Combine send_ObjectDeGrab and send_ObjectGrab repetitive code
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@@ -403,7 +403,7 @@ void LLToolGrab::startGrab()
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mDragStartPointGlobal = grab_start_global;
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mDragStartFromCamera = grab_start_global - gAgentCamera.getCameraPositionGlobal();
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send_ObjectGrab_message(objectp, mGrabPick, grab_offset);
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send_ObjectGrab_message(objectp, true, &mGrabPick, grab_offset);
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mGrabOffsetFromCenterInitial = grab_offset;
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mGrabHiddenOffsetFromCamera = mDragStartFromCamera;
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@@ -1079,7 +1079,7 @@ void LLToolGrab::stopGrab()
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case GRAB_ACTIVE_CENTER:
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case GRAB_NONPHYSICAL:
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case GRAB_LOCKED:
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send_ObjectDeGrab_message(objectp, pick);
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send_ObjectGrab_message(objectp, false, &pick);
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mVerticalDragging = FALSE;
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break;
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@@ -1133,64 +1133,45 @@ LLVector3d LLToolGrab::getGrabPointGlobal()
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}
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void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset)
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void send_ObjectGrab_message(LLViewerObject* object, bool grab, const LLPickInfo* const pick, const LLVector3 &grab_offset)
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{
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if (!object) return;
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LLMessageSystem *msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_ObjectGrab);
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msg->newMessageFast(grab ? _PREHASH_ObjectGrab : _PREHASH_ObjectDeGrab);
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msg->nextBlockFast( _PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->nextBlockFast( _PREHASH_ObjectData);
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msg->addU32Fast( _PREHASH_LocalID, object->mLocalID);
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msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset);
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msg->nextBlock("SurfaceInfo");
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msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
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msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
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msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
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msg->addVector3("Position", pick.mIntersection);
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msg->addVector3("Normal", pick.mNormal);
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msg->addVector3("Binormal", pick.mBinormal);
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if (grab) msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset);
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if (pick)
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{
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msg->nextBlock("SurfaceInfo");
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msg->addVector3("UVCoord", LLVector3(pick->mUVCoords));
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msg->addVector3("STCoord", LLVector3(pick->mSTCoords));
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msg->addS32Fast(_PREHASH_FaceIndex, pick->mObjectFace);
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msg->addVector3("Position", pick->mIntersection);
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msg->addVector3("Normal", pick->mNormal);
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msg->addVector3("Binormal", pick->mBinormal);
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}
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msg->sendMessage( object->getRegion()->getHost());
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/* Diagnostic code
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LL_INFOS() << "mUVCoords: " << pick.mUVCoords
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<< ", mSTCoords: " << pick.mSTCoords
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<< ", mObjectFace: " << pick.mObjectFace
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<< ", mIntersection: " << pick.mIntersection
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<< ", mNormal: " << pick.mNormal
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<< ", mBinormal: " << pick.mBinormal
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if (pick)
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{
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LL_INFOS() << "mUVCoords: " << pick->mUVCoords
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<< ", mSTCoords: " << pick->mSTCoords
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<< ", mObjectFace: " << pick->mObjectFace
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<< ", mIntersection: " << pick->mIntersection
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<< ", mNormal: " << pick->mNormal
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<< ", mBinormal: " << pick->mBinormal
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<< LL_ENDL;
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}
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LL_INFOS() << "Avatar pos: " << gAgent.getPositionAgent() << LL_ENDL;
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LL_INFOS() << "Object pos: " << object->getPosition() << LL_ENDL;
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*/
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}
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void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick)
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{
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if (!object) return;
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LLMessageSystem *msg = gMessageSystem;
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msg->newMessageFast(_PREHASH_ObjectDeGrab);
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msg->nextBlockFast(_PREHASH_AgentData);
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msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
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msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
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msg->nextBlockFast(_PREHASH_ObjectData);
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msg->addU32Fast(_PREHASH_LocalID, object->mLocalID);
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msg->nextBlock("SurfaceInfo");
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msg->addVector3("UVCoord", LLVector3(pick.mUVCoords));
