Reapply ability to develop UI/skins without needing to copy files
This commit is contained in:
@@ -102,7 +102,7 @@ LLDir_Linux::LLDir_Linux()
|
||||
LL_INFOS() << "Running in dev checkout with mSkinBaseDir "
|
||||
<< mSkinBaseDir << LL_ENDL;
|
||||
else
|
||||
mSkinBaseDir = "";
|
||||
mSkinBaseDir.clear();
|
||||
}
|
||||
if (mSkinBaseDir.empty())
|
||||
{
|
||||
|
||||
@@ -140,7 +140,18 @@ LLDir_Win32::LLDir_Win32()
|
||||
|
||||
// LL_INFOS() << "mAppRODataDir = " << mAppRODataDir << LL_ENDL;
|
||||
|
||||
mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
|
||||
auto build_dir_pos = mExecutableDir.rfind("build-");
|
||||
if (build_dir_pos != std::string::npos)
|
||||
{
|
||||
// ...we're in a dev checkout
|
||||
mSkinBaseDir = mExecutableDir.substr(0, build_dir_pos) + "indra" + mDirDelimiter + "newview" + mDirDelimiter + "skins";
|
||||
if (LLFile::isdir(mSkinBaseDir))
|
||||
LL_INFOS() << "Running in dev checkout with mSkinBaseDir " << mSkinBaseDir << LL_ENDL;
|
||||
else mSkinBaseDir.clear();
|
||||
}
|
||||
|
||||
if (mSkinBaseDir.empty()) // ...normal installation running
|
||||
mSkinBaseDir = mAppRODataDir + mDirDelimiter + "skins";
|
||||
|
||||
// Build the default cache directory
|
||||
mDefaultCacheDir = buildSLOSCacheDir();
|
||||
|
||||
Reference in New Issue
Block a user