Make ground dots normal, skybox dots tiny
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@@ -1322,12 +1322,13 @@ void LLWorldMapView::drawAvatar(F32 x_pixels,
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F32 dot_radius)
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{
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const F32 HEIGHT_THRESHOLD = 7.f;
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LLUIImagePtr dot_image = sAvatarSmallImage;
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LLUIImagePtr dot_image = sAvatarLevelImage;
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if (relative_z == 16000.f) // Unknown altitude (0m or > 1020m)
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{
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F32 mag = color.length();
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color=color*0.5f + LLColor4(mag, mag, mag)*0.25f;
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//F32 mag = color.length();
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//color=color*0.5f + LLColor4(mag, mag, mag)*0.25f;
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dot_image = sAvatarSmallImage;
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}
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else if (relative_z < -HEIGHT_THRESHOLD)
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{
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