ShowLookAt now depth-tested

This commit is contained in:
Shyotl
2011-05-10 13:51:38 -05:00
parent 005507c891
commit b61b0ca932

View File

@@ -509,6 +509,8 @@ void LLHUDEffectLookAt::render()
(gAgent.getAvatarObject() == ((LLVOAvatar*)(LLViewerObject*)mSourceObject))) return;
if (sDebugLookAt && mSourceObject.notNull())
{
LLGLDepthTest gls_depth(GL_TRUE,GL_FALSE);
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition();