Un-borked Non-Deferred + Snapshot + RenderUseFBO + RenderGlow combination.

This commit is contained in:
Shyotl
2011-04-12 17:47:45 -05:00
parent 9e4bc6754a
commit aa1167e4d5

View File

@@ -680,7 +680,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLGLState::checkTextureChannels();
LLGLState::checkClientArrays();
BOOL to_texture = gPipeline.canUseVertexShaders() && (LLPipeline::sRenderDeferred || LLPipeline::sRenderGlow);
BOOL to_texture = gPipeline.canUseVertexShaders() && (LLPipeline::sRenderDeferred || (LLPipeline::sRenderGlow && !gSnapshot));
LLAppViewer::instance()->pingMainloopTimeout("Display:Swap");