re-added some crap I took out from llgl.cpp

This commit is contained in:
Hazim Gazov
2010-04-18 22:49:09 -03:00
parent 1d67001d25
commit b87214e274

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@@ -254,6 +254,10 @@ PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB = NULL;
PFNGLGETACTIVEATTRIBARBPROC glGetActiveAttribARB = NULL;
PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB = NULL;
#if LL_WINDOWS
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL;
#endif
#if LL_LINUX_NV_GL_HEADERS
// linux nvidia headers. these define these differently to mesa's. ugh.
PFNGLACTIVETEXTUREARBPROC glActiveTextureARB = NULL;