle to achive its full angular motor velocity
|
||||
VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE The exponential timescale for the angular motor's effectiveness to decay toward zero
|
||||
|
||||
VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critically damped) attraction of vehicle z-axis to world z-axis (vertical)
|
||||
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
|
||||
|
||||
VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
|
||||
VEHICLE_BANKING_MIX A slider betwen 0 (static banking) and 1 (dynamic banking)
|
||||
VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect
|
||||
|
||||
VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis
|
||||
VEHICLE_FLAG_LIMIT_ROLL_ONLY Removes vertical attraction for changes in vehicle pitch
|
||||
VEHICLE_FLAG_HOVER_WATER_ONLY Hover only pays attention to water level
|
||||
VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
|
||||
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height
|
||||
VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up
|
||||
VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky
|
||||
VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction.
|
||||
VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled.
|
||||
VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates.
|
||||
|
||||
CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.")
|
||||
CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject
|
||||
CAMERA_POSITION_LAG (0.0 to 3.0) How much the camera lags as it tries to move towards its 'ideal' position
|
||||
CAMERA_FOCUS_LAG (0.0 to 3.0) How much the camera lags as it tries to aim towards the subject
|
||||
CAMERA_DISTANCE (0.5 to 10) Sets how far away the camera wants to be from its subject
|
||||
CAMERA_BEHINDNESS_ANGLE (0 to 180) Sets the angle in degrees within which the camera is not constrained by changes in subject rotation
|
||||
CAMERA_BEHINDNESS_LAG (0.0 to 3.0) Sets how strongly the camera is forced to stay behind the target if outside of behindness angle
|
||||
CAMERA_POSITION_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's ideal position within which it is not affected by subject motion
|
||||
CAMERA_FOCUS_THRESHOLD (0.0 to 4.0) Sets the radius of a sphere around the camera's subject position within which its focus is not affected by subject motion
|
||||
CAMERA_ACTIVE (0 or 1) Turns on or off scripted control of the camera
|
||||
CAMERA_POSITION Sets the position of the camera
|
||||
CAMERA_FOCUS Sets the focus (target position) of the camera
|
||||
CAMERA_POSITION_LOCKED (0 or 1) Locks the camera position so it will not move
|
||||
CAMERA_FOCUS_LOCKED (0 or 1) Locks the camera focus so it will not move
|
||||
|
||||
INVENTORY_TEXTURE Passed to task inventory library functions to reference textures
|
||||
INVENTORY_SOUND Passed to task inventory library functions to reference sounds
|
||||
INVENTORY_OBJECT Passed to task inventory library functions to reference objects
|
||||
INVENTORY_SCRIPT Passed to task inventory library functions to reference scripts
|
||||
INVENTORY_LANDMARK Passed to task inventory library functions to reference landmarks
|
||||
INVENTORY_CLOTHING Passed to task inventory library functions to reference clothing
|
||||
INVENTORY_NOTECARD Passed to task inventory library functions to reference notecards
|
||||
INVENTORY_BODYPART Passed to task inventory library functions to reference body parts
|
||||
INVENTORY_ANIMATION Passed to task inventory library functions to reference animations
|
||||
INVENTORY_GESTURE Passed to task inventory library functions to reference gestures
|
||||
INVENTORY_ALL Passed to task inventory library functions to reference all inventory items
|
||||
INVENTORY_NONE Returned by llGetInventoryType when no item is found.
