MAINT-685: Fix for disabling basic shaders making high detail terrain render incorrectly. http://hg.secondlife.com/viewer-development/changeset/218a7b78dcc5f53f38de063f3a229a7462fe052f

This commit is contained in:
Shyotl
2012-08-19 21:49:49 -05:00
committed by Siana Gearz
parent d319ebc0a8
commit b8276fd8e3
5 changed files with 17 additions and 8 deletions

View File

@@ -345,6 +345,7 @@ public:
void loadIdentity();
void multMatrix(const GLfloat* m);
void matrixMode(U32 mode);
U32 getMatrixMode();
const glh::matrix4f& getModelviewMatrix();
const glh::matrix4f& getProjectionMatrix();