Graphics default adjustments
This commit is contained in:
@@ -53,9 +53,11 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 1.0
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RenderShaderLightingMaxLevel 1 3
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RenderShaderLightingMaxLevel 1 3
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RenderTextureMemoryMultiple 1 1.0
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Low Graphics Settings
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// Low Graphics Settings
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@@ -63,10 +65,10 @@ RenderShaderLightingMaxLevel 1 3
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list Low
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list Low
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RenderAnisotropic 1 0
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.25
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RenderAvatarVP 1 0
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RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0.5
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RenderFlexTimeFactor 1 0.1
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 0
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RenderLightingDetail 1 0
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RenderMaxPartCount 1 1024
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RenderMaxPartCount 1 1024
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@@ -74,13 +76,16 @@ RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1
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RenderTreeLODFactor 1 0.5
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RenderTreeLODFactor 1 0.25
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RenderUseImpostors 1 1
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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RenderVolumeLODFactor 1 0.5
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RenderWaterReflections 1 0
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RenderWaterReflections 1 0
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VertexShaderEnable 1 0
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 0 0
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RenderDeferred 0 0
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RenderFastAlpha 0 0
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//
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//
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// Mid Graphics Settings
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// Mid Graphics Settings
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@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.5
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RenderAvatarVP 1 1
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RenderAvatarVP 1 1
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RenderFarClip 1 96
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RenderFarClip 1 96
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RenderFlexTimeFactor 1 1.0
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RenderFlexTimeFactor 1 0.5
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 1
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RenderLightingDetail 1 1
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RenderMaxPartCount 1 2048
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RenderMaxPartCount 1 2048
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@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// High Graphics Settings (purty)
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// High Graphics Settings (purty)
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@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// Ultra graphics (REALLY PURTY!)
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// Ultra graphics (REALLY PURTY!)
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@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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WLSkyDetail 1 128
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Class Unknown Hardware (unknown)
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// Class Unknown Hardware (unknown)
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@@ -53,7 +53,11 @@ WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderShaderLightingMaxLevel 1 3
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RenderTextureMemoryMultiple 1 1.0
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RenderTextureMemoryMultiple 1 1.0
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Low Graphics Settings
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// Low Graphics Settings
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@@ -61,10 +65,10 @@ RenderTextureMemoryMultiple 1 1.0
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list Low
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list Low
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RenderAnisotropic 1 0
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.25
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RenderAvatarVP 1 0
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RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0.5
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RenderFlexTimeFactor 1 0.1
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 0
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RenderLightingDetail 1 0
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RenderMaxPartCount 1 1024
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RenderMaxPartCount 1 1024
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@@ -72,13 +76,16 @@ RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1
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RenderTreeLODFactor 1 0.5
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RenderTreeLODFactor 1 0.25
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RenderUseImpostors 1 1
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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RenderVolumeLODFactor 1 0.5
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RenderWaterReflections 1 0
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RenderWaterReflections 1 0
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VertexShaderEnable 1 0
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 0 0
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RenderDeferred 0 0
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RenderFastAlpha 0 0
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//
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//
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// Mid Graphics Settings
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// Mid Graphics Settings
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@@ -89,7 +96,7 @@ RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.5
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RenderAvatarVP 1 1
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RenderAvatarVP 1 1
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RenderFarClip 1 96
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RenderFarClip 1 96
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RenderFlexTimeFactor 1 1.0
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RenderFlexTimeFactor 1 0.5
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 1
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RenderLightingDetail 1 1
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RenderMaxPartCount 1 2048
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RenderMaxPartCount 1 2048
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@@ -104,6 +111,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// High Graphics Settings (purty)
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// High Graphics Settings (purty)
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@@ -129,6 +140,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// Ultra graphics (REALLY PURTY!)
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// Ultra graphics (REALLY PURTY!)
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@@ -154,6 +169,10 @@ RenderWaterReflections 1 1
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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WLSkyDetail 1 128
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Class Unknown Hardware (unknown)
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// Class Unknown Hardware (unknown)
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@@ -219,6 +238,9 @@ RenderUseImpostors 0 0
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RenderVBOEnable 1 0
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RenderVBOEnable 1 0
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RenderWaterReflections 0 0
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RenderWaterReflections 0 0
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WindLightUseAtmosShaders 0 0
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WindLightUseAtmosShaders 0 0
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RenderUseFBO 1 0
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RenderDeferred 1 0
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//
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//
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// CPU based feature masks
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// CPU based feature masks
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@@ -23,39 +23,41 @@ version 20
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// NOTE: All settings are set to the MIN of applied values, including 'all'!
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// NOTE: All settings are set to the MIN of applied values, including 'all'!