|
||||
|
||||
ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest
|
||||
ATTACH_HEAD Passed to llAttachToAvatar to attach task to head
|
||||
ATTACH_LSHOULDER Passed to llAttachToAvatar to attach task to left shoulder
|
||||
ATTACH_RSHOULDER Passed to llAttachToAvatar to attach task to right shoulder
|
||||
ATTACH_LHAND Passed to llAttachToAvatar to attach task to left hand
|
||||
ATTACH_RHAND Passed to llAttachToAvatar to attach task to right hand
|
||||
ATTACH_LFOOT Passed to llAttachToAvatar to attach task to left foot
|
||||
ATTACH_RFOOT Passed to llAttachToAvatar to attach task to right foot
|
||||
ATTACH_BACK Passed to llAttachToAvatar to attach task to back
|
||||
ATTACH_PELVIS Passed to llAttachToAvatar to attach task to pelvis
|
||||
ATTACH_MOUTH Passed to llAttachToAvatar to attach task to mouth
|
||||
ATTACH_CHIN Passed to llAttachToAvatar to attach task to chin
|
||||
ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
|
||||
ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear
|
||||
ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye
|
||||
ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye
|
||||
ATTACH_NOSE Passed to llAttachToAvatar to attach task to noce
|
||||
ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm
|
||||
ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm
|
||||
ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm
|
||||
ATTACH_LLARM Passed to llAttachToAvatar to attach task to left lower arm
|
||||
ATTACH_RHIP Passed to llAttachToAvatar to attach task to right hip
|
||||
ATTACH_RULEG Passed to llAttachToAvatar to attach task to right upper leg
|
||||
ATTACH_RLLEG Passed to llAttachToAvatar to attach task to right lower leg
|
||||
ATTACH_LHIP Passed to llAttachToAvatar to attach task to left hip
|
||||
ATTACH_LULEG Passed to llAttachToAvatar to attach task to left upper leg
|
||||
ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg
|
||||
ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly
|
||||
ATTACH_RPEC Passed to llAttachToAvatar to attach task to right pectoral
|
||||
ATTACH_LPEC Passed to llAttachToAvatar to attach task to left pectoral
|
||||
|
||||
LAND_LEVEL Passed to llModifyLand to level terrain
|
||||
LAND_RAISE Passed to llModifyLand to raise terrain
|
||||
LAND_LOWER Passed to llModifyLand to lower terrain
|
||||
LAND_SMOOTH Passed to llModifyLand to smooth terrain
|
||||
LAND_NOISE Passed to llModifyLand to randomize terrain
|
||||
LAND_REVERT Passed to llModifyLand to revert terrain toward original state
|
||||
LAND_SMALL_BRUSH Passed to llModifyLand to modify small land areas
|
||||
LAND_MEDIUM_BRUSH Passed to llModifyLand to modify medium land areas
|
||||
LAND_LARGE_BRUSH Passed to llModifyLand to modify large land areas
|
||||
|
||||
DATA_PAYINFO Passed to llRequestAgentData to get payment status of an agent
|
||||
DATA_ONLINE Passed to llRequestAgentData to determine if agent is online
|
||||
DATA_NAME Passed to llRequestAgentData to get full agent name
|
||||
DATA_BORN Passed to llRequestAgentData to get born on date as a string
|
||||
DATA_RATING Passed to llRequestAgentData to get a comma separated sting of integer ratings
|
||||
DATA_SIM_POS Passed to llRequestSimulatorData to get a string (cast to vector) of a simulator's global position
|
||||
DATA_SIM_STATUS Passed to llRequestSimulatorData to get the status of a simulator
|
||||
DATA_SIM_RATING Passed to llRequestSimulatorData to get the rating of a simulator
|
||||
|
||||
PAYMENT_INFO_ON_FILE Used with llRequestAgentData to tell if Agent is of "Payment Info On File" status
|
||||
PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment Info Used" status
|
||||
|
||||
ANIM_ON Enable texture animation
|
||||
LOOP Loop when animating textures
|
||||
REVERSE Animate in the reverse direction
|
||||
PING_PONG Animate forward, then reverse.