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msg->addVector3("STCoord", LLVector3(pick.mSTCoords));
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msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace);
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msg->addVector3("Position", pick.mIntersection);
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msg->addVector3("Normal", pick.mNormal);
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msg->addVector3("Binormal", pick.mBinormal);
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msg->sendMessage(object->getRegion()->getHost());
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}
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@@ -41,9 +41,7 @@ class LLPickInfo;
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// Message utilities
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void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset);
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void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick);
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void send_ObjectGrab_message(LLViewerObject* object, bool grab, const LLPickInfo* const pick = nullptr, const LLVector3& grab_offset = LLVector3::zero);
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class LLToolGrab : public LLTool, public LLSingleton<LLToolGrab>
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@@ -1792,21 +1792,18 @@ class LLObjectTouch : public view_listener_t
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{
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bool handleEvent(LLPointer<LLEvent> event, const LLSD& userdata)
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{
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handle_object_touch();
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handle_object_touch(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(), LLToolPie::getInstance()->getPick());
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return true;
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}
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};
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void handle_object_touch()
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void handle_object_touch(LLViewerObject* object, const LLPick const* pick);
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{
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LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
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if (!object) return;
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LLPickInfo pick = LLToolPie::getInstance()->getPick();
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// [RLVa:KB] - Checked: 2010-04-11 (RLVa-1.2.0e) | Modified: RLVa-1.1.0l
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// NOTE: fallback code since we really shouldn't be getting an active selection if we can't touch this
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if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, pick.mObjectOffset)) )
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if ( (rlv_handler_t::isEnabled()) && (!gRlvHandler.canTouch(object, pick ? pick->mObjectOffset : LLVector3::zero)) )
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{
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RLV_ASSERT(false);
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return;
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@@ -1816,24 +1813,27 @@ void handle_object_touch()
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// *NOTE: Hope the packets arrive safely and in order or else
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// there will be some problems.
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// *TODO: Just fix this bad assumption.
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send_ObjectGrab_message(object, pick, LLVector3::zero);
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send_ObjectDeGrab_message(object, pick);
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send_ObjectGrab_message(object, true, pick);
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send_ObjectGrab_message(object, false, pick);
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}
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bool enable_object_touch(LLViewerObject* obj, const LLVector3& offset)
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{
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bool new_value = obj && obj->flagHandleTouch();
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// [RLVa:KB] - Checked: 2010-11-12 (RLVa-1.2.1g) | Added: RLVa-1.2.1g
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if (new_value && rlv_handler_t::isEnabled())
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{
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// RELEASE-RLVa: [RLVa-1.2.1] Make sure this stays in sync with handle_object_touch()
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new_value = gRlvHandler.canTouch(obj, offset);
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}
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// [/RLVa:KB]
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return new_value;
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}
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bool enable_object_touch(const LLSD& userdata)
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{
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LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
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bool new_value = obj && obj->flagHandleTouch();
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// [RLVa:KB] - Checked: 2010-11-12 (RLVa-1.2.1g) | Added: RLVa-1.2.1g
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if ( (rlv_handler_t::isEnabled()) && (new_value) )
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{
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// RELEASE-RLVa: [RLVa-1.2.1] Make sure this stays in sync with handle_object_touch()
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new_value = gRlvHandler.canTouch(obj, LLToolPie::getInstance()->getPick().mObjectOffset);
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}
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// [/RLVa:KB]
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std::string touch_text;
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// Update label based on the node touch name if available.
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@@ -1849,7 +1849,8 @@ bool enable_object_touch(const LLSD& userdata)
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gMenuHolder->childSetText("Object Touch", touch_text);
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gMenuHolder->childSetText("Attachment Object Touch", touch_text);
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return new_value;
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return enable_object_touch(obj, LLToolPie::getInstance()->getPick().mObjectOffset);
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};
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// One object must have touch sensor
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