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//
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//
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list all
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list all
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RenderAnisotropic 1 0
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RenderAnisotropic 1 0
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RenderAvatarCloth 0 0
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RenderAvatarCloth 1 1
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RenderAvatarLODFactor 1 1.0
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RenderAvatarLODFactor 1 1.0
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RenderAvatarVP 1 0
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RenderAvatarVP 1 1
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RenderCubeMap 1 1
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RenderCubeMap 1 1
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RenderFarClip 1 256
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RenderFarClip 1 256
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RenderFlexTimeFactor 1 1.0
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RenderFlexTimeFactor 1 1.0
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RenderFogRatio 1 4.0
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RenderFogRatio 1 4.0
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RenderGamma 1 0
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RenderGamma 1 0
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RenderGlowResolutionPow 1 9
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RenderGlowResolutionPow 1 9
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RenderGround 1 1
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RenderGround 1 1
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RenderLightingDetail 1 1
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RenderLightingDetail 1 1
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RenderMaxPartCount 1 8192
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RenderMaxPartCount 1 8192
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RenderNightBrightness 1 1.0
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RenderNightBrightness 1 1.0
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RenderObjectBump 1 1
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RenderObjectBump 1 1
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RenderReflectionDetail 1 3
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RenderReflectionDetail 1 3
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RenderTerrainDetail 1 1
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RenderTerrainDetail 1 1
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RenderTerrainLODFactor 1 2.0
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RenderTerrainLODFactor 1 2.0
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RenderTreeLODFactor 1 1.0
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RenderTreeLODFactor 1 1.0
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RenderUseImpostors 1 1
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RenderUseImpostors 1 1
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RenderVBOEnable 1 1
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RenderVBOEnable 1 1
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RenderVolumeLODFactor 1 2.0
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RenderVolumeLODFactor 1 2.0
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RenderWaterReflections 1 1
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RenderWaterReflections 1 1
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UseOcclusion 1 1
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UseStartScreen 1 1
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VertexShaderEnable 1 1
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UseOcclusion 1 1
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WindLightUseAtmosShaders 1 1
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VertexShaderEnable 1 1
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WLSkyDetail 1 128
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WindLightUseAtmosShaders 1 1
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RenderUseCleverUI 1 1
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WLSkyDetail 1 128
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderTextureMemoryMultiple 1 0.5
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Disregard128DefaultDrawDistance 1 1
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Disregard128DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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Disregard96DefaultDrawDistance 1 1
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RenderShaderLightingMaxLevel 1 3
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RenderTextureMemoryMultiple 1 1.0
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Low Graphics Settings
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// Low Graphics Settings
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@@ -63,10 +65,10 @@ Disregard96DefaultDrawDistance 1 1
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list Low
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list Low
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RenderAnisotropic 1 0
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RenderAnisotropic 1 0
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RenderAvatarCloth 1 0
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RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.25
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RenderAvatarVP 1 0
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RenderAvatarVP 1 0
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RenderFarClip 1 64
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RenderFarClip 1 64
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RenderFlexTimeFactor 1 0.5
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RenderFlexTimeFactor 1 0.1
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 0
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RenderLightingDetail 1 0
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RenderMaxPartCount 1 1024
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RenderMaxPartCount 1 1024
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@@ -74,13 +76,16 @@ RenderObjectBump 1 0
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RenderReflectionDetail 1 0
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RenderReflectionDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainDetail 1 0
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RenderTerrainLODFactor 1 1
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RenderTerrainLODFactor 1 1
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RenderTreeLODFactor 1 0.5
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RenderTreeLODFactor 1 0.25
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RenderUseImpostors 1 1
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RenderUseImpostors 1 1
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RenderVolumeLODFactor 1 1.125
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RenderVolumeLODFactor 1 0.5
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RenderWaterReflections 1 0
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RenderWaterReflections 1 0
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VertexShaderEnable 1 0
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VertexShaderEnable 1 0
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 0 0
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RenderDeferred 0 0
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RenderFastAlpha 0 0
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//
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//
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// Mid Graphics Settings
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// Mid Graphics Settings
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@@ -91,7 +96,7 @@ RenderAvatarCloth 1 0
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RenderAvatarLODFactor 1 0.5
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RenderAvatarLODFactor 1 0.5
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RenderAvatarVP 1 1
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RenderAvatarVP 1 1
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RenderFarClip 1 96
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RenderFarClip 1 96
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RenderFlexTimeFactor 1 1.0
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RenderFlexTimeFactor 1 0.5
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RenderGlowResolutionPow 1 8
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RenderGlowResolutionPow 1 8
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RenderLightingDetail 1 1
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RenderLightingDetail 1 1
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RenderMaxPartCount 1 2048
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RenderMaxPartCount 1 2048
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@@ -106,6 +111,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 0
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WindLightUseAtmosShaders 1 0
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// High Graphics Settings (purty)
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// High Graphics Settings (purty)
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@@ -131,6 +140,10 @@ RenderWaterReflections 1 0
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 48
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WLSkyDetail 1 48
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RenderUseFBO 1 0
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RenderDeferred 1 0
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RenderFastAlpha 1 0
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//
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//
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// Ultra graphics (REALLY PURTY!)
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// Ultra graphics (REALLY PURTY!)
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@@ -156,6 +169,9 @@ RenderWaterReflections 1 1
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VertexShaderEnable 1 1
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VertexShaderEnable 1 1
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WindLightUseAtmosShaders 1 1
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WindLightUseAtmosShaders 1 1
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WLSkyDetail 1 128
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WLSkyDetail 1 128
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RenderUseFBO 1 1
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RenderDeferred 1 1
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RenderFastAlpha 1 1
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//
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//
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// Class Unknown Hardware (unknown)
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// Class Unknown Hardware (unknown)
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Reference in New Issue
Block a user