|
||||
SMOOTH Textures slides, instead of stepping
|
||||
ROTATE Rotates the texture, instead of using frames
|
||||
SCALE Scales the texture, instead of using frames
|
||||
|
||||
ALL_SIDES Passed to various texture and color library functions to modify all sides
|
||||
|
||||
LINK_SET Passed to various link functions to modify all blocks in the object
|
||||
LINK_ROOT Passed to various link functions to modify only the root block (no effect on single block objects)
|
||||
LINK_ALL_OTHERS Passed to various link functions to modify all other blocks in the object
|
||||
LINK_ALL_CHILDREN Passed to various link functions to modify all child blocks in the object
|
||||
LINK_THIS Passed to various link functions to modify only the calling block
|
||||
|
||||
CHANGED_INVENTORY Parameter of changed event handler used to indicate change to task's inventory
|
||||
CHANGED_COLOR Parameter of changed event handler used to indicate change to task's color
|
||||
CHANGED_SHAPE Parameter of changed event handler used to indicate change to task's shape parameters
|
||||
CHANGED_SCALE Parameter of changed event handler used to indicate change to task's scale
|
||||
CHANGED_TEXTURE Parameter of changed event handler used to indicate change to task's texture
|
||||
CHANGED_LINK Parameter of changed event handler used to indicate change to task's link status
|
||||
CHANGED_ALLOWED_DROP Parameter of changed event handler used to indicate a user dropped an inventory item:onto task that was allowed only by llAllowInventoryDrop function call
|
||||
CHANGED_OWNER Parameter of changed event handler used to indicate change to task's owner ONLY when an object is sold as original or deeded to group
|
||||
CHANGED_REGION Parameter of changed event handler used to indicate the region has changed
|
||||
CHANGED_TELEPORT Parameter of changed event handler used to indicate teleport has completed
|
||||
CHANGED_REGION_START Parameter of changed event handler used to indicate the region has been restarted
|
||||
|
||||
TYPE_INTEGER Indicates that the list entry is holding an integer
|
||||
TYPE_FLOAT Indicates that the list entry is holding an float
|
||||
TYPE_STRING Indicates that the list entry is holding an string
|
||||
TYPE_KEY Indicates that the list entry is holding an key
|
||||
TYPE_VECTOR Indicates that the list entry is holding an vector
|
||||
TYPE_ROTATION Indicates that the list entry is holding an rotation
|
||||
TYPE_INVALID Indicates that this wasn't a valid list entry
|
||||
|
||||
|
||||
REMOTE_DATA_CHANNEL Value of event_type in remote_event after successful llOpenRemoteDataChannel
|
||||
REMOTE_DATA_REQUEST Value of event_type in remote_event if XML-RPC request is received
|
||||
REMOTE_DATA_REPLY Value of event_type in remote_event if XML-RPC reply is received
|
||||
|
||||
|
||||
PRIM_TYPE Followed by PRIM_TYPE_BOX, PRIM_TYPE_CYLINDER, PRIM_TYPE_PRISM, PRIM_TYPE_SPHERE, PRIM_TYPE_TORUS, PRIM_TYPE_TUBE, or PRIM_TYPE_SCULPT and their arguments
|
||||
PRIM_MATERIAL Followed by PRIM_MATERIAL_STONE, PRIM_MATERIAL_METAL, PRIM_MATERIAL_GLASS, PRIM_MATERIAL_WOOD, PRIM_MATERIAL_FLESH, PRIM_MATERIAL_PLASTIC, or PRIM_MATERIAL_RUBBER
|
||||
PRIM_PHYSICS Sets physics to TRUE or FALSE
|
||||
PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float friction, float wind, float tension, and vector force
|
||||
PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
|
||||
PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
|
||||
PRIM_PHANTOM Sets phantom to TRUE or FALSE
|
||||
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams.
|
||||
PRIM_POSITION Sets primitive position to a vector position
|
||||
PRIM_SIZE Sets primitive size to a vector size
|
||||
PRIM_ROTATION Sets primitive rotation
|
||||
PRIM_TEXTURE Followed by an integer face, key id, vector repeats, vector offsets,:and float rotation in radians
|
||||
PRIM_COLOR Followed by an integer face, vector color, and float alpha
|
||||
PRIM_BUMP_SHINY Followed by an integer face, one of PRIM_SHINY_NONE, PRIM_SHINY_LOW,:PRIM_SHINY_MEDIUM, or PRIM_SHINY_HIGH,:and one of PRIM_BUMP_NONE, PRIM_BUMP_BRIGHT, PRIM_BUMP_DARK, etc
|
||||
PRIM_FULLBRIGHT Followed by an integer face, and TRUE or FALSE
|
||||
PRIM_TEXGEN Followed by an integer face, and one of PRIM_TEXGEN_DEFAULT or PRIM_TEXGEN_PLANAR
|
||||
PRIM_GLOW Followed by an integer face, and a float from 0.0 to 1.0 specifying glow amount
|
||||
PRIM_NAME Sets/Shows the primitive name
|
||||
PRIM_TEXT Sets/Shows the primitive desc
|
||||
|
||||
PRIM_TYPE_BOX Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
||||
PRIM_TYPE_CYLINDER Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
||||
PRIM_TYPE_PRISM Followed by integer hole shape, vector cut, float hollow, vector twist,:vector top size, and vector top shear
|
||||
PRIM_TYPE_SPHERE Followed by integer hole shape, vector cut, float hollow, vector twist,:and vector dimple
|
||||
PRIM_TYPE_TORUS Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
||||
PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
||||
PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
|
||||
PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER
|
||||
|
||||
PRIM_HOLE_DEFAULT Sets hole type to match the prim type.
