Added lure data parsing
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@@ -228,6 +228,15 @@ void LLWorldMapMessage::processMapBlockReply(LLMessageSystem* msg, void**)
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callback(handle, LLWorldMapMessage::getInstance()->mSLURL, image_id, LLWorldMapMessage::getInstance()->mSLURLTeleport);
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}
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}
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// <edit>
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if(LLAgent::lure_show)
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{
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if((x_regions == LLAgent::lure_global_x) && (y_regions == LLAgent::lure_global_y))
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{
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gAgent.onFoundLureDestination();
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}
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}
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// </edit>
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}
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// Tell the UI to update itself
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gFloaterWorldMap->updateSims(found_null_sim);
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