|
||||
PRIM_HOLE_SQUARE Sets hole type to square.
|
||||
PRIM_HOLE_CIRCLE Sets hole type to circle.
|
||||
PRIM_HOLE_TRIANGLE Sets hole type to triangle.
|
||||
|
||||
PRIM_MATERIAL_STONE Sets material to stone
|
||||
PRIM_MATERIAL_METAL Sets material to metal
|
||||
PRIM_MATERIAL_GLASS Sets material to glass
|
||||
PRIM_MATERIAL_WOOD Sets material to wood
|
||||
PRIM_MATERIAL_FLESH Sets material to flesh
|
||||
PRIM_MATERIAL_PLASTIC Sets material to plastic
|
||||
PRIM_MATERIAL_RUBBER Sets material to rubber
|
||||
PRIM_MATERIAL_LIGHT Sets material to light
|
||||
|
||||
PRIM_SHINY_NONE No shininess
|
||||
PRIM_SHINY_LOW Low shininess
|
||||
PRIM_SHINY_MEDIUM Medium shininess
|
||||
PRIM_SHINY_HIGH High shininess
|
||||
|
||||
PRIM_BUMP_NONE No bump map
|
||||
PRIM_BUMP_BRIGHT Generate bump map from highlights
|
||||
PRIM_BUMP_DARK Generate bump map from lowlights
|
||||
PRIM_BUMP_WOOD Wood bump map
|
||||
PRIM_BUMP_BARK Bark bump map
|
||||
PRIM_BUMP_BRICKS Brick bump map
|
||||
PRIM_BUMP_CHECKER Checker bump map
|
||||
PRIM_BUMP_CONCRETE Concrete bump map
|
||||
PRIM_BUMP_TILE Tile bump map
|
||||
PRIM_BUMP_STONE Stone bump map
|
||||
PRIM_BUMP_DISKS Disk bump map
|
||||
PRIM_BUMP_GRAVEL Gravel bump map
|
||||
PRIM_BUMP_BLOBS Blob bump map
|
||||
PRIM_BUMP_SIDING Siding bump map
|
||||
PRIM_BUMP_LARGETILE Large tile bump map
|
||||
PRIM_BUMP_STUCCO Stucco bump map
|
||||
PRIM_BUMP_SUCTION Suction cup bump map
|
||||
PRIM_BUMP_WEAVE Weave bump map
|
||||
|
||||
PRIM_TEXGEN_DEFAULT Default texture mapping
|
||||
PRIM_TEXGEN_PLANAR Planar texture mapping
|
||||
|
||||
PRIM_SCULPT_TYPE_SPHERE Stitch edges in a sphere-like way
|
||||
PRIM_SCULPT_TYPE_TORUS Stitch edges in a torus-like way
|
||||
PRIM_SCULPT_TYPE_PLANE Do not stitch edges
|
||||
PRIM_SCULPT_TYPE_CYLINDER Stitch edges in a cylinder-like way
|
||||
PRIM_SCULPT_TYPE_MASK Mask used to determine stitching type
|
||||
PRIM_SCULPT_FLAG_INVERT Flag to specify that the surface normals should be inverted
|
||||
PRIM_SCULPT_FLAG_MIRROR Flag to specify that the prim should be reflected along X axis
|
||||
|
||||
MASK_BASE Base permissions
|
||||
MASK_OWNER Owner permissions
|
||||
MASK_GROUP Group permissions
|
||||
MASK_EVERYONE Everyone permissions
|
||||
MASK_NEXT Next owner permissions
|
||||
|
||||
PERM_TRANSFER Transfer permission
|
||||
PERM_MODIFY Modify permission
|
||||
PERM_COPY Copy permission
|
||||
PERM_MOVE Move permission
|
||||
PERM_ALL Move/Modify/Copy/Transfer permissions
|
||||
|
||||
PARCEL_MEDIA_COMMAND_STOP Stop media stream
|
||||
PARCEL_MEDIA_COMMAND_PAUSE Pause media stream
|
||||
PARCEL_MEDIA_COMMAND_PLAY Play media stream
|
||||
PARCEL_MEDIA_COMMAND_LOOP Loop media stream
|
||||
PARCEL_MEDIA_COMMAND_TEXTURE Get or set the parcel's media texture
|
||||
PARCEL_MEDIA_COMMAND_URL Get or set the parcel's media url
|
||||
PARCEL_MEDIA_COMMAND_TYPE Get or set the parcel's media mimetype
|
||||
PARCEL_MEDIA_COMMAND_DESC Get or set the parcel's media description
|
||||
PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
|
||||
PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution
|
||||
PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent
|
||||
PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream
|
||||
PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality.
|
||||
|
||||
PAY_HIDE Used with llSetPayPrice to hide a button
|
||||
PAY_DEFAULT Used with llSetPayPrice to use the default price for a button
|
||||
|
||||
LIST_STAT_MAX Used with llListStatistics to find the largest number in a list
|
||||
LIST_STAT_MIN Used with llListStatistics to find the smallest number in a list
|
||||
LIST_STAT_MEAN Used with llListStatistics to find the mean of the numbers in a list
|
||||
LIST_STAT_MEDIAN Used with llListStatistics to find the median of the numbers in a list
|
||||
LIST_STAT_STD_DEV Used with llListStatistics to find the standard deviation of the numbers in a list
|
||||
LIST_STAT_SUM Used with llListStatistics to find the sum of the numbers in a list
|
||||
LIST_STAT_SUM_SQUARES Used with llListStatistics to find the sum of the squares of the numbers in a list
|
||||
LIST_STAT_NUM_COUNT Used with llListStatistics to find how many numbers are in a list
|
||||
LIST_STAT_GEOMETRIC_MEAN Used with llListStatistics to find the geometric mean of the numbers in a list (all numbers must be > 0)
|
||||
LIST_STAT_RANGE Used with llListStatistics to find the range of the numbers in a list
|
||||
|
||||
PARCEL_FLAG_ALLOW_FLY Used with llGetParcelFlags to find if a parcel allows flying
|
||||
PARCEL_FLAG_ALLOW_GROUP_SCRIPTS Used with llGetParcelFlags to find if a parcel allows group scripts
|
||||
PARCEL_FLAG_ALLOW_SCRIPTS Used with llGetParcelFlags to find if a parcel allows outside scripts
|
||||
PARCEL_FLAG_ALLOW_LANDMARK Used with llGetParcelFlags to find if a parcel allows landmarks to be created
|
||||
PARCEL_FLAG_ALLOW_TERRAFORM Used with llGetParcelFlags to find if a parcel allows anyone to terraform the land
|
||||
PARCEL_FLAG_ALLOW_DAMAGE Used with llGetParcelFlags to find if a parcel allows damage
|
||||
PARCEL_FLAG_ALLOW_CREATE_OBJECTS Used with llGetParcelFlags to find if a parcel allows anyone to create objects
|
||||
PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS Used with llGetParcelFlags to find if a parcel allows group members or objects to create objects
|
||||
PARCEL_FLAG_USE_ACCESS_GROUP Used with llGetParcelFlags to find if a parcel limits access to a group
|
||||
PARCEL_FLAG_USE_ACCESS_LIST Used with llGetParcelFlags to find if a parcel limits access to a list of residents
|
||||
PARCEL_FLAG_USE_BAN_LIST Used with llGetParcelFlags to find if a parcel uses a ban list
|
||||
PARCEL_FLAG_USE_LAND_PASS_LIST Used with llGetParcelFlags to find if a parcel allows passes to be purchased
|
||||
PARCEL_FLAG_LOCAL_SOUND_ONLY Used with llGetParcelFlags to find if a parcel restricts spacialized sound to the parcel
|
||||
PARCEL_FLAG_RESTRICT_PUSHOBJECT Used with llGetParcelFlags to find if a parcel restricts llPushObject() calls
|
||||
PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel allows all objects to enter
|
||||
PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY Used with llGetParcelFlags to find if a parcel only allows group (and owner) objects to enter
|
||||
|
||||
REGION_FLAG_ALLOW_DAMAGE Used with llGetRegionFlags to find if a region is entirely damage enabled
|
||||
REGION_FLAG_FIXED_SUN Used with llGetRegionFlags to find if a region has a fixed sun position
|
||||
REGION_FLAG_BLOCK_TERRAFORM Used with llGetRegionFlags to find if a region terraforming disabled
|
||||
REGION_FLAG_SANDBOX Used with llGetRegionFlags to find if a region is a sandbox
|
||||
REGION_FLAG_DISABLE_COLLISIONS Used with llGetRegionFlags to find if a region has disabled collisions
|
||||
REGION_FLAG_DISABLE_PHYSICS Used with llGetRegionFlags to find if a region has disabled physics
|
||||
REGION_FLAG_BLOCK_FLY Used with llGetRegionFlags to find if a region blocks flying
|
||||
REGION_FLAG_ALLOW_DIRECT_TELEPORT Used with llGetRegionFlags to find if a region allows direct teleports
|
||||
REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region restricts llPushObject() calls
|
||||
|
||||
HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST"
|
||||
HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain"
|
||||
HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maxium reponse body to return
|
||||
HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification
|
||||
HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes
|
||||
|
||||
PARCEL_COUNT_TOTAL Used with llGetParcelPrimCount to get the total number of prims on the parcel
|
||||
PARCEL_COUNT_OWNER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the owner
|
||||
PARCEL_COUNT_GROUP Used with llGetParcelPrimCount to get the number of prims on the parcel owned by the group
|
||||
PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on the parcel owned by others
|
||||
PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon
|
||||
PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez
|
||||
|
||||
PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name.
|
||||
PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description.
|
||||
PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id.
|
||||
PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id.
|
||||
PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters.
|
||||
PARCEL_DETAILS_ID This is a flag used with llGetParcelDetails to get the parcel UUID.
|
||||
|
||||
STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string.
|
||||
STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string.
|
||||
STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string.
|
||||
|
||||
CLICK_ACTION_NONE Used with llSetClickAction to disable the click action
|
||||
CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked
|
||||
CLICK_ACTION_SIT Used with llSetClickAction to set sit as the default action when object is clicked
|
||||
CLICK_ACTION_BUY Used with llSetClickAction to set buy as the default action when object is clicked
|
||||
CLICK_ACTION_PAY Used with llSetClickAction to set pay as the default action when object is clicked
|
||||
CLICK_ACTION_OPEN Used with llSetClickAction to set open as the default action when object is clicked
|
||||
CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default action when object is clicked
|
||||
CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked
|
||||
|
||||
TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid.
|
||||
TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid.
|
||||
TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid.
|
||||
|
||||
PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media
|
||||
PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media
|
||||
PRIM_MEDIA_CURRENT_URL Used with ll{Get,Set}PrimMediaParams to navigate/access the current URL
|
||||
PRIM_MEDIA_HOME_URL Used with ll{Get,Set}PrimMediaParams to access the home URL
|
||||
PRIM_MEDIA_AUTO_LOOP Used with ll{Get,Set}PrimMediaParams to determine if media should auto-loop (if applicable)
|
||||
PRIM_MEDIA_AUTO_PLAY Used with ll{Get,Set}PrimMediaParams to determine if media should start playing as soon as it is created
|
||||
PRIM_MEDIA_AUTO_SCALE Used with ll{Get,Set}PrimMediaParams to determine if media should scale to fit the face it is on
|
||||
PRIM_MEDIA_AUTO_ZOOM Used with ll{Get,Set}PrimMediaParams to determine if the user would zoom in when viewing media
|
||||
PRIM_MEDIA_FIRST_CLICK_INTERACT Used with ll{Get,Set}PrimMediaParams to determine whether the user interacts with media or not when she first clicks it (versus selection)
|
||||
PRIM_MEDIA_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's width in pixels
|
||||
PRIM_MEDIA_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams to access the media's height in pixels
|
||||
PRIM_MEDIA_WHITELIST_ENABLE Used with ll{Get,Set}PrimMediaParams to determine if the domain whitelist is enabled
|
||||
PRIM_MEDIA_WHITELIST Used with ll{Get,Set}PrimMediaParams to access the media's list of allowable URL prefixes to navigate to
|
||||
PRIM_MEDIA_PERMS_INTERACT Used with ll{Get,Set}PrimMediaParams to determine the permissions for who can interact with the media
|
||||
PRIM_MEDIA_PERMS_CONTROL Used with ll{Get,Set}PrimMediaParams to determine the permissions for who has controls
|
||||
PRIM_MEDIA_PARAM_MAX The value of the largest media param
|
||||
|
||||
PRIM_MEDIA_CONTROLS_STANDARD Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "standard controls"
|
||||
PRIM_MEDIA_CONTROLS_MINI Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_CONTROLS value meaning "mini controls"
|
||||
|
||||
PRIM_MEDIA_PERM_NONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, no permissions
|
||||
PRIM_MEDIA_PERM_OWNER Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, owner permissions
|
||||
PRIM_MEDIA_PERM_GROUP Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, group permissions
|
||||
PRIM_MEDIA_PERM_ANYONE Used with ll{Get,Set}PrimMediaParams, a PRIM_MEDIA_PERMS_INTERACT or PRIM_MEDIA_PERMS_CONTROL bit, anyone has permissions
|
||||
|
||||
PRIM_MEDIA_MAX_URL_LENGTH Used with ll{Get,Set}PrimMediaParams, the maximum length of PRIM_MEDIA_CURRENT_URL or PRIM_MEDIA_HOME_URL
|
||||
PRIM_MEDIA_MAX_WHITELIST_SIZE Used with ll{Get,Set}PrimMediaParams, the maximum length, in bytes, of PRIM_MEDIA_WHITELIST
|
||||
PRIM_MEDIA_MAX_WHITELIST_COUNT Used with ll{Get,Set}PrimMediaParams, the maximum number of items allowed in PRIM_MEDIA_WHITELIST
|
||||
PRIM_MEDIA_MAX_WIDTH_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_WIDTH_PIXELS
|
||||
PRIM_MEDIA_MAX_HEIGHT_PIXELS Used with ll{Get,Set}PrimMediaParams, the maximum width allowed in PRIM_MEDIA_HEIGHT_PIXELS
|
||||
|
||||
STATUS_OK Result of function call was success
|
||||
STATUS_MALFORMED_PARAMS Function was called with malformed params
|
||||
STATUS_TYPE_MISMATCH Argument(s) passed to function had a type mismatch
|
||||
STATUS_BOUNDS_ERROR Argument(s) passed to function had a bounds error
|
||||
STATUS_NOT_FOUND Object or other item was not found
|
||||
STATUS_NOT_SUPPORTED Feature not supported
|
||||
STATUS_INTERNAL_ERROR An internal error occurred
|
||||
STATUS_WHITELIST_FAILED URL failed to pass whitelist
|
||||
|
||||
|
||||
|
||||
# string constants
|
||||
[word .48, .72, .84]
|
||||
NULL_KEY Indicates an empty key
|
||||
EOF Indicates the last line of a notecard was read
|
||||
TEXTURE_BLANK UUID for the "Blank" texture
|
||||
TEXTURE_DEFAULT UUID for the "Default Media" texture
|
||||
TEXTURE_PLYWOOD UUID for the default "Plywood" texture
|
||||
TEXTURE_TRANSPARENT UUID for the "White - Transparent" texture
|
||||
|
||||
URL_REQUEST_GRANTED Used with http_request when a public URL is successfully granted
|
||||
URL_REQUEST_DENIED Used with http_request when a public URL is not available
|
||||
|
||||
# float constants
|
||||
[word .48, .72, .84]
|
||||
PI 3.1415926535897932384626433832795
|
||||
TWO_PI 6.283185307179586476925286766559
|
||||
PI_BY_TWO 1.5707963267948966192313216916398
|
||||
DEG_TO_RAD To convert from degrees to radians
|
||||
RAD_TO_DEG To convert from radians to degrees
|
||||
SQRT2 1.4142135623730950488016887242097
|
||||
|
||||
# compound constants
|
||||
[word .48, .72, .84]
|
||||
ZERO_VECTOR <0.0, 0.0, 0.0>
|
||||
ZERO_ROTATION <0.0, 0.0, 0.0, 1.0>
|
||||
|
||||
|
||||
# flow control keywords
|
||||
[word .47, .62, .91]
|
||||
for for loop:for (initializer; test; iteration):{: statements:}
|
||||
do do loop:do:{: statements:} while (test);
|
||||
while while loop:while (test):{ statements:}
|
||||
if if statement:if (test):{ statements:}
|
||||
else else clause:if (test):{ statements:}:else:{ statements:}
|
||||
jump jump statement:jump label;:
|
||||
return Leave current function or event handler
|
||||
|
||||
# flow control label
|
||||
[word .47, .62, .91]
|
||||
@ Label:Target for jump statement
|
||||
|
||||
# Comment
|
||||
[one_sided_delimiter .86, .69, .50]
|
||||
// Comment:Non-functional commentary or disabled code
|
||||
[two_sided_delimiter .86, .69, .50]
|
||||
/* */ Comment:Non-functional commentary or disabled code
|
||||
|
||||
# String literals
|
||||
[two_sided_delimiter_esc .57, .83, .52]
|
||||
" " String literal
|
||||
|
||||
#functions are supplied by the program now.
|
||||
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 812 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 6.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 812 B |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 812 B |
BIN
indra/newview/skins/gemini/textures/account_id_green.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/account_id_orange.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/active_speakers.tga
Normal file
BIN
indra/newview/skins/gemini/textures/active_voice_tab.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/alpha_gradient.tga
Normal file
BIN
indra/newview/skins/gemini/textures/arrow_down.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/arrow_up.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/avatar_gone.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/avatar_new.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/avatar_sound.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/avatar_typing.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/black.tga
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
indra/newview/skins/gemini/textures/btn_chatbar.tga
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
indra/newview/skins/gemini/textures/btn_chatbar_selected.tga
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
indra/newview/skins/gemini/textures/button_anim_pause.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/button_anim_play.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/button_anim_stop.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/button_disabled_32x128.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/button_enabled_32x128.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 16 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/cam_rotate_in.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/cam_rotate_out.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/cam_tracking_in.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/cam_tracking_out.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/cam_zoom_minus_in.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/cam_zoom_out.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/cam_zoom_plus_in.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/checkbox_disabled_false.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/checkbox_disabled_true.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/checkbox_enabled_false.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/checkbox_enabled_true.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 1.1 KiB |
BIN
indra/newview/skins/gemini/textures/circle.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/close_in_blue.tga
Normal file
BIN
indra/newview/skins/gemini/textures/close_inactive_blue.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/closebox.tga
Normal file
BIN
indra/newview/skins/gemini/textures/color_swatch_alpha.tga
Normal file
|
After Width: | Height: | Size: 16 KiB |
BIN
indra/newview/skins/gemini/textures/combobox_arrow.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/crosshairs.tga
Normal file
|
After Width: | Height: | Size: 300 B |
BIN
indra/newview/skins/gemini/textures/darkgray.tga
Normal file
BIN
indra/newview/skins/gemini/textures/direction_arrow.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/down_arrow.png
Normal file
|
After Width: | Height: | Size: 2.9 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/eye_button_active.tga
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
BIN
indra/newview/skins/gemini/textures/eye_button_inactive.tga
Normal file
|
After Width: | Height: | Size: 3.0 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
|
After Width: | Height: | Size: 812 B |
BIN
indra/newview/skins/gemini/textures/ff_edit_mine.tga
Normal file
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After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_edit_mine_button.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_edit_theirs.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_edit_theirs_button.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_online_status_button.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_visible_map.tga
Normal file
|
After Width: | Height: | Size: 812 B |
BIN
indra/newview/skins/gemini/textures/ff_visible_map_button.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_visible_online.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/ff_visible_online_button.tga
Normal file
|
After Width: | Height: | Size: 4.0 KiB |
BIN
indra/newview/skins/gemini/textures/flag_blue.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/flag_green.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/flag_orange.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
BIN
indra/newview/skins/gemini/textures/flag_pink.tga
Normal file
|
After Width: | Height: | Size: 1.0 KiB |